This is why I hate grapplers....

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  • Опубликовано: 15 сен 2020
  • Whats up everyone, this is Justin Wong and me and Cigar Bob play Super Street Fighter 2 Turbo!! This is why I hate grapplers!!!
    Please SHARE AND SUBSCRIBE AND LIKE THE VIDEO PLEASE!!!!
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Комментарии • 937

  • @SMUGDaBeast
    @SMUGDaBeast 3 года назад +938

    3:03 Acting Like You Won't Get Command Grabbed!

    • @thestanman1486
      @thestanman1486 3 года назад +143

      Is that SMUG? With the greatest of ease?

    • @WillyMerc
      @WillyMerc 3 года назад +37

      Lol that half screen SPD

    • @vodkagobalsky
      @vodkagobalsky 3 года назад +34

      Make command grabs great again.

    • @pastqr
      @pastqr 3 года назад +15

      He grabbed him from so far away lmao!

    • @roberto5red5rocky85
      @roberto5red5rocky85 3 года назад +2

      lmao

  • @robnewton7042
    @robnewton7042 3 года назад +650

    Every grappler player watched 30 seconds and said this is why I hate zoners. .. 😂

    • @Ghaust8546
      @Ghaust8546 3 года назад +10

      69th like. Noice

    • @robnewton7042
      @robnewton7042 3 года назад +4

      @@Ghaust8546 Nice

    • @Paint_Enjoyer
      @Paint_Enjoyer 3 года назад

      Yup

    • @vojacked305
      @vojacked305 3 года назад +52

      "That's cheap."
      Says the guy that spams projectiles every 1.5 seconds.

    • @Ghaust8546
      @Ghaust8546 3 года назад +10

      @@vojacked305 i mean thats basically how you play SF2

  • @danfors1333
    @danfors1333 3 года назад +474

    Zangief: Your fireballs are only good for lighting cigars.

  • @GeaForce
    @GeaForce 3 года назад +243

    The good thing about Ryu is everybody knows how to use him
    The bad thing about Ryu is everybody knows how to use him

  • @bazzjedimaster
    @bazzjedimaster 3 года назад +1574

    I'm sorry Justin, but pretty sure the zoner is always the villain in this scenario.

    • @dullroar2673
      @dullroar2673 3 года назад +265

      Grapplers are working class, zoners are preppies. I don't make the rules

    • @green2498
      @green2498 3 года назад +52

      ryu vs gief in this game is actually hard for ryu though, according to sasori (one of the best st players and perhaps the best ryu) it's his hardest matchup

    • @101graffhead
      @101graffhead 3 года назад +26

      according to goukipedia's average japanese matchup chart zangief vs ryu is in zangief's favor, its 5.5-4.5, tbh its really amazing, you dont see it much in lot of games,

    • @mrlee9213
      @mrlee9213 3 года назад +13

      @@green2498 hardest match up for ryu? I’m a beast at this game anyone with a fireball of some sort is a hard matchup for zangief
      Ryu and ken are 2 of the worst matchups if you ask me.

    • @mrlee9213
      @mrlee9213 3 года назад +5

      @@101graffhead that chart has onvioisly never played this game

  • @rusellrey3684
    @rusellrey3684 3 года назад +301

    Justin: I hate grapplers!
    Also Justin: *Hadouken his way to victory*

    • @ghostlyr1601
      @ghostlyr1601 3 года назад +3

      🤣

    • @iskamag
      @iskamag 2 года назад +14

      That's sf2 for you. Can't blame em for being optimal.

    • @d68st90
      @d68st90 2 года назад +8

      this is sf2 man

    • @Doceli-dg3cn
      @Doceli-dg3cn 2 года назад +5

      This game must not be fun then if spamming is how u win

    • @PebblesOTB
      @PebblesOTB 2 года назад

      @@Doceli-dg3cn yeah it was awful that's why people still play it. And if you don't zone, you'll get grappled nonstop. What if you have two zoners? Can't just fireball over and over again can you?

  • @CigarBoB
    @CigarBoB 3 года назад +804

    @justin wong thanks for posting our set. It was a lot of fun to play you again.
    And thanks for all the compliments on my zangief.
    To you all that think you can beat me come get some on FC2. You are not going to have fun.

    • @RetroPillowcase
      @RetroPillowcase 3 года назад +43

      Please pin this lol

    • @merkyofaycemfx2944
      @merkyofaycemfx2944 3 года назад +75

      I about died when dude was trashing you in the twitch chat then you proceeded to buffer a 720 behind short hop

    • @boyTerry
      @boyTerry 3 года назад +20

      When grapplers get close to you, you're pretty much dead...Better luck next round lmao

    • @travelinpenguin5151
      @travelinpenguin5151 3 года назад

      Get em lol, you dont want the Penguin smoke tho ;)

    • @Krysis215
      @Krysis215 3 года назад +24

      Respect to all the Gief players. Y'all are a dangerous enigma to me.

