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Curious how it wasn't too long ago that PDX stoped giving ISP early access and sponsoring him to cover their products. It has been what? One year since they cahnged their policy towards ISP?
I really dislike this false narrative that's been spreading around by fanboys to try and cope with the fact that recent releases have been garbage. Victoria 2 was a straight improvement over Victoria 1, did it get better ? Yes but Victoria 3 is nowhere near as good. Same with vanilla CK2 being better in every way to CK1 and yet, 3 years after it came out CK3 still doesn't have as much content as CK2 and what's there is so bare bones it's infuriating.
@@HistoricalFanaticsNah. Maybe with mods, but base Victoria 2 is pretty dull at least from my experience. The only thing I’d say Victoria 2 has over 3 besides diplomacy and the military (which is still arguable since managing Victoria 2 armies becomes extremely tedious at times) is events and flavor, which isn’t really that relevant in a mega campaign. IMO seeing the AI mess around with the internal political systems and economies would be more interesting than Victoria 2, which has already done by ISP several times
I really hope they work on geopolitics and wacky alliances too. Once I was at war with the UK and also fighting allied with the UK. Or how overlord countries can side with the enemy even though you are part of their costum union.
@@jodinha4225 yes. Very much sense. Fighting against the UK in the Middle East front and helping the UK to fight the Indian revolt because I had an obligation.
@@CausticSpace but not paradox, who usually just cuts content from base game leaving it barely functional and then charging for those new features that should have been there from the beginning
Unfortunately it has a thing like EU4 does where you have to have at least as much infantry as you have artillery and cavalry combined or you suffer major debuffs.
I feel weird about Vicky 3. I haven't bought it because it still doesn't look better than modded Vicky 2 but I want it to succeed long enough that maybe by next year it will be good enough. The ominous thing is that I had the same feeling about Imperator.
It has a larger player base than Imperator and has been improving since release. The players have even said that Victoria 3 is improving and is becoming more enjoyable. The last big areas to fix are trade, the military system, and adding the spheres of influence mechanic that has already been shown off and is being developed. Given a year or 2 I don’t doubt Victoria 3 could become a very good game.
@@itzgladgatorgonegladitzmad9701 Victoria 2 has twice the amount of players than Imperator does, its not much of a figure to go by, Vicky 3 is one of the worst releases in recent memory, it cost quite a penny to develop and has been in development for many years, Imperator was a mere drop in the ocean by comparison. PDX literally lost millions from their botched Vic3 release and huge parts of that was the change in Corporate pushed by the shareholders, almost all the guys who made Vicy2 left PDX and went doing something better in their life, because working at PDX was becoming impossible, the upper echelons just want to listen to their own opinion and they are world masters of everything, well we see people who think they know it all fail over and over again, its pathetic. Vicy3 is gonna perish, its just a matter of time, no amount of DLC's can save that game. The only reason HoI4 survives is the huge amount of mods it piggy backs on, and EUIV is a very specific genre that a lot of people love dearly not to mention the monstrosity of DLC's they poured into it.
It plays much better now. Army quality also matters so much more now. Not saying its great, but it feels more like hoi4. I kinda don’t like that feel because grand battle plans like that didn’t develop until trench warfare, but oh well.
I do admit the new system is better for actual war but honestly I liked the simplicity of it all well not the fronts but before each barrack had to be one specific thing in your unit
It’s weird that they took out most of the system most of their players buy PDX games for. EU4, CK2, HOI4 all have the economy essentially as a support for the army. The economy in those games is mostly something to focus on in downtime and then let it take a backseat when you’re fighting/blobbing.
Nah victoria 2’s unit systems were stupid and idiotic and I think the people who wanted it for Victoria 3 have Stockholm syndrome. I vastly prefer the current system over the “have your army chase 2 guys forever” system of Victoria 2
Eh, to me it does I think the problem here is that there was such a big time gap between each installment It's like if we got ck3 after ck1, they're so different. Launch date CK2 is almost incomparable with today's CK2 (Which in turn is very similar to ck3). In the same way, EU4 today is nowhere near what launch date EU4 was, but launch date EU4 brought much from EU3. The essence of vicky, a game of markets and goods in the coming age of imperialism and industrialization, is there. The problem is that some mechanics simply flopped, like how they decided to tackle military But vicky 2, we had two DLC and a huge hiatus filled with "Victoria 3 when" memes.
@@miguelpadeiro762 It really isnt. In Victoria 2 you play as the upper crust of the government. The more liberal a country got the less control you would have over it. You played to placate your population as you dealt with them becoming more intelligent. Oh yeah the population was actually important. TLDR, you are working at the top of the piramid and you are working down In vic 3 you play the entire country and economy. You create companies. You choose what laws the people want to pass. You build the education centers and basic production buildings. Pops just have the sole role of filling jobs. They don't matter. Agitators matter which is another thing you choose. TLDR you are the pryamid.
