One of the few reviewers that has played it all from the outset. This is rare. You walk the line perfectly between taking the hobby seriously enough while not taking yourself too seriously. Your work is appreciated homie.
It wasn't hard to put together specs that trounced all of the mass market 16-bit consoles. They were specked around being sold for $200 (90's dollars), requiring countless compromises. The Neo-Geo cost over three times as much and so did each of its games (due to the crazy ROM sizes). All arcade systems thoroughly trounced the mass market consoles back then. Still, the difference between home and arcade specs was less than in the 8-bit days and many talented developers were able to create reasonable approximations of arcade games on those $200 consoles, working with much less ROM too.
I remember seeing a neo-geo in the store as a kid and the $700.00 dollar price tag was insane. I won’t lie I wish I could have got it from the box art games I’ve seen.
Man I remember seeing this in the 90s, I had a PC and Sega MD, seeing the NEO GEO was like a wet dream but the games costed as much as 2 Sega Mega Drive consoles... I come from the Netherlands and that thing was so expensive.
When this came out I was ten. My parents couldn't even afford a Sega Genesis let alone a Neo Geo, so I did odd jobs doing garden work over the summer to buy my Sega Genesis, and didn't buy a Neo Geo until 2016 when I picked up a Consolized MVS that was in an AES shell. Had to go that route because the MVS carts are less expensive (still expensive relatively speaking though) then the AES games.
@@FWDSUXARSE I have a consolized 2 slot. Mvs games is the way to go. Still very expensive especially if there are complete matching kits. I used to have an Ωmega but it had poor RGB image quality and sold it
I won't lie I always laugh whenever I hear you rip a bad game apart. You do it in such a stylish, professional manner... Your Wild Woody review is still one of my favorites for that reason.
The Genesis had some fantastic Neo Geo conversions. I’d even go as far as calling them the most accurate conversions, even accounting for the 3D0 and x68000
@TrueSinister Sure, the Genesis can't touch either of those visually, but I think the Genesis versions feel more true to the Neo Geo originals in gameplay. Same goes for the SNES ports: They look and sound closer to the originals, but they gameplay isn't there. Even with the cutbacks in mind, I usually prefer the Sega versions.
Some games on mega drive ain't bad, but the best way how to play Neo Geo games without emulation or real Neo Geo Hardware is Dreamcast and second is Saturn.
I can appreciate your channel a lot! I’ve been a gamer with history chops but never thought a whole channel like yours would work so well. Your enthusiasm for sega is applauded and appreciated.
I really love the fatal fury 2 port on the genesis. The music in my opinion is even better than the arcade and I feel like the genesis version plays slightly faster as well which is why that’s the port I always go back to play. Definitely a better port than the mediocre snes port for sure. Too bad we couldn’t get fatal fury special on the genesis.
I'm not sure if I'd say it plays faster than the Neo Geo original, but owning both versions for real hardware, I definitely think it plays better. I find that it's much easier to pull off special moves and combos than the original, and the AI is toned down enough to make it bearable in single player.
Fatal Fury 2 was never meant to be played as a speed game, and the SNES nails the aspect of that, as well as the scoring system. I also don't like how healthbars take longer to take down on the Genesis version, takes too long to take opponents down. The speed code and juggle codes also turn the game into a clown show, so I never use those codes as I feel both break the game. I do love SLX's honesty on SS here, he notices the same things about the game that I do.
Yeah, the Neo Geo was way ahead of all other gaming systems in the early 90s. However, the Neo Geo console just wasn't a practical consumer purchase back then due to its exorbitant price. It seems like the developers did the best they could with the Genesis hardware and it was really the only feasible way for most people to play many of these Neo Geo classics at home. I had _Samurai Shodown_ on the Genesis and it was a blast to play even if it was far from arcade-perfect! I actually do appreciate them removing the zoom effect in _Art of Fighting_ on the Genesis! That effect always just gave me a headache when I played it in arcades! 😅
Fatal Fury 2 was one of my faves on the Genesis. I rented it quite a bit. The drums on that version are sick as hell and generally the music. Never got a chance at playing the Neo Geo for the price but damn that system looks like a powerhouse.
For me it was like bigfoot, you always heard about it and heard from a friend of a friend's former roommate who knew someone that has one, but yet you never seen one in the flesh. I use to want a Neo Geo way back then but gotta admit, there really wasn't much on the system I wanted to play back then.
Good to see videos from you man, they haven't been popping up on my feed lately! I played a majority of these games on my Genesis when they were released, which made me a fan of Neo Geo and SNK as a whole; still am today. I played the hell out of SamSho and Fatal Fury 2!
The Neo Geo is one system I always wanted to buy back in the day. Now I have a ton of Neo games emulated on disks for my Sega Dreamcast. I have most of them. The Baseball is Phenomenal! I love the Metal Slug games. Just bought Metal Slug Anthology on the PS4-5.
Awe, I still love the Samurai Shodown port on the Genesis, played the heck out of it and think it still holds up, overall impressive to me considering. Nice though on Super Baseball 2020
I also played it a lot, but that slow down was hard to get past. I guess I was just lucky that we didn't have arcades so I couldn't play the original. But like Street Fighter on SNES vs Sega - with SNES basically being a slide show at times.
@@worsethanhitlerpt.2539 That's not what he meant. He meant that compared to everything that existed back then, it was incredibly overpowered and ahead of its time. The 2D was even better than what we had on the Saturn and PS1, which were released 5 years later. 10 years later, some games were still being made for the Neo-Geo, looking incredible and with better gameplay than modern consoles. We'll never see such a phenomenon again. It was definitely the most powerful console ever released, compared to the rest.
Oof, that high pitch sound at 10:53 threw me off for a bit, it was SO LOUD... I'm 37 and I still could hear it loud and clear! I wonder if the younger audience could hear it even more screeching! And it was during one of the best ports as well, that Art of Fighting port honestly feels better than the original in so many ways it might as well overall just be better. Great video!
The Neo Geo is timeless, I love playing my consolized MVS, and it’s fun to collect those gigantic carts. I wish there was a Genesis port of Neo Turf Masters.
I remember getting a Game Pro magazine that talked about the release of Samurai Showdown for Genesis and I was so pumped! I was too young to really know how bad it was compared to the original. I still treasure that memory and the excitement I felt when I finally bought the game and played it. I know you're a Sega guy but I think it would be cool to get a companion video of how the SNES versions of the SNK ports faired.
