My most played is Rhino because I prioritize play new heroes and Rhino is awesome for familiarize with new mechanics. Then Klaw because is a more serious and balanced test, then Goblin Mutagen Formula because I adore it thematically, then Magneto (tough and thematic challenge), then Kang (long and full of obligations). Trying to find time for play more often but not easy for now. Thanks for the video!
I was going to do an honorable mention but I forgot to LOL. My honorable mention is Mutagen Formula. MUCH better than Risky Business! Thanks for watching!
Conpletely agree with you on The Collector, first time I played through the campaign i really enjoyed how it made me play differently, and then subsequently how to deckbuild to mitigate the collection
Oh I love playing Green Goblin Mutagen Formula --it's a very well-rounded scenario. Whatever you build your hero to do, it'll play well here. I only play multi-player, and I build out all the decks for game night, so everyone can grab a hero, pick a villain, and play. Playing vs GGMF, you've got a tiered main scheme, minions, side-schemes, attachments, and fewer stuns, so the players can just play. GG's power triggers if he does damage, so Protection aspects can really shine. No one's going to feel superfluous. It's more about just picking a good hero team, and less about tailoring all the decks to fit some edge-case villain strategy.
@@solomarvelchampion I love playing full 4-player MC, but I tend to agree that 2-player is the sweet spot. It's fast, and the sense of taking a cooperative role is really high. I test all my decks in two-handed play. Lots of fun decisions in 2-player: if someone picks Iron Man, you might want to pick a Protection or Leadership hero who is strong in the early game like Spider Man or Captain America. If someone plays Star Lord, you might want to play a control deck, like Black Widow. Pairing Justice and Aggression decks is powerful, but you're going to have to flip more. Pairing is so interesting.
Very funny we have lots in common, and I also played a lot Journey along the Anduin lol. Here is my top. Solo expert, no specific order of preference: 5/ Klaw, for the same reasons as you. I lke to switch modular with Kree Militants or Sinister Syndicate or Crossfire Crew 4/ Crossbones, but I don't switch Weapon Master modset, it feels essential for him to work, imo. I swap the others 3/ Zola. Typical swarm for minion slaying heroes, not that much customizable, but still 2/ Ebony Maw. Very customizable, and very fun with random spells at the start. 1/ Mutagen formula. Classic, fit any hero, wether stun/confuse, minion slaying, voltron or whatever idea you can cook. Great "bland" design. Multiplayer. I love playing 2 players and some villains need to be mention because they shine there: Drang: while too easy in solo, at 2 player, he feels like a more fast pace Mutagen Formula, and the milano does not feel as powerful. It felt just right, with the recommanded badoon modular. Kang: very similar to LOTR foundations of Stone, is my most played scenario in LOTR 2 player, and Kang is just the "arcade" variant of that. Very good at 2 player, much more boring solo. And that's it, that is my list. PS: I like Taskmaster from time to time but his gimmick feel too punishing for form changing heroes, and Venom which I got recently is grewing on me.
Mutagen Formula could have easily made my list, but since the Mutant waves started I've played Project Wideawake WAY more. Ebony Maw is fun because you can see which spells are about to pop off. With Crossbones I feel like Experimental Weapons is more needed than Weapon Master, so it does feel strange when I swap it out, but it changes him up quite a bit LOL.
I played the core and Mutagen Formula so many times before the Rise of Red skull was released, that nothing will catch them. After that it's probably Hela. Currently by box it's Redskull, Zola (Gmw doesn't get one) Venom, Magneto, Juggernaut and all of AOA - newness but I like them all.
My most played is Rhino because I prioritize play new heroes and Rhino is awesome for familiarize with new mechanics. Then Klaw because is a more serious and balanced test, then Goblin Mutagen Formula because I adore it thematically, then Magneto (tough and thematic challenge), then Kang (long and full of obligations). Trying to find time for play more often but not easy for now. Thanks for the video!
