This would be a better challenge if you started with a pre-existing city and had half an hour or an hour to get as much of the population as possible using bikes or other mass transit.
Lol the funny thing is that Jason from Not Just Bikes has previously stated that prefers rail and tram for medium and long distances. So if we add some more light rails and stuff, Jason would definitely give his approval!
i hope in cities skylines 2, WE CAN FINALLY HAVE MORE VARIATION OF THE ROAD. I mean, we can make the road so narrow and make it only for bicycle, motorcycle, and pedestrian. like in many places all around the world. especially Netherlands. we can finally make a true European city or tokyo or some old ancient cities like the Sana'a city in middle east. or some developing nation's cities. like the rio de janeiro, manila, jakarta, etc.
@@emmata98 And what is even worse is that you need to completely overhaul your city as well to accomodate for that infrastructe, so it might not even be worth it to continue the current city.
Just a thought, what if rather than a real life 1-hour challenge, how about an in-game let's say for an X years. That makes it everyone have equal "time".
@@jakobgib nothing wrong with that, the game doesn't progress without time passing so you can built a ton and nothing fills in or works properly without the people moved in to support it.
@@Fenthule Yeah that's true, I know that. Just thought it would then just be a game of how many hours do you put into constructing the best infrastructure and therefore more boring. Could be wrong as well, just a thought
@@jakobgib Actually it seems like he let the timer continue when pausing the game, since he briefly mentioned in the end 'what he was doing pausing the game in the last minute'. If you interpret the challenge that way, pausing the game would be a disadvantage
I really hope that when biking is (hopefully) eventually added into CS2, the DLC should include a lot of options for bike infrastructure that prioritizes cycling over cars in our cities
Not only bikes but trains/trams too. I was baffled when the very first tutorial started with "cities are built around roads". I didn't realize this was a historical simulator meant to plan cities like they did in the 60s.
As a European I always try to play cities this way - well at a normal pace, not in frantic mode - and I'm definitely going to give this challenge a go later. It's always frustrated me just how difficult it feels to achieve this in cities, watching AI get in a car to travel 3 blocks infuriates me.
@@jasonhaven7170 i mean tbh, nothing is really in blocks in most parts of america. you got neighbourhoods, then shopping malls or strip malls, in which people walk around in, then get back in their call and drive a few miles. for example, i walk to places a mile or two away to eat fastfood, but a lot of good resteraunts are like 5+miles away, so i have to use a car due to no buses or trains.
@@itsthebiggiecheese9213 True, but CS's developer is Finnish. They, of all people, should know how European cities are made. I know Finland doesn't exactly have the best urban planning and they still mostly build around cars, but they're right next to Sweden, Denmark, and the Netherlands. They should know about this stuff.
I kind of wonder how well this would've worked without the full cheese of separating the zoning and so on, like keeping the schools and commercial within the residential area. You'd get fewer bikes, but more pedestrians.
I’d like to see this challenge again with a bit more room for design and care for the facilities you’re working with. Maybe a 1-tile city instead of a timed challenge?
Loved this one! 🚲 I also have a challenge suggestion for you: Locked in, Locked out. Rules: Every time you can unlock a new tile square you must buy one and only build in that new tile until the next milestone. You can not build roads or other infrastructure except to connect the areas whilst locked out of the rest of your city. You can zone in the other tiles if you are able, but cannot place any buildings until you unlock your access again. Good Luck!
"I guess when you die they can't pick you up on a bike" - you won't believe this but I build a cargo bike hearse this week and rode my late friend's casket on it on Thursday! It was her wish
I love the challenge videos! I'm also curious if city planner plays will continue to do Skylines content after skylines 2 comes out, or if he'll switch over entirely
I'd LOVE to see you implementing similar (but more sensible) paths into your regular builds! Like full continuous bike facilities from point of interest to point of interest. You usually just throw a few roads with bike lanes about just like a real world politician, without actually looking where people need to go and without making sure the bike rout is fully connected.
