Beanstalk: if i were to task you with tanking the last steam knight, who would win? Them or you? Crab: well, if they use their overdrive mode and drill punch it might get troublesome. Beanstalk: but would you lose? Crab: *nah, I'd win*
I struggled for hours on this with a full squad of 5*/6*s and said to myself "I'm gonna open RUclips tomorrow and see Silvergun clear it with Jaye and Ethan or something and say it's too easy." Lo and behold... I have so much more to learn in this game
The most fun H11 stage (as if thats saying anything) A bit too easy for my tastes, but it's a much more solid stage than the rest. the dogs in this chapter are so monstorous that Jaye is the only 4* that can fight them on his own The boss stall itself is stable during Phase 1 meaning I can keep it up forever The end phase has higher DPS so it breaks the gravel jaye beanstalk lock, on its own that won't cause an issue but jaye has to fight the dogs for 1 minute after the boss enters phase 2, Indigo and Ethan don't deal with them well. To deal with this we stall the boss as long as possible with Ethan and the crab and have indigo prock his 3rd missile barrage to buy time for jaye to come back Once All the enemies are taken care of the boss doesn't have a chance, with the reduce RES in P2 Indigo shreds him in a minute or two
@@kyarumomochi5146 the balls were confusing before my brain comprehended what nonexistent means :ceobe Im sorta dissapointed by ch11 overall The trees really needed some enemy that can wake them up forcefully As they are now they're just tedious most of the time
@@DrSilvergun Even i got confused after reading what i just wrote complex way of saying im a girl i guess Also The trees with their multiplicative stacking wasnt even fun in the slightest They REALLY should have picked a different mechanic as they just made things more of a dps check than it already was H11-4 was borderline annoying to deal with because of having to find a stall set up for boss while being able to kill the fodder i tried EVERYTHING else other than stalling the boss and the moment i tried the stall strat it was borderline easy What a non creative stage mostly because of the boss tough the boss feels like it was meant to be in a event from 3 years ago
Hello, I'm a Japanese player of Arknights. Other players are also talking about it, and I was able to come across this video. There was no the healer or shielder, and the operation is splendid! What a surprise!
Honestly more humbled by these H stage clears than anything. Took me an hour of failing to beat this one with a stacked squad, which is probably the worst anything has been in the last year. 2 was real easy and 3 was a joke, though.
2 straight up wasnt H-stage material. I see what they were going for on h11-3 but they didnt go hard enough with either of the top lanes, made the vore guys path too long so most snipers could deal with them, and the other lane is just occasional trash.
I always like watching 4-star clears ... probably because I have all the 4-stars built (except the brand-new one since I don't have him yet) and they're pretty fun to use
I chuckled every time the crab goes down from regular attacks and the knight decides "nah bro gotta knock him out dead-dead" and prepares the special, even through the crab is long underground and regenerating.
Clap Clap Clap Clap xd I got my first reliable Beanstalk when I created my account and used her for long but I stopped using her for Cantabile/Wildmane for faster Dp boost, still sometimes I use her as E1 lvl 50 S7 .... her voice is sweet in game, thanks for making this vid!
Seems I need more crowd control characters built. I'm stuck on this stage but after seeing this it seems my medics not saving everyone from boss barrage isn't my only issue. The bosses big bagoosh punch also tough for me to deal with. I'm quite impressed not a single medic was needed
I just love any stage with useless boss and problematic minions. That f*cking dog rush at the beginning is annoying af. Deal way too much damage for normal enemy
Only a few 4 stars. No healers, no defender. This dude is a certified dokutah. Awesome clear. I need to stop depending on my dps and start learning to min-max the operator skill and talent.
don't think we didn't notice how you've been using AC OST on the stages with the steam knight, you based little boy also isn't it cool how he basically uses a very big parrying blade lol
See this is what happens when metal crabs are treated with love and care unlike the enemy ones in game
Beanstalk: if i were to task you with tanking the last steam knight, who would win? Them or you?
Crab: well, if they use their overdrive mode and drill punch it might get troublesome.
Beanstalk: but would you lose?
Crab: *nah, I'd win*
I struggled for hours on this with a full squad of 5*/6*s and said to myself "I'm gonna open RUclips tomorrow and see Silvergun clear it with Jaye and Ethan or something and say it's too easy." Lo and behold... I have so much more to learn in this game
I'm just sad this map has no artillery :D
@@DrSilvergun I'd have sunk to my knees in despair if artillery appeared 😭
You "4 star-Maniacs" always suprise me. Very impressed.
The squad went on a tour around the world while the boss was fighting the crab.
The most fun H11 stage (as if thats saying anything)
A bit too easy for my tastes, but it's a much more solid stage than the rest.
the dogs in this chapter are so monstorous that Jaye is the only 4* that can fight them on his own
The boss stall itself is stable during Phase 1 meaning I can keep it up forever
The end phase has higher DPS so it breaks the gravel jaye beanstalk lock, on its own that won't cause an issue but jaye has to fight the dogs for 1 minute after the boss enters phase 2, Indigo and Ethan don't deal with them well.
To deal with this we stall the boss as long as possible with Ethan and the crab and have indigo prock his 3rd missile barrage to buy time for jaye to come back
Once All the enemies are taken care of the boss doesn't have a chance, with the reduce RES in P2 Indigo shreds him in a minute or two
Are you flexing?