I was going to do an honorable mention but I forgot to LOL. My honorable mention is Mutagen Formula. MUCH better than Risky Business! Thanks for watching!
@@solomarvelchampion Risky Business, in my opinion, seems broken. Too easy staying in alter ego and build up the table.
@@OresteGamba agreed!
Conpletely agree with you on The Collector, first time I played through the campaign i really enjoyed how it made me play differently, and then subsequently how to deckbuild to mitigate the collection
Awesome! Pretty much everyone hates Collector 1, so I'm glad I found a kindred spirit LOL
Oh I love playing Green Goblin Mutagen Formula --it's a very well-rounded scenario. Whatever you build your hero to do, it'll play well here. I only play multi-player, and I build out all the decks for game night, so everyone can grab a hero, pick a villain, and play. Playing vs GGMF, you've got a tiered main scheme, minions, side-schemes, attachments, and fewer stuns, so the players can just play. GG's power triggers if he does damage, so Protection aspects can really shine. No one's going to feel superfluous. It's more about just picking a good hero team, and less about tailoring all the decks to fit some edge-case villain strategy.
Nice! I only play solo, but have been thinking about trying MF two-handed!
@@solomarvelchampion I love playing full 4-player MC, but I tend to agree that 2-player is the sweet spot. It's fast, and the sense of taking a cooperative role is really high. I test all my decks in two-handed play. Lots of fun decisions in 2-player: if someone picks Iron Man, you might want to pick a Protection or Leadership hero who is strong in the early game like Spider Man or Captain America. If someone plays Star Lord, you might want to play a control deck, like Black Widow. Pairing Justice and Aggression decks is powerful, but you're going to have to flip more. Pairing is so interesting.
Very funny we have lots in common, and I also played a lot Journey along the Anduin lol. Here is my top.
Solo expert, no specific order of preference:
5/ Klaw, for the same reasons as you. I lke to switch modular with Kree Militants or Sinister Syndicate or Crossfire Crew
4/ Crossbones, but I don't switch Weapon Master modset, it feels essential for him to work, imo. I swap the others
3/ Zola. Typical swarm for minion slaying heroes, not that much customizable, but still
2/ Ebony Maw. Very customizable, and very fun with random spells at the start.
1/ Mutagen formula. Classic, fit any hero, wether stun/confuse, minion slaying, voltron or whatever idea you can cook. Great "bland" design.
Multiplayer. I love playing 2 players and some villains need to be mention because they shine there:
Drang: while too easy in solo, at 2 player, he feels like a more fast pace Mutagen Formula, and the milano does not feel as powerful. It felt just right, with the recommanded badoon modular.
Kang: very similar to LOTR foundations of Stone, is my most played scenario in LOTR 2 player, and Kang is just the "arcade" variant of that. Very good at 2 player, much more boring solo.
And that's it, that is my list.
PS: I like Taskmaster from time to time but his gimmick feel too punishing for form changing heroes, and Venom which I got recently is grewing on me.
Mutagen Formula could have easily made my list, but since the Mutant waves started I've played Project Wideawake WAY more. Ebony Maw is fun because you can see which spells are about to pop off. With Crossbones I feel like Experimental Weapons is more needed than Weapon Master, so it does feel strange when I swap it out, but it changes him up quite a bit LOL.
I played the core and Mutagen Formula so many times before the Rise of Red skull was released, that nothing will catch them.
After that it's probably Hela. Currently by box it's Redskull, Zola (Gmw doesn't get one) Venom, Magneto, Juggernaut and all of AOA - newness but I like them all.
Mutagen Formula would have been number 6 for me :)
Mansion attack for me. Closely followed by Mojo.
I really like Mansion Attack and just don't play it often enough! From the Mojo Mania pack I really like Spiral!
Rhino for me. Super swingy in solo but still ok haha. I play every new hero precon against him a couple times to learn their kit.
Yeah he's swingy for sure lol.
Most played is klaw and rhino, but my favorite would have to be juggernaut
Juggernaut is a lot of fun!