I’ve always thought that Zee seemed like a really nice guy but after years of watching his videos this was my favorite one. It’s clear from the way he talks about these experiences that he has a very high emotional quotient and really wants the people he is playing with to enjoy themselves. Just great.
A bit of a personal story, I got stressed out and actually started to tear up during a play of Search for Planet X at one of the Retreats. I excused myself from the table to cry in the bathroom and just get my feelings out, and Zee saw me crying, offered to walk outside and talk with me so I wouldn't be alone. Loaned me his handkerchief even. So yeah I really feel what you said here, and the experience not only gave me a really positive opinion of Zee but the DT events in general.
One time I went to a local game night and people were like, “what should we play” and a guy said he brought Carcassonne, so we said that sounds like a good start. We started playing and then realized he was handing us tiles from a gigantic basket. It was basically every tile that had been printed in the history of the game all thrown into the same basket. The game took 2.5 hours.
Tom: "when I was a kid I was the board game King" Zee: "Tom, you're still the board game King" Tom: "No, it's not the same thing" Zee: "what do you want to be like some sort of emperor?" So good, Zee had me rolling in this one
I find Zee's solo reviews a little dry, but he's my definite favourite in a group setting. I feel he's a bit like me who works best with someone to react off.
This is my favorite type of top ten video. While I do enjoy the "Top 10 of a certain genre" lists, I really enjoy the lists that talk about experiences had while gaming. I love hearing all the different stories.
I remember teaching my Polish wife Cluedo. She went into her first room and it was the room in question and she guessed correctly the murderer and implement. She said it was a dumb gain and we never played again.
This doesn’t make sense. It sounds like you played the game wrong. If you propose a theory in the game you don’t win the game if you happen to guess it right. You just get information and keep playing. Either that or your wife walked into the first room on the first turn and decided to try and solve the crime with no clues? If she did then that sounds like she tried to ruin the game on purpose.
I really loved this episode. It shows a side of gaming you really don't see that much where sometimes you really just have a bad night. It can be hard when you're first starting out if you run into a couple of the situations talked about here (especially if you might be the person causing it) and then come away wondering how anyone can enjoy this hobby. Like you mentioned in the video this was kind of like therapy, nice to know that I'm not alone in having some really bad gaming experiences!
I played codenames pictures once and my teammate insisted on scrutinizing every single picture no matter how obvious the clue was. If the clue was water and there was a fish on the board he would look at every single bit of shadow and shading saying that it maybe looked like a wave. When I kept suggesting we pick the fish he would just say “ you can’t just guess. You have to think about it“
Mike's story about Scythe reminded me of wanting to just play the mini-games in Mario Party with friends so the friend who owned it went about unlocking them all, which was done by playing or beating the existing mini-games in certain ways or for a set amount of times. After he had unlocked all the mini-games we all got together to play them, he couldn't help but destroy us, and we never played it again.
The "go make dinner" line had me rolling XD My husband had the same experience teaching Ticket to Ride to his parents. It got so bad, they had to play with open cards, and it still took over 2 hours. And it wasn't even a full TtR, it was Ticket to Ride London!
I tried to teach my in-laws Love Letter. These are people who play lots of classic card games, some are so complicated that I have no idea how they work. They refused to try love letter since it was "too complicated" and they didn't want to learn anything new. I hope I'm not like that at their age.
This was probably the best top 10 list of the year. A variety of games that don't get talked about too much. Plus, similar to much older top 10s where they used to have this type back and forth banter and additional stories. It's great!
Loved the list, enjoy listening to gaming experiences and knowing other people share the same sort of events. My fallen flat game was actually a game of Dead of Winter, the person that was teaching us the game did a brief overview of the game. Then gave out secret objectives and realized he was the traitor so he stopped teaching the game. We thought he just didn't know the game that well and we had to figure out how to really play until we got that surprise.
oof. If you are teaching a game, you probably want the other players to like the game, you should always put having a good experience above your own desire to win.
The bits about playing with parents struck home. My Dad has the attitude that boardgames are childish and silly. So he proceeds to act in a childish and silly way, thus proving himself right and destroying it for everyone else. So almost any game can fall flat. My Mum on the other hand (an experienced bridge player, so not dumb) was completely baffled by Carcassonne. I don't play games with them any more.
In formula Dé we have almost the same rule. You are allowed to count spaces, but when it’s your turn you just take the die and roll, then you move your car at a steady pace without interruption.
This is definitely my favorite Dice Tower video of all time. Just hilarious, loved hearing the nostalgic stories, even if they were not so good gaming experiences!
They always make the weather dice in Takenoko so much more complicated than it is. My son was playing it at 8. You don’t have to teach them the dice. Have them roll it and then tell them what they got. To reenforce it, make sure you announce what you got and what you are going to do. Half way in, it’s a non-issue.
