Making a Cave Scene & Lighting in Unity! (Time Lapse)

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  • Опубликовано: 22 окт 2024

Комментарии • 56

  • @sykoo
    @sykoo  2 года назад +59

    Would you like to see a lighting tutorial? I'm not sure of what else I should cover -- let me know. =)

    • @bumbowo
      @bumbowo 2 года назад +2

      Yo that'd help a butt tonnnnn

    • @KushagraPratap
      @KushagraPratap 2 года назад +1

      How to make an actually good terrain. Because unity tools dont cover ground building completely, like you cant even make cliffs properly

    • @DashM670
      @DashM670 2 года назад +1

      @@KushagraPratap well if you use the unity extra terrain package then there's things like erosion and stuff which can make detailed cliffs :)

    • @DashM670
      @DashM670 2 года назад +1

      Yes please make a tutorial that makes something kind of like this. I have the nature manufacturer assets and I don't know how to properly use them 😵. It would be super useful Also which specific assets is it that you used?

    • @thatOne873
      @thatOne873 2 года назад

      sure! how do you spawn multiple objects by dragging object with mouse? O.O

  • @namanama6552
    @namanama6552 2 года назад +2

    I would love to watch this lighting tutorial! I LOVE IT!

  • @inuysha360
    @inuysha360 2 года назад +2

    as a follow up video, you should make a quick voice over video about what you're doing and why, it'll give you another video and explain to newbies what they can do to recreate it.

  • @Iamjake1000
    @Iamjake1000 4 месяца назад

    Shaping the cave with primitives before starting is actually a big brain move...

  • @TamashiiRyu
    @TamashiiRyu 2 года назад +2

    Brilliant workflow!

  • @alexandrefolliot7604
    @alexandrefolliot7604 2 года назад +3

    Really loved your work ! Would it be possible to have a slower, step by step tutorial? Thanks!

  • @MCJamess
    @MCJamess 2 года назад +2

    Great Job. Love your Work.

  • @kelghou2437
    @kelghou2437 2 года назад +3

    The best as always

  • @ibrahimAlbayrak0
    @ibrahimAlbayrak0 2 года назад +2

    awesome with one word 👌

  • @Stinger-rq4gy
    @Stinger-rq4gy 2 года назад +2

    amazing!
    How can I make my low poly cave walls look better?

  • @chronicalgod4189
    @chronicalgod4189 2 года назад

    Hi I have a question how did you just created that water?? You used the paint tool for that I so confused can you tell plz how to do!!!

  • @KushagraPratap
    @KushagraPratap 2 года назад +4

    Im making an enormous world for my game . Any tips on how to keep things optimized while keeping the environment look lively?

    • @gameedict2815
      @gameedict2815 2 года назад

      Is it your game or working for someone

    • @kraccbaccoriginal
      @kraccbaccoriginal 2 года назад

      @@gameedict2815 I guess its his game, because he wrote "my" game

    • @franchocou
      @franchocou 2 года назад +3

      Use lod, bake light map, indirect instance for tree & grass, microsplat for terrain texture(free), runtime spawner/world streamer, impostor, use mesh terrain, only use lit shader when necessary, atlas texturing, compress texture for less vram usage, nested prefab, use same asset & modify how they look(color, size etc) etc

    • @kraccbaccoriginal
      @kraccbaccoriginal 2 года назад +4

      If you mean performance, you could make something like a chunk loading system. That means only the parts of the World around you (like 100 meters) are loaded. I've never done that before but games like Minecraft use this for such a huge map

    • @kraccbaccoriginal
      @kraccbaccoriginal 2 года назад +1

      I would recommend the video: "What are Subscenes in Unity?" by CodeMonkey.

  • @mikwns3722
    @mikwns3722 2 месяца назад

    how did you bend the walls?

  • @olitaw45
    @olitaw45 2 года назад +1

    Hey Sykoo, do you do commissions for level design?

  • @chocoblin5887
    @chocoblin5887 2 года назад

    PHENOMENAL. what was the total time taken for t his scene?

  • @xgeniushere
    @xgeniushere 2 года назад +1

    Perhaps you can add K A R L S O N V I B E in ur next video xd
    good video tho

  • @Mr.Mister563
    @Mr.Mister563 2 года назад

    what was the car for

  • @mrsumanth3423
    @mrsumanth3423 2 года назад +2

    which softwares you are using to do this

  • @ItzBlackutFR
    @ItzBlackutFR Год назад

    can i download it??

  • @ZeonplayzYt
    @ZeonplayzYt 2 года назад

    Which assets

  • @kraccbaccoriginal
    @kraccbaccoriginal 2 года назад +1

    Did you create the models yourself?

    • @tejasmaloor2507
      @tejasmaloor2507 2 года назад

      No he didn't, he has given the links to the assets in the description

    • @sykoo
      @sykoo  2 года назад

      Nop, not a very good modeler myself. :) I enjoy doing composition, lighting, and construction work though!

  • @vamsik8093
    @vamsik8093 8 месяцев назад

    I really love learning environment artist but I don't know how I should learn please some one guide me ❤😢

  • @ap10235
    @ap10235 2 года назад

    Woow

  • @pipchord6760
    @pipchord6760 2 года назад

    Soundtrack name please

  • @indiestudio23
    @indiestudio23 2 года назад

    Sir Can you Make Video On How To Convert HDRP Project to Android.. My Game Is Almost Done And Now I want To Convert My Pc Game To Android Here I Have A Problem With HDRP Its Not Converting The Game To HDRP When I Convert To Android Its Showing Blank Screen And Many Errors....Please Help Me. Hope You See This

    • @stylie473joker5
      @stylie473joker5 2 года назад +1

      Bro i don't think HDRP works on mobile use URP instead
      Compute shaders in Unity closely match DirectX 11 DirectCompute technology. Platforms where compute shaders work:
      Windows and Windows Store, with a DirectX 11 or DirectX 12 graphics API and Shader Model 5.0 GPU
      macOS and iOS
      using Metal graphics API
      Android, Linux and Windows platforms with Vulkan API
      Modern OpenGL platforms (OpenGL 4.3 on Linux or Windows; OpenGL ES 3.1 on Android). Note that Mac OS X does not support OpenGL 4.3
      Modern consoles (Sony PS4 and Microsoft Xbox One)

    • @indiestudio23
      @indiestudio23 2 года назад +1

      @@stylie473joker5 thank you brother

  • @duldesoftware
    @duldesoftware 2 года назад

    please can you teach us how to create a mobile simulation game? make us episodes

  • @arshianasiri6330
    @arshianasiri6330 2 года назад

    I have question witch engin do you think have the best graphic unity or unreal?

    • @sicfxmusic
      @sicfxmusic 2 года назад +1

      Your skill is the key, there is no magic button in either of the engines.

    • @franchocou
      @franchocou 2 года назад

      Depend on you :), both are great, unity has many asset that can make in game 1 hour 🙄, doesnt require gtx 1080 & 100gb just for editor, my Lil bro make game with 10 years old graphic with gt 430 in unity 😀. In term of license I prefer unity than unreal 5% royalty

    • @hamsterhaunter5718
      @hamsterhaunter5718 2 года назад

      unity

  • @linkor6206
    @linkor6206 2 года назад +1

    блять, нам это как домашку сказали сделать

  • @stigmamax9996
    @stigmamax9996 Год назад

    trop rapide

  • @bumbowo
    @bumbowo 2 года назад

    First