The weirdest script i've encountered in Dota 2 was an auto trashtalk script. Whenever the player killed an enemy they would automatically trashtalk the enemy by inserting their player name into some chat gpt type of insult like "Nice try, (Player name)! Your mom's calling, she said you need some more practice like we did last night!"
I remember being given an overwatch case for an SF. He was playing pretty good midlane, grabbed an illusion rune, then sent them off to the jungle. I kept watching, not really sure what was happening, and it skipped to the next clip. I rewatched it and followed his illusions. Remember, by default overwatch only shows the player's perspective and he never once looked at his illusions. I watched as both illusions individually attacked and stacked two completely separate camps at the exact same time perfectly timed, without the player ever watching them.
Tbf, you don't need to look at units to control them. E.g. send both illusions near the camps via the minimap, wait for the correct timer, hit your select all units hotkey and issue an attack command. Both illusions will attack their camp and when you then make a move command they will stack their camps. So just looking at their perspective without closely checking what they have selected, etc doesn't mean much
@@ijustownyouallwas about to say the same. I love playing arc. I send the illusions via minimap. Although not so sure if I can stack multiple camps the way it is described 😅
Bro is becoming the best DOTA content creator out there. Guys, pls endorse him to your friends, I like to see him be successful unlike those ungrateful bastards that called themselves content creatoe
If they banned %17 of playerbase becuse of cheating, chances of getting at least one cheater in your game is actually %81,5. Because you are not looking for one player, you are matching up with 9 other players. That's ofc in a scenario where you are solo queue and ranks are not taken into consideration. And ofc, we imagine all the playerbase is active and all hacker accounts are active aswell. And also those hacker accounts were ALL the hacking accounts.
@@stas4017 The math you did is indeed correct, I double checked it. That being said, it's important to put into perspective that some of these cheaters will be in your team, where it's harder to spot them since you aren't on the receiving end. And more importantly, not all cheats have equal usage. I'm willing to bet the vast majority of these bans were issued to people using macros, because that's the more "believable" of the 3, and also the one that feels the least like actual cheating. It's possible that these were very simple macros too, and that all in all they didn't really improve the person's winrate more than Dota+ would, for example. I assume Valve wanted to make an example of them, due to the announcement that came with the bans.
As someone who frequently watches their own replays after a game, I have spotted A LOT of cheaters even if the cheats are minor. My last match 1q hours ago had an MK cheater who knows where Clinkz was despite having 0 vision(He randomly jumped an area with no detection and used dust instantly). Craziest one I remember was a cheat where there are automatic circles and arrows that tell the entire team(I was in that team) where an enemy was farming and tping to. I even had a cheater who had autoscripts that instantly hex/silenece or use every spell. I played against that cheater like 4 times before he got banned.
you just recently had a game where that cheater MK was, means that engine hacks are still there. Can you still report someone after replay and did you reported him? thanks
I have encountered more cheats than what you have mentioned in this video. Even cheats that are on the very "weird" side of dark web software. Like: -Irresponsive courier -Soft crashes for my GraCa drivers -Micro stutters when casting lethal spells -Micro stutters when chasing enemy heroes -My hero randomly turning away in a chase But the most common cheats are Spectator cheat, zoom out hacks, ward script and vision detection
Zoom out should be on options on main menu, i change on hex editor the and put 1800 instead 1200 (stardart zoom) never been banned and its stupid why they dont have any configuration on menu
Great video. Its nice someone is actually educating us on what to look for in Overwatch cases. I wish Valve would do their own part though and actually do some educating themselves, or do the very minimum and fix replays bugs like showing when someone switches between arc warden ult and the actual hero, so, you know, we can actually spot cheaters in Overwatch🤦🏻♂
I remember playing vs a skywrath mage who was using scripts one time. Every time someone entered in his aoe he insta silenced, slowed and ulted him. Even if we were using blink daggers. Imagine playing legion and trying to duel after blink, the second you get close to him he instantly silences u, then ultimate.
I matched up with a morph once. Every time we were close to it, it activated the strength toggle. I watched the replay and there were many times when it toggled without even knowing we were there (no vision). And it never toggle when we were somewhere else, even when we were not showing in the minimap. And the morph was always full on agi the whole game, that strength toggle never activated except when we were close.
Lol I had matches like this when I was playing LC. I watched the replay. I blinked into morph from fog and he instantly str morph. I then watched his perspective and he was looking accrosss the map lmaooo.
Lemme clear something up, the crit hack doesn't "tell" you when you will crit, it just cancells your attack unless you have triggered the crit animation, and you can easily cancel like 15 attacks per second, which is where the script comes in with automatic animation cancelling unless a specific one plays or you choose to attack a different target. Now the difference with that you have shown in the video is substantial (in terms of time taken to crit) given a well written script. Also a friend of mine is using cheat software in turbo sometimes (he also develops it), which is how i know some intricate details (but jokes on him he got VAC banned last week LMAO)
@@Gozne MMR itself isn't the problem, people chasing it to lord themselves over others are. If there was no MMR, low-level players would constantly get destroyed by Archon and above brackets.
It is worth mentioning that the cheats you mentioned (map hacks, crit animation) we know about because Valve took action and banned the players who abused this. So (hopefully) they are far less prevalent nowadays. The key macros however are probably harder to deal with.
My dude there are cooldown and item/skill % rigging cheats. This game is a lost cause. I played one game and had an SB that permanently stunlocked everyone every time he attacked someone. Thought I'd reinstall, but this sad excuse of a video game went back into the trash bin real quick.
No, we know about them because we the community saw impossible plays in game, downloaded the replays, checked and watched from their player-perspective and found 100% confirmed cheating. Then reported it to Valve, repeatedly.. and for EIGHT YEARS they just collected these reports and complaints and went 'yeah cool whatevs'. Then Valve was like 'ugh fine ok' and what did they do? They literally outsourced the problem to the playerbase via the Overwatch case system lol.. then finally after ELEVEN YEARS they bothered to look more closely into the reports that were verified in Overwatch as cheating and finally ran detection on the cheats and issued bans. Don't act like Valve is on the front lines detecting these issues, because they're not - it's 95% the community finding these problems and documenting them.