Really cool idea Phil - I'd love to see you do these challenges in CWC and NB. Would be really cool to see an episode focused on making Ashland, for example, super bikeable. It could be tied to a region-wide initiative or however you think it would fit best into the regional stories you've created. Thanks for the video!
These are fun to watch but I don't like playing this way. I pause all the time to stop and think about what I want to do or what my cities need. Playing without pausing would be the hardest part of this for me by far.
This is a really fun challenge. I’d love to see you do a new series on building an entire green city with cycling, green energy, public transport, farmer’s markets etc. That’d be so cool and I’m sure people would love it. I definitely would!
Have you considered either an everyone uses transit (or walks) challenge, or maybe trying to speedrun some of the Scenarios? (also I attempted to record the challenge, but two cities in a row I got distracted by trying to make the grid more interesting by halfway through XD)
I love the sense of rush and speed you’re bringing into these shorter, non series, challenge cities. When you hit little hamlet and said “taxes, loans and a bunch of other stuff that matters” for example it really showed a sense of “we gotta go!!”. Love these short form city builds!
up early on a rainy Saturday, tryna build cities(on this map itself 😆 no lie) i’m not too good but learning many things from this channel i never considered. honestly, took everything off so i can just build and destroy and build to see what looks best what functions best the real test will come when i do a real play though without unlimited cash(still have lots to learn) the first series i got into was your abandoned city from years ago. loved all the refinements as well as seeing the contrast of your method then and now lots of growth and development. also enjoy your explanation for adding and removing and changing things. now i go watch video
Fantastic challenge! 🚴 I think you might have done some real damage to your industry and maybe the city overall by not allowing goods to be exported on the highway. You put up that pedestrian road to the highway in the industry area and they may have struggled because of that. I'd be interested to see how the city does with just that one little piece of road changed back to highway to allow goods to flow. It may have majorly helped demand!
In my cities, I usually make large parallel motorways connecting everything with roundabout intersections forming a grid, make all residential roads dirt roads, and make the motorways a massive park with elevated cycle paths running between every pair of motorways and through a lovely "nature reserve" of terraced climbing rocks and other amenities. Put two park entrances at the corners of each quarter that connect to the network, turn on encourage cycling and whack park price up as high as it'll go Everyone loves it, everyone cycles, everyone has access to this huge, well equipped omnipark and they pay to stay off your roads. Just remember to to connect the park entrances to the cycle path with a small piece of normal park or pedestrian path, the cyclists jump the toll otherwise. The space elevator is beautiful with this set-up, especially with the old town ordinance forcing them to cycle
You make more money from the rental cabins by having the ticket price as low as possible. Unlike most hotels, the guest count is so low that you more than make up the difference just from selling the extra ticket.
IRL I would hate to ride across that bridge every day. I was hoping to see either a light rail/metro shuttle or really more mixed-use zoning to put people closer to their destinations. In CS I've done a few builds like this but without using the pedestrian roads/pedestrian areas! Density helps a lot as does the IT cluster like you put at the very end.
I liked this challenge but maybe the one hour limit is not necessary, just make the best bikable city that you can in whatever time it takes you to do it.
Interesting idea! I feel though you don't need to throw away good city planning to cheese the game - I think it would be just as achievable without cheesing it.
The only problem I have with it is I wish it would have been electric driving and cycling challenge. No gas or nuclear. But great that you had so many cycling pedestrians.
"Welcome to the Hotel Cycle-fornia" -- The Eagles, probably The split district across the river reminds me of the Spiffing Brit video where he put all his commercial uses on the opposite side of a city park where walking through 20 park gates was the only way to get to it, lol Force the people to do what you want them to do, haha
6:45 the cemetary will be for all the rest of the age deaths, because as you said ONLY old people will live forever, so in reality, you WANT to be elder so you have a chance at immortality.
I’m so surprised I never saw your new videos in my feed. I wonder what happened with the algorithms! Great video :) i just visited the Netherlands and it was really pretty with all the biking citizens around. This reminded me of that
This challenge is an extreme case of what’s called a “psychological nudge.” A nudge is when you physically change someone’s environment in order to change someone’s behavior and habits.”
