That’s actually so true I’ve tried building differentials and stuff in scrap mechanic and sometimes it just flips out of reality or just starts spinning for no reason
The issue with the trebuchet is that you had the loading mechanism / basket in a line AWAY from the trebuchet. The basket needs to be UNDER the trebuchet so when the main part begins to rise, it smoothly brings along the basket in a C shape, instead of the jank that happened, which was like drawing a 2 from the bottom, losing speed. Great video btw!
Thanks for the video! I really appreciate how much you foucsed on showing components that aren't finished machines themselves but can be used by creative people to design all kinds of interesting wonders ^^ On the trebuchet, you should see if you can get the release mechanism to work with the 'chain' wound in the other direction, so it curls underneath the central arm and gets dragged in the same direction as the pulling arm, this is how trebuchets in real life are laid out before they're fired, and I think it should give it some extra power :)
I'm glad you enjoyed the video! I do hope that I can help people make their own machines. As for the trebuchet that was my initial idea but every time I fired it I couldn't get it to go back to where the chain was underneath it. I'll have to try to make that improvement in the future.
With the trebuchet, i believe you have to have the part that launches go under the trebuchet so that it gains the cylindrical force needed to go much further. Check out how they are launched normally.
Yes, glad I'm not the only one with similar thoughts of functional 40K battles. I was working on walking/firing Titans, but rolling/firing Stompas would be easier. I'm new to modded, I was blown away by just the minecart assembler making it possible for my Grandfather Nurgle to stir his big cauldron; now Create, Valkyrean skies, Eureka, Big Cannons; our dreams could def be on the cards! :D
trebuchet should have 1 rope tied onto the end of the long arm and the other hooked onto the end in a way where it falls off at round 33 degrees to get a 45 degree shot or close to it
Couldn't you use a clutch to connect and disconnect the two legs on the walker? You'd have to time it right when finishing a turn but I think that would work.
Granted a lot of these mechanisms require turning every individual moving part into a ship (like the diamond block) and cannot interact with just random blocks.
to be honest with tanks you have the first type that is a normal stearing that is mostly not used today, and the second that is neutral stearing. Neutral stearing is "more advanced" so you won't really see them like in WW2
Have you ever played Space Engineers? If not, you should have a look. If you like this, wait until you see what can be done in that game! I've seen people make Mechs with automated Mech bays that remove and replace weapon attachments and then send the Mech back out, freshly armed with new weapons. Pretty complex stuff. Beyond my skills, but you obviously have the skill set.
your walker would work better if the center section had a stable foot. that way the legs can lift and move forward without the whole structure leaning that way. (you would have the height of the center foot set at the center of the leg's range of vertical motion.)
187 Comments! Nice!! Trebuchet - 200 blocks nice!!. I was experimenting making a boulder (to see if an Indiana Jones rolling boulder works/is effective). But whilst messing around with the gravity gun, I threw the boulder into the sky, and honestly I didn't see it come back down, looked for 10 mins!?!? >XD The 2nd Trebuchet, or first, I don't imagine flaming netherrack can have physics added to it, or if you can light it afterwards! Between these mods and Big Cannons mod, my dream of playable 40K in MC is possible, in 1st and/or 3rd person.... if I can get my head around all the mechanics
See, I think I could make a better walking machine if I could use these mods, but I have yet to find a modpack that includes them (Should totally combine computercraft with this)
For this video I'm on 1.18.2 Fabric, so Sodium + Iris. Actually on Forge 1.20 I couldn't get Rubidium to work so I just used Oculus without the optimization from Rubidium.
@@KwizzleHazzizle ouch, yeah I've been trying after 40 hours invested in my pack and world. Well thank you for getting back to me if you do find a way to get this working on 1.20 please please please please please please make a video
Wow this is the first time the physics actually look stable
Probably requires a beast of a PC
@@Magmabot16 no it's not that heavy to run, it's just that it used to be very unstable
@@Magmabot16 nah im running it on a laptop
@@sandycolours641 what specs are ur laptop
Yep
This mod has better physics than Scrap Mechanic 💀
Or Space Engineers
That’s actually so true I’ve tried building differentials and stuff in scrap mechanic and sometimes it just flips out of reality or just starts spinning for no reason
@@Desolator84surprisingly for building gears in space engineers it’s not that bad it’s just a bit finicky
Scrap mechanic has good physics but it is not optimized at all
It does😭
The issue with the trebuchet is that you had the loading mechanism / basket in a line AWAY from the trebuchet. The basket needs to be UNDER the trebuchet so when the main part begins to rise, it smoothly brings along the basket in a C shape, instead of the jank that happened, which was like drawing a 2 from the bottom, losing speed. Great video btw!
I very much wish that create aeronautics comes out soon.
I can't wait either, as much as I love Valkyrien Skies I wanna try all the features that Aero will have.
unfortunately it wont be coming any time soon, but i am very excited!
