Rat, you should really use Rimfeller. With that you can make legitimate ICBMs with a HUGE nuclear payload. Maybe something like the gang locates a missile silo and gets access to a single one? Still should check it out its by the same guy who made Dubs bad Hygiene
Is there a reason you don't use mortars that often? Six mortar tubes can cripple or kill an enemy force of almost any size or composition from the comfort of your base. At the very least, you can force them to attack at a time of your choosing, after your people have had a chance to eat, and grab a nap. With some covered ammunition bunkers, you can even prevent the enemy from blowing your own shells up.
The main take away for me was: "always keep a stack of mortar shells around" as that will definitely prevent those filthy staties from nuking our heroes😁 Also, every video I pray that Kona doesn't die😂
If you ever feel like you need to be... *incentivised* to make your own gear, there's a mod called Harder Gear Looting that gives enemies special acidifiers that activate if you try to strip them, as well as on death, and allows for biocoding of all NPC-held industrial / spacer weapons. This basically forces you to be more on-the-ball with domestic weapons production. In my own playthrough its kinda whooping my butt cos I never realised just how reliant on yoinking enemy gear I've always been. Actually having to make gear, or trade for it, or get it from quests is tough.
I think it'll be good if you some sort of nuclear shelter like in your rags to riches series just incase someone launches a warhead at you most of the people will be safe
For the pronunciation of Iroño, ñ makes a sound like n-yeh. so you'd say it Iro-nyoh. the way you said it would be spelt Irollo. Which is cool that you can do the double L noise perfectly!
I know there is a mod that adds anti air guns (can’t remember which one but I think it’s the citadel defense mod?, I know it shoots down drop pods but I can’t remember if it shoots mortars too) otherwise I think vanilla expanded defense adds wall shields that are Super healthy and can cover a huge area but also Super energy draining
Sort of a late comment, but for your geothermal generator you 100% need to add an exhaust vent to it! If it breaks down and someone needs to go fix it they can get major heatstroke quickly from going and repairing it at the door
A tomb for the fallen would be excellent, also, a bunker of sorts for the noncombatants during a raid. Mortar production & anti grain should be made a priority! These attacks cannot go unanswered. Good call on the shield research, but is there anything else you can do in the meantime? Excited for more!
Place turrents at the sides of the garage door cover them with sandbags and add a machinegun in the garage facing the door it'll help with retaliation for possible future attacks or raids I had advised about the turrents in the last video maybe it didn't catch your attention
This can be overpowered and/or a huge mistake if used the wrong way, depending on how you use it the wrong way, but if you’re up to experiments, you could get the plant human mod and plant maybe one or two people to do experiments on or something. Idk, this series kinda gives me mad magical scientists vibes.
For less important pawns you could use the advanced outlander helmet (its a modern looking style helmet), or the normal outlander helmet (It looks like a ww1 helmet) as they have pretty high stats (the plasteel advanced outlander helmet has 105% sharp protection) while still looking like a older more scavenged version of the sci-fi helmets..
You should get the mod that lets you build vents and AC over the wall. It lets you place them right on the wall so you don't need to worry about that spot being weaker than the rest of the wall. It can still get attacked and broken from the outside but doing so wont give your enemies a quick way through your walls. Sadly I forget the name of the mod I am using that adds it in but I think it may be one of the vanilla expanded mods but not sure.
I don't know if thats is a popular opinion, but i think you shold use the empire mod again, like, you could say that the rebellion now achieved global level and now is like a nation or a big rise up of the rebellious people, and to be honest i did liked the empire mod gameplay, i hope you consider that, great vid
Looks like you keep forgetting to order the colonists to remove the roofing before you build things like the geothermal and the chimney. Though, TBF, the game doesn't exactly care too much about the geothermal not having a roof, as it'll still show up being indoors if the walls are touching it and thus heat the "room" up, but better safe than sorry.
Resistance member: “Hehehe, those government troopers never saw that nuke coming. Say, what’s that whistling sound I hear getting louder outside?”
Rat, you should really use Rimfeller. With that you can make legitimate ICBMs with a HUGE nuclear payload. Maybe something like the gang locates a missile silo and gets access to a single one? Still should check it out its by the same guy who made Dubs bad Hygiene
Yeah or rimatomics for total nuclear destruction
@Fresh_mint_toothpaste ah it's rimatomics I'm thinking of ty feller is for napalm and other flammable fun
I dread to think of when the wind blows...
He has a random mod list
@Pieter-m8i yes however nukes he's using arent anything compared to what Laz's group of rebels can use
STANDING.
ON THE EDGE.
OF THE CRATER.
Building suggestion: a tomb of sorts for all the fallen, far in the edge of map, maybe in a hill, to put all the honored fallen.
i've seen a mod before that adds mass graves, so maybe a memorial hill, with massgraves for each battle along with a sign noting the date and names
Is there a reason you don't use mortars that often? Six mortar tubes can cripple or kill an enemy force of almost any size or composition from the comfort of your base. At the very least, you can force them to attack at a time of your choosing, after your people have had a chance to eat, and grab a nap. With some covered ammunition bunkers, you can even prevent the enemy from blowing your own shells up.
Agreed! counterfire with normal or anti-grain warheads would be excellent
Alone at the edge of the universe humming a tune
Build a safehouse/bunker in a new location, stock it with food, in case you need to leave your current HQ.