Awesome comparison video man! I loved Samurai Showdown on the Genesis. I remember when I bought it back in the day, I stayed up until 4 am playing it non-stop.
Man I remember seeing this in the 90s, I had a PC and Sega MD, seeing the NEO GEO was like a wet dream but the games costed as much as 2 Sega Mega Drive consoles...
The Neo-Geo could technically display 4096 colors on screen at once vs. 64 for Genesis, though I don't think any games got anywhere near that - though the average neo-geo game would have at least twice the onscreen colors of the Genesis max.
@@yellowblanka6058 Such an overkill :). 256 colours on screen is enough for games (looking at VGA, but those are even from a fixed palette). Maybe NEO-GEO had games with photographs in mind. (If so, glad it was never rialized :) It shows what kind of an absolute beast the NEO GEO was.
I decided to try the original fatal fury on the Genesis one day, which I was skeptical about after trying the crappy snes version. Needless to say, I spent many an hour on that game. Not to mention fatal fury 2 as well, which I thought had a better combo system than the original arcade game. Unfortunately I can't say the same as samurai showdown, as I thought the super nes versions were much better. Granted though, the Genesis always has, and always will have a hell of a sound system. Thanks for covering this, oh and I've been an avid kof, sf, and Tekken player for over 30 years now. Haven't slowed down one bit, I also heard SNK is working on a new fatal fury. I honestly can't to get my hands on it
I had forgot all about the Neo Geo add with the balls! The hot dog one was the one that was everywhere. I would rent the system for the weekend sometimes with Magician Lord and Viewpoint. I ended up working at that store and got to take it home for free. It really was something special for its time. Great episode. Thanks!
SLX, this is a great video - with storage being 'cheap' these days it would be interesting to see how newer developed games on the Genesis/MD stack up against the Neo Geo if the ROM sizes were identical. Although differences in sound are guaranteed as the Neo Geo's sound chip is better. That said it was a wrap for the Genesis/MD back in the day when the Neo Geo moved to ROM sizes in the triple digits.
It wouldn’t do much at all. The Genesis fanboys have this fantasy that a bigger cart would make things so much better and comparable to a system that is obviously much more advanced. Yeah, maybe you would get a few more things on screen, sprites, and maybe a couple of extra colors or detail, but it won’t be nowhere near close. hell, the Genesis was even limited compared to the SNES. The thing that that helped the genesis was having a pretty decent processor.
@Dances Rainy Streets actually, there are home brew ports of sonic that actually run pretty fast on the SNES hardware. Almost comparable to the Genesis. I don’t think the SNES was pushed to its full capabilities and some homebrew ports are proving that. The Genesis problem was its limited color palette, and even according to this RUclips video, the Genesis was slowing down on some games. Any games that ran polygons on the Genesis look like total pixelated garbage. But in all fairness it was the same with the SNES, and yes, it did need a special chip to run polygons.
Nice job! The younger may not know about it, but the NeoGeo was a luxury home console - very few people could afford it - and a single game would cost just a much as the console itself! These ports allowed more people to have a glimpse, though limited, of the "SNK expérience". Émulation made it possible for me to finally taste the real thing! I have many found memories of finding ways to download and retrieve the roms: they were massive for the time's standards, and we only had slow, expensive Internet in Europe and 3.5" disks in the late 90s...
I know it's outside of the scope of this discussion, but the Neo-Geo was an odd machine. It had to use sprites to make up its backgrounds (whereas the Mega Drive uses 8x8 tiles), it didn't support transparency (SNES) or shadow and highlight (MD), and its 3D capabilities were non-existent... but it had sheer brute force power to get around most limitations (and the cartridge space to facilitate it), and its sound chip really is what the Mega Drive's should've been, to the point that you could probably recreate the majority of Mega Drive soundtracks on the Neo Geo, but I think it's fair to say that graphically speaking, Neo Geo ports of Mega Drive games wouldn't be so straightforward either (not that we had many).
It's easy to say that the developers "shouldn't have removed this" or "shouldn't have changed this" when doing the ports from one console to another, but unless you're in their shoes you don't really know what sort of limitations they had to deal with in order to make a port work on weaker hardware. It seems like for the most part these ports were done really well, but of course there had to be compromises made.
The best era of gaming hands down. Everything strived to be arcade perfect, but nothing apart from the NEO GEO ever was. You went to the arcades to be amazed, and hoped your home console got a decent port. It’s not the same these days 😬
@@buckroger6456 oh for sure! Such strides were made during that decade. The significance of which have never been replicated in later decades, in my opinion
@@RetroRespawn 100%. The huge jump in graphics from 8bit to 16bit was just crazy. Then we seen a bunch of CD tech come into play that started to show us what games could look like and sound like with this new tech. The jump to 32bit with the PS1 was just mind blowing at the time. The 90s is the era in gaming that I find myself going back to play the most and personally feel like those games just hold up so well.
The Neo Geo's main strength was the fact that it didn't use pixels at all, but used an "everything is a sprite, including backgrounds" approach, while having a nearly unlimited number of sprites. And it had scaling abilities that were on par with Sega's Super Scalar arcade board, that would not be possible to duplicate on another home console until the Saturn.
@@SegaLordX Even the SNES could do somethings that the MVS or even CPS1 or 2 boards couldn't, real transparencies. I don't think those boards could do 3D as the Genesis did as well, though I might be wrong on that. The Sega CD could scale both sprites and backgrounds, well represented in games such as SoulStar, the NEO GEO could only scale sprites.
And don't forget the dreamcast and 6th gen consoles and up. Neo geo hands down is the best console in the 4th gen era and aged much better than all of the consoles combined.
I always wondered why a lot of the earlier Neo Geo games were never ported to any of the 16-bit consoles. I always wanted home ports of Magician Lord and Cyber-Lip, but it just wasn't to be.
yes I agree. some of the earlier neo Geo games probably would've ran quite well on the Genesis/mega drive hardware. not sure why they were adamant about stuffing the much larger 100+ mega bit games on 16 megabit cartridges. I guess it all boiled down to the obvious factor: Money.
@@Old_Man_Jay The problem is that a game like Magician Lord for example is way less popular than an Art of Fighting or Fatal Fury, which might explain this.
@@Bloodreign1 I'm nowhere near good enough to make use of it but I gather that the Genesis version has juggles and longer combo chains with more scaling on the damage That said it probably breaks the game eight ways from Sunday. I don't think the game became well balanced until fatal fury special and at high level play is really only a handful of viable characters
The Sega version of ff2 has a completely crazy combo system that requires no sort of code to implement. You could even string regular specials and desperations together for complete kill combos. There is a code that allows you to perform desperations without a flashing life bar that makes desperation-special-desperation combos possible. Plus most characters have infinite strings.