@@agedisnutsit might be coming soon, they just said it will not be 2023 and that they will not give us a date
My outer wilds self needs it
@@tobtuber8923It was 2024 when you posted that comment, no?
Watching Minecraft structures move with physics is infinitely cursed.
Cursed with awesome!
how is your channel this small? this is amazing and also pretty unique content
Thanks for the kind words!
You can use bearings from VS instead clockwork ones to reduse rotation friction! Nice vid!
Thanks for the video! I really appreciate how much you foucsed on showing components that aren't finished machines themselves but can be used by creative people to design all kinds of interesting wonders ^^
On the trebuchet, you should see if you can get the release mechanism to work with the 'chain' wound in the other direction, so it curls underneath the central arm and gets dragged in the same direction as the pulling arm, this is how trebuchets in real life are laid out before they're fired, and I think it should give it some extra power :)
I'm glad you enjoyed the video! I do hope that I can help people make their own machines. As for the trebuchet that was my initial idea but every time I fired it I couldn't get it to go back to where the chain was underneath it. I'll have to try to make that improvement in the future.
from 10 blocks, to full industrialization and mcehanism
With the trebuchet, i believe you have to have the part that launches go under the trebuchet so that it gains the cylindrical force needed to go much further. Check out how they are launched normally.
You're right about that but I had no good way to reset the trebuchet back in that position after each firing
@@KwizzleHazzizle leash, fence, cow? Will it work? Probably not
Create mod out here making engineers in minecraft. Way to go bro!!
The walking machine at the end reminds me of the Turret Cubes from portal LOL
Awesome! I've never tried Valkerien skies but it looks so cool!
You can actually make archimedes' trammels in the base Create mod using carriage minecart contraptions c:
Oooh, sick
Didn't think of that
Oh neat I didn't know that
bro turned minecraft into space engineers(this is a compliment)
I gratefully accept
They really did a good job with the physics.
This is probably one of the most impressive combinations of Minecraft mods of all time
is no one gonna talk about how how bro just casually whipped out a gravity gun
Finally, we can now build and battle each other with Ork Stompas
Lol, i'm gonna need da power of the waaagh to get My contraptions to work 😂
WAAAGH!!!
Yes, glad I'm not the only one with similar thoughts of functional 40K battles. I was working on walking/firing Titans, but rolling/firing Stompas would be easier. I'm new to modded, I was blown away by just the minecart assembler making it possible for my Grandfather Nurgle to stir his big cauldron; now Create, Valkyrean skies, Eureka, Big Cannons; our dreams could def be on the cards! :D
try to make a basic functioning car with steering
using those concepts
trebuchet should have 1 rope tied onto the end of the long arm and the other hooked onto the end in a way where it falls off at round 33 degrees to get a 45 degree shot or close to it
This be a lot researching and showing how this mod work in game is crazy.
Its almost odd watching a minecraft video about physics and mechanical linkages and the presenter also knowing what theyre talking about.
Couldn't you use a clutch to connect and disconnect the two legs on the walker? You'd have to time it right when finishing a turn but I think that would work.
That's a good point actually!
The first mechanism, you need to have the outlet with the same angle as the input to avoid those changes in velocity.
your walking machine has a lot of charm ^-^
Thanks!
I love the Clockwork mod, too bad it's only 1.18.2 though
Microsoft really did kill modding by diverting potential new young talent to bedrock
this man is a genius
Damn, it's so cool! Is there some kind of mini block mod that would allow to make mini contraptions?
I think it's possible but I haven't tried
My gosh, I need this in my life!
These are crazy
Thanks man
bro destroyed my attention span
Seriously amazing stuff here dude! I’d love to see what you can do with the /vs shrink command
severely disappointed you didn't put a seat in the trebuchet
Granted a lot of these mechanisms require turning every individual moving part into a ship (like the diamond block) and cannot interact with just random blocks.
just realized to make a human like moving mech in clockwork it would be like 150+ block wide mech. holy shit sounds amazing in my head
The walking machine camera angle makes it look like the among us drip lol
Have you tried the Starndbeest mechanism? It might help with the walker builds also it’s fascinating to watch in real life.
how did you get multiple phis bearings conected to the same thing
Someone give this guy an engineering degree
I'd love to see someone make The Powder Toy into a mod on Minecraft using these physics
Now what if, we launch a tnt with a redstone link? Here we are, weaponizing physics again
I like how you think
It all returns to war
Finally, AT-STs and AT-ATs are possible in Minecraft.
at 5:00 you might be able to recreate this somehow without shaders using redstone contacts and lamps
Holy shit as someone who loves the create mod how haven’t I seen these mods before holy shit
Oh man, you're in for a good time!
to be honest with tanks you have the first type that is a normal stearing that is mostly not used today, and the second that is neutral stearing.