  • @13SilverSoul
    @13SilverSoul 3 года назад +1695

    Grapplers are smart individuals that value honesty and hard work.

    • @Scorpio1025
      @Scorpio1025 3 года назад +383

      And zoning characters are spoiled rich kids don't have to work the rest of their lives

    • @juniorgod321
      @juniorgod321 3 года назад +39

      No, they're annoying stalkers!

    • @bagsikdangal
      @bagsikdangal 3 года назад +61

      _Grapplers are smart individuals that value honesty and hard work._
      Ramon from KOF is a speedy annoying little b@💲t@rd grappler that would probably make a lot of people pull their hairs😆

    • @BruceCultureAllen
      @BruceCultureAllen 3 года назад +72

      Zangief is a communist

    • @tbc1880
      @tbc1880 3 года назад +15

      @@bagsikdangal I dont understand what happens when I get hit by Ramon and he pulls me up again. Hinako though is dope and fun to play... probably not for my opponents though

  • @4713Caine
    @4713Caine 3 года назад +46

    Justin: "no you're using a cheap move!" Cigar Bob: "Welcome to the real world!!! This is the real world you're gonna learn today!!"

  • @DarthNVious
    @DarthNVious 3 года назад +184

    This video is a testament of how good Justin is. He actually got some rounds; and the rounds he lost, he actually got some damage in. I have faced that Gief player before (Emulation Station or Fightcade I forgot which one actually) and believe me when I say it feels like facing someone on TAS. I was perfected left and right. Does not even feel human at all and more like a SFV Extra Battle Boss.

    • @Imozart0341I
      @Imozart0341I 3 года назад +27

      Seriously they’re some true monsters on Fightcade and GGPO for Darkstalkers,ST and the MVC series

    • @TheAyanamiRei
      @TheAyanamiRei 2 года назад +3

      And part of the problem I feel is that it's just not as fast as some later games, which give Zangief better reactions.
      Not to mention the lack of 2nd Super Gauge ALSO really hurts.
      Plus, there's even MORE things that they added to deal with Grapplers is later games to, ESPECIALLY Zangief.
      Plus that teleporting throw is rather nasty too.
      At least that's just my guess. I assume he'd be easier to murder in say...SF4 or SF5.

    • @DmpstrPirate
      @DmpstrPirate Год назад +1

      Uh... I can zone too so I guess I'm good too

  • @worgenzwithm14z
    @worgenzwithm14z 3 года назад +498

    *jumping backwards running away throwing fireballs* "my opponent's character is so cheap" LOL

    • @cactusdragon3553
      @cactusdragon3553 3 года назад +116

      Dude zangief makes everyone wanna play like dhalsim. "I can't let you get close "

    • @brandonlee0071
      @brandonlee0071 3 года назад +63

      Yohh thank you!! He was spamming the crap outta of the hadouken and then has the gull to make a vid about grapplers being cheap??😒😒😒😒

    • @NoahallenC
      @NoahallenC 3 года назад +5

      @@cactusdragon3553 bro chael hit that get off me button

    • @jonathanherrera4900
      @jonathanherrera4900 3 года назад +4

      @@brandonlee0071 an hypocrite i say...

    • @fernandofontenla8466
      @fernandofontenla8466 3 года назад +10

      "I hate Zangief because I let he jump at me"

  • @han3wmanwukong125
    @han3wmanwukong125 3 года назад +71

    This Gief inspires me to greater things in real life.
    If he can overcome shoto, then I can overcome all obstacles.

    • @wrongtime9097
      @wrongtime9097 2 года назад +4

      THAT'S the mindset you oughta have when playing Fighting Games.
      If you treat every fight like a lesson instead of an insult everything becomes so much smoother.

    • @ismaelortiz4790
      @ismaelortiz4790 2 года назад +1

      I'm a gief player in sf5. I've adjusted to ppl they say was a bad match up for me yet I still washed them. It's all about patience and skill.

  • @lawrencegunnell2162
    @lawrencegunnell2162 3 года назад +58

    11:43 Actual footage of highway robbery circa 1994.

    • @DaDoc540
      @DaDoc540 3 года назад +3

      The best parts of that were poor Justin's facial expressions at 11:50 and 11:52, after CirgarBob dodged the footsie and landed the FAB (Final Atomic Buster), at which point Justin knew he was toast…

  • @cardsharpHS
    @cardsharpHS 3 года назад +175

    Well then it’s even because grapplers hate Ryu.

  • @phoenixlich
    @phoenixlich 3 года назад +230

    That feeling when a super deals 75% health.

  • @qballa2787
    @qballa2787 3 года назад +48

    Grapplers are always the calmest in the room we know the round usually doesn’t start out in our favor. We know that we won’t control the pace. That our defense will have to be immaculate. But eventually it comes... the other players dumb decision. Then..we thrive.