@@m0rthaus What you are saying is simply untrue. For the last eight years every year once or twice there has been a ban wave. Not always publicly promoted by Valve, but it has happened regularly. They find out ways players cheat, then create analytics tool to find all cheaters who use the same cheats, (careful here to not inadvertently ban innocent people), then drop the ban hammer. Maybe they don't find all cheaters every time, and maybe sometimes the cheaters have a longer than necessary window for their game ruins, but Valve sooner or later bans them. Of course cheaters that were banned make new accounts, or buy new accounts and then find new tools and ways to cheat, and the cycle repeats. But your depiction, as if Valve has to be forced to act against cheaters and is slow to react is absurdly false, Valve regarding Dota is one of the more proactive companies out there, when it come so quashing cheaters. And Overwatch community supervision in regards to cheating and griefing is just one of many steps that were taken.
Ive seen another hack from an invoker in my team, if the enemy team kill 1 neutral camp, his bot instantly will draw a perfect circle in the minimap pointing the camp. We still lost because we all started flaming him and he flamed us back xd
Thanks so much for this video! I like to do my part and watch the Overview cases that Valve sends. But I never really knew what to look for when the replay is flagged for Scripting/Hacking since I am a new player. Liked and subscribed!
few years ago I was actually trying to learn the crit hack without the hack :D I didn't know such a hack existed, I just figured if I could get my reflexes to see and kinda predict the crit (mainly on WK or CK with lower attack speed and longer animation) I could get more crit hits by using the stop hit animation, same as you do when trying to CS on lane :D I never could do it in an actual game tho.. :D
This is the reason why I actually stopped playing dota two years ago. This bs has been going on for a long time, at least thrid of the ranked games I played had a scripter/cheater in it. It absolutely kills the game and seeing this makes me even happier I quit that nonsense.
kinda late but theres a big error at the start of the vid, 1:13 blitz says the playerbase of dota is 680k, however thats just the max concurrent players during february, the ammount of active accounts should be far greater
I thought for sure there was a maphack just to reveal enemy´s in dark, and not everything else. Many times have I countered players, who have 0 vision on map but to react right when someone comes in their "screen" vision.
I'll be very honest: I once wrote an LC macro to press the attack, cancel the cast animation, use blademail, bkb, blink and duel when I was trying to learn LC. 25% of the time the combo succeeded, 25% of the time I whiffed completely and 50% of the time I had so much faith in my macro I blinked in to multiple heroes and died. I never got good at LC and I stopped using it about 3 games later. Conclusion: scripting is like drugs. no one wins. don't do drugs.
It was a very informative video, but the most sad part about cheats is how cheap they are. I have a friend who sadly cheats in dota pubs with spectator mode, and he has over 2k hours on his account. He said that it doesnt even cost him more than 6 dollars a month for it, so of course there would be many people who utilize it. Hopefully Valve will be able to address this in the future.
Map hacking is by far the hardest cheat to prove/spot. Similar to CSGO cheaters that don't blatantly prefire but instead use radar to get intel that will give them an edge.
most players in dota arent good enough, to utilize map hacks anyway. dedicated support players, that put perfect vision for their team allready know this..
So that is why a lot of heralds stay heralds forever even they playing well. I played recently and everytime I pick a hero there is always a counters for them even they didn't know what I been picked in the first place. I stop playing dota because of these :(
There are a lot of other things Like auto-aims for Pudge, or back when there was only one courier people would write a scrpt which just reapeatedly tapped courier button, so noone would be able to use it besides the cheater
I remember a few weeks ago I matched up against this Nyx as a teammate. He did a Vendetta-Stun-Mindflare-Ethereal Blade-Dagon combo in like less than 2 seconds. I'm 10000% sure that guy was using a Macro, even Topson and Miracle combined couldn't do some shit like that.
There r a or atleast were a few more. There was alteast a map hack that even if not spectator mode would actually ping automatically when enemy tps. There were auto boom on techies mines which would immeidately do math and detonate exactly enough to kill the target while the techoes was afk. There were pudge auto hooks into the dark and stuff. I think u showed it but that sf was likely not a macro but an auto escape cheat that escapes stuff like blinks and hook automatically. A mildly annoying one was a rubick auto spell steal whuch would steal any ultimate used in a fight as long as rubick was in range - even if he was facing the other direction. I was also suprised tinker wasnt used as an example for a macro cheat. Thats literally what the hero is known for. Also lastly the 17 percent isnt per game cause u have 9 other people. It would almost sort of be a gaurentee. Probably the most annoying to me personally causing a very large hiatus from dota was the hero ban recommender. It recommends hero bans from opponent pools and anti picks for the others. A guy who plays three heroes at the time this always broke me. Yes i had my profile public but many a times i tried removing them from there but theg still got banned and not always by one guy. Mutliple heroes i used were banned. They werent even common in my bracket. The apps themselves now are not exactly running anymore and i am glad. It was so bad that youtubers statted promoting it even ones i liked
I have PhD in Physics, and I can tell that your calculations are absolutely wrong. 40к of 680k is 5.88%. Where did you get 17% ????? 680k is average online at the same time, not all the players play at the same time You should take active unique accounts during month, and it's around 11mln accounts, which means that only 0.36% of dota users are cheaters.
Maybe the enemy invoker is not that good at sunstrike like holy shet how did he hit me twice precisely without vision. Should have known to reported invoker
The first and second clips of sf are playable, you just need good reflexes. But in the third clip, it's an impossible move event pro players are still struggling to pull off that move.
If you think there isn't much general mechanical skill in Dota it's because you aren't playing at the level where it matters. Basic principles like attack moving is just the start and yet most people fail at this when they start playing Dota. If you like playing save support heroes like me then you better have good reaction times so that your teammates don't just go in and die because you can be sure to get the blame for losing the game. As skill goes up camera movements become more complex. Players increase camera movement speed, they set camera positions and hot keys up all over the map. They are constantly looking to up their actions per minute up to be more efficient and while the knowledge is technical the execution of it is mechanical. Wait until you get blink dodging manta doing etc. The reason why it's hard to tell that sf is cheating is because often enough you get players that can react incredibly fast.
