I think foreshadowing things to come makes everything feel more...cohesive, but the AP as written isn't always that good in pointing out stuff that will matter later / you might already want to foreshadow. Glad to hear the video helps with that and it's appreciated :)
Hey thank you for taking the time to produce these videos they are very helpful. I have a question. The module makes it clear that the more locks came up from down below. Do we ever find out where they were dwelling before beforehand?
From what I can find, we never get an exact answer to this. The introduction of floor 2 mentions the Ghost Queen morlocks lived in caverns deep below and adjacent to the Vaults. Considering more morlocks show up on floor 5, there is some connection that is not mapped out in the AP. I think it's best to assume these deep caverns have some connections to the Vaults that the morlocks can use, but that is not relevant to the AP as written.
@@the_chindividual Thank you! I missed that reference. I get that the Miflits moved up because of the Morlocks, but I wasn't sure what to think about why the morlocks moved up. That's very helpful.
me too! Let me just underscore how good this video format it. This should be used as an example of how to do GM guides on specific adventures. Short, concise, yet as complete as possible to give the GM a heads-up of what they need to know to stay ahead of the players, while the prepare for the session!
I appreciate the careful inclusion of foreshadowing suggestions
I think foreshadowing things to come makes everything feel more...cohesive, but the AP as written isn't always that good in pointing out stuff that will matter later / you might already want to foreshadow. Glad to hear the video helps with that and it's appreciated :)
Great video. Cheers!
Excited to dig into this video! Your insights are always appreciated!
This was excellent and so helpful! I hope you continue this series :)
Glad to hear it! I'm already working on the video for floor 3 so keep your eyes peeled for the next one :D
Hey thank you for taking the time to produce these videos they are very helpful.
I have a question. The module makes it clear that the more locks came up from down below. Do we ever find out where they were dwelling before beforehand?
From what I can find, we never get an exact answer to this. The introduction of floor 2 mentions the Ghost Queen morlocks lived in caverns deep below and adjacent to the Vaults. Considering more morlocks show up on floor 5, there is some connection that is not mapped out in the AP.
I think it's best to assume these deep caverns have some connections to the Vaults that the morlocks can use, but that is not relevant to the AP as written.
@@the_chindividual Thank you! I missed that reference. I get that the Miflits moved up because of the Morlocks, but I wasn't sure what to think about why the morlocks moved up. That's very helpful.
Glad this showed up in my recommended videos. This was great! Hope you keep this series up.
Will do my best to cover the other floors as well, and thank you for your kind words :)
me too! Let me just underscore how good this video format it. This should be used as an example of how to do GM guides on specific adventures. Short, concise, yet as complete as possible to give the GM a heads-up of what they need to know to stay ahead of the players, while the prepare for the session!