    • @leper763
      @leper763 2 года назад

      calm down, grapplers only need 1 opening because of how polarizing that shit is

    • @ohnoo4468
      @ohnoo4468 2 года назад

      Grappler players act like they have more than 2 brain cells lol

    • @qballa2787
      @qballa2787 2 года назад +4

      @@ohnoo4468 Yet you still get grabbed. Interesting

    • @ohnoo4468
      @ohnoo4468 2 года назад +1

      @@qballa2787 yeah it’ll happen eventually

    • @qballa2787
      @qballa2787 2 года назад +3

      @@ohnoo4468 It’s the long game. The grab is inevitable

  • @GerardoVillarreal1101
    @GerardoVillarreal1101 3 года назад +135

    I said it once and I'll say it twice. "WELCOME TO THE REAL WORLD SON!!""

  • @KY0T096
    @KY0T096 3 года назад +26

    If a grappler manages to get close enough to you after successfully zoning them out, they deserve to suplex the ever living shit out of you, they EARNED it 🤣🤷🏽‍♂️

  • @officegossip
    @officegossip 3 года назад +100

    Something about this game is so fun to watch. It’s probably due to the purity of it. The margin for error is so low, normals really mattered and the footsies game keeps you on edge.

    • @naejimba
      @naejimba 3 года назад +20

      Still my favorite fighting game TO THIS DAY. It didn't need overcomplicated mechanics thrown on top, it didn't need comeback mechanics, it didn't need camera changing or flashy effects for you to FEEL the hits of big moves; it was simple to pick up, difficult to master, and brutal. Fundamentals mean everything and execution matters. The roster is surprisingly balanced considering there were no balance patches once it shipped, and even the worst matchups can be won if you outplay your opponent.

    • @chiarosuburekeni9325
      @chiarosuburekeni9325 3 года назад +11

      @@naejimba absolutely. Street Fighter 2 is not only my favorite fighting game, it's my favorite video game of all time. They really caught lightning in a bottle when they made it. I could seriously sit down with any version of sf2 and play that shit for hours

    • @iskamag
      @iskamag 2 года назад +9

      The way how down-to-earth older fighters usually are is definetely one reason why they have remained relevant. But yall are forgetting that this game is more about zoning and counterpicking 8/2 matchups lmao.

    • @n11ono59
      @n11ono59 2 года назад

      Yeah best sf imo for this.

  • @alejandrogomez1698
    @alejandrogomez1698 3 года назад +12

    Parallel universe where CigarBob made the video: "This is why I hate zoners"

  • @aguilerajohn
    @aguilerajohn 3 года назад +39

    Gief is a lesson in patience. But when you hit damn it feels good.

    • @wrongtime9097
      @wrongtime9097 2 года назад

      Getting hit by a 2/3-HP grapple in fighting games feels like ass I I'll give it to Grappler mains that playing them is more often frustrating than rewarding

  • @jonno9238
    @jonno9238 3 года назад +31

    4:42
    JWong: Oh my safe jump.. Oh thank God!
    Zangief: *Hurahh*
    JWong: Noooooooooo
    Lol

  • @LowellLucasJr.
    @LowellLucasJr. 3 года назад +106

    👊Grapplers work hard and they play hard for that damage! All is right with the world.👊

    • @trevorsbasement2663
      @trevorsbasement2663 3 года назад +11

      Ikr all this guy does is spam hadoken with his garbage shoto character

  • @shympek8627
    @shympek8627 3 года назад +240

    This is why I love grapplers

    • @leper763
      @leper763 2 года назад +1

      cause they are cheap?

    • @destroyerofworlds4663
      @destroyerofworlds4663 2 года назад +7

      @@leper763 No, because they work hard

    • @HamsterPants522
      @HamsterPants522 2 года назад +5

      @@leper763 call them "cheap" all you want. People say the same about zoners, but fighting games would be boring without the variety of these archetypes.

  • @Ryusuta
    @Ryusuta 3 года назад +94

    Man, CigarBob has such insane patience and timing. He's legit an inspiration.

  • @TheBlackSage7
    @TheBlackSage7 3 года назад +77

    Justin Wong" I hate grapplers"
    Also cut to Justin Wong playing Potemkin in guilty gear.

    • @bagsikdangal
      @bagsikdangal 3 года назад +13

      It's basically, _I hate fighting grapplers, but I love using them😂_ attitude😆

    • @tbc1880
      @tbc1880 3 года назад +2

      @@bagsikdangal one grappler I hate is ladiva, I feel like blocking anything leads to a 50/50 that if I lose I end up in the blender

    • @bagsikdangal
      @bagsikdangal 3 года назад +3

      @@tbc1880 You're not the only one. Grapplers have a lot of mind games, especially in hard knockdowns. I remember LTG complaining about Hugo in USF4.
      LTG: _Again with this 50/50 BS._

    • @ryanchase9332
      @ryanchase9332 3 года назад +6

      @@bagsikdangal In fairness, LTG complains about everything all the time.

