Onepeg if I may, about your "interview" style. You sometimes ask questions for example like "what do you think about Cleric being too strong due to healing". These questions you kind of push an agenda instead of asking an open ended question. You should rather ask "what do you think about the power of cleric, specificly in terms of healing". The devs might not agree with "cleric op" but when you ask it in a way where you already state in the question that it is op they might be hesitant to voice their honest opinion for the sake of being non-confrontational. This is regardless of the state of cleric or your or anyones opinion. We want to hear the devs honest thoughts so it's best to ask questions without pushing agendas and let them say on their own if they think x is too strong or not.
Very well said and to be honest, I agree. They’re fairly serious devs the same way one peg asked a half joking question from chat too, and they started to respond honestly as if it was a serious question. I agree that it shouldn’t be worded biasedly because they may have different opinions that like you said they then don’t share in fear of being confrontational
Expressman idea.....instead of getting rid of him completely....how about he becomes a random npc spawn that you can come across in the dungeon? Kind of like a dungeon merchant....but he takes your loot out.
I don't think it is so straightforward. When does the boss fight actually start? When the whole team entered the room? What if another player did, will he get locked in? Don't get me wrong, I think bossing would be awesome without 3rd party, but it needs to be a more thought out solution. Maybe you need to perform a "ritual" to summon boss, and once you do, halfway through it the doors seal, so people know they can leave if they don't want to be part of it. Also I think we need a "town portal" once boss is dead.
Legendary gems already give a pathway to coin chests which are themselves very high value items. This means that legendary gems on the market are gonna be incredibly expensive, and it will benefit the players that have the most time to play even more. I really hope they realize this before implementation and change that quest first. If not gem system will be dead on arrival and the full time players will be even stronger than before.
onepeg is so hostile to them. like a parent whos chiödren came home late. be more respectful and ask better questions. instead of commenting on stuff with "i dont like that but thats just me" discuss the pros and cons with them
I appreciate sdf a lot more after this interview I love this game it has captured something i haven't felt even close to since diablo 2 except better I love this game and I'm happy to be along for the ride i also like the fact he doesnt just take peoples word for it im a warlock main i dont care what the fighter uses but he didnt just take the advice rhat demon glee is too strong and went on his own discernment and experience playing the game but the one thing I worry about is when we talk about reusing the spawn points all the monsters and chest are gone and used? So I get to log in to other people's scraps idk maybe they have that worked out
I wonder how player corpses will work with the persisten dungeons, and AI spawns for that matter.. Will they despawn / respawn after a certrain amount of time?
I'm excited for the dynamic dungeon and dynamic spawning of players during the matches. I must say I am TERRIFIED of spawning in and before I have control of my character someone sees me spawning in and kills me before I can do anything. I've seen this happen early on with people with bad computers/internet, so I hope this doesn't end up plaguing the dungeon.
I hope they really look at how hectic the pvp will be with this new system. For experienced players this dynamic dungeon sounds awesome. For new players it could be even harder to survive the dungeon. A director of sorts almost seems necessary.
Yea right, imagine having to fight of 4 or 5 trios and still not having an empty map lol. Also how are they going to deal with the bodies that stack up, despawn timers or something?
Boil some water, cup your hands around your face and breathe in the mist via nose with a closed mouth prior to extended talking in the future! Likely won’t help as much with healing but it’s very good for preventing vocal damage
i thought the socket system would be more like interchangeable rolls on items (would make sense with the idea of less grind) but having to gamble to get a rarity of a gem is just a more grindy method of finding bis
Clerics and wizards will cast all of their buffs on a single target, generally either a fighter or barbarian, and send him in. Its always been the meta.
