Lesson 20 - 3DS Max - Total Beginners - Displace Modifier - Part 2

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  • Опубликовано: 16 сен 2024
  • In this second video related to the Displace modifier, we will see how we can use a Bitmap or a Procedural map to control the strength of the pulling forces coming out from the Gizmo. We will also see how we can add multiple Displace modifiers to create a more complex result. Finally, we will learn how to use a UVW Map (optional) to control the mapping of the texture used by the Displace modifier.
    #3dsmax #3dsmaxtutorial #3dsmaxdisplace
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    Please watch: "3DS Max - Spline Chamfer Modifier"
    • 3DS Max - Spline Chamf...
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Комментарии • 3

  • @MiledRizk
    @MiledRizk  2 месяца назад +2

    If you have any suggestions or requests, please leave them in the comments area. Also, if you like to further support the channel you can use the Thanks button.

  • @Kranos_CG
    @Kranos_CG 2 месяца назад

    almost forget about this series or better said you already run through most of the modifiers lol Glad you are still around.

    • @MiledRizk
      @MiledRizk  2 месяца назад

      @@Kranos_CG thank you! :)