All of the Terrain in this battle mat is available at: Printable Scenery (STLs) - www.printablescenery.com/?MWG1 MWG Forge (Printed Terrain) - forge.miniwargaming.com/
The troggoth heals are after fighting. Not before. You could kill them before they healed and it would have changed everything. In fact, you may have been able to knock several out completely changing the tide of the game.
That Troggoth army is 40 points over. It totals at 2040 points. Take out the Dankhold Troggboss in Trugg's regiment and replace it with a Dankhold Troggoth and you can make it work at 1990 points.
Great battle! (Despite the tiny mistakes that would’ve helped :p) Love seeing the fiery duardin monks swarm beasties on the field like a wildfire while Troggs stride through the hordes. 🔥 Hopeful this edition will see Fyreslayers(and Deepkin) get some juicy updates that have been long overdue. Need more monster cavalry. 🤞
Rampage has zero rule by itself(the one per turn is on those rampages). However there's some rules that intercact with it. Like kruleboy monster hunters can ignore rampages against them
All of the Terrain in this battle mat is available at:
Printable Scenery (STLs) - www.printablescenery.com/?MWG1
MWG Forge (Printed Terrain) - forge.miniwargaming.com/
Thank you for the amazing game Luka! This was one for the books!
Please more Fyreslayers!! Need more of them!
Not that it mattered, but Troggoths heal AFTER the fight ability is resolved. So you could kill something with the mortals from dying before it heals.
This was a fun one to watch. Thanks guys.
The troggoth heals are after fighting. Not before. You could kill them before they healed and it would have changed everything. In fact, you may have been able to knock several out completely changing the tide of the game.
Troggs were 40 points over limit, so it was unfair, anyway.
Every Gitz list I see are just Troggs and Trolls. Am I the only one who plays Goblins only?
That Troggoth army is 40 points over. It totals at 2040 points. Take out the Dankhold Troggboss in Trugg's regiment and replace it with a Dankhold Troggoth and you can make it work at 1990 points.
Great battle! (Despite the tiny mistakes that would’ve helped :p)
Love seeing the fiery duardin monks swarm beasties on the field like a wildfire while Troggs stride through the hordes. 🔥
Hopeful this edition will see Fyreslayers(and Deepkin) get some juicy updates that have been long overdue. Need more monster cavalry. 🤞
Its always wild seeing someone i know on a RUclips channel ive been warching for so long.
Good work man, army looks good on the table
Did you remember to do +1 to wound whenever you charged for your formation? Seems like you kept saying 3s to wound. Oh, Luka. 😵💫
"It's easy to remeber" never remembered lol
Runemaster is prayer answered, so if you bank ritual points, that doesn't give him a token.
Tunnel 5 hearthguards but the unit of 10?
When you pile in you can't leave the combat range of any unit you are in combat with.
Painting my Soulblight and Hedonites, whichever I finish first, so I can request a match with you guys!
Greg?? I know that guy!!
So hype for you to watch this game! It was a great one!
Huzzah,, T t t t TROLLS!
!SMASH!
I demand more magmadroths!
Not watched yet. I’d love to see fire slayers win on your channel for once (no pressure 😂).
Their rules seemed so anaemia in 3rd…
Fyreslayers have bad rules? This is a joke right?
@@AngryAcolyte I didn’t say BAD. I said they seemed weak to me in 3rd. But I don’t play AoS. Sorry if I offended you 👍
@@maxtracker2904 “I don’t play AoS but I think this is weak” ok bro
@@AngryAcolyte Just from watching battle reports 🤷🏻
Rampage has zero rule by itself(the one per turn is on those rampages). However there's some rules that intercact with it. Like kruleboy monster hunters can ignore rampages against them