i keep stuttering in dark and darker can some one plz help i wanna grind high roller but im getting shit on cuz i cant move im not laggin ive been playing other games just fine
@@Bishop1664 i am but its not my wifi i stutter while nothing around me lags ive also playe bo6 warzone and bf2042 so wifi is good on a side note tho i found a weird work around i just joined a game walked around till istuttered and i altf4 then opened the game and rejoined my game and i was ble to play like normal no stutter idk how it fixed it but i hope i can play i wanna learn high roller and get the zombie race skin so this is really annoying lol
@@reddev1l550 i was playing on low to start with ive since turned it up to high but i joined a game and stuttered so i altf4 and rejoined and it fixed the stutter for that game idk if its a permanent fix tho lets hope
Dynamic fill ppl into lobby is wrong idea. Imho. (During match, or atleast boss floor) I like more when I fight whole lobby and clear feel safe to fight boss without any extra elements around) At the other hand, if there will be some “Announcement” “player entered dungeon”… or so it miiight be ok, but still.. Only problem I have is just exteme waiting time for next level… Same for bosses(warlord/gk/liche) to meet.. We have 2 type of Crypt levels, why each od them dont have Lich/GKing and last 3rd floor Warlord? There is so easy solution. - I play DaD for Last 2 seasons only, so I am not Boss speedrunner, I just learned all Crypt bosses solo.. So I understand for players who play way longer than me, there is way more issues with content :)
Ad.: Also.. Goblin who bring items back.. Well, its fine, but… its bad for market and survival feeling aspect in dungeons - I legit lost fear from death and that should be one of main aspects. - Goblin has to be way more expansive, if he stays.
@@Antoan_J that makes 0 sense, in instances you would keep gear you probably died to pve and so get the stuff back. or you are not wearing anything worth taking in pvp. i almost never get my kits back if i die in pvp so i would assume you arent wearing gear anyone wants
@@zenix3318But thats the thing, even if I die in PvE, i die.. i want to be scared lost items, and thats the feeling what cheap Goblin services stopped.
i do not get it if u can put inf people then will the game naver end it can be when u kill a team that lows the people that can join then when 5 to 4 diff teams dies then no one can join the game no more i think that will be good
I think it's more for beginner players. I honestly think that having a PVE mode strictly for people level 0-30ish would help the Timmies. It could help them get a good handle on the PVE side of things before they are thrown into the fire with a bunch of hardcore PVP players.
It’s for people who enjoy pve games and the experience / atmosphere delving a dungeon with friends without being curb stomped by sweats, what’s hard to understand about that? They added a safer seas mode in sea of thieves for this exact reason
@@Bishop1664 Those games are a dime a dozen. PVE only gamers they ruin so many games for pvp players. Nothing beats human vs human because there will always be a level of unpredictability and adaptability. Most gamers are not sweats. However ppl act like that's what they always run into. In reality its coping mechanism on why they lost. They can't handle it when another person just outplayed them.
mid game joining can be fixed with internal timers for players. Like a player can breath certain amount of time without suffocating in this map. so everyone has different timers. and there is also map timer that will stop people from entering after some time.
they work on a new waterworld wtf!? just put in more classes weapons abilities. more maps just split the playerbase and i dont have the longing to swim in dad.
Onepeg if I may, about your "interview" style.
You sometimes ask questions for example like "what do you think about Cleric being too strong due to healing". These questions you kind of push an agenda instead of asking an open ended question. You should rather ask "what do you think about the power of cleric, specificly in terms of healing". The devs might not agree with "cleric op" but when you ask it in a way where you already state in the question that it is op they might be hesitant to voice their honest opinion for the sake of being non-confrontational.
This is regardless of the state of cleric or your or anyones opinion. We want to hear the devs honest thoughts so it's best to ask questions without pushing agendas and let them say on their own if they think x is too strong or not.
This is great feedback, I hope Onepeg reads it.
fire comment
The community is full of crybabies and most of streamers just play along because they are scared to have a different opinion, don't be surprised.
Very well said and to be honest, I agree. They’re fairly serious devs the same way one peg asked a half joking question from chat too, and they started to respond honestly as if it was a serious question. I agree that it shouldn’t be worded biasedly because they may have different opinions that like you said they then don’t share in fear of being confrontational
yeah, this is what is referred to as a 'loaded question.' Where an unproven assumption is asserted as fact within the question.
15:15 for qa start.
Expressman idea.....instead of getting rid of him completely....how about he becomes a random npc spawn that you can come across in the dungeon? Kind of like a dungeon merchant....but he takes your loot out.