"Random skyscraper on the edge of the map complete" (14:24). Random skyscraper? Random skyscraper? That, my fine City Planner is Milan's Pirelli Tower, one of the most innovative high-rise towers from the late 50s. If I recall correctly, each floor is "suspended" between four triangular "piers" that form the tapering corners, allowing for lots of open plan space. The architect (Ponti) thought it was so beautiful, he wanted to marry it. And who are we to disagree? 🙂
I would like to see a full sze long term city build, a Verde Beach scale build, that was: - All pedestrian, bikes, and subways/monorails. - Only vehicles allowed in the entire build are police, fire, ambulances, hearses, and trash, so any deliveries have to be outside/on the edges of the city. - The maximum travel time of a citizen is under 30 minutes, with the average under 15. - All mods and DLCs are allowed.
This insane bike road shows how absolutely inefficient cars are. Imagine having all these people in cars. You would need a 10-lane-highway for that amount of people in cars. Instead you have a bike road that is the size of a single lane
I had a city once (long since trashed by updates) that basically had an elevated bike ring road with off ramps. I didn't capture how may people were biking, but it must have been thousands.
Having the pedestrian road on the bridge leaving the industrial district caused all of the industry to abandon I would have left that open so industry could still function.
Great idea Phil, would be interesting to see a longer project like this. Have you played the wondering village? It's a bit smaller scale than the games you usually make videos of, but I'd be interested to see you play it.
I'm almost convinced that there's a limit on cyclists. I know the number has been beaten slightly, but even after banning combustion engines, using old town districts, and making sure all residents had commercial and office zones very close by, I only managed 1,020 cyclists at the end of the hour despite a population of 23,000. fun challenge though, I might try it again and record it.
I set up bike path set up on the edge of each tile and have each tile have a circle of business on the edge residential in middle circle, and a park at the middle with bike paths in it too. I built the ring roads for trams and a metro connection districts, but so many bikes.
I guess the challenge is in trying to do this vanilla but running the traffic manager mod (forgetting the exact name it's been a bit since I played lol) and just restricting the road traffic to only city service/garbage always felt like the way to go to try and make this work. At least mixed use will exist in vanilla from the start in 2, though I hope we'll have that kind of control over road use to just ban personal vehicles entirely. Down with car dependency.
I had thought about a challenge, what about each tile you use is a self semi contained city, so if you have 9 tiles unlocked you have 9 separate cities, you can only build one city per tile at a time, and be able to thrive by itself before you may buy new tile. each tile can only have two roads connecting to adjacent tile cities that are vertical or horizontal only, cannot connect to tiles diagonally adjacent so in theory a city can have a maximum of 8 roads connecting to other cities. The idea is how many tile cities can you build before collapse or crashes as well as other criteria.
I have a challenge. Since the bicycle challenge reduces traffic. What if you build a normal city with double roads everywhere. Twice the roads running parallel.
I've always hated that paths aren't unlocked til 1500 people..... Like my backwater farm town has dirt paths for walking and paved ones for biking that follow the train tracks lol
I'm about to get a new compute that can handle cities skylines very well and I'm super exiced to play but for now I just have to watch my favorite. RUclipsr
Videos from Other Creators (I've been beat!):
Ötte - ruclips.net/video/9yqiQTgcs-M/видео.html
Porina Gaming - ruclips.net/video/vxXOAWk8ggc/видео.html
Do you understand German?
This would be a better challenge if you started with a pre-existing city and had half an hour or an hour to get as much of the population as possible using bikes or other mass transit.
I feel like I've seen this in some stream before
Not just bikes would approve of this
In this city, it would be "Just Bikes"
Lol the funny thing is that Jason from Not Just Bikes has previously stated that prefers rail and tram for medium and long distances. So if we add some more light rails and stuff, Jason would definitely give his approval!
Haha I came here to mention Not Just Bikes
I think a 2nd bike path from the bus station to the hotels would have helped.