Not sure where you're getting this from. The devs made a lot of really poor gameplay decisions and released a half-finished game. A lot of the ideas were either underdeveloped or were simply terrible and I'm still scratching my head to this day as to how a well regarded professional game studio could be so totally deaf to its own player base. They're gradually getting it on track having abandoned a lot of the truly awful ideas they spent a lot of energy defending before and immediately after release. Put simply Victoria 3 was for many people a subjectively bad game but it was deeply flawed on a lot levels objectively too. The negative reaction had little to do with the reputation it has to live up to. PDX really let people down here.
I think the vanilla experience of vicky3 is still long way to becoming great but Victoria tweaks mod from One Proud Bavarian makes the game better so maybe check the game with the mod later
I do love that the event for "At the Mountains of Madness" popped up and was just clicked away mid-sentence as though it was an entirely normal occurrence.
I agree with your take. I put up with all the issues that came with it at release but now instead of putting up with things I'm enjoying the game a lot more. Still work to be done but so promising that progress is being made
I actually liked the game at release and a few patches after it got pretty good for me, but I know I'm in the minority there and was also messing around with my own mods to fix some of the issues myself. I've been a way from it for a while, excited to see the new progress.
I enjoyed Vic 3 from launch but this update definitely makes it more fun. Sadly it also made it a bit less stable on Steam Deck, but hopefully that improves over time too
I think the best way to enjoy it, for me atleast, is to not minmax. I just go with the flow and maybe not fully rollplay, but just try to mkae choises that seem fun or that make sense.
@@Hugebull He still has the same take he said so on a stream briefly. He isn't talking about vic 3 all the time but vic 3 players think he is taking about them personally constantly. fanboys are really weird.
I've played it a lot ever since launch, and the latest patch does a lot of things great, especially warfare but I actually think the bread and butter of the game - the economy - is a little rough at the minute compared to the previous patches of 1.3 and 1.4. They need another balance sweep to get some of the late game buildings and production methods working properly. Tney've also got to streamline the UI especially as ISP says for military it takes far too many clicks and menus to get things done and lack of keyboard shortcuts to speed it up. Want to add field hospitals to your armies? Prior to the latest patch you just needed to change a production method on your barracks, it took about 4 clicks total. Now you've got to select every individual army, go to a tab for supplies, scroll to the bottom, expand another segment then click the field hospitals. They've got serious QOL to do for all this. All they need is a ctrl + click to apply to all armies.
I am happy to see you give the game another chance after the updates. As a USA main I can confirm that once you complete the western expansion you dont really HAVE to conquer any more since at that point you have way more resources than you have people to work them. I typically go the diplomatic route and bring South America into my Customs Union for access to Rubber as well as to attract the European Heritage people living there to immigrate. Mexico tends to be fickle on whether they want to make up and be friends after the whole manifest destiny thing or even if they do they may just suddenly decide they want their states back, become Belligerent and leave the Customs Union. Also what is it about my play style that I pretty much never trigger the American Civil War yet just about everyone else does?
How do you deal with the population in the west? The “populating the west” thing bring like 50 Dutch or Swedes every 5 years for me and no one is moving westward. 1.5.5 beta was too insane as I moved nearly 100 millions Hans Chinese to America, but now it’s way too slow.
@@Hikayuhuy yeah apparently migration is bugged right now and it is slated to be buffed in a coming patch. I do remember California becoming my most populated state during beta but now my population grows at a snails pace under the same strategy, ill be lucky to hit 80 million population by 1936 at this rate whereas before I could hit 280 million (and thats without more conquest or importing tons of Chinese)
Im on my first playthrough after a year. A problem with the US is the frontier colonization law. It took me FOREVER to get rid of that law and be able to colonize elsewhere. The thing is I don't think it fully works as intended. So its supposed to be you can only colonize on unciv territory that borders your territory. So I conquered territories from other countries in africa and south america and still couldn't colonize the unciv land that bordered them.
I got really into Victoria 3 for a while like last month after getting the DLC. I just spent the whole time trying to figure out the different ways I could screw over Imperial Russia AS Russia, like, intentionally governing really poorly so a bunch of revolts keep happening over and over, or have a secret vanguard Intelligentsia deep state guiding the Trade Unionists. It only happened once, but somehow I got both the Intelligentsia and Trade Unionists in government together with maximum legitimacy, but the Trade Unionists were the Communist Party, while the Intelligentsia just remained partyless the whole time, and they sat quietly back as the Trade Unionists, which were the biggest party by a vast majority, turned Russia into a free workers' paradise.
"The courts can eat my shorts, the house can eat my blouse, Peru can eat my shoe. I'm declaring myself emperor of these United States" - Emperor Norton, probably
Emperor Norton's actually my ancestor, no joke. He was beloved by his people and fought diplomatically for them in the government, although he stated the government was illegitimate and that he was the true emperor, nobody's perfect.