Man, I have such fond memories of my mom renting a Neo Geo for me from time to time. Ghost Pilots was my fave game for the system and I was always hoping to see it ported.
Honestly if it wasn't for the fact that I played the hell out of Super Baseball 2020... I would have thought the Genesis version was the more technically superior title side by side. Great video!
I’ve had my Neo Geo AES for many, many years. It’s definitely a powerful console and I really enjoy it but back in the 90’s the Genesis was my go to for pretty much all my gaming and I truly felt the Genesis, TG-16 & SNES held their own vs the Neo Geo especially when you consider the sheer volume of AAA games released on the 16bit consoles. Sure, when comparing the exact same game on Genesis vs Neo Geo it’s pretty obvious the Neo Geo is king but those games were developed for the Neo Geo so anything else is a mere port on far less powerful hardware so you can’t expect port perfection. But when it comes down to similar game categories or genres the Genesis library is leaps and bounds better than the Neo Geo library. Just my opinion but it’s based on the consoles that I own which includes the Neo Geo AES
You even had my wife laughing during your "World of Heros" review! 🤣. Here's a question for your next "Ask SLX" video...I'm curious about your intros. Who does them and who's voice do we hear sing 🎶Sega🎶?
Man you really nailed Samurai Showdown. It looks good, really good for the Genesis but God damn does it play bad. Not even close to the original Neo Geo! Great video brother!
SNK brought their titles to rival systems because they never viewed the Neo Geo as a competitor to the completion but rather a luxury product for arcade enthusiasts.
SNK brought it to console cause they were never competing in the home console space to begin with. It's the same deal with Sega before the 16-Bit era. Sega was releasing their games everywhere even on NES, they only stopped doing it when they were competing with the Super NES otherwise they always allow their games on every platform. Thunderforce III, Puyo Puyo, Columns, Frogger, and a Stalker game all end up on Super NES for some reason.
I still can't get used to how capacity is mentioned in megabit instead of kilobytes and megabytes. Using them since the early 80s it is so weird. Regardless, got to admit the genesis had great power for what and when it was.
The Fatal Fury ports on Genesis actually play very well all things considered. The second game actually plays more like SPECIAL than it does 2 which is amazing.
For me, the appeal of King of the Monsters 1 was getting to fight video game analogues of King Kong and Godzilla against one another. Taking Woo out of the ports negates that entirely.
Mannnnn there was nothing like going to the arcade in the 90's and seeing a NEO GEO MVS.. I would always check to see if they updated any of the games. Growing up on military basis, you would see these things everywhere from the shopette to the exchange. Good times!
What a great day to start off in the morning with breakfast and coffee and sega lord x!!!! And on the sega Dreamcast birthday of 9/9/22. Thank you sega lord x. I guess I’ll be playing some bro Geo games on my Dreamcast today.
I grew up in Los Angeles as a kid, so I was exposed to all the best gaming had to offer, import shops, arcades, anime, etc. So I knew of the Neo Geo from the start, and one of my friends even had one, so I got to play it pretty regularly. The same way home versions of Street Fighter 2 were never going to match the arcade 1:1, the game play did, and that's what was important. A lot of the home translations of the time did well enough to bring the Neo Geo experience home, and the Genesis/MD was no different. Great video for sure, and maybe as a follow-up, you could do the SNES conversions, and see how they match up. Or maybe even SNES Vs Genesis in regards to conversions, and who had the better ones?
Love the pinch harmonic filled metal guitar sounds from Neo Geo, so silly and rad at the same time! My favorite system of ALL time, I still play the games every day.
I adore the NEO GEO AES. I got one in 2020 and I was only just playing it last night. It feels so premium even today. A lot of SNKs output was 1-on-1 fighters, which unfortunately I don't particularly enjoy playing. So apart from Metal Slug, Nightmare in the Dark and Neo Turf Masters there's not a whole load that I'm keen to try. Thanks for this video, it's brought some really worthwhile other games to the fore.
@@RetroRespawn love blazing star, it's such a great game and the visuals are so good. Also enjoyed how you have different ships to pick from. I played it on a Neo Geo remake system that came with a built in handheld. I should try to see if the system is still even sold anymore.
@@RetroRespawn I think that's what it was. It looks just like the original Neo Geo in everyway and even comes with 2 controllers that are the same as the original, but the system opens up and inside is a pretty cool handheld that plays the games or outputs them to the tv. All the games came on a sd card and that came in a cool Neo Geo game box.
What I mostly remember about the Neo-Geo back then was seeing the prices of its games in gaming magazines and thinking, "is this really the price?". Seeing games at $200+ was always daunting and I was glad to play the games elsewhere. There was this boom for fighting games which I enjoyed thanks to Street Fighter 2 and I would have loved owning a Neo-Geo.
I appreciate these videos and Sega Lord X's passion for gaming and gaming history. The Neo Geo was an absolute beast amongst home consoles, but that beast came with a monstrous price tag! At launch that console was $650, and I didn't know anyone who owned one. My two 2bd/2bt apartment was $650, so I couldn't justify blowing a month's rent on a gaming console. While the Neo Geo put out some memorable games, it was sorely lacking in some areas.The absence of licensed sports game was a big gaping hole in my opinion. There was also a huge lack of RPGs. Between the AES and the follow-on Neo Geo CD, there were only 3 Action RPGs. Sega eclipsed that total just with the Phantasy Star series. Clearly, SNK believed that everyone was going to have a house full of friends over every time they fired up the console. You can't really compare the Genesis and the Neo Geo AES fairly, for two big reasons. 1. Any 24-bit system is going to out perform a 16-bit system. Its like comparing the Collecovision to a Sega Dreamcast. 2. These systems were designed to do complete different things. The NG AES was designed to be a miniature version of SNKs arcade cabinets. The Genesis on the hand, was designed to be a true home console system. The Genesis was meant to run a wide variety of games and it did that very well. Some of the arcade ports were well done and some were so bad that they would've had to improve in order to be trash. Overall the Genesis sold more units and that speaks volumes about its design and market appeal. I have a multi-game Neo Geo arcade cabinet at home now, so I don't feel as though I missed out anything in the grand scheme of things. The AES is selling for $700-$1,000 online now. You can buy a licensed multi-game Neo Geo cabinet for the same price and truly have the arcade experience.
