How Top Players Beat You - Neutral Breakdown

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  • Опубликовано: 16 ноя 2024
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    Listen: bit.ly/lofigirI-playlists
    More specifically the album "Online Mall Music"

Комментарии • 51

  • @RESPRiT
    @RESPRiT 2 года назад +31

    Really excellent usage of Uncle Punch in this video, nice work!

  • @goosekhan6396
    @goosekhan6396 2 года назад +69

    Great content, Love the visual and kinetic example of unclepunch savestates, I would love to see more people use unclepunch as a teaching/example tool as opposed to practicing situations!

    • @PipsqueakSSBM
      @PipsqueakSSBM  2 года назад +19

      My biggest gripe with the Setchi tutorials back in the day was how long it took to move between states and bridge different points. I think this is fast enough that it isn't grating to a viewer so if I can memorize the states ahead of time I can structure the talk around it. Will definitely be using it as a tool in future explanations!

    • @Eval999
      @Eval999 2 года назад +2

      @@PipsqueakSSBM You could always just set each one up between points and edit the blank spaces out.

    • @PipsqueakSSBM
      @PipsqueakSSBM  2 года назад +2

      @@Eval999 That's true! I value my time a lot though and I think that's good where it's necessary but I fear I would use it as a crutch if I structured my videos around it.
      I am planning on using it where I need multiple demonstrations of different characters / savestates so I can cut between them but I'd rather make my presentation style as good as possible so that I can avoid the time spent editing where it isn't strictly necessary (even though I enjoy it)

  • @gnardawgyt
    @gnardawgyt 2 года назад +23

    A brief video on how you set up the save states that let you practice specific situations would be very helpful. I don't know how to do that. Either way, I found this video really helpful, thank you for making it!

  • @snickerdoodle3908
    @snickerdoodle3908 2 года назад +6

    This is the perfect antithesis to JoJo’s meme video about analysis content! Great use of unclepunch TM recording, I had no idea it could do that. And it really helped me understand what you’re talking about :)

    • @PipsqueakSSBM
      @PipsqueakSSBM  2 года назад +2

      Thank you so much for taking the time to write that, it's incredibly motivating!

  • @sleepytf2
    @sleepytf2 2 года назад +23

    analytical content

  • @candyexplosives_
    @candyexplosives_ Год назад +3

    Damn Sajam's good.

  • @rafaelarevalo8047
    @rafaelarevalo8047 2 года назад +4

    this was illuminating and very well put together. you're very good at breaking down concepts and exemplifying them. thank you! i hope you'll do more stuff like this!

  • @DanielGarcia-rq5kp
    @DanielGarcia-rq5kp 2 года назад +3

    I hope you do more of this kind of video, i really liked it 💖

    • @PipsqueakSSBM
      @PipsqueakSSBM  2 года назад +1

      Oh I will! I have a ton more topics I want to cover :)

  • @maxono1465
    @maxono1465 2 года назад +1

    Awesome video, i love the short and to the point style ones.

  • @DontLikeTryHards
    @DontLikeTryHards 2 года назад +3

    Awesome content! Loved in particular when you brought up cognitive load; it's important to recognize that your opponent is just as human as you are, you're not playing an AI robot in someone like mang0 or zain, just someone who knows a TON of situations and a TON of mixups really well, and can keep track of both theirs and their opponents better than anyone.
    I think a problem I still come across is related to another thing you mentioned, how "top players will figure out what your tell is; what triggers your response, and then either repeat it over and over, or choose to do new mixups". I have a hard time understanding what I should be reacting to, and how one would change what their trigger points may be mid-game. It might be worth a video, but regardless, I'd be really interested to hear what your general advice would be as a solution to the problem of "tells", and reaction points.

    • @Aighthandle
      @Aighthandle 10 месяцев назад

      For that particular issue the absolute best thing you can do by yourself is movement drills in the way that kirbykaze used to preach. Being able to use all of your movement options fluidly to get from any point a to any point b lets you choose which path and when you take it. Then you can improve your awareness of the spacial relationship with your opponent and with the stage. Remember also, if you kill every time you get an opening, you only need to get 4 openings before your opponent.

  • @Siyth
    @Siyth 2 года назад +1

    Great video! Such a simple concept (that I didn’t know about) but it’s the simple concepts that are so important, thanks!

  • @-hduiawhdiuhawu
    @-hduiawhdiuhawu 2 года назад +1

    Amazing video! I am so happy the algo showed me it.

