👏 Excellent! Tychus and his Heaven's Devil Style can clear around map while Swann make heavy defend our base. He support Tychus with Warbots and Laser Drill. 🍻 When this is over I bet Tychus would give Swann drink in Bar.
How come this is Brutal+4? I only tried Brutal or Brutal+1, and in one game, there were constant missiles heading to the base from all directions, and constant nuclear bombings outside of the base, and then even ghosts constantly came to the base to launch nuclear missiles. Also, some weird jumpy creature randomly jumped the wall into the mineral line killing workers from the very first night, or some big overload like thing constantly shot some beams that disabled buildings.
Yeh I was looking for the weird jumping thing too! It killed so many of my workers! I tried placing some turrets on that side but it jumped straight over the turrets and just kept on killing SCVs...
Hunterlings, imagine a roach that can jump and stun even hero units, has high dps and will aim for the top base worker zone. Build 1 2 static defense at the top left gas and all is good
👏 Excellent! Tychus and his Heaven's Devil Style can clear around map while Swann make heavy defend our base. He support Tychus with Warbots and Laser Drill.
🍻 When this is over I bet Tychus would give Swann drink in Bar.
joder jimmy, eso si que ha sido brutal
WP :D when playing on laptop just hate that mission can get pretty sick fps drops :/
Disculpa, como es que se saca esa estrella ⭐ en los niveles? O ha que hay que hacer para llegar o que nivel hay que llegar? Muy buen video con Tychus
The star means lvl 1000
no crei encontrar a alguien que hable español en estos videos y justo tenia esa duda xD, 1000 niveles csm
How come this is Brutal+4? I only tried Brutal or Brutal+1, and in one game, there were constant missiles heading to the base from all directions, and constant nuclear bombings outside of the base, and then even ghosts constantly came to the base to launch nuclear missiles. Also, some weird jumpy creature randomly jumped the wall into the mineral line killing workers from the very first night, or some big overload like thing constantly shot some beams that disabled buildings.
This is +4 you can check it by extra bonus +250%
rng...brutal +1 can be harder than +5
Yeh I was looking for the weird jumping thing too! It killed so many of my workers! I tried placing some turrets on that side but it jumped straight over the turrets and just kept on killing SCVs...
Hunterlings, imagine a roach that can jump and stun even hero units, has high dps and will aim for the top base worker zone. Build 1 2 static defense at the top left gas and all is good
Can you use cannonball because I haven’t seen gameplay of that recruit ever and like to see some
Ok, I can try...