I like when ISP play's stuff besides HOI4. Don't get me wrong he's fun to watch regardless. I'm sure it's a views or algorithm thing, but I wish he played other strategy games more. I miss crusader kings and total war and the occasional victoria or EU4
I personally didn't like vicky 3 at launch and haven't played it since but these improvements make it more appealing, also please do a video when the big dlc drops, since that would be great to see if anything else improved
I guess it's supposed to simulate convincing the powerholders such as the army and landowners not to overthrow you, but its weird it still is basically the same just with different names
I didnt realize paradox used the battle flag of the confederacy instead of their national flag until watching this and I always play independent Texas and watch the civil war from the outside 💀
I'd like to see more Vicky 3 videos, but probably only whenever you feel like it's changed significantly from each of the last times you played it (even if that means once a year to even longer)
The 1 year of updating made it so much better, been enjoying my Brazil run so far a lot. I don't mind how much time you have to spend dealing with economics since that's kinda the main pillar of Vicky, would be like complaining about having to deal with personal intrigue in CK. What's nice to boot is, that all of the major reworks and additions are free, the two content DLCs it got the last 12 months they have are primarily flavor and journal/mission packs for either France (Voice of People) or Brazil plus rest of South America (Colossus of the south). So it doesn't feel like you need to drop 20 more bucks to get the actual improvements to the core and i hope that first proper expansion will do it similar where most or half of the crucial core improvements will be part of the free patch and not be gate locked behind the rather overpriced tag it has atm (30 euros). A side rant, that was really a shitty move making the main expansion DLCs in CK3 and Vicky 3 be that pricy and Ck3 has shown that the 10 euro price hike didn't really end up equaling to better content honestly, since HOI4 which still does 20 euro expansions is doing a better job at it but maybe Vicky 3's big expansion will be a please surprise as this 1.5 was.
Im really glad they made one for Brazil because I've always like playing Brazil when playing Vic 2 and Vic 3. Having all this flavor and events makes them so much more interesting, even if the crisis at the beginning sucks somewhat.
Basically they didn't feel like they could get away with milking this part of their fanbase or they'd have another imperator. Dead on arrival and killed by the first paid dlc. Hoi4 is still played by a lot of people despite the massive prices of the dlc. Was the first 100 bucks spent on a single paradox title more value or the last? I'm curious what you think, pick any of them.
@@mikhailiagacesa3406 From what I saw. Discovering rubber starts an event train in Brazil where they can develop the Amazon up and actually change the debuffs the Amazon gives. Buffs immigration while lowering the debuffs on infrastructure and construction.
that Joshua Norton guy? That's Emperor Norton, emperor of America and protector of Mexico, the only Emperor in American history, look him up, he's an interesting guy.
The game will have to start reflecting war tech over time a lot more. The British go from the Brown Bess and horse messengers to Maxims and radio in the time alotted.
For anyone still on the fence about trying the game out: As of November 16th, 2023 (date of this video's upload) the game is on "free weekend" until the 20th on Steam.
I’m really happy that paradox is a company that genuinely wants a honest report from a respected and smart creator and doesn’t mind if ISP says something constructive
MY thoughts? I'm sick of these games that patch themselves into being partway competent and often release at beta quality. I won't be giving PDX props for not abandoning yet another project.
I've been watching a lot of Viki 2 YT content lately and coming back to Viki 3 I was struck by how plasticky and fake the map and all the visuals were. Yet the sound design for pushing buttons and stuff is way crisper and more impactful.
Paradox: has a working, pretty flushed out system for war in the form of HOI4 and other games. Also, Paradox: Let's completely throw every aspect of that system and every other war system in all of our other games, then start completely from scratch for this game. And then tries polishing the turd instead of just implementing a better system. That being said, I haven't really stopped playing Vic 3 since it came out. I don't play it all the time, but I think it's a fun game. 300+ hours says that. It's just weird to me that they completely dumped out a system that works in favor of something much worse in every way. It could just be a simpler version of what's in Hoi without custom division template sizes. The frontline system and unit training are the main points I'm thinking of. A similar Naval system where there are actual ships to interact with would be better, too.
I don't know if Paradox can revive this game because it feels like they made the core game for a more casual audience (which doesn't play grand strategy for thousands of hours) so I think they have to completely replace and not just overhaul systems in the game. It would be nice if the game becomes good but I have doubts they can pull their audience to it.
Definetly not a casual game, but really clunky mechanics at launch with some features completely overlooked The way they're handling economy and military updates though makes me think they know what they got wrong
@miguelpadeiro762 Causal is definitely the wrong word, a better way to explain it would be going from Ultra-Hardcore players to just Hardcore players. I think they designed a game to be available to more players than just people who already play their games for Victoria 3. Paradox can definitely improve the game and they can update the mechanics of the game but for me I want to manually form and command military units like in Vic2 and HOI4 and EU4, and I don't know if Paradox is capable or willing to do that. But I would love to be wrong.