I was thinking that too
i hope in cities skylines 2, WE CAN FINALLY HAVE MORE VARIATION OF THE ROAD. I mean, we can make the road so narrow and make it only for bicycle, motorcycle, and pedestrian.
like in many places all around the world.
especially Netherlands.
we can finally make a true European city or tokyo or some old ancient cities like the Sana'a city in middle east. or some developing nation's cities. like the rio de janeiro, manila, jakarta, etc.
There will NOT be any bikes in CS2 (at release) and that is unbelievably disappointing :(
They don’t have bikes in the new game unfortunately but hopefully the dlc bikes will have some added complexity
@@schwiftyasfuck8575 yeah, one of the saddest things that just is there to force you to buy a dlc where they get thrown in
@@emmata98 And what is even worse is that you need to completely overhaul your city as well to accomodate for that infrastructe, so it might not even be worth it to continue the current city.
@@nickdentoom1173 Nah, because that is very realistic.
Just a thought, what if rather than a real life 1-hour challenge, how about an in-game let's say for an X years. That makes it everyone have equal "time".
You could press pause then and just build as much as you want, as long as you have the money. Thought the same though
@@jakobgib nothing wrong with that, the game doesn't progress without time passing so you can built a ton and nothing fills in or works properly without the people moved in to support it.
@@Fenthule Yeah that's true, I know that. Just thought it would then just be a game of how many hours do you put into constructing the best infrastructure and therefore more boring. Could be wrong as well, just a thought
@@jakobgib Actually it seems like he let the timer continue when pausing the game, since he briefly mentioned in the end 'what he was doing pausing the game in the last minute'. If you interpret the challenge that way, pausing the game would be a disadvantage
@@Guy-Zero true, but please read what the initial comment really said. Think you misread it :)
I really hope that when biking is (hopefully) eventually added into CS2, the DLC should include a lot of options for bike infrastructure that prioritizes cycling over cars in our cities
Not only bikes but trains/trams too. I was baffled when the very first tutorial started with "cities are built around roads". I didn't realize this was a historical simulator meant to plan cities like they did in the 60s.
Maybe they'll add it in a dlc 😢
I'd totally a watch a let's play series trying to make a city focussed on biking (but actually trying to make it nice). 😂
As a European I always try to play cities this way - well at a normal pace, not in frantic mode - and I'm definitely going to give this challenge a go later. It's always frustrated me just how difficult it feels to achieve this in cities, watching AI get in a car to travel 3 blocks infuriates me.
You are not alone
@@jasonhaven7170 i mean tbh, nothing is really in blocks in most parts of america. you got neighbourhoods, then shopping malls or strip malls, in which people walk around in, then get back in their call and drive a few miles. for example, i walk to places a mile or two away to eat fastfood, but a lot of good resteraunts are like 5+miles away, so i have to use a car due to no buses or trains.
@@itsthebiggiecheese9213 True, but CS's developer is Finnish. They, of all people, should know how European cities are made. I know Finland doesn't exactly have the best urban planning and they still mostly build around cars, but they're right next to Sweden, Denmark, and the Netherlands. They should know about this stuff.
I kind of wonder how well this would've worked without the full cheese of separating the zoning and so on, like keeping the schools and commercial within the residential area. You'd get fewer bikes, but more pedestrians.
Considering it was about maximising the amount of bikes on the road, I think he chose the best path with what was available lol.
I’d like to see this challenge again with a bit more room for design and care for the facilities you’re working with. Maybe a 1-tile city instead of a timed challenge?
Super enjoyable challenge, great job CCP!
There should be a dlc/mod for "bike services", like police, firefigthers, crematorious, ambulances, etc.
I hope Biffa tries this cause it would be fun
Loved this one! 🚲
I also have a challenge suggestion for you:
Locked in, Locked out.
Rules: Every time you can unlock a new tile square you must buy one and only build in that new tile until the next milestone. You can not build roads or other infrastructure except to connect the areas whilst locked out of the rest of your city. You can zone in the other tiles if you are able, but cannot place any buildings until you unlock your access again. Good Luck!
good work phill! been here since the creation of verde beach. Keep it up!