By the way, that’s not really what pseudorandom is - pseudorandom just implies that something is not truly random, that it could be re-generated if you can determine and repeat the process. It does not necessarily imply this type of forced rng mitigation
I remember seeing someone with drow arcana scripting in one of my cases. Every combo action had the same interval between casts. Say goodbye to an arcana you can never get again because you had to cheat.
And the next problem that is huge is the win condition, the system doesent let you go higher that 50% win rate. So if you win 10 games, you will lose 11.If Valve wanted to fix that, it will be huge. Another problem is griffers, afk, and feeding, the solution is simple, to gain mmr base on your avr skill in the game, and if you win, you shold gain mmr base on your skill+win, and if you lose - /+mmr base on you skill+ (-) lose. That way even if you lose, if you skill was on the skill avr very high, you should lose - 25 mmr, insted you lose - 5 mmr, or smth like that. This way, you make players stop griffing, and do your best to not lose a lot of mmr. Its an effective soluțion, base on skill, not on win or lose condition, and not base on 50% win condition system.
true, lately it's been feeling like it's predetermined. I just had a 45k damage on lina, while the rest of the team had 10k each... too heavy. And that's just one example, they keep running into fights like headless chickens. Either that, or they win without me lol.
I mean, macros and info(client side) mods have been around for like 20 years. People use them in runescape, wow, dota, lol, cs. And so so so many games. Even controllers have built in systems and extra buttons in them. Technology man, yeah I know.
Back in the days of dota 1, I once frequented a forum section where the server bans cheaters. I reported 2 or 3, but the process was slow. But I learned how they proved that someone cheated. I then used the same hacked map but I avoided anything that would prove me cheating. The hack had numerous features but I only use the minimap cheat, so my minimap shows everyone while everything else is normal. I warned my teammates if a gank is coming like "mid miss, watchout gank" when actually I know exactly where the gank went to. I also can tell if other user is using the hack because i can see how they react to my gank in minimap (which they shouldnt see). Sometimes I also act as if I didnt know a gank was coming to me when I actually knew. Sometimes I carry wards and plant it to further obscure how I know stuff. I dont think anyone suspected me ever. Another cheater maybe can tell that I cheat but we cant really out one without outing each other lol Dota 2 is different, it is built from the ground up by Valve. I wouldnt cheat there coz I think Valve would know easily. It's not like a server in dota 1, they are not Blizzard who built the game. (In dota 1 you register or pay for an account to a local server, they can ban your account if you break their rules)
I once saw a script where the enemy generated a chat mesage saiyng what any member of the other team bought, however it was sent as a global chat message so he fckd up
After watching the video as a non Dota player I can safely say that I would bet something big on the fact that there must be out in the universe some Legion Commander ult cheat where it calculates 1v1 dps when nobody is nearby and uses it to gain stacks with no risk at all. I think it would be hard to notice, at least in a real games. Great video overall, I kinda love Dota content even though I became a league player 7 years prior.
i remember 20 years ago in ragnarok online, i grinded really hard for my stuff and to be #1 on a private server, and when a guy appeared suddenly like 5 levels above me, i innocently thought he must have grinded even harder. fkn piece of shait just paid the server owner to make his character the highest level in the server. i'm clean, i've never once cheated in my online game career, nor have i had any interest in trying, but it was really disappointing to know that a lot of my "rivals" cheated like all the time. farm bots in online rpgs, aim bots and scripts in fpses, map hacks and other bullshit in RTS games... it was never a level playing field. this is one of the reasons i don't play online anymore.
I've experienced this with the PA, she landed double or triple crits on me EVERY F TIME she jumped. It's normal to get lucky sometimes, but it happened like all the 5/6 times she found me. I play with PA sometimes and that is VERY unlikely. It's a shame I wasn't aware of this cheat back then.
ON sea server this is rampant. Chinese in particular doin this cheat because in their culture they dont care what other to say, as long they win even in extent they use cheat. chinese in sea server using ddos and hack cheat on pubg, csgo and dota 2. steam cant so anythin about this cheating.
I was once playing against a cheating skywrath as bounty hunter. He'd full combo you as soon as you got in his sight, but I bought a Lotus orb and used the active to break invis and he would silence and hex himself. I know he was cheating, because my strategy worked 4 times in a row. Before, he was dominating in game.
I have to say that since the anti-smurf update where they can only use one account per PC, I have never felt again that there is one opponent that is far too good to completely unbalance the match. Its one of the best solutions they have introduced
Bro that math hurt my brain at the start. The chance of playing a game and there being a cheater is almost 2 per game because there are 10 people in a game
I played an insane amount of hoodwink and the amount of cheaters I saw with tree cutting scripts was jaw dropping. Its actually unbelievable that people have dedicated scripts for countering a singular spell based on a single mechanic.
@@TheSLashera Its hard to do when multiple spells are being cast on you from multiple heroes. I suppose if youre a very disciplined player you COULD manage this SOMETIMES, So when I saw someone do this in game every single time I got suspicious and wanted to see his perspective. when I looked at post game I saw their cursor on one part where they were moving and it would fucking teleport to the tree on the same frame it spawned and tp back to where they were moving. So this isnt me projecting its literally a hack someone bothered to make for the singular spell and hero to counter them. So for the record I agree with you it ISNT hard to do. But people who cheat tend not to be very gifted at anything.
I was playing as night stalker and every single time I used void on the enemy anti-mage in the laning stage he would counter spell instantly. After the second time It happened I would always cancel my spell to bait out his counter and proceded to dumpster him in lane
Really doesn't bring much to the table though. I've always been using quick cast on poof with tab to switch meepo which with ~10mins of practice you get 99.9% of the benefits of the macro.
There is a cheat that I think on par with this list here, is item auto dissembling. When enemy got divine rapier, and whenever he about to die, the Divine will auto dissemble for him and therefore it the item will not drop.
