Starting Qing in NEW Patch 1.7 - HUGE Infrastructure Problems (Might be Patched)

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  • Опубликовано: 1 авг 2024
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    #vicky3 #victoria3 #grandstrategy
    0:00 Intro/Opium Wars
    28:15 Post Opium Infra Struggle
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Комментарии • 96

  • @generalistgaming
    @generalistgaming  Месяц назад +59

    Notes: The EIC transfer opener doesn't work anymore, as they fixed cut down to size infamy resetting. I've heard that devs plan on addressing the infra problems of Qing next week (but not froma dev). I imagine the UK probably doesn't DoW EIC that often/ that ai has been adjusted from the early access version I made the video on.

    • @floflo1645
      @floflo1645 Месяц назад +10

      They confirmed on reddit that they would remove the infra cost of manor houses next week

    • @col.firefly
      @col.firefly Месяц назад

      Oh well, can't play until next week then...

    • @cyberrb25
      @cyberrb25 Месяц назад +1

      ​@@floflo1645I think it would be better if they got an infra reduction modifier in traditionalism/agrarianism for manor houses.

    • @beepbop6542
      @beepbop6542 12 дней назад

      @@cyberrb25 That's a really good idea!

  • @pd2580
    @pd2580 Месяц назад +73

    We love Qingsplosion

  • @scarecrow7406
    @scarecrow7406 Месяц назад +22

    I feel like subsistence farms should give a very small amount of infrastructure, representing the natural infrastructure foot traffic makes, i.e. dirt roads and foot paths.

    • @android175
      @android175 Месяц назад +3

      Thats represented by the base infrastructure of a province

  • @connorgaming2313
    @connorgaming2313 Месяц назад +68

    One downside to taking macau is you cannot complete the boxer rebellion journal entry after you research political agitation and i think the boxer rebelion journal entr is required to complete fragile unity

    • @generalistgaming
      @generalistgaming  Месяц назад +27

      I can't remember the benefit of finishing fragile unity and remember thinking the boxer rebellion was more annoying than worth, but I don't remember that well.

    • @a0point0of0view1
      @a0point0of0view1 Месяц назад +14

      ​@@generalistgaming you are vulnerable to exploding until you finish it

    • @ZoeyMari
      @ZoeyMari Месяц назад +10

      I haven't tried in the new patch, but last weekend I was able to get the boxer rebellion journal entry despite not having macau around by just releasing formosa as a puppet, wait for it to occur, then immediately annexing them again (with enough of an acceptence chance you can get them to accept in 1 or 2 tries). not sure if your own puppet owning it is supposed to count as a foreign power owning part of the han homelands, a little cheesy, but it made for a sub 1 month boxer rebellion victory, and at least it sets you up for a century of triumph

    • @a0point0of0view1
      @a0point0of0view1 Месяц назад +4

      @@ZoeyMari that sounds like a useful exploit

    • @NineNoRouge
      @NineNoRouge Месяц назад +1

      @@generalistgaming you get like 30% of your pops as your loyalists.

  • @Cvnka
    @Cvnka Месяц назад +47

    i kinda like the fucked up infrastructure makes qing more fun even if its harder

    • @generalistgaming
      @generalistgaming  Месяц назад +22

      Retrospectively, me too. But this infra hell, with the opium wars, has to be the most unplayable start that looks reasonable at first glance to a new player xD

    • @yeetman4953
      @yeetman4953 16 часов назад

      ​@@generalistgamingthats why i have an infra mod to build canals, you dont even need trains

  • @Brandon_Brando
    @Brandon_Brando Месяц назад +5

    Brain has been going haywire lately thanks for all the content when I dont have the energy to play the game myself

  • @sureee_kidsure9180
    @sureee_kidsure9180 Месяц назад +24

    i may have spent all day playing 1.7...

    • @generalistgaming
      @generalistgaming  Месяц назад +11

      Same tbh

    • @ellidominusser1138
      @ellidominusser1138 Месяц назад +1

      I played til midnight. I usually consider 10 very late already

    • @cristianodelpapa1006
      @cristianodelpapa1006 Месяц назад +1

      if the mod that translates the game into Italian was already updated I would have done it too

  • @donaldpetersen2382
    @donaldpetersen2382 Месяц назад +17

    I for one think 1.7's Chinese mitosis👥 is beautiful and shouldn't be interrupted.