"I guess when you die they can't pick you up on a bike" - you won't believe this but I build a cargo bike hearse this week and rode my late friend's casket on it on Thursday! It was her wish
Wait really? I am truly sorry for your friend though, she seemed like a cool person if she wanted to be carried by a bike in her funeral
@@NeighborSenpai Really! She was a very cool person, and it was a really cool send-off.
I love the challenge videos! I'm also curious if city planner plays will continue to do Skylines content after skylines 2 comes out, or if he'll switch over entirely
He talked about it on the most recent stream. The plan is to fully wrap up the three current series before the launch of Skylines 2.
I guess it will depend on how engaging cs2 is?
I'd LOVE to see you implementing similar (but more sensible) paths into your regular builds!
Like full continuous bike facilities from point of interest to point of interest.
You usually just throw a few roads with bike lanes about just like a real world politician, without actually looking where people need to go and without making sure the bike rout is fully connected.
I love how you killed your entire industrial sector by popping a pedestrian road on the way out, so they couldn't export their goods
Really cool idea Phil - I'd love to see you do these challenges in CWC and NB. Would be really cool to see an episode focused on making Ashland, for example, super bikeable. It could be tied to a region-wide initiative or however you think it would fit best into the regional stories you've created. Thanks for the video!
These are fun to watch but I don't like playing this way. I pause all the time to stop and think about what I want to do or what my cities need. Playing without pausing would be the hardest part of this for me by far.
What did the other 8,000 people who didn’t cycle do, just stay at home all day ahah
It’s post pandemic; they all work from home and developed agoraphobia.
This is a really fun challenge. I’d love to see you do a new series on building an entire green city with cycling, green energy, public transport, farmer’s markets etc. That’d be so cool and I’m sure people would love it. I definitely would!
*Wants to encourage cycling*
-immediately builds a load of intersections that are incredibly dangerous to cyclists-
Just one more bike lane bro it’ll fix traffic
Have you considered either an everyone uses transit (or walks) challenge, or maybe trying to speedrun some of the Scenarios?
(also I attempted to record the challenge, but two cities in a row I got distracted by trying to make the grid more interesting by halfway through XD)
I love the sense of rush and speed you’re bringing into these shorter, non series, challenge cities. When you hit little hamlet and said “taxes, loans and a bunch of other stuff that matters” for example it really showed a sense of “we gotta go!!”.
Love these short form city builds!
As a cyclist myself, I love this so much! I'm going to ramp up the cycle infrastructure in my current city.
up early on a rainy Saturday, tryna build cities(on this map itself 😆 no lie) i’m not too good but learning many things from this channel i never considered. honestly, took everything off so i can just build and destroy and build to see what looks best what functions best the real test will come when i do a real play though without unlimited cash(still have lots to learn)
the first series i got into was your abandoned city from years ago. loved all the refinements as well as seeing the contrast of your method then and now lots of growth and development.
also enjoy your explanation for adding and removing and changing things.
now i go watch video
Love it, always build dutchpilled cities
Ah the city with the most powerful quads.
Who needs cars when you can Bike too the Grocery Store! Carbon Emissions who?
Fantastic challenge! 🚴 I think you might have done some real damage to your industry and maybe the city overall by not allowing goods to be exported on the highway. You put up that pedestrian road to the highway in the industry area and they may have struggled because of that. I'd be interested to see how the city does with just that one little piece of road changed back to highway to allow goods to flow. It may have majorly helped demand!
I will only buy Cities Skylines 2 if I can build a pedestrian-only city full of bikes and trams.
In my cities, I usually make large parallel motorways connecting everything with roundabout intersections forming a grid, make all residential roads dirt roads, and make the motorways a massive park with elevated cycle paths running between every pair of motorways and through a lovely "nature reserve" of terraced climbing rocks and other amenities. Put two park entrances at the corners of each quarter that connect to the network, turn on encourage cycling and whack park price up as high as it'll go
Everyone loves it, everyone cycles, everyone has access to this huge, well equipped omnipark and they pay to stay off your roads. Just remember to to connect the park entrances to the cycle path with a small piece of normal park or pedestrian path, the cyclists jump the toll otherwise. The space elevator is beautiful with this set-up, especially with the old town ordinance forcing them to cycle
This was cool
Id like to see this fleshed out more, potentially. To see if you cant make this a more functioning city
You make more money from the rental cabins by having the ticket price as low as possible. Unlike most hotels, the guest count is so low that you more than make up the difference just from selling the extra ticket.