The vast majority of the 17% were pick guiders like overwolf. Yes its still cheating but you dont feel like the player is godlike just that they picked a counter (or banned your one trick hero).
I always loved the Maphack for Techies where he just automatically exploded as many mines needed to kill that one hero near it, the rest stayed intact for the next enemy approaching, thinking they all exploded. Games like this can go on forever when the rest of Techies Team sucks. I hate Cheaters. Thanks for this video.
Yesterday, I played against CM, I use pudge. Im very good at pudge. But not one of my hook landed on CM. Why? It seems like she can see me. I hide between the trees, surely would get her hook, but then she did those weird movement like she expected im going to hook her. The most obvious one is when in between the tier 1 and tier 2 towers, we have war there then enemy dead, i live. but then cm came like she expect me to come to her. Like she can see me from all the way the forest. I put all my sentries around that, no wards at all. She did it multiple times. I want to report her, but I forgot, now she still lingering out there.....
I was crying about cheaters in this game since techies was just added and people knew where the mines are, but got laughed at by idiots claiming there are no cheats for Dota... I made video proof and people still were saying the game is clean. But the reason I quit the game a year ago is the amount of hats and troubles with nohats mods...
Most of these cheats I feel like I encountered daily just before I finally quote dota 2. Seeing how they actually function gives me a lot of vindication for my decision. Making fun puck plays just became so disheartening when the spectator thing hit the scene; not to mention hex macros.
you know i met a Pudge trying to hook me in my fountain and , he hooked the exactly same location where i was. but the distance is not enough so he hooked 3 times at the same spot with absolutly NO VISION.
I've seen pro players swap their entire inventory into their backpack and back in their inventory in the fraction of a second when f.ex. healing with bottle or magic wand. Are they using macros, or are they just that agile with the mouse? Seems suspicious.
Worse part is when you call them out on it, your own shit team wont believe you. When you get high rank enough and have really good mechanical skills (immortal) +, you have a generally good idea of what is humanly possible. So within the game you can figure out some shady things they do scripting. Whats even worse is that in custom games scripters and maphackers are everywhere. Theres no report system and valve doesnt care. Also a ton of chinese players use scripts. Its very sad, they generallt have the idea of its okay if they dont get caught by valve. They believe its just another skill to uss cheats and not get banned.
When the gaem adding more mechanics the cheat become much more easier to exploit, usually the game like DOTA 2 did not preload enemy location now it preload when near NC, certain skill etc
Before the PA Ult patch, I remember getting 4 crits in a row from a cheater, who each and every time jumped into a fight and kept getting crits, constantly. Same for Spirit Breaker and other nasty pseudo chance based heroes, except for 1 - Chaos Knight. Those are the worst. Especially in Turbo, and then they brag about their "skill".
The weirdest script i've encountered in Dota 2 was an auto trashtalk script. Whenever the player killed an enemy they would automatically trashtalk the enemy by inserting their player name into some chat gpt type of insult like "Nice try, (Player name)! Your mom's calling, she said you need some more practice like we did last night!"
That is the type of cheating I can get behind. Just like I got behind your mom. 😊
Damn hahah I would love to see that
Lol 😂 I will allow it, if I ever encounter one.
if thats the only one they use im all in for it lol:))
it sounds fun lol
Correction - 17% of the player base that was CAUGHT.
I remember being given an overwatch case for an SF. He was playing pretty good midlane, grabbed an illusion rune, then sent them off to the jungle. I kept watching, not really sure what was happening, and it skipped to the next clip.
I rewatched it and followed his illusions. Remember, by default overwatch only shows the player's perspective and he never once looked at his illusions. I watched as both illusions individually attacked and stacked two completely separate camps at the exact same time perfectly timed, without the player ever watching them.
You almost just have to respect the ingenuity of that kind of hacking.
Tbf, you don't need to look at units to control them. E.g. send both illusions near the camps via the minimap, wait for the correct timer, hit your select all units hotkey and issue an attack command. Both illusions will attack their camp and when you then make a move command they will stack their camps. So just looking at their perspective without closely checking what they have selected, etc doesn't mean much
@@ijustownyouall yeah i think its easier to do this than to figure out how to install and setup a hack
@@ijustownyouallwas about to say the same. I love playing arc. I send the illusions via minimap. Although not so sure if I can stack multiple camps the way it is described 😅
Sounds like smurf than cheat
Bro is becoming the best DOTA content creator out there. Guys, pls endorse him to your friends, I like to see him be successful unlike those ungrateful bastards that called themselves content creatoe
Friends?
🍯🍯🍯🍯🍯🍯🍯
Oh I know exactly.... what you're talking about... Well atleast, mr blitz here is not a clips channel, yea?
My guy has beef with content creators 😂
That EZ Dotes was trash
If they banned %17 of playerbase becuse of cheating, chances of getting at least one cheater in your game is actually %81,5. Because you are not looking for one player, you are matching up with 9 other players. That's ofc in a scenario where you are solo queue and ranks are not taken into consideration. And ofc, we imagine all the playerbase is active and all hacker accounts are active aswell. And also those hacker accounts were ALL the hacking accounts.
Also 40k isnt 17% of 680k lol. The math in this video man
So it's more of a 5.9% cheaters and 42% you encounter a cheater, but I still doubt those numbers
@@stas4017 The math you did is indeed correct, I double checked it. That being said, it's important to put into perspective that some of these cheaters will be in your team, where it's harder to spot them since you aren't on the receiving end. And more importantly, not all cheats have equal usage. I'm willing to bet the vast majority of these bans were issued to people using macros, because that's the more "believable" of the 3, and also the one that feels the least like actual cheating. It's possible that these were very simple macros too, and that all in all they didn't really improve the person's winrate more than Dota+ would, for example. I assume Valve wanted to make an example of them, due to the announcement that came with the bans.
680,000 * .17 = 115,600. Or you can just say 17% is roughly 1/6, and 1/6 of any number above 600,000 will obviously not be less than 100,000.
Actually, he divided 680k by 40k (that's exactly 17). kinda sad for math in the video 😢
I see BlitzSpanks video -> I pause my Adblocker -> I like the video -> I watch the whole entirety of ads -> I watch the whole video.