Let's be Ronny real here, the Megadrive was NEVER going to be as good as the Neo-Geo, that's a given but these are very adorable efforts. Thanks to this video you can see just how good Sega where at the time. Excellent stuff. Great video Lord X 👍
I always wanted a Neo Geo as a kid but never had one. Nobody I knew owned one, either. Where I lived, one was a Sega kid or a Nintendo kid. Back then, I played Art of Fighting on the Genesis. I was never any good at it, though.
The Neo Geo hardware itself actually wasn't that much more powerful than the MD. It had the same amount of RAM and the same CPU, just clocked at 12 Mhz instead of 7,6 (same as the Sega CD btw.). The real meat was in the software: cart sizes were regularly in the three-digit range, containing all the fancy animation, scaling and rotation effects, with "KoF 2003" topping the bunch at a ridiculous 716 MBit which amounts to almost 90 MB! This of course drastically drove up retail prices too, making the NG totally uncompetitive to Sega and Nintendo. On the MD (and SNES of course too) however developers had to work in the exact opposite direction. Since ROM space cost money, devs had to streamline and compress their software codes. So carts that were officially marketed as 8 Mbit or 16 Mbit often had actually double the rom size or more.
I didn't own a Genesis until Mortal Kombat came out (I was a Nintendo guy), and regret not having the funds or time to ever play so many of these gems other than occasionally in the arcade.
Hmm Viewpoint... I picked that up a few years ago for PS1. It's one of my half dozen or so longbox games. I'd be curious to see a comparison of all the various ports, particularly how well that version stacks up on the more powerful hardware. I have Fatal Fury 1+2 & Samurai Shodown on Genesis. They're a bit rough from what I remember the last time I played, but when the hell is a Neo Geo going to fall in my lap these days? I actually found all these games at a local retro game store several years ago on the cheap, fat chance that's even going to happen in today's age.
The Neo Geo was a beast. For a system released so early it wasn’t until around the Saturn with ram carts that Neo Geo ports were close to the Neo Geo originals. The genesis did a respectable job though.
Can you do a video of the Sega CD ports of the Neo Geo as well? I think I did heard Sega CD version of Samurai Shodown managed to put some missing content from the Cartilage version.
Thankfully there were a few New Geo MVS machines in the arcade that I went to growing up. So I played 3 Count Bout, Burning Fight, Cyber-Lip, Fatal Fury, The King of Fighters '94 & '95, Samurai Showdown I to III, Sengoku, Super Baseball 2020, and World Heroes quite frequently. Later on I had some of the SNES ports and the PS1 port of The King of Fighters '95.
I like how you spell it as New Geo cause in Japan the word neo also means new. NeoGeo means New Earth, MVS stands for Multi Video System and AES stands for Advance Entertainment System so the NeoGeo AES is a New Earth Advance Entertainment System.
Missed opportunity to have the intro be the NEO-GEO intro ending with "SEGA"
One of the few reviewers that has played it all from the outset. This is rare. You walk the line perfectly between taking the hobby seriously enough while not taking yourself too seriously. Your work is appreciated homie.
Never knew how big the differences are between Genesis and NeoGeo. Big respect to the NeoGeo for its power.
It wasn't hard to put together specs that trounced all of the mass market 16-bit consoles. They were specked around being sold for $200 (90's dollars), requiring countless compromises. The Neo-Geo cost over three times as much and so did each of its games (due to the crazy ROM sizes). All arcade systems thoroughly trounced the mass market consoles back then. Still, the difference between home and arcade specs was less than in the 8-bit days and many talented developers were able to create reasonable approximations of arcade games on those $200 consoles, working with much less ROM too.
4:01 - Viewpoint
5:36 - Fatal Fury
7:13 - Fatal Fury 2
8:57 - Art of Fighting
11:03 - World Heroes
I remember seeing a neo-geo in the store as a kid and the $700.00 dollar price tag was insane. I won’t lie I wish I could have got it from the box art games I’ve seen.
Man I remember seeing this in the 90s, I had a PC and Sega MD, seeing the NEO GEO was like a wet dream but the games costed as much as 2 Sega Mega Drive consoles...
I come from the Netherlands and that thing was so expensive.
When this came out I was ten. My parents couldn't even afford a Sega Genesis let alone a Neo Geo, so I did odd jobs doing garden work over the summer to buy my Sega Genesis, and didn't buy a Neo Geo until 2016 when I picked up a Consolized MVS that was in an AES shell. Had to go that route because the MVS carts are less expensive (still expensive relatively speaking though) then the AES games.
@@FWDSUXARSE I have a consolized 2 slot. Mvs games is the way to go. Still very expensive especially if there are complete matching kits. I used to have an Ωmega but it had poor RGB image quality and sold it
I remember asking for it for Christmas. I obviously never got it. That today is like 1,600 dollars.
I won't lie I always laugh whenever I hear you rip a bad game apart. You do it in such a stylish, professional manner... Your Wild Woody review is still one of my favorites for that reason.
Agreed!
Oh come on you do lie.....atleast sometimes
The Genesis had some fantastic Neo Geo conversions. I’d even go as far as calling them the most accurate conversions, even accounting for the 3D0 and x68000
Lol
@TrueSinister Sure, the Genesis can't touch either of those visually, but I think the Genesis versions feel more true to the Neo Geo originals in gameplay. Same goes for the SNES ports: They look and sound closer to the originals, but they gameplay isn't there. Even with the cutbacks in mind, I usually prefer the Sega versions.
I dunno, I think that depends on the ports, some are way better than others
Fatal fury 2 is a fantastic port on genesis. I believe it has a better soundtrack than even the arcade port and it seems to play faster as well.
Some games on mega drive ain't bad, but the best way how to play Neo Geo games without emulation or real Neo Geo Hardware is Dreamcast and second is Saturn.
I can appreciate your channel a lot! I’ve been a gamer with history chops but never thought a whole channel like yours would work so well. Your enthusiasm for sega is applauded and appreciated.
I really love the fatal fury 2 port on the genesis. The music in my opinion is even better than the arcade and I feel like the genesis version plays slightly faster as well which is why that’s the port I always go back to play. Definitely a better port than the mediocre snes port for sure. Too bad we couldn’t get fatal fury special on the genesis.
Thank you! Completely agree
I have to say I disagree. The Neo Geo have amazing music potential.
100%
I'm not sure if I'd say it plays faster than the Neo Geo original, but owning both versions for real hardware, I definitely think it plays better. I find that it's much easier to pull off special moves and combos than the original, and the AI is toned down enough to make it bearable in single player.