Hey thanks for doing this video I really hope you give the game another chance in the future maybe with a few mods to fix the crappy AI? I enjoy the game quite a bit but thats mostly because I love micromananing the economy to become nr1 great power without even firing a shot at anyone lol. I can definetly understand that its not what everyone expects of this game and it should absolutely offer more war and geopolitics. It also should fix its crappy AI but this is a paradox afterall, if they actually get decent AI would it even be a paradox game?
I've consistently enjoyed Vic3 (very quickly become one of my favorite paradox games!) and while I've not had a chance to dig I to and wrap my head around the new update this video makes me excited to do so!
it's brettty good man. everyone talks about the army but imo the local prices are the biggest change. can't just through down 200 textile mills in one place anymore, now you have to think about where to build stuff beyond how many peasants you got in a province
1:02 Probably because the majority of the player base abandoned it after it was released and the current overly positive review score only exists, because it's given by a really mindling community of shills. When you lost 90% of your audience it's not hard to please that 10% who will eat it up no matter what happens.
So what do you think of the new update? play.victoria3game.com/ISP
I think you should BRING BACK THE RAT
The rat.
rar
RAT
THE RAT
Honestly props to PDX, takes a lot of balls to sponsor a creator and let them share their actual opinion
Curious how it wasn't too long ago that PDX stoped giving ISP early access and sponsoring him to cover their products. It has been what? One year since they cahnged their policy towards ISP?
He hearted the comment that means he reads the comments, that means he will read about the rat
@@khankhomrad8855Let's not pretend like they have board meetings in Stockholm HQ on the matter of whether or not they should sponsor ISP
E
It requires a lot of hearts of iron from PDX to let that happen
glad to see the old game's influence reflecting on this game, such as having to wait multiple years for it to become good
the sacred and blessed paradox cycle
amen
I really dislike this false narrative that's been spreading around by fanboys to try and cope with the fact that recent releases have been garbage. Victoria 2 was a straight improvement over Victoria 1, did it get better ? Yes but Victoria 3 is nowhere near as good. Same with vanilla CK2 being better in every way to CK1 and yet, 3 years after it came out CK3 still doesn't have as much content as CK2 and what's there is so bare bones it's infuriating.
@@CatroiOz "Everyone I disagree with is a fanboy" - a child's guide to how opinions work.
@@ballisticwaffles He's right though.
Emperor Norton Approaches Susan B Anthony in a smokey California bar... "You could vote if I was in charge. Stick with me sweetheart"
This does make me curious if you would do your next PDX mega campaign using Victoria II or Victoria 3.
Depends on the state of EU4 to Vic3 conversion mods. Can't imagine they're very stable rn
I would like to see him doing mega campaigns on Victoria 3 because something different always happens
Honestly, I am shocked germany didn’t form. All my recent games it did. Or at least the north german confed. Its so easy for the ai to do it.
Victoria 2 is probably more interesting
@@HistoricalFanaticsNah. Maybe with mods, but base Victoria 2 is pretty dull at least from my experience. The only thing I’d say Victoria 2 has over 3 besides diplomacy and the military (which is still arguable since managing Victoria 2 armies becomes extremely tedious at times) is events and flavor, which isn’t really that relevant in a mega campaign. IMO seeing the AI mess around with the internal political systems and economies would be more interesting than Victoria 2, which has already done by ISP several times
give us the rat, either you or braun, i know he can sneak it in
E
finding subtle places to hide it in the video would probably keep people watching too lol
No
You guys just haven’t noticed the hidden rat
@@stryke5729 What do you mean. THE RAT IS HIDDEN SOMEWHERE? WHERE? TELL ME
Isp, We demand the rat.
Sincerely,
Gravy Timmys
yes
As a gravy timmy myself, I put down agreements 😌
I must be the only one to find that disgusting
I didn't spend 5 years covered in gravy just to not get the R A T
-Gravy Timmy formerly known as gravy baby
Give me the rat
-Gravy Timothy
I really hope they work on geopolitics and wacky alliances too. Once I was at war with the UK and also fighting allied with the UK. Or how overlord countries can side with the enemy even though you are part of their costum union.
I mean these all make perfect sense....
Next dlc is supposed to be focused around diplomacy and puppet states I believe
@@jodinha4225 yes. Very much sense. Fighting against the UK in the Middle East front and helping the UK to fight the Indian revolt because I had an obligation.
The British war stuff is already fixed
Look Up the Biafra war
Germany unifying in Vic3 is rarer than Paradox having free downloadable content
This update is literally free
@@CausticSpaceas all updates should always be
@@maximilianodelrio they are
@@CausticSpace but not paradox, who usually just cuts content from base game leaving it barely functional and then charging for those new features that should have been there from the beginning
@@maximilianodelrio can you give an example of that happening since CK3 came out?
Oh i have an idea....
*Artillery Only in Vic3*
No
YES.
*OH GOD YES*
Unfortunately it has a thing like EU4 does where you have to have at least as much infantry as you have artillery and cavalry combined or you suffer major debuffs.
@@foreng3095 Oh...that sucks
I feel weird about Vicky 3. I haven't bought it because it still doesn't look better than modded Vicky 2 but I want it to succeed long enough that maybe by next year it will be good enough.