Nice try bro it ain't happening like ever.
I blitz -> I spank
Homie
The most gay comment ever
You're are officially gay.
As someone who frequently watches their own replays after a game, I have spotted A LOT of cheaters even if the cheats are minor. My last match 1q hours ago had an MK cheater who knows where Clinkz was despite having 0 vision(He randomly jumped an area with no detection and used dust instantly). Craziest one I remember was a cheat where there are automatic circles and arrows that tell the entire team(I was in that team) where an enemy was farming and tping to. I even had a cheater who had autoscripts that instantly hex/silenece or use every spell. I played against that cheater like 4 times before he got banned.
Instant hex or any other spell/item is doable if you have vision on the enemy
you just recently had a game where that cheater MK was, means that engine hacks are still there. Can you still report someone after replay and did you reported him? thanks
@@BudONGzzZZ311 I couldn’t report him. Hopefully valve implements replay reports
u can always send maunal ticket and include replay i think @@raprap543
I have encountered more cheats than what you have mentioned in this video.
Even cheats that are on the very "weird" side of dark web software.
Like:
-Irresponsive courier
-Soft crashes for my GraCa drivers
-Micro stutters when casting lethal spells
-Micro stutters when chasing enemy heroes
-My hero randomly turning away in a chase
But the most common cheats are Spectator cheat, zoom out hacks, ward script and vision detection
Zoom out should be on options on main menu, i change on hex editor the and put 1800 instead 1200 (stardart zoom) never been banned and its stupid why they dont have any configuration on menu
@@rodineiavion1734gee I wonder if that’s a program you have to download as a 3rd party application in order to do so :)
Yeah some games I oddly lag in big fights. I usually never lag. But certain games it's very consistent.
i think this is computer lag bro, happens to the best of us
sounds to me like you just have a bad pc
This just happened to me weeks ago, i had a scripter zeus on my enemy team and we got snowballed so hard.
Cool thing about dota is that even cheaters are likely to lose game since it doesnt only play in mechanic skill.
Great video. Its nice someone is actually educating us on what to look for in Overwatch cases. I wish Valve would do their own part though and actually do some educating themselves, or do the very minimum and fix replays bugs like showing when someone switches between arc warden ult and the actual hero, so, you know, we can actually spot cheaters in Overwatch🤦🏻♂
Bro the SF combo explanation at 7:00 has me dying xD
I remember playing vs a skywrath mage who was using scripts one time. Every time someone entered in his aoe he insta silenced, slowed and ulted him. Even if we were using blink daggers. Imagine playing legion and trying to duel after blink, the second you get close to him he instantly silences u, then ultimate.
Ye insta spell when in range is also a nasty cheat.
I matched up with a morph once. Every time we were close to it, it activated the strength toggle. I watched the replay and there were many times when it toggled without even knowing we were there (no vision). And it never toggle when we were somewhere else, even when we were not showing in the minimap.
And the morph was always full on agi the whole game, that strength toggle never activated except when we were close.
That may even be a bot playing at this point lmao
u think u are pl against ppl? 😅😅😮
Lol I had matches like this when I was playing LC. I watched the replay. I blinked into morph from fog and he instantly str morph. I then watched his perspective and he was looking accrosss the map lmaooo.
@@kookou13 did you report that player? I heard Valve takes action when you report someone using hacks.
Blitz, I LOVE were your channel is heading. Awesome content !!!
ironic how this video talks about cheating yet bliz is using fake promo accounts on youtube to promote his videos
@@GamingDualitiesbruh u sick in the head?
Lemme clear something up, the crit hack doesn't "tell" you when you will crit, it just cancells your attack unless you have triggered the crit animation, and you can easily cancel like 15 attacks per second, which is where the script comes in with automatic animation cancelling unless a specific one plays or you choose to attack a different target. Now the difference with that you have shown in the video is substantial (in terms of time taken to crit) given a well written script.
Also a friend of mine is using cheat software in turbo sometimes (he also develops it), which is how i know some intricate details (but jokes on him he got VAC banned last week LMAO)
Being friends with cheaters is half of the problem.
still not as big as a problem than MMR otself.
@@Gozne MMR itself isn't the problem, people chasing it to lord themselves over others are. If there was no MMR, low-level players would constantly get destroyed by Archon and above brackets.
@@Ameersuhail There are way more problems, like for example the abount of boosters and smurfs tht lead to more confusion in the games.
The only cheat I’ve run into in recent memory is the spirit breaker bash, it was like the opposite of 17%
There's no such thing.
@@payaso216you dont know?it happens everytime the enemy team uses spirit breaker,but not when your team uses him.
@@mszualawhy not leave it on luck?
It is worth mentioning that the cheats you mentioned (map hacks, crit animation) we know about because Valve took action and banned the players who abused this. So (hopefully) they are far less prevalent nowadays. The key macros however are probably harder to deal with.
My dude there are cooldown and item/skill % rigging cheats. This game is a lost cause. I played one game and had an SB that permanently stunlocked everyone every time he attacked someone. Thought I'd reinstall, but this sad excuse of a video game went back into the trash bin real quick.
No, we know about them because we the community saw impossible plays in game, downloaded the replays, checked and watched from their player-perspective and found 100% confirmed cheating. Then reported it to Valve, repeatedly.. and for EIGHT YEARS they just collected these reports and complaints and went 'yeah cool whatevs'.
Then Valve was like 'ugh fine ok' and what did they do? They literally outsourced the problem to the playerbase via the Overwatch case system lol.. then finally after ELEVEN YEARS they bothered to look more closely into the reports that were verified in Overwatch as cheating and finally ran detection on the cheats and issued bans.
Don't act like Valve is on the front lines detecting these issues, because they're not - it's 95% the community finding these problems and documenting them.