IRL I would hate to ride across that bridge every day. I was hoping to see either a light rail/metro shuttle or really more mixed-use zoning to put people closer to their destinations. In CS I've done a few builds like this but without using the pedestrian roads/pedestrian areas! Density helps a lot as does the IT cluster like you put at the very end.
I liked this challenge but maybe the one hour limit is not necessary, just make the best bikable city that you can in whatever time it takes you to do it.
Interesting idea! I feel though you don't need to throw away good city planning to cheese the game - I think it would be just as achievable without cheesing it.
This pleases me greatly!!!!! It’s bizarre that CS2 is dropping without bikes!?
What 😳😰🥺 that's dummy thing they did. I missed it. Did they give a reason 😊
Bikes weren't a part of CS1 at release too
@@VinceP1974 ah I guess we can't have it all..bummer still 😞
The only problem I have with it is I wish it would have been electric driving and cycling challenge. No gas or nuclear. But great that you had so many cycling pedestrians.
City Planner Plays has solved vanilla traffic….
That cemetery joke had me laughing out loud
This was super fun to watch! Love the energy!
"Welcome to the Hotel Cycle-fornia" -- The Eagles, probably
The split district across the river reminds me of the Spiffing Brit video where he put all his commercial uses on the opposite side of a city park where walking through 20 park gates was the only way to get to it, lol Force the people to do what you want them to do, haha
6:45 the cemetary will be for all the rest of the age deaths, because as you said ONLY old people will live forever, so in reality, you WANT to be elder so you have a chance at immortality.
I will certainly do this challenge. Wow! The traffic is just perfect! Never known that was possible 'till now.
Love the orange and blue on the other side from commercial and industry. Reminds me of DA BEARS!!!
I’m so surprised I never saw your new videos in my feed. I wonder what happened with the algorithms! Great video :) i just visited the Netherlands and it was really pretty with all the biking citizens around. This reminded me of that
This challenge is an extreme case of what’s called a “psychological nudge.” A nudge is when you physically change someone’s environment in order to change someone’s behavior and habits.”
Such a shame that Skylines 2 won't have bike infrastructure (at start)
I had like 4000-7000 in one of my cities but it had a higher pop but a lot more dense
"Random skyscraper on the edge of the map complete" (14:24). Random skyscraper? Random skyscraper? That, my fine City Planner is Milan's Pirelli Tower, one of the most innovative high-rise towers from the late 50s. If I recall correctly, each floor is "suspended" between four triangular "piers" that form the tapering corners, allowing for lots of open plan space. The architect (Ponti) thought it was so beautiful, he wanted to marry it. And who are we to disagree? 🙂
I would like to see a full sze long term city build, a Verde Beach scale build, that was:
- All pedestrian, bikes, and subways/monorails.
- Only vehicles allowed in the entire build are police, fire, ambulances, hearses, and trash, so any deliveries have to be outside/on the edges of the city.
- The maximum travel time of a citizen is under 30 minutes, with the average under 15.
- All mods and DLCs are allowed.
Babe wake up new city planner plays video!
Just kidding I'm single
This insane bike road shows how absolutely inefficient cars are. Imagine having all these people in cars. You would need a 10-lane-highway for that amount of people in cars. Instead you have a bike road that is the size of a single lane
I had a city once (long since trashed by updates) that basically had an elevated bike ring road with off ramps. I didn't capture how may people were biking, but it must have been thousands.
You'll have to try some of these again when CS 2 comes out!