Fatal Fury 2 was never meant to be played as a speed game, and the SNES nails the aspect of that, as well as the scoring system. I also don't like how healthbars take longer to take down on the Genesis version, takes too long to take opponents down. The speed code and juggle codes also turn the game into a clown show, so I never use those codes as I feel both break the game.
I do love SLX's honesty on SS here, he notices the same things about the game that I do.
Yeah, the Neo Geo was way ahead of all other gaming systems in the early 90s. However, the Neo Geo console just wasn't a practical consumer purchase back then due to its exorbitant price. It seems like the developers did the best they could with the Genesis hardware and it was really the only feasible way for most people to play many of these Neo Geo classics at home. I had _Samurai Shodown_ on the Genesis and it was a blast to play even if it was far from arcade-perfect!
I actually do appreciate them removing the zoom effect in _Art of Fighting_ on the Genesis! That effect always just gave me a headache when I played it in arcades! 😅
Neo Geo AND Genesis, in ONE video?!? Stop playing with my heart!!
Fatal Fury 2 was one of my faves on the Genesis. I rented it quite a bit. The drums on that version are sick as hell and generally the music. Never got a chance at playing the Neo Geo for the price but damn that system looks like a powerhouse.
Neo geo was a beast, awesome machine
For me it was like bigfoot, you always heard about it and heard from a friend of a friend's former roommate who knew someone that has one, but yet you never seen one in the flesh. I use to want a Neo Geo way back then but gotta admit, there really wasn't much on the system I wanted to play back then.
Good to see videos from you man, they haven't been popping up on my feed lately! I played a majority of these games on my Genesis when they were released, which made me a fan of Neo Geo and SNK as a whole; still am today. I played the hell out of SamSho and Fatal Fury 2!
The Neo Geo is one system I always wanted to buy back in the day. Now I have a ton of Neo games emulated on disks for my Sega Dreamcast. I have most of them. The Baseball is Phenomenal! I love the Metal Slug games. Just bought Metal Slug Anthology on the PS4-5.
Awe, I still love the Samurai Shodown port on the Genesis, played the heck out of it and think it still holds up, overall impressive to me considering.
Nice though on Super Baseball 2020
I also played it a lot, but that slow down was hard to get past. I guess I was just lucky that we didn't have arcades so I couldn't play the original. But like Street Fighter on SNES vs Sega - with SNES basically being a slide show at times.
I was expecting Genesis to look like ass compared to Neo Geo but it holds up very well in many games
I’m surprised Sega didn’t use blast processing to speed up the game?
Really not that great. Ripped out half the moves.
The Neo Geo is the most powerful thing ever created
Giga power!
Its a pocket calculator compared to a modern Phone
@@worsethanhitlerpt.2539 That's not what he meant. He meant that compared to everything that existed back then, it was incredibly overpowered and ahead of its time. The 2D was even better than what we had on the Saturn and PS1, which were released 5 years later.
10 years later, some games were still being made for the Neo-Geo, looking incredible and with better gameplay than modern consoles.
We'll never see such a phenomenon again. It was definitely the most powerful console ever released, compared to the rest.
Great review once again! As a huge Sega fan I always enjoy seeing side by side comparisons and man were these great! Awesome video!
Same here. I love the Sega Genesis and how we often got two completely different games from Snes to Genesis.
Fatal Fury 2's an interesting beast on the Genesis. It was completely rebuilt, and allows absolutely absurd combos.
Dang it, that's it, I'm making a NEO GEO cabinet even if it kills me!
Edit: Amazing idea for a video and you absolutely killed it!
Oof, that high pitch sound at 10:53 threw me off for a bit, it was SO LOUD... I'm 37 and I still could hear it loud and clear! I wonder if the younger audience could hear it even more screeching!
And it was during one of the best ports as well, that Art of Fighting port honestly feels better than the original in so many ways it might as well overall just be better.
Great video!
The Neo Geo is timeless, I love playing my consolized MVS, and it’s fun to collect those gigantic carts. I wish there was a Genesis port of Neo Turf Masters.
Neo Turf Masters is the ONLY golf game that I've ever loved, and still play it all the time.
I remember getting a Game Pro magazine that talked about the release of Samurai Showdown for Genesis and I was so pumped! I was too young to really know how bad it was compared to the original. I still treasure that memory and the excitement I felt when I finally bought the game and played it. I know you're a Sega guy but I think it would be cool to get a companion video of how the SNES versions of the SNK ports faired.
YES!!!! This is what I was wafting for you to cover!
This was a great episode! The Arcade was such an amazing time for gaming! Great episode SegaLX!
Awesome comparison video man! I loved Samurai Showdown on the Genesis. I remember when I bought it back in the day, I stayed up until 4 am playing it non-stop.
Awesome video comparison. As a kid of the 80s and 90s, it was really cool to see those two side by side. Keep up the good work!
King of the Monsters was my first game ever. My mind was blown when played the Arcade version on PS4, was almost like a whole new game.
Awesome 👍
Man I remember seeing this in the 90s, I had a PC and Sega MD, seeing the NEO GEO was like a wet dream but the games costed as much as 2 Sega Mega Drive consoles...
Less colour, sure. But the CRT screens masked that out a bit. Especially the dithering. A clever use of atrificial colouring.
The Neo-Geo could technically display 4096 colors on screen at once vs. 64 for Genesis, though I don't think any games got anywhere near that - though the average neo-geo game would have at least twice the onscreen colors of the Genesis max.
@@yellowblanka6058 Such an overkill :). 256 colours on screen is enough for games (looking at VGA, but those are even from a fixed palette). Maybe NEO-GEO had games with photographs in mind. (If so, glad it was never rialized :)
It shows what kind of an absolute beast the NEO GEO was.
Thanks SLX, you've given me a few new games to try
Have fun! Some of these aren't bad.
These Genesis ports are the reason why I bought an AES back in the day.
Man I love your videos. I had Samurai Showdown, Fatal Fury 2 and Viewpoint and loved playing them at home despite the limitations of the Mega Drive.
I'm a big neogeo fan, i had tons of fun on these ports back then. Amazing video as always!