Neutral stearing is "more advanced" so you won't really see them like in WW2
My dumb ass would Stand in the trebuchet
Have you ever played Space Engineers? If not, you should have a look. If you like this, wait until you see what can be done in that game! I've seen people make Mechs with automated Mech bays that remove and replace weapon attachments and then send the Mech back out, freshly armed with new weapons. Pretty complex stuff. Beyond my skills, but you obviously have the skill set.
ruclips.net/video/zrv5Fq2KeSU/видео.html
It's all pistons and rotors. Mag plates and timers.
your walker would work better if the center section had a stable foot. that way the legs can lift and move forward without the whole structure leaning that way.
(you would have the height of the center foot set at the center of the leg's range of vertical motion.)
its like i am watching a scrap mechanic video (like scrap man)
I think with Trebuchet, either the arm has to be quicker or the chain shorter!
Ah don't worry about the walking machine. It's kinda cute.
1:20 is SNES Starfox continue screen XD
Target is spinning too fast. Use Nova bombs.
is this only downloadable on the valkyrien skies discord server? its wiki for addons only seems to link that
why not use a gantry carriage instead of ice for the pantograph and power it that way?
I'll wait for the day I have a job and earn money to buy a computer and play minecraft
a "smother operation" you said ?
is it on purpose ? I hope so ! the vultech différentiel was quite good !
can you use the catipult thing with a seat that you sit in to travel?
Turning minecraft into the real world
Mumbo will love this combination
Challenge: Make a survival mode with goal to defeat the ender dragon only using create big cannons mod.
They should be showing this on physics in highschool
bro really had to make sure his keyboard was heard
I know, it's loud...
Does this work with Create:interactive?
I still havent fully figured out the difference, but i can imagine that they might mess with each other
Machine works? I sure hope it does! 😂
mods match made in heaven
You should go over the destroy mod addon for create
Luckily for you I already did!
Correction slime block flying machines can go in multiple directions.
Give it a couple years and this mod will probably be used in actual engineering classes. 😂
oooo can you launch players with the trebuchet?
I haven't tried but should be possible
It is all amazing
the ellipse looks like a portal
minecraft is gonna be fucking wild in 5 years, just let them modders cook
Me got an Idea make a clockwork Modpack and a server
what version of fabric do i need to run the mod?
Probably just the latest, that should work. Mimecraft version is 1.18.2
thanks
Is there a forge distribution? Do you know how well it works with other mods? @@KwizzleHazzizle
Put some cannons on this walker :D
187 Comments! Nice!! Trebuchet - 200 blocks nice!!. I was experimenting making a boulder (to see if an Indiana Jones rolling boulder works/is effective). But whilst messing around with the gravity gun, I threw the boulder into the sky, and honestly I didn't see it come back down, looked for 10 mins!?!? >XD
The 2nd Trebuchet, or first, I don't imagine flaming netherrack can have physics added to it, or if you can light it afterwards!
Between these mods and Big Cannons mod, my dream of playable 40K in MC is possible, in 1st and/or 3rd person.... if I can get my head around all the mechanics
If you showed this to a modder 8 years ago theyd loose their shit
We're so lucky to have the mods we have right now
wait so now we can put bearings on bearings? I wonder if a true car steering mechanism is possible now
Tutorial on how to use gyro in newest version of clockwork?
Coming soon
YIPPIE@@KwizzleHazzizle
Besiege go brrrrrrr
See, I think I could make a better walking machine if I could use these mods, but I have yet to find a modpack that includes them (Should totally combine computercraft with this)
How are you getting shaders to run with these mods I cannot get OptiFine or rubidium working with either
For this video I'm on 1.18.2 Fabric, so Sodium + Iris. Actually on Forge 1.20 I couldn't get Rubidium to work so I just used Oculus without the optimization from Rubidium.
@@KwizzleHazzizle ouch, yeah I've been trying after 40 hours invested in my pack and world. Well thank you for getting back to me if you do find a way to get this working on 1.20 please please please please please please make a video
You can make it better,if you use different blocks for it.
makes a giant lockable door hehe
Ahh I'll add that to my list
The differential might work better with end rods
Oh, end rods as the teeth of the gear? Interesting idea
Are gyroscopes possible?
That's a good question actually, I'm not sure
@@KwizzleHazzizle I know that there is a gyroscope block but it would be pretty cool to see a actual physics one
It just works...
Did you see the new create update?
You mean the sunmod that adds train derailment and contraptions on top of contraptions? It's pretty cool
does clockwork work with eureka?
Yup
Give map download link
On my patreon
@@KwizzleHazzizle paid??
Yes
playing with physics and create looks so fun but GOD DAMN I am too dumb to learn :(
What shaders do you use?
Kappa
2:50 Who seen ScrapMan build this is Scrap Mechanic?
at first glance i thought the thumbnail was a new LMG skin In COD
My boyfriend made a fireball powered engine. It's kinda insane
I'm pretty sure I've seen it! It's pretty cool
imagine showing all that stuff to a 2014 player
before then we have mc eduucation edition now we have minecraft mechanical engineering edition
Does clockwork and Valyrian skies work with big cannons?
Yes 😀
Clockwork? I thought it was called Create Interactive
This is clockwork, create interactive is another mod that's similar