When it came to helping with serving in the Infinity Cafe, I found it easier and quicker - instead of going around all the other tables - to just jump OVER them and keep travelling in a straight line (doable if you're skating at nearly full speed)
Game: BINCENT, DO NOT SHOOT WILDLY OR THE GOPHERS WON’T APPEAR!! [Binyot starts shooting every direction like aiming is going out of fashion] 12:49 Vin: This is gettin’ kinda stupid now
This has the same problem as Liminal. Once you get over how amazing the game engine is and the technology at display, the game becomes boring to watch and play. Teardown too. I know it's really hard to make an experimental game, but there needs to be more to the game than just that.
When it came to helping with serving in the Infinity Cafe, I found it easier and quicker - instead of going around all the other tables - to just jump OVER them and keep travelling in a straight line (doable if you're skating at nearly full speed)
Ya want more FOV?: The Game
Absolute MASTER FOV
This game really has been far even as decided to use even go want to do look more like.
It really do be like that tho
The editing at 13:44 was fucking stellar
Thank you so much! I'm super happy with that part
Game: BINCENT, DO NOT SHOOT WILDLY OR THE GOPHERS WON’T APPEAR!!
[Binyot starts shooting every direction like aiming is going out of fashion]
12:49
Vin: This is gettin’ kinda stupid now
I'm vomiting, i'm vomiting, this is cool, i'm vomiting.
never seen this game before but it looks cool, thanks for the compilation edit! :^D
Ye it's a really cool concept! Glad you enjoyed it :D
How exactly do you program something like this?
The developer, Codeparade, made a few videos going over his process. Here's the first: ruclips.net/video/zQo_S3yNa2w/видео.htmlsi=woV-YHBNfkDH1o2k
CodeParade, the developer, has a series on creating the game on RUclips.
I guess someone beat me to it, lol
Sorry about that haha ^//^
@@Quasarbooster I might still make my own edit someday, if that’s alright :o
Go for it man! The more edits, the merrier
@@Quasarbooster ty m8
@@Quasarbooster by the way, how did you tile the hyperbolic plane with binto’s face in the thumbnail?
❤️🔥🎵🌈🎯 'I'm smoking crack" 2:44
This has the same problem as Liminal. Once you get over how amazing the game engine is and the technology at display, the game becomes boring to watch and play. Teardown too.
I know it's really hard to make an experimental game, but there needs to be more to the game than just that.
Teardown? _Boring?_ Nah, planning and executing routes in that game is super fun.
💘 p̾r̾o̾m̾o̾s̾m̾