@@m0rthaus What you are saying is simply untrue. For the last eight years every year once or twice there has been a ban wave. Not always publicly promoted by Valve, but it has happened regularly. They find out ways players cheat, then create analytics tool to find all cheaters who use the same cheats, (careful here to not inadvertently ban innocent people), then drop the ban hammer. Maybe they don't find all cheaters every time, and maybe sometimes the cheaters have a longer than necessary window for their game ruins, but Valve sooner or later bans them. Of course cheaters that were banned make new accounts, or buy new accounts and then find new tools and ways to cheat, and the cycle repeats. But your depiction, as if Valve has to be forced to act against cheaters and is slow to react is absurdly false, Valve regarding Dota is one of the more proactive companies out there, when it come so quashing cheaters. And Overwatch community supervision in regards to cheating and griefing is just one of many steps that were taken.
Ive seen another hack from an invoker in my team, if the enemy team kill 1 neutral camp, his bot instantly will draw a perfect circle in the minimap pointing the camp. We still lost because we all started flaming him and he flamed us back xd
It's funny to see Blitz back on dota. One always returns home 👌
Thanks so much for this video! I like to do my part and watch the Overview cases that Valve sends. But I never really knew what to look for when the replay is flagged for Scripting/Hacking since I am a new player. Liked and subscribed!
Absolutely. This type of info is massive to check on these cases. I had no idea, and didn't even realize for example on the pseudo crit one.
Blitzspanks ! big up on your content as of recently !! welcome back to youtube... warm from the heart !!
few years ago I was actually trying to learn the crit hack without the hack :D I didn't know such a hack existed, I just figured if I could get my reflexes to see and kinda predict the crit (mainly on WK or CK with lower attack speed and longer animation) I could get more crit hits by using the stop hit animation, same as you do when trying to CS on lane :D I never could do it in an actual game tho.. :D
I had the same thinking, but never has the energy to execute it
Wk crit has a CD its not a fkin chance but i get u, i tried with PA too nah cant do
@@mahalsound4012 it used to be :)
Ya'll just suck I do this all the time in every game no hacks just pure skills
@@mahalsound4012how can u crit with pa taking green camp creep before the fight?
This is the reason why I actually stopped playing dota two years ago.
This bs has been going on for a long time, at least thrid of the ranked games I played had a scripter/cheater in it. It absolutely kills the game and seeing this makes me even happier I quit that nonsense.
kinda late but theres a big error at the start of the vid, 1:13 blitz says the playerbase of dota is 680k, however thats just the max concurrent players during february, the ammount of active accounts should be far greater
when there's no content to watch you get A BLITZSPANKS VIDEO WOOOOOOOOOO !!!!!
This is what I'm terrified of in Deadlock. It's going to immediately become a cheater hellhole.
SEVENTEEN FUCKING PERCENT??!??!??? WHAT THE FUCK!
Good thing I only play ability draft lol.
I thought for sure there was a maphack just to reveal enemy´s in dark, and not everything else. Many times have I countered players, who have 0 vision on map but to react right when someone comes in their "screen" vision.
I'll be very honest: I once wrote an LC macro to press the attack, cancel the cast animation, use blademail, bkb, blink and duel when I was trying to learn LC.
25% of the time the combo succeeded, 25% of the time I whiffed completely and 50% of the time I had so much faith in my macro I blinked in to multiple heroes and died.
I never got good at LC and I stopped using it about 3 games later.
Conclusion: scripting is like drugs. no one wins. don't do drugs.
Blitzspanskz is the GOAT of content creator , I love every videos he makes .
Man... Your contents are actually really good, keep it up❤. One of the best dota 2 content creator out there
You do not understand how many people just randomly stop before getting hit by sunstrike.
Thankyou for the video!
Was recently playing dota 2 again and gotta say this cleared a few things up.
Great content♥️
It was a very informative video, but the most sad part about cheats is how cheap they are. I have a friend who sadly cheats in dota pubs with spectator mode, and he has over 2k hours on his account. He said that it doesnt even cost him more than 6 dollars a month for it, so of course there would be many people who utilize it. Hopefully Valve will be able to address this in the future.
Map hacking is by far the hardest cheat to prove/spot. Similar to CSGO cheaters that don't blatantly prefire but instead use radar to get intel that will give them an edge.
most players in dota arent good enough, to utilize map hacks anyway.
dedicated support players, that put perfect vision for their team allready know this..
So that is why a lot of heralds stay heralds forever even they playing well. I played recently and everytime I pick a hero there is always a counters for them even they didn't know what I been picked in the first place. I stop playing dota because of these :(
There are a lot of other things
Like auto-aims for Pudge, or back when there was only one courier people would write a scrpt which just reapeatedly tapped courier button, so noone would be able to use it besides the cheater
Macros are incredibly easy to detect, so that only leads me to believe that they arent actually considered cheating by valve.
I remember a few weeks ago I matched up against this Nyx as a teammate.
He did a Vendetta-Stun-Mindflare-Ethereal Blade-Dagon combo in like less than 2 seconds.
I'm 10000% sure that guy was using a Macro, even Topson and Miracle combined couldn't do some shit like that.
@@Mr_Fr34ky i think this one is very doable, just have quickcast on
because its not considered, if you're the one who triggers it
There r a or atleast were a few more. There was alteast a map hack that even if not spectator mode would actually ping automatically when enemy tps. There were auto boom on techies mines which would immeidately do math and detonate exactly enough to kill the target while the techoes was afk. There were pudge auto hooks into the dark and stuff. I think u showed it but that sf was likely not a macro but an auto escape cheat that escapes stuff like blinks and hook automatically. A mildly annoying one was a rubick auto spell steal whuch would steal any ultimate used in a fight as long as rubick was in range - even if he was facing the other direction. I was also suprised tinker wasnt used as an example for a macro cheat. Thats literally what the hero is known for. Also lastly the 17 percent isnt per game cause u have 9 other people. It would almost sort of be a gaurentee.
Probably the most annoying to me personally causing a very large hiatus from dota was the hero ban recommender. It recommends hero bans from opponent pools and anti picks for the others. A guy who plays three heroes at the time this always broke me. Yes i had my profile public but many a times i tried removing them from there but theg still got banned and not always by one guy. Mutliple heroes i used were banned. They werent even common in my bracket. The apps themselves now are not exactly running anymore and i am glad. It was so bad that youtubers statted promoting it even ones i liked
Wow blitz
it's a treat to see you rising!
you've been killing it lately dawg, keep it up
BLITZPEAKS STRIKES AGAIN
6:06 love the megaman x3 music there 👀
I have PhD in Physics, and I can tell that your calculations are absolutely wrong.