Love this guy’s approach to city building but man his laugh (if one can call it that) is jarring…. I keep having to pause and regain composure 😅
i usually biuld bike based cites, i will got out of my way to add paths and bike lanes to make sure people can get across the whol cits ona bike 😂
phil this 11pm sydney time release isn't fun, I'm tired - for real tho love all of your content
Can you make a follow up video where you bikeify an existing city?
@20:20 Idunnowman.. looks like an ordinary Dutch schoolday to me.
Having the pedestrian road on the bridge leaving the industrial district caused all of the industry to abandon I would have left that open so industry could still function.
notjustbikes approved
Yesssss, more challenges please.
Great idea Phil, would be interesting to see a longer project like this.
Have you played the wondering village? It's a bit smaller scale than the games you usually make videos of, but I'd be interested to see you play it.
I'm almost convinced that there's a limit on cyclists. I know the number has been beaten slightly, but even after banning combustion engines, using old town districts, and making sure all residents had commercial and office zones very close by, I only managed 1,020 cyclists at the end of the hour despite a population of 23,000.
fun challenge though, I might try it again and record it.
Hahaha 😂. Yes if old people leave forever why cemetery 😮
I LOVE THESE CHALLENGES
I set up bike path set up on the edge of each tile and have each tile have a circle of business on the edge residential in middle circle, and a park at the middle with bike paths in it too.
I built the ring roads for trams and a metro connection districts, but so many bikes.
No more space
Other side of the train tracks:"what am i? chopped liver?"
Also, if you need more people maybe lower taxes a bit?
im tryna create a city at the moment without using curved roads
I love that this is how you respond to no bikes in CS2.
I love this. Just a couple weeks ago I wondered if you could make a bike only city!
I guess the challenge is in trying to do this vanilla but running the traffic manager mod (forgetting the exact name it's been a bit since I played lol) and just restricting the road traffic to only city service/garbage always felt like the way to go to try and make this work.
At least mixed use will exist in vanilla from the start in 2, though I hope we'll have that kind of control over road use to just ban personal vehicles entirely. Down with car dependency.
I had thought about a challenge, what about each tile you use is a self semi contained city,
so if you have 9 tiles unlocked you have 9 separate cities,
you can only build one city per tile at a time, and be able to thrive by itself before you may buy new tile.
each tile can only have two roads connecting to adjacent tile cities that are vertical or horizontal only, cannot connect to tiles diagonally adjacent so in theory a city can have a maximum of 8 roads connecting to other cities. The idea is how many tile cities can you build before collapse or crashes as well as other criteria.
I love that you and two dollars twenty have the same upload time. I watch your video first of course ❤
bro made a better looking city in an hour then i can in a week 💀💀💀
Great challenge, this was fun to watch. Hoping you do more like this in the future!
That was fun. Good stuff as always
The Dutch Invasion!
its cool to see CPP playing with challenges and not trying to make the most realistic city ever
Something i wanted so long
🎶 I want to ride my bicycle, I want to ride my bike. I want to ride my bicycle. I want to ride it where I like! 🎶
🚲
With CS2 on the horizon I'm liking these challenges as a send off.
I have a challenge.
Since the bicycle challenge reduces traffic.
What if you build a normal city with double roads everywhere. Twice the roads running parallel.
The cemetery is for people who don’t respect the topography
And architects
What a terrible vacation site. Making everyone bike everywhere LOL.
I've always hated that paths aren't unlocked til 1500 people..... Like my backwater farm town has dirt paths for walking and paved ones for biking that follow the train tracks lol
I'm about to get a new compute that can handle cities skylines very well and I'm super exiced to play but for now I just have to watch my favorite. RUclipsr
I wanted to see the traffic congestion overlay!
🎼I want to ride my bicycle, 🎵
I want to ride my bike... 🎶
I want to ride my BI-CYC-LE 🎵
I want to ride it where I liiiiiike!🎶
Las Rico, home of the Beefy Calfs!
love this concept, and love these challenge videos!
Just finished, same map but slightly diffrent strategy and got 1073 at the 1hour mark... thanks CPP it was fun
Congrats, you build the netherlands 🎉