Like it. With randomly generated maps it would be cool to run into different npcs that can do things for you or give you tasks.
One thing im confused about with spawning into an active dungeon, will it be partially looted, or will it be a fresh dungeon?
very excited for sorcerer !!
could easily set up where when you enter the boss room all the doors are locked until boss is dead or if players died to the boss.
I don't think it is so straightforward. When does the boss fight actually start? When the whole team entered the room? What if another player did, will he get locked in?
Don't get me wrong, I think bossing would be awesome without 3rd party, but it needs to be a more thought out solution. Maybe you need to perform a "ritual" to summon boss, and once you do, halfway through it the doors seal, so people know they can leave if they don't want to be part of it. Also I think we need a "town portal" once boss is dead.
loved the section around 1:30:00 talking about their dynamic together. never knew about the historical development, either.
Legendary gems already give a pathway to coin chests which are themselves very high value items. This means that legendary gems on the market are gonna be incredibly expensive, and it will benefit the players that have the most time to play even more. I really hope they realize this before implementation and change that quest first. If not gem system will be dead on arrival and the full time players will be even stronger than before.
onepeg is so hostile to them. like a parent whos chiödren came home late. be more respectful and ask better questions. instead of commenting on stuff with "i dont like that but thats just me" discuss the pros and cons with them
The Gem Socket marketplace is gonna be INSANE. i can already see unique gems going for 100k.
I appreciate sdf a lot more after this interview I love this game it has captured something i haven't felt even close to since diablo 2 except better I love this game and I'm happy to be along for the ride i also like the fact he doesnt just take peoples word for it im a warlock main i dont care what the fighter uses but he didnt just take the advice rhat demon glee is too strong and went on his own discernment and experience playing the game but the one thing I worry about is when we talk about reusing the spawn points all the monsters and chest are gone and used? So I get to log in to other people's scraps idk maybe they have that worked out
This season stunk like the zombie reward skin
I wonder how player corpses will work with the persisten dungeons, and AI spawns for that matter.. Will they despawn / respawn after a certrain amount of time?
The new dungeon idea's sound like it will revitalise pickpocketing. SDF'S VISION BIS
Flail weapon?
I really wish they would move two of the bosses from inferno into crypts. No random bosses.
I'm excited for the dynamic dungeon and dynamic spawning of players during the matches. I must say I am TERRIFIED of spawning in and before I have control of my character someone sees me spawning in and kills me before I can do anything. I've seen this happen early on with people with bad computers/internet, so I hope this doesn't end up plaguing the dungeon.
When we choose steam or blacksmith can we no longer play with our friends on the other platform?
you can play with anyone on any platform
@KrisAir1 TY
im a bit scared now for the new season.
so questing in crypts is going to be 50% harder kind of upsetting when questing is kind of a big big part in beginning of wipe
When will sorcerer be on the test server?
I imagine rogued queing in late going down to hell and just camping outside boss.
What is the 2nd game name SDF says at 1:58:33?
He says "I am a huge fan of Slay the Spire and ...".
sorcerer's stone it sounded like to me
Hearthstone
buriedbornes 1&2
I hope they really look at how hectic the pvp will be with this new system. For experienced players this dynamic dungeon sounds awesome. For new players it could be even harder to survive the dungeon. A director of sorts almost seems necessary.
Yea right, imagine having to fight of 4 or 5 trios and still not having an empty map lol.
Also how are they going to deal with the bodies that stack up, despawn timers or something?
Just make shield always block please bring that bug back as a feature
Boil some water, cup your hands around your face and breathe in the mist via nose with a closed mouth prior to extended talking in the future! Likely won’t help as much with healing but it’s very good for preventing vocal damage
i thought the socket system would be more like interchangeable rolls on items (would make sense with the idea of less grind) but having to gamble to get a rarity of a gem is just a more grindy method of finding bis
Do they ever give out jewelry for like the candy corn merchant?
I want a trophy wall that i can put cool items i found and then share it
Did they say anything about whether there will be arena rewards for this season?
1:48:00 i play fighter, why tf can they even do magic damage?