40к of 680k is 5.88%. Where did you get 17% ?????
680k is average online at the same time, not all the players play at the same time You should take active unique accounts during month, and it's around 11mln accounts, which means that only 0.36% of dota users are cheaters.
Ah so this is why the enemy carry seemed to always know our positions, when to hard engage and when to disengage when two of us are smoked
Maybe the enemy invoker is not that good at sunstrike like holy shet how did he hit me twice precisely without vision. Should have known to reported invoker
The first and second clips of sf are playable, you just need good reflexes. But in the third clip, it's an impossible move event pro players are still struggling to pull off that move.
If you think there isn't much general mechanical skill in Dota it's because you aren't playing at the level where it matters. Basic principles like attack moving is just the start and yet most people fail at this when they start playing Dota. If you like playing save support heroes like me then you better have good reaction times so that your teammates don't just go in and die because you can be sure to get the blame for losing the game. As skill goes up camera movements become more complex. Players increase camera movement speed, they set camera positions and hot keys up all over the map. They are constantly looking to up their actions per minute up to be more efficient and while the knowledge is technical the execution of it is mechanical.
Wait until you get blink dodging manta doing etc. The reason why it's hard to tell that sf is cheating is because often enough you get players that can react incredibly fast.
Love the usage of Armored Armadillo’s stage theme.
By the way, that’s not really what pseudorandom is - pseudorandom just implies that something is not truly random, that it could be re-generated if you can determine and repeat the process. It does not necessarily imply this type of forced rng mitigation
I remember seeing someone with drow arcana scripting in one of my cases. Every combo action had the same interval between casts. Say goodbye to an arcana you can never get again because you had to cheat.
And the next problem that is huge is the win condition, the system doesent let you go higher that 50% win rate. So if you win 10 games, you will lose 11.If Valve wanted to fix that, it will be huge. Another problem is griffers, afk, and feeding, the solution is simple, to gain mmr base on your avr skill in the game, and if you win, you shold gain mmr base on your skill+win, and if you lose - /+mmr base on you skill+ (-) lose. That way even if you lose, if you skill was on the skill avr very high, you should lose - 25 mmr, insted you lose - 5 mmr, or smth like that. This way, you make players stop griffing, and do your best to not lose a lot of mmr. Its an effective soluțion, base on skill, not on win or lose condition, and not base on 50% win condition system.
true, lately it's been feeling like it's predetermined. I just had a 45k damage on lina, while the rest of the team had 10k each... too heavy. And that's just one example, they keep running into fights like headless chickens. Either that, or they win without me lol.
I mean, macros and info(client side) mods have been around for like 20 years. People use them in runescape, wow, dota, lol, cs. And so so so many games. Even controllers have built in systems and extra buttons in them. Technology man, yeah I know.
Thanks for this informative video man, more videos like this!
I remember playing with a Skywrath macro spammer. He is my teammate that game, but I still reported him because the other team caught on to it.
Back in the days of dota 1, I once frequented a forum section where the server bans cheaters. I reported 2 or 3, but the process was slow. But I learned how they proved that someone cheated. I then used the same hacked map but I avoided anything that would prove me cheating. The hack had numerous features but I only use the minimap cheat, so my minimap shows everyone while everything else is normal. I warned my teammates if a gank is coming like "mid miss, watchout gank" when actually I know exactly where the gank went to. I also can tell if other user is using the hack because i can see how they react to my gank in minimap (which they shouldnt see). Sometimes I also act as if I didnt know a gank was coming to me when I actually knew. Sometimes I carry wards and plant it to further obscure how I know stuff. I dont think anyone suspected me ever. Another cheater maybe can tell that I cheat but we cant really out one without outing each other lol
Dota 2 is different, it is built from the ground up by Valve. I wouldnt cheat there coz I think Valve would know easily. It's not like a server in dota 1, they are not Blizzard who built the game. (In dota 1 you register or pay for an account to a local server, they can ban your account if you break their rules)
I once saw a script where the enemy generated a chat mesage saiyng what any member of the other team bought, however it was sent as a global chat message so he fckd up
"I know, it sounds like playing LC" cracked me up.
bro, 40.000 out of 680.000 is not 17%, it's closer to 7%....
A weird script i encountered like a week ago was spirit breaker bashing being around 75% like he would almost always stun with his bash ability
After watching the video as a non Dota player I can safely say that I would bet something big on the fact that there must be out in the universe some Legion Commander ult cheat where it calculates 1v1 dps when nobody is nearby and uses it to gain stacks with no risk at all. I think it would be hard to notice, at least in a real games. Great video overall, I kinda love Dota content even though I became a league player 7 years prior.
2:01 that was personal 😂
I just discovered you mate and youre really funny. Laughted my ass off
i remember 20 years ago in ragnarok online, i grinded really hard for my stuff and to be #1 on a private server, and when a guy appeared suddenly like 5 levels above me, i innocently thought he must have grinded even harder. fkn piece of shait just paid the server owner to make his character the highest level in the server. i'm clean, i've never once cheated in my online game career, nor have i had any interest in trying, but it was really disappointing to know that a lot of my "rivals" cheated like all the time. farm bots in online rpgs, aim bots and scripts in fpses, map hacks and other bullshit in RTS games... it was never a level playing field. this is one of the reasons i don't play online anymore.
I've experienced this with the PA, she landed double or triple crits on me EVERY F TIME she jumped. It's normal to get lucky sometimes, but it happened like all the 5/6 times she found me. I play with PA sometimes and that is VERY unlikely. It's a shame I wasn't aware of this cheat back then.
ON sea server this is rampant. Chinese in particular doin this cheat because in their culture they dont care what other to say, as long they win even in extent they use cheat. chinese in sea server using ddos and hack cheat on pubg, csgo and dota 2. steam cant so anythin about this cheating.