    • @generalistgaming
      @generalistgaming  Месяц назад +19

      After finishing the run I really have no problem w/ the infra cataclysm at the start. Completely unplayable for a beginner though.

  • @ridertaylor3694
    @ridertaylor3694 Месяц назад

    Been waiting for 1.7 and a Qing campaign looks like Christmas came early thank you love your channel

  • @Omnicide101
    @Omnicide101 Месяц назад +6

    Would you really want migration attraction as Qing? It's the one country I play where my problems tend to be too many pops rather than too few.

    • @simpleviewer1334
      @simpleviewer1334 Месяц назад

      When you stabilize and can compete with the great powers yes, in my game I'm actually running out of pops in some areas because how large my market is as well as sheer expoets (merely through trade I'm missing 10k wine although trading it is gaining me literal millions of revenue)

  • @heinrich6294
    @heinrich6294 5 дней назад

    There is a trick, actually you don't need I infrasteucture. ou can build all construction sectors in Manchuria and Yunnan, because in each of that state are massive amounts of wood, coal and iron. Via local market huge construction sectors can be afforded and heavy industry be concentrated in those states

  • @sammybrennan9515
    @sammybrennan9515 Месяц назад +1

    I hate not being able to control the investments but I get why to do the shares and that but I think this update was great ngl

  • @jeremytan739
    @jeremytan739 Месяц назад +1

    "if it's free, it's for me" love it

  • @tierfreund780
    @tierfreund780 Месяц назад

    cool to see the Shoshone in the game now. having Oregon control most of Idaho was ridiculous.

  • @diamondgirly2126
    @diamondgirly2126 Месяц назад +3

    HI GENERALIST!!!! love your videos.

  • @alexgmcm
    @alexgmcm Месяц назад +2

    I'm playing as Great Britain, trying to do the Great Game. I really want to try out a smaller nation like Sweden and focus on foreign investment, as Britain is pretty overwhelming and almost constant warfare to manage.

  • @ivaylonikolov7138
    @ivaylonikolov7138 Месяц назад

    Can anyone please tell why the button to subjugate bloc members as a sovereign empire is missing?

  • @kakkakapwppwow
    @kakkakapwppwow 6 дней назад

    Whenever i play qing i try to keep my economy on the coastal states until i get railroads so i can use ports for infastructure

  • @foxwayne7528
    @foxwayne7528 Месяц назад

    Qing is always a pleasant to watch😊

  • @astrolonim2032
    @astrolonim2032 Месяц назад +2

    Some issues on this patch for sure. I’ve been seeing some weird bugs. But overall an incredible update. Like most PDX games, v3 is aging like fine wine (and with a price tag to match)

  • @talosisoursavior3061
    @talosisoursavior3061 Месяц назад +1

    well i tried the opium war strat and just lost immediately because they had a navy in the south china sea and their war score was ticking down too slowly anyways, but all they did was conquer guangdong which immediately revolted and i was able to make a tributary lmao

  • @TiPiDablju
    @TiPiDablju Месяц назад +5

    Will you please record some guide to 1.7 for newbies? 🤗

    • @generalistgaming
      @generalistgaming  Месяц назад +3

      I am planning some guides as well as a full actions shown beginner run, or at least polling it

    • @iSlimShaddyyy
      @iSlimShaddyyy Месяц назад

      Power blocks confuse still, and still wondering if you should be privatizing everything

  • @honkai8692
    @honkai8692 Месяц назад +4

    Appearantly ppl love the qing empire, with how many videos you have made on this specific starting country😂

    • @zenmastakilla
      @zenmastakilla Месяц назад +6

      There's something fun about being a large underdog

    • @honkai8692
      @honkai8692 Месяц назад

      @@zenmastakilla i guess, i mean i personally love to play as qing but didnt know how popular it is in the community

    • @generalistgaming
      @generalistgaming  Месяц назад +20

      The videos kill, and every time I make one someone comments "hey, this opener for the opium wars doesn't work anymore, can you do an updated vid" and then I do an updated vid w/ the same Portuguese cheese. So I gotta keep making them. I don't make the rules.