The ominous thing is that I had the same feeling about Imperator.
It has a larger player base than Imperator and has been improving since release. The players have even said that Victoria 3 is improving and is becoming more enjoyable. The last big areas to fix are trade, the military system, and adding the spheres of influence mechanic that has already been shown off and is being developed. Given a year or 2 I don’t doubt Victoria 3 could become a very good game.
I still play imperator. I love the time period.
@@itzgladgatorgonegladitzmad9701
Victoria 2 has twice the amount of players than Imperator does, its not much of a figure to go by, Vicky 3 is one of the worst releases in recent memory, it cost quite a penny to develop and has been in development for many years, Imperator was a mere drop in the ocean by comparison.
PDX literally lost millions from their botched Vic3 release and huge parts of that was the change in Corporate pushed by the shareholders, almost all the guys who made Vicy2 left PDX and went doing something better in their life, because working at PDX was becoming impossible, the upper echelons just want to listen to their own opinion and they are world masters of everything, well we see people who think they know it all fail over and over again, its pathetic.
Vicy3 is gonna perish, its just a matter of time, no amount of DLC's can save that game.
The only reason HoI4 survives is the huge amount of mods it piggy backs on, and EUIV is a very specific genre that a lot of people love dearly not to mention the monstrosity of DLC's they poured into it.
Why not play modded Vicky 3, then?
@valeriolibratti9643its fun for me i love the economics
That army system they had before was by far the stupidest idea Paradox has ever had
Honestly, looking at it now it's still bad
It plays much better now. Army quality also matters so much more now. Not saying its great, but it feels more like hoi4. I kinda don’t like that feel because grand battle plans like that didn’t develop until trench warfare, but oh well.
I do admit the new system is better for actual war but honestly I liked the simplicity of it all well not the fronts but before each barrack had to be one specific thing in your unit
It’s weird that they took out most of the system most of their players buy PDX games for. EU4, CK2, HOI4 all have the economy essentially as a support for the army. The economy in those games is mostly something to focus on in downtime and then let it take a backseat when you’re fighting/blobbing.
Nah victoria 2’s unit systems were stupid and idiotic and I think the people who wanted it for Victoria 3 have Stockholm syndrome. I vastly prefer the current system over the “have your army chase 2 guys forever” system of Victoria 2
You know what's better than Victoria 3? THE RAT
Yes
GIVE US THE RAT GIVES US THE RAT
🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀🐀
Give use the Rat or I will eat your Dino Nuggets
What is the RAT?
I think if it wasn’t called Victoria 3 the reception to the game would have been different. It doesn’t feel like a sequel to Victoria 2
So true king
Eh, to me it does
I think the problem here is that there was such a big time gap between each installment
It's like if we got ck3 after ck1, they're so different.
Launch date CK2 is almost incomparable with today's CK2 (Which in turn is very similar to ck3). In the same way, EU4 today is nowhere near what launch date EU4 was, but launch date EU4 brought much from EU3.
The essence of vicky, a game of markets and goods in the coming age of imperialism and industrialization, is there. The problem is that some mechanics simply flopped, like how they decided to tackle military
But vicky 2, we had two DLC and a huge hiatus filled with "Victoria 3 when" memes.
@@miguelpadeiro762 The problem is too that they injected leftist political thought deep into the game from the start..
@@miguelpadeiro762 It really isnt. In Victoria 2 you play as the upper crust of the government. The more liberal a country got the less control you would have over it. You played to placate your population as you dealt with them becoming more intelligent. Oh yeah the population was actually important. TLDR, you are working at the top of the piramid and you are working down
In vic 3 you play the entire country and economy. You create companies. You choose what laws the people want to pass. You build the education centers and basic production buildings. Pops just have the sole role of filling jobs. They don't matter. Agitators matter which is another thing you choose. TLDR you are the pryamid.
Not sure where you're getting this from. The devs made a lot of really poor gameplay decisions and released a half-finished game. A lot of the ideas were either underdeveloped or were simply terrible and I'm still scratching my head to this day as to how a well regarded professional game studio could be so totally deaf to its own player base. They're gradually getting it on track having abandoned a lot of the truly awful ideas they spent a lot of energy defending before and immediately after release.
Put simply Victoria 3 was for many people a subjectively bad game but it was deeply flawed on a lot levels objectively too. The negative reaction had little to do with the reputation it has to live up to. PDX really let people down here.
If it's possible I'd love to see a system similar to hoi4 where before the game starts you can tell the AI to either behave historically or not
I think the vanilla experience of vicky3 is still long way to becoming great but Victoria tweaks mod from One Proud Bavarian makes the game better so maybe check the game with the mod later
For nostalgia November, give us Vicky 2
ISP can make watching paint dry fun, props to him
I do love that the event for "At the Mountains of Madness" popped up and was just clicked away mid-sentence as though it was an entirely normal occurrence.