  • @Aio-Project
    @Aio-Project 2 года назад +6

    i find it really tough to keep my head on straight vs players below my skill level. i get flustered when i create a mixup thats good for me, and they just choose the same option every time until it gets hard called out. some mixups are so common in top level play that i just assume everyone has studied them and familiarized themself with the situation well enough to keep me guessing
    really good food for thought in this vid. glad i watched

  • @nahnahnah1435
    @nahnahnah1435 Год назад +1

    great video

  • @sabaca304
    @sabaca304 2 года назад +2

    this is really good

  • @chanegun
    @chanegun 2 года назад +3

    hugo roast shirt lmao

  • @SSB_Seal
    @SSB_Seal 2 года назад +16

    This was very well written and delivered! You did a good job at bringing it all together in the end; I'll definitely make note to ask myself "do I have to play this mixup" in the future.

    • @PipsqueakSSBM
      @PipsqueakSSBM  2 года назад +8

      This wasn't written LMAO it was my second attempt explaining it on stream with very little preparation
      If it sounds scripted I'd say I did my job

    • @SSB_Seal
      @SSB_Seal 2 года назад +4

      @@PipsqueakSSBM Dang, well done then!

  • @bb97979
    @bb97979 2 года назад +2

    "Analytical content doesn't work."
    👀👀
    Great stuff pip

  • @evelyn______5619
    @evelyn______5619 2 года назад +4

    great video. learned a lot :)

  • @HatzajaOfDaggerspine
    @HatzajaOfDaggerspine Год назад

    Realy good explaining. im suscribing

  • @co81385
    @co81385 9 месяцев назад

    I don't play Smash competitively, but...that is a great tip and concept!

  • @gasquakestudios
    @gasquakestudios 2 года назад +1

    DOING GREAT PIP!

  • @epicgamer5122
    @epicgamer5122 2 месяца назад

    great video. i do the same against like diamonds, grandmasters and golds and i think its literally because my neutral is awful and i dont think at all

  • @vicentezapata8406
    @vicentezapata8406 2 года назад +1

    Great video, keep it up!

  • @anwar004gaming
    @anwar004gaming 2 года назад +16

    Always nice to see a doc player get humbled. Thanks Sajam!

  • @TheJohnnySilver1
    @TheJohnnySilver1 Год назад

    Amazing!!

  • @myb5558
    @myb5558 Месяц назад

    ty. I feel top players dont want us to know this so they dont lose to dk as much lol

  • @davidjako5022
    @davidjako5022 Месяц назад

    I enjoyed the video!

  • @YURTZYN42
    @YURTZYN42 Год назад

    Ppl just hit toomany buttons. Sometimes you can threaten your opponent with literally just good movement. Make them feel like you're going to do something and just don't sometimes. Run at your opponent and see what they do, and just run past them. You can get behind shields pretty easy this way, putting you in advantage.

  • @dougiejones5719
    @dougiejones5719 2 года назад +1

    Very interesting about cognitive load, subbed

    • @PipsqueakSSBM
      @PipsqueakSSBM  2 года назад

      If you want a more focused video on the topic I strongly recommend ruclips.net/video/7sfFML4pAbY/видео.html

  • @YURTZYN42
    @YURTZYN42 Год назад +1

    Alot of melee neutral is conditioning and establishing respect from your opponent to open up surprise options. It happens in many situations beyond neutral as well. For example:
    If your opponent knows you suck at the ledge, they're not going to respect you at all and throw moves out and beat you. If you keep getting hit, they'll just keep doing it.
    If you establish to them you will punish them with GALINT options, they will start backing off, opening up those basic options the other player is getting punished for.

  • @NeutralOfficial
    @NeutralOfficial 2 года назад

    DOMINATE WHO?!?!?!?!?

  • @Puffzilla777
    @Puffzilla777 2 года назад +2

    No segues? I'm starting to think this isn't actually Sajam 🤭

  • @charc0al_tv
    @charc0al_tv Год назад

    Whoa what training build is this?

  • @ParagonPKC
    @ParagonPKC 2 года назад +1

    How do you set up this reload stuff

    • @PipsqueakSSBM
      @PipsqueakSSBM  2 года назад

      It's the newest version of the unclepunch training pack. I am fairly sure it's patreon exclusive but paying 5$ for it is well worth it! www.patreon.com/UnclePunch

  • @mlalbaitero
    @mlalbaitero 2 года назад +1

    What's that poster in the back

    • @PipsqueakSSBM
      @PipsqueakSSBM  2 года назад +1

      After my failed trip to summit a friend commissioned it, it's me in fox's gear with a floating F1 controller :D

    • @mlalbaitero
      @mlalbaitero 2 года назад

      @@PipsqueakSSBM cool

  • @Gerbungis_1
    @Gerbungis_1 2 года назад +1

    They beat me because they are better than me and I think that’s something to point out

  • @padankirk5062
    @padankirk5062 2 года назад +1

    first?