    • @tbc1880
      @tbc1880 3 года назад

      @@bagsikdangal yeah, but I feel like blocking any buttons or normal leads to headbutt mixups.

  • @anunknowndude
    @anunknowndude 3 года назад +36

    That super at the end was freaking godlike...

  • @ayinz3363
    @ayinz3363 3 года назад +8

    Hooooken
    Hoooken hoooken
    *backflip*
    Hoooken hoooken
    Hooken-shoooryuken
    *gets grabbed*
    Whaaaaat!?

    • @CaptainVulcan
      @CaptainVulcan 3 года назад +4

      Bruh-- you killed me with Hooooken!
      😂😂😭😭😭💀💀💀💀

  • @untrustworthyshelfing9953
    @untrustworthyshelfing9953 3 года назад +92

    Classic match of Ryu vs Cigar Robert.

  • @HumbleHurricane
    @HumbleHurricane 3 года назад +30

    All Turtles hate grapplers.

  • @Alandus64
    @Alandus64 3 года назад +10

    Alternate Title: “Justin Wong getting categorized for 12 minutes.”

  • @lukestanley820
    @lukestanley820 3 года назад +14

    I talked to cigar Bob on fightcade once, we live super close (in the exact same little town in az) he's a cool guy

  • @ppalm
    @ppalm 3 года назад +25

    This was in my recommendations after I watched him be a grappler in GG strive for a week straight lol

  • @doom3926
    @doom3926 3 года назад +3

    Seeing good grapplers in play is always a work of art.
    They catch the opponent fucking up just once and a few well-placed command grabs could lead to the end of the round.

  • @BloodlessWolf
    @BloodlessWolf 3 года назад +6

    I don't even play grapplers most of the time but I'll always find it satisfying watching one stomp a player who runs away and shoots fireballs all day.

  • @TheSwordfish009
    @TheSwordfish009 3 года назад +105

    Damn... that Gief is SICK

  • @facundopanizo9323
    @facundopanizo9323 3 года назад +266

    "this is why i hate grapplers" -the dude spamming hadoukens all the Match

    • @jonathanherrera4900
      @jonathanherrera4900 3 года назад +8

      Exactly!!

    • @jiveAt5
      @jiveAt5 3 года назад +14

      Dude is trash, probably never been allowed to play in arcades

    • @pacifiedbeaumonte
      @pacifiedbeaumonte 3 года назад +36

      Isnt he playing the way hes supposed to

    • @kevinmassaline183
      @kevinmassaline183 3 года назад +25

      @@pacifiedbeaumonte He is, still an annoying as hell gameplay style, every char has bad matchups they must overcome, I should know I main juri lol

    • @justinruiz7682
      @justinruiz7682 3 года назад +44

      Think that’s how you play the matchup lmao

  • @huevonesunltd
    @huevonesunltd 3 года назад +51

    "Just jump the tickthrow"
    For those who don't know, in this game you can't jump out of tick-command throw, in this game they can actually throw you out of your pre-jump frames, they time it so the command "hits" right after the blockstun ends, to catch you exactly at your jump frames , the only way to get out of the situation is to reversal DP, and you can't buffer those here, you have to do a frame perfect reversal, the only thing you can do to make that easier is by pianoing the 3 buttons, you plink the 3 buttons and you get 6 shoryuken motions close to each other in one thanks to the negative edge, you don't know which version of the DP will come out but it doesn't matter in this situation.

    • @jackcoleman1784
      @jackcoleman1784 3 года назад +8

      Okay this explains a lot and was a much needed comment. I dropped off playing Street Fighter after Turbo when I was younger and only recently later in life got back into fighting games so I never played Super. Seems like the inability to jump out combined with Zangief being projectile immune during lariet and the atomic fist eating projectiles actually had a grappler viable for once even if you still had to walk people down. Not being able to reliably counter outside of an insane plink is a little cheesy though. Sucks how often fighting games like to favor zoners so hard that grapplers can be hard to use consistently.