Now I want to get the game just to make Edward Norton the emperor. I’m glad they referenced it
I love how isp just skipped over the “At The Mountains of Madness” H. p. Lovecraft event lmao
Very cool
I agree with your take. I put up with all the issues that came with it at release but now instead of putting up with things I'm enjoying the game a lot more. Still work to be done but so promising that progress is being made
Using this video to study for my AP world test about industrialisation and the expansion of imperialism
I've been watching your channel for years ISP, and I'd love to see you do more (any) Victoria 3 content.
More vic3 and more rat
Wait so it took Paradox entire year to create unit models so that you can see your army?
I came here to comment this
They really only started working on armies in like, August. There's been a shitload of improvements
Victoria 3: the sequel where the free market isn't automated, but being the commander in chief is automated.
I actually liked the game at release and a few patches after it got pretty good for me, but I know I'm in the minority there and was also messing around with my own mods to fix some of the issues myself.
I've been a way from it for a while, excited to see the new progress.
Me and a lot of my friends like the game too since its release. We haven't play vic2 tho
I enjoyed Vic 3 from launch but this update definitely makes it more fun. Sadly it also made it a bit less stable on Steam Deck, but hopefully that improves over time too
Honestly it seems less stable in general so far. Been getting a lot more late game lag spikes than usual
I think the best way to enjoy it, for me atleast, is to not minmax. I just go with the flow and maybe not fully rollplay, but just try to mkae choises that seem fun or that make sense.
Paradox has Protected Speech enacted
I wanna see Spudgun's take on new Paraslop.
Zero improvements have been made, so why would his take be any different now from what it was?
@@Hugebull He still has the same take he said so on a stream briefly. He isn't talking about vic 3 all the time but vic 3 players think he is taking about them personally constantly. fanboys are really weird.
@@Hugebull Because I like to listen to him talk. He could talk about slop drying and I would listen. : )
@@youtuberobbedmeofmyname Fair enough.
@@StationaryGamingReal Oh boy
The toy soldier now is indeed moving!
I've played it a lot ever since launch, and the latest patch does a lot of things great, especially warfare but I actually think the bread and butter of the game - the economy - is a little rough at the minute compared to the previous patches of 1.3 and 1.4. They need another balance sweep to get some of the late game buildings and production methods working properly. Tney've also got to streamline the UI especially as ISP says for military it takes far too many clicks and menus to get things done and lack of keyboard shortcuts to speed it up. Want to add field hospitals to your armies? Prior to the latest patch you just needed to change a production method on your barracks, it took about 4 clicks total. Now you've got to select every individual army, go to a tab for supplies, scroll to the bottom, expand another segment then click the field hospitals. They've got serious QOL to do for all this. All they need is a ctrl + click to apply to all armies.
I am happy to see you give the game another chance after the updates.
As a USA main I can confirm that once you complete the western expansion you dont really HAVE to conquer any more since at that point you have way more resources than you have people to work them. I typically go the diplomatic route and bring South America into my Customs Union for access to Rubber as well as to attract the European Heritage people living there to immigrate. Mexico tends to be fickle on whether they want to make up and be friends after the whole manifest destiny thing or even if they do they may just suddenly decide they want their states back, become Belligerent and leave the Customs Union.
Also what is it about my play style that I pretty much never trigger the American Civil War yet just about everyone else does?
How do you deal with the population in the west? The “populating the west” thing bring like 50 Dutch or Swedes every 5 years for me and no one is moving westward. 1.5.5 beta was too insane as I moved nearly 100 millions Hans Chinese to America, but now it’s way too slow.
@@Hikayuhuy yeah apparently migration is bugged right now and it is slated to be buffed in a coming patch. I do remember California becoming my most populated state during beta but now my population grows at a snails pace under the same strategy, ill be lucky to hit 80 million population by 1936 at this rate whereas before I could hit 280 million (and thats without more conquest or importing tons of Chinese)
Im on my first playthrough after a year. A problem with the US is the frontier colonization law. It took me FOREVER to get rid of that law and be able to colonize elsewhere.
The thing is I don't think it fully works as intended. So its supposed to be you can only colonize on unciv territory that borders your territory. So I conquered territories from other countries in africa and south america and still couldn't colonize the unciv land that bordered them.
If paradox announces a release date for anything, add another year or 2 and that’s the real one
Glory to Norton the one true emperor! May his bridge be built!
I got really into Victoria 3 for a while like last month after getting the DLC. I just spent the whole time trying to figure out the different ways I could screw over Imperial Russia AS Russia, like, intentionally governing really poorly so a bunch of revolts keep happening over and over, or have a secret vanguard Intelligentsia deep state guiding the Trade Unionists. It only happened once, but somehow I got both the Intelligentsia and Trade Unionists in government together with maximum legitimacy, but the Trade Unionists were the Communist Party, while the Intelligentsia just remained partyless the whole time, and they sat quietly back as the Trade Unionists, which were the biggest party by a vast majority, turned Russia into a free workers' paradise.