The main take away for me was: "always keep a stack of mortar shells around" as that will definitely prevent those filthy staties from nuking our heroes😁
Also, every video I pray that Kona doesn't die😂
If you ever feel like you need to be... *incentivised* to make your own gear, there's a mod called Harder Gear Looting that gives enemies special acidifiers that activate if you try to strip them, as well as on death, and allows for biocoding of all NPC-held industrial / spacer weapons. This basically forces you to be more on-the-ball with domestic weapons production.
In my own playthrough its kinda whooping my butt cos I never realised just how reliant on yoinking enemy gear I've always been. Actually having to make gear, or trade for it, or get it from quests is tough.
I think it'll be good if you some sort of nuclear shelter like in your rags to riches series just incase someone launches a warhead at you most of the people will be safe
again?
this is the second time this year you got nuked (in rimworld of course)
I'm a bit unlucky it seems
You probably should get a more advanced ship from STRS. The skip is very kuch just a introductory vehicle.
For the pronunciation of Iroño, ñ makes a sound like n-yeh. so you'd say it Iro-nyoh. the way you said it would be spelt Irollo. Which is cool that you can do the double L noise perfectly!
Hey rat knight i noticed that your freezer's cooler isnt placed right the heater part is facing inside the freezer
I know there is a mod that adds anti air guns (can’t remember which one but I think it’s the citadel defense mod?, I know it shoots down drop pods but I can’t remember if it shoots mortars too) otherwise I think vanilla expanded defense adds wall shields that are Super healthy and can cover a huge area but also Super energy draining
Why did you bury him instead of getting him back to life dumdum
true
Add more auto cannons or use artillery that Rimworld State Government used in base but also expand on western side of the base.
Sort of a late comment, but for your geothermal generator you 100% need to add an exhaust vent to it! If it breaks down and someone needs to go fix it they can get major heatstroke quickly from going and repairing it at the door
A tomb for the fallen would be excellent, also, a bunker of sorts for the noncombatants during a raid. Mortar production & anti grain should be made a priority! These attacks cannot go unanswered. Good call on the shield research, but is there anything else you can do in the meantime? Excited for more!
Place turrents at the sides of the garage door cover them with sandbags and add a machinegun in the garage facing the door it'll help with retaliation for possible future attacks or raids
I had advised about the turrents in the last video maybe it didn't catch your attention
Wait people still play rimworld? YAYYY
Build suggestion: maybe a integration room so you can get information on planed attacks or secret bases of the Republic
Im out of ideas pretend this comment was smart and funny
This was the 3rd comment
So smart
So funny
So comment
Very funny and smart
lol
This can be overpowered and/or a huge mistake if used the wrong way, depending on how you use it the wrong way, but if you’re up to experiments, you could get the plant human mod and plant maybe one or two people to do experiments on or something. Idk, this series kinda gives me mad magical scientists vibes.
For less important pawns you could use the advanced outlander helmet (its a modern looking style helmet), or the normal outlander helmet (It looks like a ww1 helmet) as they have pretty high stats (the plasteel advanced outlander helmet has 105% sharp protection) while still looking like a older more scavenged version of the sci-fi helmets..
You should get the mod that lets you build vents and AC over the wall. It lets you place them right on the wall so you don't need to worry about that spot being weaker than the rest of the wall. It can still get attacked and broken from the outside but doing so wont give your enemies a quick way through your walls. Sadly I forget the name of the mod I am using that adds it in but I think it may be one of the vanilla expanded mods but not sure.
Anyone watching this in 2030?
Im fom 2077
Man im from 3020 if only i was 990 years earlier
i'm literally from 1886 how the fuck are you guys writing this???
Is the Rimworld State faction a mod?
Hey did somebody notice that the explosion looks like a skull on the left side?
Your cooler is facing the wrong way
I don't know if thats is a popular opinion, but i think you shold use the empire mod again, like, you could say that the rebellion now achieved global level and now is like a nation or a big rise up of the rebellious people, and to be honest i did liked the empire mod gameplay, i hope you consider that, great vid
Fire suppression - if you enjoy that much wood, you might want to prevent it all burning down.
I find it funny the Revolutions main export is straight up wooden art pieces😭
Might be a good idea to double up defenses around Laz’s room wouldn’t want our leaders child being blown to kingdom come 😅
❤
I feel each armor set should be purple, to remember something from many lives ago
And this time is egged on by Kona.
You should get some firefoam poppers just in case the fire becomes uncontrollable.
Would a dune play through be possible 🤔
That title does not seem good for lazz...
War. War never changes
Knew it was going to happen.
Neat
Looks like you keep forgetting to order the colonists to remove the roofing before you build things like the geothermal and the chimney. Though, TBF, the game doesn't exactly care too much about the geothermal not having a roof, as it'll still show up being indoors if the walls are touching it and thus heat the "room" up, but better safe than sorry.
the ac unit in the storeroom is still in backwards.
Engagement
Don't you have the cooling device upside down?
So... have you considered what happens when Las dies again and his necromancer babe tries to bring him back?
I…i have not actually lol
Could you give Simeon a hood to go with the mask and some bone armour
Need anti air turret and a high shields
naaice
Ok why is it when you
Lose one soldier there always seen to be a enemy to capture
Pls add the hair under hat mod
I saw the discord message.
I’m a little late :(
no way am I actually first?
Oh boy early comments
Yo thrid comment
Have you ever considered actually accomplishing something?
@eddiebendigo7317 sorry I just thought it was cool cause I normally don't get in top 100 comments
@@Elaine-en1sv might help if you made a post that had anything to do with the video, maybe?
@@eddiebendigo7317 yeah fair point
Helio
It is gettin boring and boring -.-