FNF: Wilmerious Engine Showcase (GameMaker Studio 2)

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  • Опубликовано: 13 дек 2024

Комментарии • 8

  • @TheWilmster
    @TheWilmster  3 месяца назад +1

    Q: Does this load external audio files and FNF charts?
    A: Yes, it is also compatible with Psych Engine charts.
    Q: How did you add the Dave And Bambi shader?
    A: Both HaxeFlixel and GameMaker have OpenGL. Both use the same shader language, it was pretty much copied over with a few adaptations to GameMaker.
    Q: Will it have a chart editor?
    A: Not in 1.0, so you'll have to use any other engine or vanilla's editor until 1.1. (Make sure to use the version BEFORE the WeekEnd update, as that one completely overhauls the chart files.)
    Q: Why do you have such a loud mechanical keyboard?
    A: mechaniclda keytbraod

  • @Pandacat1551
    @Pandacat1551 Месяц назад

    This is amazing!

  • @AitornadoStreams
    @AitornadoStreams 2 месяца назад

    Does it have any special feature? I mean I like the fact of making fnf in gamemaker but whenever it's finished i want to see what it offers

    • @TheWilmster
      @TheWilmster  2 месяца назад

      @@AitornadoStreams It will most likely inherit the new fnf freeplay as well as a custom chart editor

  • @raidenxmlfnf6664
    @raidenxmlfnf6664 2 месяца назад

    I need tutorial please TwT

  • @vyesqueak
    @vyesqueak Месяц назад

    how are you doing xmls? im ripping my head off because of them

    • @TheWilmster
      @TheWilmster  Месяц назад

      Just a lot of string seperating, string starts with, string ends with, lol.

    • @vyesqueak
      @vyesqueak Месяц назад

      @@TheWilmster yeah i figured it out lol