    • @lucasnadamas9317
      @lucasnadamas9317 Месяц назад +3

      ​@@generalistgaming"Just when I think I'm out they pull me back in"

    • @pokefantrent2065
      @pokefantrent2065 Месяц назад

      Same thing as Japan it gets him views

  • @pelayla
    @pelayla Месяц назад +1

    can you do a baltic governance starting steps

  • @volvokeys8141
    @volvokeys8141 Месяц назад +2

    The bankroll sway definitely needs tuned lol

    • @generalistgaming
      @generalistgaming  Месяц назад +1

      Definately a pop off point that is strange. Idk why they made it so it didn't go away when someone went bankrupt

  • @zioming
    @zioming 24 дня назад

    I feel like this would work much better in a high Infamy run, as, what you're essentially doing is going all in on the military. The demand for guns isn't endless, and, while you can export some to other countries, if you are going to center your whole economy around it, your only way to generate enough demand for them is by fielding more and more armies that you then have to find a use for that would bring you some economic benefit, or else you are just throwing money away (paying for armies that just stand there). And yeah, you do get 65% of that money back, but all that really means is that you're paying 35% of the cost of armies that don't do anything rather than 100% of the cost. Not to mention that, with how many conscripts you can have as Qing, you don't really need a standing army to begin with. Even worse, you're giving up the opportunity to go National Militia with this strategy, and you take up both a company slot and a Power Bloc Principle slot to do so.

  • @char1721
    @char1721 Месяц назад

    My electricity went out today, coolest thing ever

  • @zioming
    @zioming Месяц назад

    Someone on discord said that they fixed cut down to size. It now removes all the war goals you have against other people in ongoing diplomatic plays.

    • @generalistgaming
      @generalistgaming  Месяц назад

      Yes! I don't think this was fixed yet in my early access version. I mention it in the pinned comment

  • @subashchandra9557
    @subashchandra9557 Месяц назад

    There is already a mod that fixes the infrastructure usage of ownership buildings. Devs said it will be fixed by 1.7.2 in PDX Forums.

    • @generalistgaming
      @generalistgaming  Месяц назад +1

      Retrospectively I kinda like it but it makes Qing probably unplayable for a beginner, beyond winning the opium war being hard

  • @nigellee9541
    @nigellee9541 Месяц назад

    I’m not sure how historical the infrastructure problem is, but imo to reform countries such as China or Russia should be exceedingly hard even with good work and intentionality. So it doesn’t make it too crazy for any country as long as it’s controlled by a player

  • @ritabuba4831
    @ritabuba4831 Месяц назад

    I wonder. If you could somehow get 100% decrease, would it mean money printing?

    • @generalistgaming
      @generalistgaming  Месяц назад +5

      I mean it's already money printing but there's other printing and also money fires. Every building that has a positive balance is creating free value. Mapi deletes value. Taxes pass around value

  • @chereon34
    @chereon34 Месяц назад

    Can you make video on Finland?

  • @NewtEgg
    @NewtEgg 23 дня назад

    It's rather unfortunate that the landing in Guyana and Trucial States was skipped over; I may not be familiar enough with the game mechanics, but the troops won't land in those locations without waiting for the Royal Navy to intercept them and I specifically came here to see how that part works.

  • @Belwot
    @Belwot 6 дней назад

    In Patch 1.74 you can not conscript peasant artillery and cavalry anymore. That makes the opening war kinda impossible from beginning.
    I treid t oget professional armies first.

  • @arthasmenethil4399
    @arthasmenethil4399 Месяц назад

    A question: Why do you use consumption tax on liquor at the beginning instead of tea? Tea also costs 100 authority, has better revenue and taxes higher strata than liquor 🤔

    • @generalistgaming
      @generalistgaming  Месяц назад +2

      This is a mistake on my part. Liquor generally gives more though. Maybe not after wine changes though.