What do they mean buy buff ball
Clerics and wizards will cast all of their buffs on a single target, generally either a fighter or barbarian, and send him in. Its always been the meta.
i keep stuttering in dark and darker can some one plz help i wanna grind high roller but im getting shit on cuz i cant move im not laggin ive been playing other games just fine
I had this same issue. I turned all my graphical settings to low, and it resolved the problem. Hope it helps
Are you on wifi? Apparently it’s very common over wireless or poor connections
@@Bishop1664 i am but its not my wifi i stutter while nothing around me lags ive also playe bo6 warzone and bf2042 so wifi is good on a side note tho i found a weird work around i just joined a game walked around till istuttered and i altf4 then opened the game and rejoined my game and i was ble to play like normal no stutter idk how it fixed it but i hope i can play i wanna learn high roller and get the zombie race skin so this is really annoying lol
@@reddev1l550 i was playing on low to start with ive since turned it up to high but i joined a game and stuttered so i altf4 and rejoined and it fixed the stutter for that game idk if its a permanent fix tho lets hope
Dynamic fill ppl into lobby is wrong idea. Imho. (During match, or atleast boss floor)
I like more when I fight whole lobby and clear feel safe to fight boss without any extra elements around)
At the other hand, if there will be some “Announcement” “player entered dungeon”… or so it miiight be ok, but still..
Only problem I have is just exteme waiting time for next level…
Same for bosses(warlord/gk/liche) to meet..
We have 2 type of Crypt levels, why each od them dont have Lich/GKing and last 3rd floor Warlord?
There is so easy solution.
- I play DaD for Last 2 seasons only, so I am not Boss speedrunner, I just learned all Crypt bosses solo.. So I understand for players who play way longer than me, there is way more issues with content :)
Ad.:
Also.. Goblin who bring items back.. Well, its fine, but… its bad for market and survival feeling aspect in dungeons
- I legit lost fear from death and that should be one of main aspects.
- Goblin has to be way more expansive, if he stays.
@@Antoan_J that makes 0 sense, in instances you would keep gear you probably died to pve and so get the stuff back. or you are not wearing anything worth taking in pvp. i almost never get my kits back if i die in pvp so i would assume you arent wearing gear anyone wants
@@zenix3318But thats the thing, even if I die in PvE, i die.. i want to be scared lost items, and thats the feeling what cheap Goblin services stopped.
i do not get it if u can put inf people then will the game naver end it can be when u kill a team that lows the people that can join then when 5 to 4 diff teams dies then no one can join the game no more i think that will be good
People asking for a PVE mode is silly af lol
Always happens I don't understand it either.
I think it's more for beginner players. I honestly think that having a PVE mode strictly for people level 0-30ish would help the Timmies. It could help them get a good handle on the PVE side of things before they are thrown into the fire with a bunch of hardcore PVP players.
It’s for people who enjoy pve games and the experience / atmosphere delving a dungeon with friends without being curb stomped by sweats, what’s hard to understand about that?
They added a safer seas mode in sea of thieves for this exact reason
How is it silly exactly?
@@Bishop1664 Those games are a dime a dozen. PVE only gamers they ruin so many games for pvp players. Nothing beats human vs human because there will always be a level of unpredictability and adaptability. Most gamers are not sweats. However ppl act like that's what they always run into. In reality its coping mechanism on why they lost. They can't handle it when another person just outplayed them.
mid game joining can be fixed with internal timers for players. Like a player can breath certain amount of time without suffocating in this map. so everyone has different timers. and there is also map timer that will stop people from entering after some time.
Give us the hp back and we good
Randomize torches being lit or not pls
This is already the case,,,
they work on a new waterworld wtf!? just put in more classes weapons abilities. more maps just split the playerbase and i dont have the longing to swim in dad.
Imagine trying to boss and every game you join, the boss is already dead. What the hell are these devs smoking.
I’m stoked to see the game you put out
@@halothreekiller Same!
Next q&a should ask about the possibility of solo/duo arenas for those that arnt really trios fans
I asked about it in this one. They answered it
@Onepeg awesome thank you
Thankyou - Jezath/Jeexath