Paradox, if you’re reading this, please just let me click on the toy soldier and right click where I want him to go.
"The courts can eat my shorts, the house can eat my blouse, Peru can eat my shoe. I'm declaring myself emperor of these United States"
- Emperor Norton, probably
Imagine not playing Brazil in the Brazil update
Emperor Norton's actually my ancestor, no joke. He was beloved by his people and fought diplomatically for them in the government, although he stated the government was illegitimate and that he was the true emperor, nobody's perfect.
After years of waiting. Paradox has finally made the "make South America interesting" DLC. ISP, are you glad?
I remember when games got released when they were actually finished
I like when ISP play's stuff besides HOI4. Don't get me wrong he's fun to watch regardless. I'm sure it's a views or algorithm thing, but I wish he played other strategy games more. I miss crusader kings and total war and the occasional victoria or EU4
On hoi4 ytb official they litterally made a short about how difficult it os to understand the game as a bigener
Such chads in marketing
me who learned the game within a week 🗿
I personally didn't like vicky 3 at launch and haven't played it since but these improvements make it more appealing, also please do a video when the big dlc drops, since that would be great to see if anything else improved
the passing law system is still weird if your not playing a democratic nation or any nation with voting as you still need to do it even with autocracy
I guess it's supposed to simulate convincing the powerholders such as the army and landowners not to overthrow you, but its weird it still is basically the same just with different names
Still better than not being able to pass laws period if you're an autocrat (like in vicky2)
Nice video. Your initial video about Victoria and honesty was the main reason I followed and now find you my go to paradox creator
That United Fruit Company logo is a modern satirical production btw, not the actual historical logo.
please more Vicky content!!!
Yeah, just not the third
I don’t play hoi4 but I’ve played vic2 and eu4 a good amount, I’d love more vic2 content
I didnt realize paradox used the battle flag of the confederacy instead of their national flag until watching this and I always play independent Texas and watch the civil war from the outside 💀
Good new we have a shepre of influnce dlc coming!
*ISP not playing Vic3 for a year.*
*Sponsored content*
Hmmmmm I wonder did he change his mind about it
Do you think he was never going to come back to the game?
Bought it because you told me to and because you made it look fun! I will continue to watch out for updates on here
I personally think this game was meant to be March of the Eagles 2, but they changed the title to get more money
Ooo Vic 3, that's a new one on the channel. Day 26 of requesting ISP does his next mega campaign in West Africa!
Truly amazing that Victoria 3 almost looks like a half finished game a full year after it's release
The game is on track to be playable in 3 years
No when half life 3 coems
I'd like to see more Vicky 3 videos, but probably only whenever you feel like it's changed significantly from each of the last times you played it (even if that means once a year to even longer)
Ye man my favorite part is when Africa is almost fully colonized by 1870 💀💀💀
Does this mean a Vic2 video this month too? We need that Opium War fix!
bad game, it denied the rightful emperor Norton his throne
The 1 year of updating made it so much better, been enjoying my Brazil run so far a lot. I don't mind how much time you have to spend dealing with economics since that's kinda the main pillar of Vicky, would be like complaining about having to deal with personal intrigue in CK.
What's nice to boot is, that all of the major reworks and additions are free, the two content DLCs it got the last 12 months they have are primarily flavor and journal/mission packs for either France (Voice of People) or Brazil plus rest of South America (Colossus of the south). So it doesn't feel like you need to drop 20 more bucks to get the actual improvements to the core and i hope that first proper expansion will do it similar where most or half of the crucial core improvements will be part of the free patch and not be gate locked behind the rather overpriced tag it has atm (30 euros). A side rant, that was really a shitty move making the main expansion DLCs in CK3 and Vicky 3 be that pricy and Ck3 has shown that the 10 euro price hike didn't really end up equaling to better content honestly, since HOI4 which still does 20 euro expansions is doing a better job at it but maybe Vicky 3's big expansion will be a please surprise as this 1.5 was.
Im really glad they made one for Brazil because I've always like playing Brazil when playing Vic 2 and Vic 3. Having all this flavor and events makes them so much more interesting, even if the crisis at the beginning sucks somewhat.
Basically they didn't feel like they could get away with milking this part of their fanbase or they'd have another imperator.
Dead on arrival and killed by the first paid dlc.
Hoi4 is still played by a lot of people despite the massive prices of the dlc.
Was the first 100 bucks spent on a single paradox title more value or the last? I'm curious what you think, pick any of them.
Since you guys play Brazil...How does the game handle the discovery of rubber and the British nicking seeds to plant in SE Asia? or does it?
@@mikhailiagacesa3406 From what I saw. Discovering rubber starts an event train in Brazil where they can develop the Amazon up and actually change the debuffs the Amazon gives. Buffs immigration while lowering the debuffs on infrastructure and construction.
Pdx fans really love their slop
We want more vic 3
It might be an interesting way of a nostalgia on itself if you redo the things you've done in your vic 2 videos, back in 2018 perhaps...
that Joshua Norton guy? That's Emperor Norton, emperor of America and protector of Mexico, the only Emperor in American history, look him up, he's an interesting guy.