    • @arthasmenethil4399
      @arthasmenethil4399 Месяц назад

      @@generalistgaming Yeah, I just noticed while following along your steps, although I'm always a fan of going colonization as first research and then contesting Kenya :D

  • @chrissbasement169
    @chrissbasement169 Месяц назад

    I don't quite understand what performance means
    Because i played the game up to 1927 on an absolute shitbrick of a computer
    It crashed twice but besides slowing down Abit after 1880 it was definitely playable all the way to the end (almost the end i gave up on that campaign cuz i got bored)
    Tho what i do understand is that slowing down would be very bad for videos

  • @KatzeArtemis
    @KatzeArtemis Месяц назад +1

    the new features seem kinda cool, but im surprised how quickly i ran into new bugs/exploits. apparently the AI is even worse at naval stuff now. i managed to win a war against GB in 1845 as persia.. my 2 ships did 7 invasions while GB just AFKed until they had to give me their cape colony... 5 mins later the game crashed.

    • @generalistgaming
      @generalistgaming  Месяц назад

      They are/were trying to fix an issue where naval landings could take years, even w/ an overwhelming advantage

    • @KatzeArtemis
      @KatzeArtemis Месяц назад

      @@generalistgaming yeah, thats an old problem, but i think the logic of "WHEN to naval invade" got even worse now for the AI.

  • @TheRuzenqures
    @TheRuzenqures Месяц назад +2

    Please give a seperate vid for mouse 4 not working😅 to give it more attention

    • @cyber_engine
      @cyber_engine Месяц назад

      +++
      the same. i thought it was a my mouse problem until i opened comments.

    • @generalistgaming
      @generalistgaming  Месяц назад

      This is the first bug I reported

  • @ritabuba4831
    @ritabuba4831 Месяц назад

    Actually, I've just noticed that publicly traded ownership PM no longer grants more capitalists (50 Caps, 100 Clerks, 100 Shopkeepers into 50 Caps, 50 Bureas, 150 Clercs). Does it make the tech less important?

    • @rabidfurify
      @rabidfurify Месяц назад +3

      That sounds like it's going to give a pb => intelligensia swing instead so might still be useful depending on your political setup, but it won't get you better reinvestment numbers any more

    • @generalistgaming
      @generalistgaming  Месяц назад +2

      My understanding is that that should increase capitalist ownership class as shopkeepers are an inferior owner and they're no longer splitting it. Bureaucrats and clerks don't own

    • @rabidfurify
      @rabidfurify Месяц назад

      @@generalistgaming That's a good point, does seem a bit weird that publicly traded actually reduces the total number of owners

  • @PS-G1
    @PS-G1 Месяц назад +1

    did they nerf corn laws in 1.7?

    • @rabidfurify
      @rabidfurify Месяц назад

      It worked the same as always in my Persia game but it might require a more expensive grain price to get started now

    • @generalistgaming
      @generalistgaming  Месяц назад

      No, it's effectively buffed, unless they nerfed it since the early access patch. It was nerfed somewhat recently before 1.7 in that you're locked into its events until free trade.

    • @ridertaylor3694
      @ridertaylor3694 Месяц назад

      It’s buffed you can get corn laws as Japan with a closed market

  • @billisultan6224
    @billisultan6224 Месяц назад +1

    The AI is very aggressive in this patch. Literally click anything and the AI won't like that.

    • @generalistgaming
      @generalistgaming  Месяц назад +1

      Yup, it was a little more passive in the build for the Qing run though

  • @thangnguyenhuu9234
    @thangnguyenhuu9234 Месяц назад

  • @kolangiet1
    @kolangiet1 Месяц назад +2

    Paradox needs to bring back the option to turn off private construction center. It looks like the game is playing itself.

  • @kaztarihtanu
    @kaztarihtanu Месяц назад

    Why do you prefer migration attraction bonus from intellegencia when you have 350 million population? Are you trying to say that 350 million population is not enough to build a strong independent economy?

    • @generalistgaming
      @generalistgaming  Месяц назад +1

      Long term? Yes. But also more migration attraction makes it easier as Qing to move unemployed China population to the New World/Africa

    • @kaztarihtanu
      @kaztarihtanu Месяц назад

      @@generalistgaming i have played as qing and i remember that east siberians, mongols and manchus are in same culture group with han. And I kept mass building manchuria, mongolia and siberia to force chinese han population into low populated areas

  • @NineNoRouge
    @NineNoRouge Месяц назад

    Why didn't you stay on Cultural Exculsion?