Blender BOTI (Ray Portal BSDF) Proof of Concept

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  • Опубликовано: 30 сен 2024
  • Created Using Blender 4.2 Betas Ray Portal BSDF Shader and Geometry Nodes

Комментарии • 6

  • @Blazing_Ninja
    @Blazing_Ninja 3 месяца назад +1

    Awesome!!!

  • @tryzoffx
    @tryzoffx 3 месяца назад +1

    bro! this is so good i love it

  • @EnderDan2009
    @EnderDan2009 Месяц назад

    immersive portals looks crazy... also that shader looks amazing
    wish i could do this in blender.

  • @ath0rus
    @ath0rus 3 месяца назад +1

    nice dude, id love to see your shader node setup as im trying to work out this node with limited success

    • @ValeyardStudios
      @ValeyardStudios  3 месяца назад

      I followed this tutorial :)
      ruclips.net/video/cPSlFcKpW_Y/видео.html

    • @ath0rus
      @ath0rus 3 месяца назад

      @@ValeyardStudios Nice, I looked at that one too, im trying to work out a easier way to do it all in the shader editor with only as few nodes as needed