I decided to try the original fatal fury on the Genesis one day, which I was skeptical about after trying the crappy snes version. Needless to say, I spent many an hour on that game. Not to mention fatal fury 2 as well, which I thought had a better combo system than the original arcade game. Unfortunately I can't say the same as samurai showdown, as I thought the super nes versions were much better. Granted though, the Genesis always has, and always will have a hell of a sound system. Thanks for covering this, oh and I've been an avid kof, sf, and Tekken player for over 30 years now. Haven't slowed down one bit, I also heard SNK is working on a new fatal fury. I honestly can't to get my hands on it
I had forgot all about the Neo Geo add with the balls! The hot dog one was the one that was everywhere. I would rent the system for the weekend sometimes with Magician Lord and Viewpoint. I ended up working at that store and got to take it home for free. It really was something special for its time. Great episode. Thanks!
Your videos aren't helping me through some rough times. I hope you continue making great content as you always have.
Great content as always! I’d love to see a video covering arcade ports that didn’t see an American release.
SLX, this is a great video - with storage being 'cheap' these days it would be interesting to see how newer developed games on the Genesis/MD stack up against the Neo Geo if the ROM sizes were identical. Although differences in sound are guaranteed as the Neo Geo's sound chip is better.
That said it was a wrap for the Genesis/MD back in the day when the Neo Geo moved to ROM sizes in the triple digits.
@Dances Rainy Streets the larger Genesis/MD ROM could help this. Neo Geo was essentially a 16bit system.
It wouldn’t do much at all. The Genesis fanboys have this fantasy that a bigger cart would make things so much better and comparable to a system that is obviously much more advanced. Yeah, maybe you would get a few more things on screen, sprites, and maybe a couple of extra colors or detail, but it won’t be nowhere near close. hell, the Genesis was even limited compared to the SNES. The thing that that helped the genesis was having a pretty decent processor.
@Dances Rainy Streets actually, there are home brew ports of sonic that actually run pretty fast on the SNES hardware. Almost comparable to the Genesis. I don’t think the SNES was pushed to its full capabilities and some homebrew ports are proving that. The Genesis problem was its limited color palette, and even according to this RUclips video, the Genesis was slowing down on some games. Any games that ran polygons on the Genesis look like total pixelated garbage. But in all fairness it was the same with the SNES, and yes, it did need a special chip to run polygons.
@Dances Rainy Streets I think if they had a chance to tweak the sonic game on the SNES, I think it would be quite comparable to the Genesis.
Nice job! The younger may not know about it, but the NeoGeo was a luxury home console - very few people could afford it - and a single game would cost just a much as the console itself!
These ports allowed more people to have a glimpse, though limited, of the "SNK expérience". Émulation made it possible for me to finally taste the real thing! I have many found memories of finding ways to download and retrieve the roms: they were massive for the time's standards, and we only had slow, expensive Internet in Europe and 3.5" disks in the late 90s...
Samurai Slodown on Genesis :O
An underrated relationship....I always loved how the neo geo pocket could link with a dreamcast
I never knew that 🤯
What??? I didn’t know that either.
yeah, only a few NGP games worked for it (mostly the SNK v Capcom titles)..but had the DC not met an early grave, I'm sure it would've been expanded.
@@thecunninlynguist I found the Dreamcast junkyard article and it got even less use than the vmu. Still love that it exists.
I have both the dreamcast and neo geo colour pocket and some of the compatible games but the lead is really expensive unfortunately.
I know it's outside of the scope of this discussion, but the Neo-Geo was an odd machine. It had to use sprites to make up its backgrounds (whereas the Mega Drive uses 8x8 tiles), it didn't support transparency (SNES) or shadow and highlight (MD), and its 3D capabilities were non-existent... but it had sheer brute force power to get around most limitations (and the cartridge space to facilitate it), and its sound chip really is what the Mega Drive's should've been, to the point that you could probably recreate the majority of Mega Drive soundtracks on the Neo Geo, but I think it's fair to say that graphically speaking, Neo Geo ports of Mega Drive games wouldn't be so straightforward either (not that we had many).
Haha I LOVE World Heroes on the Genesis!
I grew up playing World Heroes and Fatal Fury 2 on the Genesis and love both of them to this day!
That NeoGeo ad with the silver balls is legendary and it left a lasting impression on kid me 30+ years ago lol
It would be interesting to see how much the Megadrive versions could be improved if cartridge size
limitations are removed as we can today.
It's easy to say that the developers "shouldn't have removed this" or "shouldn't have changed this" when doing the ports from one console to another, but unless you're in their shoes you don't really know what sort of limitations they had to deal with in order to make a port work on weaker hardware. It seems like for the most part these ports were done really well, but of course there had to be compromises made.
The best era of gaming hands down. Everything strived to be arcade perfect, but nothing apart from the NEO GEO ever was. You went to the arcades to be amazed, and hoped your home console got a decent port. It’s not the same these days 😬
I keep saying this, the 90s are the golden age of gaming.
@@buckroger6456 oh for sure! Such strides were made during that decade. The significance of which have never been replicated in later decades, in my opinion
@@RetroRespawn 100%. The huge jump in graphics from 8bit to 16bit was just crazy. Then we seen a bunch of CD tech come into play that started to show us what games could look like and sound like with this new tech. The jump to 32bit with the PS1 was just mind blowing at the time.
The 90s is the era in gaming that I find myself going back to play the most and personally feel like those games just hold up so well.
And then there was Strider...
@@Artimidorus Strider was great, I bought it when I got my first Megadrive. That running down the mountain bit. Something so simple but so effective.
The Neo Geo's main strength was the fact that it didn't use pixels at all, but used an "everything is a sprite, including backgrounds" approach, while having a nearly unlimited number of sprites. And it had scaling abilities that were on par with Sega's Super Scalar arcade board, that would not be possible to duplicate on another home console until the Saturn.
The Neo Geo used sprites instead of background tiles, not pixels. It was also not on par with Sega's Super Scalers. Any of them.
@@SegaLordX Even the SNES could do somethings that the MVS or even CPS1 or 2 boards couldn't, real transparencies. I don't think those boards could do 3D as the Genesis did as well, though I might be wrong on that.
The Sega CD could scale both sprites and backgrounds, well represented in games such as SoulStar, the NEO GEO could only scale sprites.
And don't forget the dreamcast and 6th gen consoles and up. Neo geo hands down is the best console in the 4th gen era and aged much better than all of the consoles combined.
Great video, thank you. To my mind Fatal Fury 2 est the best port of a Neo·Geo game on Genesis. Great improvement of the gameplay
I always wondered why a lot of the earlier Neo Geo games were never ported to any of the 16-bit consoles. I always wanted home ports of Magician Lord and Cyber-Lip, but it just wasn't to be.
yes I agree. some of the earlier neo Geo games probably would've ran quite well on the Genesis/mega drive hardware. not sure why they were adamant about stuffing the much larger 100+ mega bit games on 16 megabit cartridges. I guess it all boiled down to the obvious factor: Money.