    • @huevonesunltd
      @huevonesunltd 3 года назад +12

      ​@@jackcoleman1784 In old games there used to be more real "zoners" , nowadays in modern fighting games true pure long distance zoners don't really exist, most characters who people consider zoners are actually just keep away characters with a fireball or midrange zoners.
      True zoners had been slowly decreasing in numbers probably because people really dislike playing against them, there are some exceptions though, if you want to see a real long distance zoning modern character look up matches of a character named Hilda from the game named Under Night in Birth
      Look at how crazy her moves look, even with that she isn't considered one of the best characters in the game,
      A very old example would be world warrior (vanilla) Dhalsim, as far as i remember he was the best character in the game, if your game has a keep away zoner who can do also do everything (that dhalsim actually had some crazy rushdown stuff even with his slow walkspeed) and is the best character in the game then you have a broken game.
      Dhalsim is one of the best characters in Turbo aswell but there at least he has really bad match ups against at least 1 of the other best characters in the game
      SF2 has been much about counter picking, matchups in all the games were very volatile, you could have a 2/8 matchup against one character in your favor and then have an unfavorable 8/2 against another.
      A lot of people believe that SF2 is "all about the fundamentals no gimmicks there" but that isn't true at all, when people say that they are usually thinking ryu vs ryu or ryu vs sagat and not really Zangief vs Honda which is horrible for Zangief, almost unwinnable, a 2/8 matchup in Honda's favor while at the same time Honda having a 2/8 matchup against Ryu.
      Like valle said, "back in the day all you did is to counterpick all day"
      Modern games at worst you see a 4/6 matchup and very rarely, almost never you see a 3/7
      Mostly it's 5.0 to 5.9, it's very rare to see nowadays ridiculous matchups like in very old school fighting games.
      Zangief vs Old Sagat is literally a 1/9 matchup in sagat's favor.

    • @MajinCCBThePrince
      @MajinCCBThePrince 3 года назад +1

      @@huevonesunltd Guiles turtling tactic disagrees with your Dhalsim argument. Guile was BROKEN is vanilla

    • @jackcoleman1784
      @jackcoleman1784 3 года назад +2

      @@huevonesunltd Different game but I will say there are some match ups in Injustice and Injustice 2 that come close to that skew. It isn't a Japanese fighter, and is completely different than SF so I hesitate to mention but Deadshot is a pretty scummy dedicated zoner. Also I actually hadn't thought about the Gief Honda matchup like that because I never played either back in the day (couldn't do SPDs very well when I was younger) but now that I think about it I can see how enraging that would be. Trying to walk down or get into SPD range of a Honda when he has hundred hand slap ready to go and god forbid YOLO headbutts. Shit gives me a psychotic complex just thinking about it.

  • @sigterm_
    @sigterm_ 3 года назад +42

    That genius in the chat criticizing CigarBob at the end

    • @vodkagobalsky
      @vodkagobalsky 3 года назад +16

      If that dude played CigarBob, he'd cry like a little baby. Keyboard warriors.

    • @Nahdood
      @Nahdood 3 года назад +10

      “Is this guy even a gief player?” Lmao. Had to chuckle at that.

    • @txcforever
      @txcforever 3 года назад +12

      You think people only simp for women? I mean from one side you have a grappler that needs to be patient and wait for his chance while avoiding with good timing cheap damage and on the other side a haduken spammer that his only tactic was to just jump back and hope the other one dies before reaching him. Yeah, I am kinda with Zangief on this one.

    • @everthon2457
      @everthon2457 3 года назад +2

      @@txcforever in defense of Justin, you either do that or face Zangief straight on wich is... not smart now... agree with you tho, totally with Zangief

  • @OlinCaprison
    @OlinCaprison 3 года назад +16

    This level of play is insane. Christ I was on the edge of my seat

  • @bioswat96
    @bioswat96 3 года назад +3

    -Spams hadouken for 70 percent of Gief's hp
    -"I hate grapplers"

  • @Slayerthecrow
    @Slayerthecrow 3 года назад +20

    The pushback by blocking a fireball was insane back then

  • @Voljetay25
    @Voljetay25 3 года назад +5

    3:03 FROM THE PARKINGLOT🤣🤣🤣

  • @ryann8348
    @ryann8348 Год назад +4

    You know why I love playing grapplers? Because there was a round here where Gief was down to a pixel, Justin had full health, and he was still fucking terrified

  • @SeriphAngel
    @SeriphAngel 3 года назад +9

    His gasp at 1:29 was everything and nobody will tell me otherwise lol.

  • @theotherjared9824
    @theotherjared9824 3 года назад +7

    Funny how his one weakness is the archetype that counters fighters that "play lame" like himself.

  • @thenextweek2416
    @thenextweek2416 3 года назад +5

    10:43 I felt that "awww shit!" That grapple corner pressure be real in SF2

  • @maurilo.rezende
    @maurilo.rezende 3 года назад +23

    I liked the video because you lost normally, as any of us... Not just showing the victories, that's nice! =)

  • @laffy7204
    @laffy7204 3 года назад +43

    Me at the beggining of this video who knows nothing about street fighter: "Why is Ryu being mean to that Zangief?"
    Zangief takes half the health bar and corners him
    Me: "I see..."

    • @c.glazercrush3994
      @c.glazercrush3994 3 года назад +4

      Zangiefs like: health bar like candie bar daa.

