COMPLETELY FAIR and BALANCED Kront Build. | Death Must Die | Darkness 100
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- Опубликовано: 21 авг 2024
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Descend the nether in search of Death himself! Choose from God-given powers to slay his hordes of minions. Unlock new heroes, collect powerful items and create game-breaking synergies in this roguelite hack and slash survivors game.
"Many heroes throughout history had taken on the journey to The High Mount to enter into Death's realm and end his reign. None to return.
Yet this time, an unsung higher power had chosen to back our heroes in their quest. Toss a coin in my hat here traveler, if you wish to hear The Saga of Death's Demise."
~The Bard
Death Must Die is an action hack and slash roguelite survivors game in which you play as the heroes trying to defeat Death.
#deathmustdie #roguelike #bulletheaven
3:16 we all been there ... at least once 😅
Nice build, seems to be that all around "build up to power" kind of build I have been thinking about. Gonna give this one a bash tonight, you can only play Warchief/stomp Kront for so long :D
I play Kront and listen to " Storm, Earth and Fire...." no shaman needed
Kront is the best Muscle Wizard
That's so funny! I actually just tried out a very similar Merris build last night using The Scepter of Rasis. Beat it on D31 few times easily without Justice, but the premise is the same- use Fear/Radiance, get Lightning Bolts, profit. I will definitely need Inner Peace to try higher darkness difficulties though. Build uses Merris' dash tree + Channel.
I also want to test out the build using The Caterpillar. Maybe need Radiance + Fear and also like a power slot and Retribution or something for ranged.
Hey Jeff, just started playing a few days ago and your vids has helped me clear d100 on a few chars already. Just wondering if you know--what stuff is affected by generic cooldown reduction? Like -70% from top tier Urgency sounds absolutely broken if it applies to everything with a cooldown. Dashes doesn't seem to be affected, but haven't really been able to try if it works for spells and dash effects (like the Ball Lightning one). Thanks!
So, it basically applies to anything with a cooldown. From there it gets a little complicated so I can't give you a quick answer. Different spells have different CD ratios, which is why you can't lower something like Day of Judgement to a super low number.
@@gamingwithjeff Gotcha, thank you! Wish the wiki was more robust with info regarding this stuff; maybe it's being worked on ^^
Master blessings only would be an interesting run
close to a normal run tbh lol
Elemental Shaman Kront, please and thanks. Earth, Fire, Lightning!
Can't seem to get this to work easily, even with similarly optimized gear. You just get overwhelmed easily early game lol.
You have to get a good blessing in your first 2 levels otherwise you get overwhelmed
does GEM HIGH not feel weak ? hell id rather have the adept gemhigh from act one, the 100 hundred cap is... like rotating chakra perfectly and still not being able to make a mafukin RASENGAN
It's certainly nerfed from act one buts it's pretty strong
We get it you got a wife jeez! ;)
😅
does thunderstruck stack if you keep dashing without attacking?
I don't know tbh, I don't think so but I'll have to test it now that you mentioned it lol
I kinda hope they go more into the diablo style they have currently making the darkness scale gear drops the higher you go and having some absurd darkness level that is genuinely impossible to reach and maybe add something to compare who has done the highest darkness. Maybe change the current 30 drop scheme for darkness 80 or something to make it a bit more balanced. It would give something to genuinely strive and compete towards in the game.
Can you still get master offers on necklaces? I just started a couple of days ago and can't seem to find one.
It was only available on Act I. Once Act II released, they removed the ability for Amulets to have Master offers. So only those who farmed Act I before the update now have them.