@@Old_Man_Jay The problem is that a game like Magician Lord for example is way less popular than an Art of Fighting or Fatal Fury, which might explain this.
Fatal fury 2 as a completely unique combo system that's remarkably sophisticated for a game of that time
The only combo system I know of for any version of FF 2 is if you turn on juggles by way of a code, which breaks how the game is supposed to play.
@@Bloodreign1 I'm nowhere near good enough to make use of it but I gather that the Genesis version has juggles and longer combo chains with more scaling on the damage
That said it probably breaks the game eight ways from Sunday. I don't think the game became well balanced until fatal fury special and at high level play is really only a handful of viable characters
The Sega version of ff2 has a completely crazy combo system that requires no sort of code to implement. You could even string regular specials and desperations together for complete kill combos. There is a code that allows you to perform desperations without a flashing life bar that makes desperation-special-desperation combos possible. Plus most characters have infinite strings.
Man, I have such fond memories of my mom renting a Neo Geo for me from time to time. Ghost Pilots was my fave game for the system and I was always hoping to see it ported.
Honestly if it wasn't for the fact that I played the hell out of Super Baseball 2020... I would have thought the Genesis version was the more technically superior title side by side. Great video!
I’ve had my Neo Geo AES for many, many years. It’s definitely a powerful console and I really enjoy it but back in the 90’s the Genesis was my go to for pretty much all my gaming and I truly felt the Genesis, TG-16 & SNES held their own vs the Neo Geo especially when you consider the sheer volume of AAA games released on the 16bit consoles. Sure, when comparing the exact same game on Genesis vs Neo Geo it’s pretty obvious the Neo Geo is king but those games were developed for the Neo Geo so anything else is a mere port on far less powerful hardware so you can’t expect port perfection. But when it comes down to similar game categories or genres the Genesis library is leaps and bounds better than the Neo Geo library. Just my opinion but it’s based on the consoles that I own which includes the Neo Geo AES
Streets of Rage 2 & 3 are far better games than Mutation Nation, Robo Army or Sengoku 2
You even had my wife laughing during your "World of Heros" review! 🤣. Here's a question for your next "Ask SLX" video...I'm curious about your intros. Who does them and who's voice do we hear sing 🎶Sega🎶?
The SNES / Genesis could have had VERY good ports of these... if they were willing to produce $200 cartridges with enough ROM space.
Arcade storage rom cartridges. Especially every single arcade game released on the snes and the genesis.
Most of these were very good ports on the Genesis
Probably the only gaming machine where some games were more expensive than the console itself :). Thank you for the video
Man you really nailed Samurai Showdown. It looks good, really good for the Genesis but God damn does it play bad. Not even close to the original Neo Geo! Great video brother!
SNK brought their titles to rival systems because they never viewed the Neo Geo as a competitor to the completion but rather a luxury product for arcade enthusiasts.
SNK brought it to console cause they were never competing in the home console space to begin with. It's the same deal with Sega before the 16-Bit era. Sega was releasing their games everywhere even on NES, they only stopped doing it when they were competing with the Super NES otherwise they always allow their games on every platform. Thunderforce III, Puyo Puyo, Columns, Frogger, and a Stalker game all end up on Super NES for some reason.
Absolute fantastic video SLX! I loved it!!!!
I still can't get used to how capacity is mentioned in megabit instead of kilobytes and megabytes. Using them since the early 80s it is so weird. Regardless, got to admit the genesis had great power for what and when it was.
The Fatal Fury ports on Genesis actually play very well all things considered. The second game actually plays more like SPECIAL than it does 2 which is amazing.
You're a real one for this Sega Lord X! Great video! But at least they tried.
SNES SNK ports were better sounding and more colorful but Genesis ports were more fun to play. Especially Art of Fighting.
For me, the appeal of King of the Monsters 1 was getting to fight video game analogues of King Kong and Godzilla against one another. Taking Woo out of the ports negates that entirely.
Mannnnn there was nothing like going to the arcade in the 90's and seeing a NEO GEO MVS.. I would always check to see if they updated any of the games. Growing up on military basis, you would see these things everywhere from the shopette to the exchange.
Good times!
Yup. I was always excited to find an MVS cab just to see what was in it.
Man I used to play Metal Slug and Magical drop all the time on any Neo-Geo cabinet I could.
Your channel is very underrated. Thank you for pumping out the content 👍🏼
What a great day to start off in the morning with breakfast and coffee and sega lord x!!!!
And on the sega Dreamcast birthday of 9/9/22. Thank you sega lord x. I guess I’ll be playing some bro Geo games on my Dreamcast today.
I grew up in Los Angeles as a kid, so I was exposed to all the best gaming had to offer, import shops, arcades, anime, etc. So I knew of the Neo Geo from the start, and one of my friends even had one, so I got to play it pretty regularly. The same way home versions of Street Fighter 2 were never going to match the arcade 1:1, the game play did, and that's what was important. A lot of the home translations of the time did well enough to bring the Neo Geo experience home, and the Genesis/MD was no different. Great video for sure, and maybe as a follow-up, you could do the SNES conversions, and see how they match up. Or maybe even SNES Vs Genesis in regards to conversions, and who had the better ones?
Another great video. I used to love World Heroes and World Heroes 2 in the arcade. Such a let down on the Genesis.
Love the pinch harmonic filled metal guitar sounds from Neo Geo, so silly and rad at the same time! My favorite system of ALL time, I still play the games every day.
World heroes was apparently coded by one guy over the course of a few weeks. An interview with him floating around on the internet somewhere
If that's true, he did a hell of a job. It still sucks to high heaven, however.
I adore the NEO GEO AES. I got one in 2020 and I was only just playing it last night. It feels so premium even today. A lot of SNKs output was 1-on-1 fighters, which unfortunately I don't particularly enjoy playing. So apart from Metal Slug, Nightmare in the Dark and Neo Turf Masters there's not a whole load that I'm keen to try. Thanks for this video, it's brought some really worthwhile other games to the fore.
Have you tried any of the shmups? Neo Geo has some pretty solid shmups if that's your thing.
@@buckroger6456 I've tried Pulstar and Blazing Star, I've rather enjoyed them.
@@RetroRespawn love blazing star, it's such a great game and the visuals are so good. Also enjoyed how you have different ships to pick from. I played it on a Neo Geo remake system that came with a built in handheld. I should try to see if the system is still even sold anymore.