Every single game with tinker, I clearly see a scripted combos.
Undertale and Megaman music as BGM? Beautiful!
Dude. The great content continues
Blitz with the consistent weekly uploads
Very good vid. The thumbnail tho is confusing af more work need to be done there.
I was once playing against a cheating skywrath as bounty hunter. He'd full combo you as soon as you got in his sight, but I bought a Lotus orb and used the active to break invis and he would silence and hex himself.
I know he was cheating, because my strategy worked 4 times in a row. Before, he was dominating in game.
that's genius
Yeah hate that too. Dat asshole would spin our asses too in a milisec.
I have to say that since the anti-smurf update where they can only use one account per PC, I have never felt again that there is one opponent that is far too good to completely unbalance the match. Its one of the best solutions they have introduced
bro's just become the most influential dota 2 creator by outliving every single dota 2 creators. The grindset.
The legion joke got me so hard
Bro that math hurt my brain at the start. The chance of playing a game and there being a cheater is almost 2 per game because there are 10 people in a game
I played an insane amount of hoodwink and the amount of cheaters I saw with tree cutting scripts was jaw dropping. Its actually unbelievable that people have dedicated scripts for countering a singular spell based on a single mechanic.
That's not incredibly hard to do though. Why you figure they weren't just cutting the trees legit?
@@TheSLashera Its hard to do when multiple spells are being cast on you from multiple heroes. I suppose if youre a very disciplined player you COULD manage this SOMETIMES, So when I saw someone do this in game every single time I got suspicious and wanted to see his perspective. when I looked at post game I saw their cursor on one part where they were moving and it would fucking teleport to the tree on the same frame it spawned and tp back to where they were moving. So this isnt me projecting its literally a hack someone bothered to make for the singular spell and hero to counter them.
So for the record I agree with you it ISNT hard to do. But people who cheat tend not to be very gifted at anything.
@@fudjinator Imagine.
862k is not all players. It is avarage current online.
I was playing as night stalker and every single time I used void on the enemy anti-mage in the laning stage he would counter spell instantly. After the second time It happened I would always cancel my spell to bait out his counter and proceded to dumpster him in lane
I remember a meepo script to do all meepo's poof together at the same time and now a mechanic that you can toggle
Really doesn't bring much to the table though. I've always been using quick cast on poof with tab to switch meepo which with ~10mins of practice you get 99.9% of the benefits of the macro.
Ngl everytime blitz post dota 2 shit motivates me to play dota 2
The problem is, its very hard to see who's cheating most of the time. Unless you review match
There is a cheat that I think on par with this list here, is item auto dissembling. When enemy got divine rapier, and whenever he about to die, the Divine will auto dissemble for him and therefore it the item will not drop.
The vast majority of the 17% were pick guiders like overwolf.
Yes its still cheating but you dont feel like the player is godlike just that they picked a counter (or banned your one trick hero).
I always loved the Maphack for Techies where he just automatically exploded as many mines needed to kill that one hero near it, the rest stayed intact for the next enemy approaching, thinking they all exploded.
Games like this can go on forever when the rest of Techies Team sucks.
I hate Cheaters.
Thanks for this video.
Yesterday, I played against CM, I use pudge. Im very good at pudge. But not one of my hook landed on CM. Why? It seems like she can see me. I hide between the trees, surely would get her hook, but then she did those weird movement like she expected im going to hook her. The most obvious one is when in between the tier 1 and tier 2 towers, we have war there then enemy dead, i live. but then cm came like she expect me to come to her. Like she can see me from all the way the forest. I put all my sentries around that, no wards at all. She did it multiple times. I want to report her, but I forgot, now she still lingering out there.....
I was crying about cheaters in this game since techies was just added and people knew where the mines are, but got laughed at by idiots claiming there are no cheats for Dota... I made video proof and people still were saying the game is clean.
But the reason I quit the game a year ago is the amount of hats and troubles with nohats mods...
new TA outro is pretty kool
my guy delivering as always
Most of these cheats I feel like I encountered daily just before I finally quote dota 2. Seeing how they actually function gives me a lot of vindication for my decision. Making fun puck plays just became so disheartening when the spectator thing hit the scene; not to mention hex macros.
love u man
U truly love this game blitz, good video on this topic.. surely my next ranked games would not get that low 17% right guys? Aware
17% player base = 17% chance of encountering a cheater in 5v5 game?
I see someone didn't have/attend his statistics/mathematics classes 😂
you know i met a Pudge trying to hook me in my fountain and , he hooked the exactly same location where i was. but the distance is not enough so he hooked 3 times at the same spot with absolutly NO VISION.
if 17% of the playerbase was cheating and you looked for a game that does not translate to a 17% chance of getting in a game with a cheater
I've seen pro players swap their entire inventory into their backpack and back in their inventory in the fraction of a second when f.ex. healing with bottle or magic wand. Are they using macros, or are they just that agile with the mouse? Seems suspicious.
I feel like its actually pretty rare you meet a cheater.. I would imagine that theres more cheaters on low lvl accs, or in lower brackets
Worse part is when you call them out on it, your own shit team wont believe you. When you get high rank enough and have really good mechanical skills (immortal) +, you have a generally good idea of what is humanly possible. So within the game you can figure out some shady things they do scripting.
Whats even worse is that in custom games scripters and maphackers are everywhere. Theres no report system and valve doesnt care. Also a ton of chinese players use scripts. Its very sad, they generallt have the idea of its okay if they dont get caught by valve. They believe its just another skill to uss cheats and not get banned.
Love your vids 💗
When the gaem adding more mechanics the cheat become much more easier to exploit, usually the game like DOTA 2 did not preload enemy location now it preload when near NC, certain skill etc
Before the PA Ult patch, I remember getting 4 crits in a row from a cheater, who each and every time jumped into a fight and kept getting crits, constantly. Same for Spirit Breaker and other nasty pseudo chance based heroes, except for 1 - Chaos Knight. Those are the worst. Especially in Turbo, and then they brag about their "skill".