    • @kaishadows919
      @kaishadows919 3 года назад +6

      Kinda balances out though. Gief gets in by abusing your mistake for big damage, while Ryu can chip away at your mistakes by zoning or punishing your attempts at getting in.

    • @LocalChoker
      @LocalChoker 3 года назад +1

      Kai Shadows absolutely nothing excuses a super doing 75% of your health

    • @kaishadows919
      @kaishadows919 3 года назад +2

      @@LocalChoker
      Are you talking about 11:50? Where JWong was a little bit over 50% and not 75%?
      Gief's super didn't do 75% of his health.

    • @LocalChoker
      @LocalChoker 3 года назад

      Kai Shadows I was being a bit facetious but still, that’s way too much damage

  • @Larsgman
    @Larsgman 3 года назад +2

    Seeing jwong getting grappled @ 1:28 & 4:22 and hearing his reaction is an inspiration to grappler mains everywhere and why they have my respect. I'm nowhere as good as this gief but I dabble with hugo on 3s on fc2 and i still get "wow" reactions with certain combos on sa2.
    11:47 best moment in the whole video.
    AUGHH!?
    his face watching his char get super'd is priceless.
    I don't know why, but that round is seriously priceless.
    All Cigar bob needed was 3 strikes to finish him in what is probably beautifully choreographed. The clothesline, the ultra far SPD SRK punish, to the hop 720 punish.
    Insane.

  • @QvsTheWorld
    @QvsTheWorld 3 года назад +5

    Man that last super grab had me laughing so hard. That damage man!

  • @rickymaru6456
    @rickymaru6456 3 года назад +28

    High score girl FeelsBadMan Lol

  • @ChoseDeath
    @ChoseDeath 3 года назад +3

    Damn man, I'm a hardcore Gief player but this execution is so far beyond me. Also, Jwong 💚. You'll always be my favorite player buddy.

  • @McBuffenFitnessReal
    @McBuffenFitnessReal 2 года назад

    LOL! That Zangief aka CigarBob was just too good with the suplexes lol! Good game and good video lol!

  • @ClearComplexity
    @ClearComplexity 3 года назад +26

    Lot of Twitch chat and comments complaining about it being just robbery. It's generally half a round of inching your way in before you can start to play. There are 50/50's at that point but it's a lot of work to get through a strong player's neutral with counter pokes and slowly walking them down. They never played Gief into Guile or Chun in almost any of the games before, that's a true test of patience. I'm the oddball that plays both grapplers and lame/zoning style characters. About the only thing I don't play is hyper aggro/rushdown stuff, I do like Cammy but I always played midrange and even in SF5 I generally just poke and fish for punishes. To be fair I play basically everything lame/poke heavy, I do miss SF4's combo potential so you could turn a hit into a heavy damage combo through a couple 1f links.

    • @Darktotaled
      @Darktotaled 3 года назад +1

      but you gotta admit that the grab range is kinda bs tho XD

    • @jonathanherrera4900
      @jonathanherrera4900 3 года назад +4

      @@Darktotaled f**ck!! But ryu can keep shooting fireballs and shoryukens all the times, right?
      Gief game is fair

  • @overnightdelivery
    @overnightdelivery 3 года назад +3

    I respect the skill it takes to use Zangief. It is very frustrating though when he can clearly grab you outside of his actual reach.

  • @GurenDarius
    @GurenDarius 3 года назад +1

    Justin: i hate grapplers
    Also justin: haha hadouken goes brrr

  • @Alastorchaos
    @Alastorchaos 3 года назад +1

    This video expresses the answer to "Why do you keep throwing fireballs?" question.
    Also... nice reference to Akira Ono. Just perfect.

  • @bolieve603
    @bolieve603 3 года назад +6

    This is how all the guys that lost to Josh Koscheck and Rashad Evans on The Ultimate Fighter felt lol.

  • @SoulForce69
    @SoulForce69 3 года назад +31

    Laughs in grappler main

    • @mariovalentinbanuelos8727
      @mariovalentinbanuelos8727 3 года назад +2

      Laughs in SPD.

    • @SoulForce69
      @SoulForce69 3 года назад +1

      @Kaffirzulu Kaffirzulu thank you for replying to a 4 month old comment. Now I shall reply: No u.

  • @RayValdezPhotography
    @RayValdezPhotography Год назад +1

    A much younger and unsophisticated Justin Wong facing Cigarbob.

  • @Darkkfated
    @Darkkfated 3 года назад +2

    Greatest mystery of Super SFII: How did "Tatsumaki Senpukyaku" become "Speck Speck Dooken"?