@@buckroger6456 the Neo Geo X?
@@RetroRespawn I think that's what it was. It looks just like the original Neo Geo in everyway and even comes with 2 controllers that are the same as the original, but the system opens up and inside is a pretty cool handheld that plays the games or outputs them to the tv. All the games came on a sd card and that came in a cool Neo Geo game box.
Great content. Gotta mention the lack of 2-player mode in the Genesis version of Viewpoint. That’s a huge difference right there.
What I mostly remember about the Neo-Geo back then was seeing the prices of its games in gaming magazines and thinking, "is this really the price?". Seeing games at $200+ was always daunting and I was glad to play the games elsewhere. There was this boom for fighting games which I enjoyed thanks to Street Fighter 2 and I would have loved owning a Neo-Geo.
Love that thumbnail so much. Makes me wanna be an SNK and SEGA fan.
I appreciate these videos and Sega Lord X's passion for gaming and gaming history. The Neo Geo was an absolute beast amongst home consoles, but that beast came with a monstrous price tag! At launch that console was $650, and I didn't know anyone who owned one. My two 2bd/2bt apartment was $650, so I couldn't justify blowing a month's rent on a gaming console.
While the Neo Geo put out some memorable games, it was sorely lacking in some areas.The absence of licensed sports game was a big gaping hole in my opinion. There was also a huge lack of RPGs. Between the AES and the follow-on Neo Geo CD, there were only 3 Action RPGs. Sega eclipsed that total just with the Phantasy Star series. Clearly, SNK believed that everyone was going to have a house full of friends over every time they fired up the console.
You can't really compare the Genesis and the Neo Geo AES fairly, for two big reasons.
1. Any 24-bit system is going to out perform a 16-bit system. Its like comparing the Collecovision to a Sega Dreamcast.
2. These systems were designed to do complete different things. The NG AES was designed to be a miniature version of SNKs arcade cabinets. The Genesis on the hand, was designed to be a true home console system. The Genesis was meant to run a wide variety of games and it did that very well. Some of the arcade ports were well done and some were so bad that they would've had to improve in order to be trash. Overall the Genesis sold more units and that speaks volumes about its design and market appeal.
I have a multi-game Neo Geo arcade cabinet at home now, so I don't feel as though I missed out anything in the grand scheme of things. The AES is selling for $700-$1,000 online now. You can buy a licensed multi-game Neo Geo cabinet for the same price and truly have the arcade experience.
Let's be Ronny real here, the Megadrive was NEVER going to be as good as the Neo-Geo, that's a given but these are very adorable efforts. Thanks to this video you can see just how good Sega where at the time. Excellent stuff. Great video Lord X 👍
I loved the Neo Geo in the Arcade back in the day, and I played the hell out of Fatal Fury for the Genesis on my CDX at home.
I always wanted a Neo Geo as a kid but never had one. Nobody I knew owned one, either. Where I lived, one was a Sega kid or a Nintendo kid.
Back then, I played Art of Fighting on the Genesis. I was never any good at it, though.
The Neo Geo hardware itself actually wasn't that much more powerful than the MD. It had the same amount of RAM and the same CPU, just clocked at 12 Mhz instead of 7,6 (same as the Sega CD btw.).
The real meat was in the software: cart sizes were regularly in the three-digit range, containing all the fancy animation, scaling and rotation effects, with "KoF 2003" topping the bunch at a ridiculous 716 MBit which amounts to almost 90 MB! This of course drastically drove up retail prices too, making the NG totally uncompetitive to Sega and Nintendo.
On the MD (and SNES of course too) however developers had to work in the exact opposite direction. Since ROM space cost money, devs had to streamline and compress their software codes. So carts that were officially marketed as 8 Mbit or 16 Mbit often had actually double the rom size or more.
very good ep as always, thank you!
Loved Samurai Shodown in the arcade and I remember back in '94 I think being very pleased with the Genesis version. They did a great job.
Fantastic honest video that shows why Neo Geo is king of the arcades.
I didn't own a Genesis until Mortal Kombat came out (I was a Nintendo guy), and regret not having the funds or time to ever play so many of these gems other than occasionally in the arcade.
I was waiting for this.
Hmm Viewpoint... I picked that up a few years ago for PS1. It's one of my half dozen or so longbox games. I'd be curious to see a comparison of all the various ports, particularly how well that version stacks up on the more powerful hardware.
I have Fatal Fury 1+2 & Samurai Shodown on Genesis. They're a bit rough from what I remember the last time I played, but when the hell is a Neo Geo going to fall in my lap these days? I actually found all these games at a local retro game store several years ago on the cheap, fat chance that's even going to happen in today's age.
I'm picturing Sega of America back then lookin at SNK"s adverts and going "Oh...so that's how that feels..."
Super Baseball 2020 is such a trip down memory lane for me!
The Neo Geo was a beast. For a system released so early it wasn’t until around the Saturn with ram carts that Neo Geo ports were close to the Neo Geo originals. The genesis did a respectable job though.
Loved this one start to finish!
Hey sega lord x are you ever going to review Shinrei Jusatsushi Tarōmaru for the Saturn?
No plans to do so right now. Maybe in the future.
@@SegaLordX sounds good looking forward to it
Can you do a video of the Sega CD ports of the Neo Geo as well? I think I did heard Sega CD version of Samurai Shodown managed to put some missing content from the Cartilage version.
The only problem they took out the referee on the Sega cd version.
Awesome ! Can’t wait to watch
Great video love the content you put out and wish you'd follow with the neo geo on pc engine someday!
That would be a good episode. I'll look into it.
@@SegaLordX great comparison including the sega cd and neo geo cd to join the party.
excellent work and presentation!
Thank you very much!
This popped in my head Sega Lord X remember those Sega cd commercials there is no Nintendo CD haha brought me back thought you would like it
Thankfully there were a few New Geo MVS machines in the arcade that I went to growing up. So I played 3 Count Bout, Burning Fight, Cyber-Lip, Fatal Fury, The King of Fighters '94 & '95, Samurai Showdown I to III, Sengoku, Super Baseball 2020, and World Heroes quite frequently.
Later on I had some of the SNES ports and the PS1 port of The King of Fighters '95.
I like how you spell it as New Geo cause in Japan the word neo also means new. NeoGeo means New Earth, MVS stands for Multi Video System and AES stands for Advance Entertainment System so the NeoGeo AES is a New Earth Advance Entertainment System.
Good stuff as always Mr Lord