I did entire chapter on hard mode 1st try and had my nonexistent balls itch on this damn stage
@@kyarumomochi5146 the balls were confusing before my brain comprehended what nonexistent means :ceobe
Im sorta dissapointed by ch11 overall
The trees really needed some enemy that can wake them up forcefully
As they are now they're just tedious most of the time
@@DrSilvergun Even i got confused after reading what i just wrote complex way of saying im a girl i guess
Also The trees with their multiplicative stacking wasnt even fun in the slightest
They REALLY should have picked a different mechanic as they just made things more of a dps check than it already was
H11-4 was borderline annoying to deal with because of having to find a stall set up for boss while being able to kill the fodder i tried EVERYTHING else other than stalling the boss and the moment i tried the stall strat it was borderline easy
What a non creative stage mostly because of the boss tough the boss feels like it was meant to be in a event from 3 years ago
@@kyarumomochi5146 Boss itself looks cool but doesn't do anything
U block it and beat it to death, thats it
:(
Why is it always dogs 😭
Hello, I'm a Japanese player of Arknights. Other players are also talking about it, and I was able to come across this video.
There was no the healer or shielder, and the operation is splendid! What a surprise!
Thank you!
Honestly more humbled by these H stage clears than anything. Took me an hour of failing to beat this one with a stacked squad, which is probably the worst anything has been in the last year. 2 was real easy and 3 was a joke, though.
2 straight up wasnt H-stage material.
I see what they were going for on h11-3 but they didnt go hard enough with either of the top lanes, made the vore guys path too long so most snipers could deal with them, and the other lane is just occasional trash.
Always love seeing Ethan and Indigo being used. Awesome reptiles
I was not prepared for Mechanized Memories
I always like watching 4-star clears
...
probably because I have all the 4-stars built (except the brand-new one since I don't have him yet) and they're pretty fun to use
steam knight : why wont you die beanstalk
beanstalk : armored crab core son
Mission completed with him !!! He can be relax
Awesome Beanstalk stall
Vigil could never
I chuckled every time the crab goes down from regular attacks and the knight decides "nah bro gotta knock him out dead-dead" and prepares the special, even through the crab is long underground and regenerating.
An insane masterpiece
Oh no. You've defeated my megacrab. Not I'm all alo-
Sike! He's back!!!
True immortal operator (Beanstalk's crab). Not even Emperor Blade and Sarkaz Devourer can defeat it.
Just in, professional breeder with her crab gang beats the epitome of Victorian engineering
HE CAN'T KEEP GETTING AWAY WITH IT
Clap Clap Clap Clap xd I got my first reliable Beanstalk when I created my account and used her for long but I stopped using her for Cantabile/Wildmane for faster Dp boost, still sometimes I use her as E1 lvl 50 S7 .... her voice is sweet in game, thanks for making this vid!
Holly god using jaye would have fixed like 90% of my issues
I forgot those dogs dont deal DOT when you heal
nice song for the stage, and nice clear 👍
i love your clears and your song choices i gotta know where u find these bangers
There's an FGO channel called honako green that did FGO runs with Armored Core osts
I thought it was so cool I started a youtube channel too
@@DrSilvergun Armored Core 6 hype
Also you make great videos
@@HonakoGreen Likewise :)
This is what happened when a Raven lost in Terra become a Doctor
Ganbanged by crab and sushi-chef. Such a diabolical alliance of natural enemies.
Holy moly, when me with my guide 2 6 star get a fkin hard time to deal this stage, this big brain doktah with 4* clear this stage☺️
The song really fit the lore.
I just finished watching Vifers old stream vod of this stage, and I have one thing to say: Kek W XDDDDD
The Metal Crab really is pulling an Arnold Schwarzenegger.
*I'll be back!*
Me: (4 stars only...ok I know they use Mousse of course)
Me: wait, what???
metal crab is the best tanker in arknights!!
Seems I need more crowd control characters built. I'm stuck on this stage but after seeing this it seems my medics not saving everyone from boss barrage isn't my only issue. The bosses big bagoosh punch also tough for me to deal with. I'm quite impressed not a single medic was needed
Beanstall
Bottom text
god ethan is so good
pure madness
Holy fuck, BGM goes undeniably hard! Ig it's time to start playing AC5 cause AC6 is still months away
Shhhh let him cook
Armored Core Verdict Day music in an Arknights video??? So unfathomably based.
I just love any stage with useless boss and problematic minions.
That f*cking dog rush at the beginning is annoying af. Deal way too much damage for normal enemy
Those bullshit things are classified as elites for a reason. But I agree that it subverts expectations hard, since dog enemies are usually trash mobs.
Crab vs the world...
who would win
_a legendary walking tank with_ Pickelhaube
or
_one crabby boi_
Pudding
Thats epic 😮man
Beanstalk gaming.
what the crab doin tho seriously
Imagine getting owned by a crab. Sad, really.
Only a few 4 stars. No healers, no defender. This dude is a certified dokutah. Awesome clear. I need to stop depending on my dps and start learning to min-max the operator skill and talent.
????
don't think we didn't notice how you've been using AC OST on the stages with the steam knight, you based little boy
also isn't it cool how he basically uses a very big parrying blade lol