  • @MastaDivinity
    @MastaDivinity 3 года назад +6

    Them grabs are from deep lmao

  • @OmnipotentO
    @OmnipotentO 3 года назад +8

    Damn that Gief was crazy good

  • @hitmangfx7162
    @hitmangfx7162 Месяц назад

    That Zangief play is ART. What a great set. "How to Dismantle Shotos in 12 Minutes or Less"

  • @skeletalryott3479
    @skeletalryott3479 2 года назад +1

    It warms my heart to see Justin try and zone out zangief just to get fucking bodied.

  • @defianthound407
    @defianthound407 3 года назад +5

    Oh how this didn't age well.

  • @almightyegg8667
    @almightyegg8667 2 года назад +4

    The Chad grappler vs the virgin fireball spammer

  • @dav1dgear
    @dav1dgear 3 года назад +2

    I keep repeating that moment in 11:36, one kick, one grab and one super grab and ryu is toast, holy shit. And yes that grab is like some kind of teleportation magic

  • @PriceAintRight
    @PriceAintRight 3 года назад +5

    I love Zangief players. The patience.

  • @deepblue2
    @deepblue2 3 года назад +6

    Lmao CigarBoB kara-cancelling that HP SPD.

  • @dinodammencrodino6637
    @dinodammencrodino6637 3 года назад +4

    Mad lad, playing and reading messages at the same time. I mean he is a pro lol

  • @melonyswife
    @melonyswife 3 года назад +2

    This is why gief is in the bad guy club in wreck it Ralph lol

  • @KING0SISQO
    @KING0SISQO 3 года назад +1

    Super Street fighter 2 remix on Xbox 360. Nothing hyped me up more than playing this. Was my go to game majority of the time. Probably my favourite memory of playing online on any variation of street fighter

  • @omegastrike8812
    @omegastrike8812 3 года назад +3

    This is summed up by Leon Massey the best, "I sorry lads, but I aint dealing with this shit"

  • @Cal-nm1pc
    @Cal-nm1pc 3 года назад +24

    I respect a grappler though. Cerebella, Zangief, G , You name it. However i refuse to acknowledge Zoners!
    Edit: I know G isn't necessarily a grappler but ( like Valentine on SG ) they do have command grabs which makes this a rushdown grappler hybrid w/ projectiles.

  • @chicken0317
    @chicken0317 2 года назад +1

    The grab @ 1:28 is out of this world...it’s magic...zengief actually has super power to teleport opponents to his hands

  • @Kraftgnu
    @Kraftgnu 3 года назад +2

    I love how Zangief beat the crap out of that bloody spammer

  • @TomasVasquez
    @TomasVasquez 3 года назад +5

    Akira Ono... I thought the same thing. HAHAHAH!!

  • @darakin5172
    @darakin5172 3 года назад +5

    as much as I love the old school games I grew up on like SF2, I really grew out and dislike the playstyle, it honestly feels likes there's 2 ways to play this at times, hard zoning, and grappler, both in which I dislike.

  • @ClexYoshi
    @ClexYoshi 2 года назад +1

    There is something weirdly cathardic about watching someone with the insane patience and acumen of Justin Wong getting scooped.

  • @DaChongster
    @DaChongster 3 года назад +2

    Grapplers are in a rough spot cuz they have to work hard against zoning weenies but their very existence forces the zoning weenies to zone unless they wanna straight up lose. Not every person wants to just shoot fireballs but they also dont wanna fly to the moon then die.

  • @dirtycasualgamerimoffended4490
    @dirtycasualgamerimoffended4490 3 года назад +4

    That Zangief was zealous!

  • @zakuzakku_
    @zakuzakku_ 3 года назад +4

    So, we are gonna ignore all the Potemkin play in the Strive beta?

  • @owlnimbus9258
    @owlnimbus9258 3 года назад +1

    Wow that Gief was insane. 🤯🔥

  • @RonaldDregan
    @RonaldDregan 3 года назад +2

    Hahahahah 11:52 I like how he just puts his hand there like Oh My God that super just happened 😬

  • @jean-mariechang7640
    @jean-mariechang7640 3 года назад +5

    This is why I LOVE grapplers!! Miss me soo much in SV5 :/

  • @guga5708156
    @guga5708156 3 года назад +10

    Hate grapplers, but spamming hadoukens on the other side of the screen is completely fine

    • @goldengoldy0197
      @goldengoldy0197 3 года назад +1

      That's uh, that's maybe why he uses that tactic against someone who shaves 1/3 of his health with just one grab. Like are you asking him to play like a moron?

  • @StoicFC
    @StoicFC 2 года назад

    That was super fun to watch

  • @GP-tt2te
    @GP-tt2te 3 года назад

    I miss the CigarBob 30th Annv streams. Learned a lot about ST Gief thanks to him.