I hope Vic3 is in the Mega Campaign this year! Extra flare at Imperator lol
dont do this to me mr.sorrow i just bought vicky 2
the autonomous build queue and reworked military makes the game playable, it looks so do-able now I might actually play it again
The game will have to start reflecting war tech over time a lot more. The British go from the Brown Bess and horse messengers to Maxims and radio in the time alotted.
I just realized, that I started to watch when your were making Victoria 2 videos mostly, I feel so old now💀💀💀
I loved vic3 even on release, now I love it even more
Glad I wasn’t alone in this
I want to see Paradox sponsor Spudgun with the same offer hehehe. Bet they wouldnt dare.
hi, WHERE IS THE RAT. BRING HIM BACK
For anyone still on the fence about trying the game out: As of November 16th, 2023 (date of this video's upload) the game is on "free weekend" until the 20th on Steam.
or just pirate it
Timmy wants Rattius Fattius NOW father.
VIC 3 we want OWB! day 5
and the rat
I do actually quite enjoy this game
Nostalgia November and we still don't have the rat.
I’m really happy that paradox is a company that genuinely wants a honest report from a respected and smart creator and doesn’t mind if ISP says something constructive
MY thoughts? I'm sick of these games that patch themselves into being partway competent and often release at beta quality. I won't be giving PDX props for not abandoning yet another project.
Played it about 30 hours this weekend on the free weekend. I'm leaning toward buying.
I've been watching a lot of Viki 2 YT content lately and coming back to Viki 3 I was struck by how plasticky and fake the map and all the visuals were. Yet the sound design for pushing buttons and stuff is way crisper and more impactful.
I personally hate every single one of those sound effects.
First Gravy Baby on the scene
I still play it.
addicted to watching the lines go up
Paradox: has a working, pretty flushed out system for war in the form of HOI4 and other games.
Also, Paradox: Let's completely throw every aspect of that system and every other war system in all of our other games, then start completely from scratch for this game. And then tries polishing the turd instead of just implementing a better system.
That being said, I haven't really stopped playing Vic 3 since it came out. I don't play it all the time, but I think it's a fun game. 300+ hours says that.
It's just weird to me that they completely dumped out a system that works in favor of something much worse in every way. It could just be a simpler version of what's in Hoi without custom division template sizes. The frontline system and unit training are the main points I'm thinking of. A similar Naval system where there are actual ships to interact with would be better, too.
Play with Brazil pls, we love you here!
pls come to brazil
im just glad they didnt abandon it like imperator rome
I don't know if Paradox can revive this game because it feels like they made the core game for a more casual audience (which doesn't play grand strategy for thousands of hours) so I think they have to completely replace and not just overhaul systems in the game. It would be nice if the game becomes good but I have doubts they can pull their audience to it.
Definetly not a casual game, but really clunky mechanics at launch with some features completely overlooked
The way they're handling economy and military updates though makes me think they know what they got wrong
@miguelpadeiro762 Causal is definitely the wrong word, a better way to explain it would be going from Ultra-Hardcore players to just Hardcore players. I think they designed a game to be available to more players than just people who already play their games for Victoria 3. Paradox can definitely improve the game and they can update the mechanics of the game but for me I want to manually form and command military units like in Vic2 and HOI4 and EU4, and I don't know if Paradox is capable or willing to do that. But I would love to be wrong.
You should do Victoria 3 A-Z.
You see kids this is why you don't buy games on release
Hey thanks for doing this video I really hope you give the game another chance in the future maybe with a few mods to fix the crappy AI?
I enjoy the game quite a bit but thats mostly because I love micromananing the economy to become nr1 great power without even firing a shot at anyone lol. I can definetly understand that its not what everyone expects of this game and it should absolutely offer more war and geopolitics.
It also should fix its crappy AI but this is a paradox afterall, if they actually get decent AI would it even be a paradox game?
Time for another artillery only video 🫦
I think a loose front line mechanic would be nice, like assigning x army and x army to general then telling them to go to x border
pro tip always go for cuba denmark greenland and iceland strategic value absolute
I've consistently enjoyed Vic3 (very quickly become one of my favorite paradox games!) and while I've not had a chance to dig I to and wrap my head around the new update this video makes me excited to do so!
it's brettty good man. everyone talks about the army but imo the local prices are the biggest change. can't just through down 200 textile mills in one place anymore, now you have to think about where to build stuff beyond how many peasants you got in a province
'Is Victoria 3 good now?'
*Paradox gives some money*
'Of course, the greatest game I've ever played!'
1:02 Probably because the majority of the player base abandoned it after it was released and the current overly positive review score only exists, because it's given by a really mindling community of shills. When you lost 90% of your audience it's not hard to please that 10% who will eat it up no matter what happens.
Can you make a video catching the achievement "Huge Ego, Sorry", it would actually be wacky