Amazing job! Are there any actual differences between easy and normal mode? To me everything looks the same. But I have only beaten the game on normal myself.
Easy mode skips Modern Era (World 4), Normal mode is normal, and Hard Mode removes all hostages from stages but gives each player one of each of the 20 characters from the start. Also, certian enemies move and attack faster with higher difficulty, best seen when comparing the run speed of the off-screen ambushers in 1-3 or the rate of the crossbowmen's projectile rain in 2-1. Also, Easy Mode gives 8 continues (both players have to share them), but normal mode only gives 4. Hard mode has no continues. (No continues can be used in World 5 regardless of difficulty) ...I think that's everything.
@@Arial55555 Thank you sir. Didn't realize you had an entire channel of Gain Ground content, amazing. That 4-3 strategy is genius! Really not sure why a sequel was never made for Gain Ground, or why similar games don't even exist. It's a great concept that could be very well received in today's gaming community.
@@user-hp6pj4sy3k Well it kinda was given a sequel- Gain Ground Again. I made a half-hour video on it about half a year back discussing how I found it and translating its many secrets. It's a strangely well thought out remix of the classic Gain Ground formula, solving many of the game's core issues, but sadly it's currently trapped as Japanese Mobile Game lost media at the moment.
Gg! Always thought Gain ground was an under appreciated gem.
Everyone shut up Gain Ground OST is on!
Amazing job!
Are there any actual differences between easy and normal mode? To me everything looks the same. But I have only beaten the game on normal myself.
Easy skips the 4th world pretty sure
Easy mode skips Modern Era (World 4), Normal mode is normal, and Hard Mode removes all hostages from stages but gives each player one of each of the 20 characters from the start. Also, certian enemies move and attack faster with higher difficulty, best seen when comparing the run speed of the off-screen ambushers in 1-3 or the rate of the crossbowmen's projectile rain in 2-1.
Also, Easy Mode gives 8 continues (both players have to share them), but normal mode only gives 4. Hard mode has no continues.
(No continues can be used in World 5 regardless of difficulty)
...I think that's everything.
@@Arial55555 Thank you sir. Didn't realize you had an entire channel of Gain Ground content, amazing. That 4-3 strategy is genius!
Really not sure why a sequel was never made for Gain Ground, or why similar games don't even exist. It's a great concept that could be very well received in today's gaming community.
@@user-hp6pj4sy3k Well it kinda was given a sequel- Gain Ground Again. I made a half-hour video on it about half a year back discussing how I found it and translating its many secrets. It's a strangely well thought out remix of the classic Gain Ground formula, solving many of the game's core issues, but sadly it's currently trapped as Japanese Mobile Game lost media at the moment.
Muito rápido, eu demorei uns 45 minutos e com vários personagens.
Promo-SM 💯