  • @StellaEFZ
    @StellaEFZ 3 года назад +3

    SÓ VÍTIMA SE DESESPERA NO CANTO, TOMOU GIRADA

  • @brianchan6656
    @brianchan6656 3 года назад +3

    Nemo:
    Yes

  • @df1phantom
    @df1phantom 3 года назад

    "grapplers are troublesome"
    As Ryu proceeds to endlessly hadouken 😂

  • @nobodyinparticular80
    @nobodyinparticular80 2 года назад

    You’ve come a long way in a year my dude

  • @Brolythegodbreaker
    @Brolythegodbreaker 3 года назад +3

    Honestly grapplers are the most honest I'm fighting games overall only for one reason they normally don't have dp are slow and relly on you making mistakes the best shoto player in the world will crush the best grappler 9 times out of ten because without mistake there's no room for a grappler to enter the hug zone

  • @GerardoVillarreal1101
    @GerardoVillarreal1101 3 года назад +10

    Yoooooooooooo! The range on the SPD is bannanas! Didn't knew they added whiff animation for grabs en SFII.

    • @vodkagobalsky
      @vodkagobalsky 3 года назад +1

      They do since Super Street Fighter 2. Gief only though. Hawk has no whiff animation.

    • @deadfr0g
      @deadfr0g 3 года назад +7

      Zangief’s SPD and running bear grab are actually the only grabs in ST that have whiff animations. (I’m not sure at what point they were added into SF2, but they definitely exist as of ST.)
      All throws (both regular and command) in SF2 activate instantaneously (0 frame startup), so any time you do a throw input while your opponent is unthrowable, you’ll just get the normal that you pressed instead.
      Funny thing: Because Honda and Hawk’s command grabs have no whiff animation, they can actually input them using negative edge to create a truly whiffless option select: if your opponent is throwable, your throw will come out... but if the opponent cannot be thrown, your character will simply do nothing. Note that this means they can input safe grab attempts while holding block!

    • @GerardoVillarreal1101
      @GerardoVillarreal1101 3 года назад +1

      @@deadfr0g Wouldn't you jump when whiffed command grab?

    • @cardsharpHS
      @cardsharpHS 3 года назад +2

      Gerardo Villarreal - no, because standing SPD has been a thing since forever (world warrior) as you get to diagonal up in the motion, the punch button stops any jump and does the spd instead
      The missed grab animation was in since Super in 93.

    • @deadfr0g
      @deadfr0g 3 года назад +3

      @Gerardo Villarreal Ahh, really good question! Separate answers for Honda and Hawk.
      • Honda’s command grab motion actually doesn’t include an up input. The motion is forward, down-forward, down, and then you can end it with either back or down-back. This is where it gets even goofier: Honda has a glitch where you can “store” the motion: if you input the motion and then just keep holding the last directional input, you can wait as long as you want before you press any punch button to complete the input. This means you can do the motion any time and then sit there holding down-back, which means you’re blocking low, you’ve stored a command grab, plus you’re all charged for headbutt, buttsplash, and super. He’s a WALL. Difficult matchup for anyone who doesn’t have a fireball!
      • Hawk’s option select requires a simple trick to use correctly, especially because he has very few prejump frames (the delay between when you press up and when he takes off into the air): make sure you input the up direction while he’s busy doing something else. (Starting any special input while your character is still busy is an extremely useful technique known as buffering.) The most common way to use buffering with a 360 is in a basic “tick throw” setup. In this case, because Hawk has no whiff animation on his command grab, we can combine the tick 360 with negative edge to create his safe 360 option select: do a jab (or some other normal), hold down punch button(s), start the 360 during the jab animation, end the spin at down-back, and then release the punch button(s) as soon as your opponent exits blockstun. If your opponent does an invincible move to get out, you block it (and probably get to punish); if your opponent does just about anything else, they get tossed. This is virtually airtight if you time it correctly.
      ALSO, if your opponent is in the corner, you can follow up that 360 with a safe-jump jab (another option select that allows you to attempt a meaty on your opponent’s wakeup but still block any reversal)... so if they block your safe-jump, you can blockstring them into another safe tick 360... and if they do a reversal against the safe-jump, you block and punish them with a safe tick 360... which means you can repeat this cycle to create an extremely difficult but virtually inescapable* kill loop.
      *Against most characters, it’s 100% guaranteed if Hawk executes correctly.
      The old-school mentality regarding this loop is that Hawk is hype as hell; if you find yourself on the receiving end in this situation, well, serves you right for letting yourself get cornered by a low tier!

  • @Thiccjimbobway
    @Thiccjimbobway 3 года назад

    Justin plays like my little cousins who just found out what a quarter circle is

  • @ggn3
    @ggn3 2 года назад

    "This is why I love grapplers..."
    Fixed it for you, Justin.

  • @KittSpiken
    @KittSpiken 3 года назад +4

    Says the Pot player.

  • @markomanx
    @markomanx 3 года назад +6

    I miss this kind of Street Fighter. Gonna have to go back.

    • @evangel1460
      @evangel1460 3 года назад +2

      Just come on fightcade man, we're all here for fun.