I relate SO MUCH to the, "ANYONE can play x" philosophy. I play board games with my family a lot(parents and brother) and my brother is pretty into the hobby and I have no worries about him picking up and playing a game, but I need to be very selective with my parents. I can't tell you how many times I pick a game and my wife says, "you sure your parents can play that one?" And I think, "of course! ANYONE can play x," and then I find out that no, not EVERYONE can play x.
As I was wading in past Catan and MTG, my stepbrother invited to join a group and try Arkham Horror. 5 of us sat down to play, and it became laughable (to everyone else) just how badly I became stuck in a whirlpool of horrible luck. Nothing worked out during that game for 3 and a half hellish hours, and under no circumstance would it ever get a chance to change that first impression, no matter how many people love it.
The same thing happened to me but with Catan. I spent 1.5 hours accumulating ressources during everyone else's turns then loose them on my turn because I had too many. This was the first and last time I played Catan
This was a fun video. They were all on the same side, not ragging on each other, being respectful. Yes the banter is fun, but it's also nice to see them being agreeable and understanding with each other!
I would have to give a shoutout to Eldritch Horror. A game that my wife and I absolutely love, but which I will never forget the time we tried to introduce it to friends. Do not, under any circumstances, play Eldritch Horror at 5-player.
Great video! Our first game of Twilight Imperium (3rd edition) fell completely flat. One player went full bore mixing and matching different expansion content and deciding what combination of strategy cards we should play with. We ended up with a pretty inert combination of strategy cards and objectives which basically led us down a path where we were doing all the fiddly things the game wanted, but no one was earning any victory points, no one felt they were able to execute their plans, and no one was having any fun. We gave in after 3-4 hours.
Once again this is a really fun list to listen too! We all have had similar experiences with gaming groups but at the level you all play games, it is very interesting to hear your takes!
Mikes #2 makes a good point. You don’t want to get way better than your friends at a particular game, otherwise it ruins the experience for everyone. You are bored because it’s not a challenge and your friends don’t enjoy getting stomped.
Great list! My number one that I still try and struggle to get back to the table is The Others. I am notoriously bad at rolling dice, so I was playing the baddies, but, for some reason or another, I could not miss. Combine my beating my friends' down with their conservative play and not rolling well and the whole experience was over pretty quickly. I still want to play it more often but they are all pretty reluctant.
As na interesting addition to Mike's number 3, I have the same experience of it being over before it really began but not because of the enemy showing up immediately, but because all the pieces we needed to complete the game (in a 2 player game at the time) were in the first 3 rooms, so we were able to just beat it before a single enemy showed their face. It didn't feel earned whatsoever so we just set up and went again
What a great topic - we all have these moments, even with the best of games. A great reminder to be aware of the flags of when a game isn’t going well and to adjust for the sake of fun ❤
Recommended Nemesis house rule: Queen token does not start inside the bag. It is added only when one of the three happens: nest tile is discovered or time track reaches blue space or any player dies.
Played alot of Nemesis, but the game we talk about the most was the one where the queen came out first draw. We made it darn close, but it didn't matter. The thrills of running from that thing carried from start to finish.
Lols Overpower. I was playing this at Taco Bell and was playing against a buddy. In the middle of Taco Bell I combo’s some massive Optic Blast with Cyclops, stood up and went “BOOM!” in his face. He looked at me stunned, got up and quietly left. Thankfully we stayed friends 😅
I think all of my favorite games of Nemesis were when the Queen came out early. I’m in that game for the emergent storytelling, not to win it, and nothing mixes it up quite like the queen. I’ve had some epic horror experiences getting maimed by the Queen early on and scrambling to survive.
I don't talk through all my options, but once I've decided what I'm doing I do say what it is ("I'm taking this action and gaining these resources" or something like that) so other people don't have that "what did you do and can you do that?" moment. I've played some games where people not only silently take their turns, but don't even announce when they're done, so if the rest of us are distracted at all then we just sit there for a minute until the next person realizes it's their turn. Silent players always frustrate me more than vocal players.
I actually had something similar in my very first (and still only) game of Scythe. We were 3 guys that met over a "meet local boardgame groups"-Platform and the one guy pulled out Scythe as the 3rd game of the night. We other 2 had never played it, but I LOVE engine building, efficiency puzzly games so I thought this was awesome. Right until the more experienced player had a unit out that could move 3 spaces (or sth, I don't remember exactly), and was thusly able to attack my guys at EVERY possible tile I could have moved to. It was just obviously game over. I couldn't go anywhere because he would be able to just go there with his mech and kill me. I really thought that was a very stupid game state, very akin to being check-mated in chess, which is fine in a way when you know beforehand that this checkmate is something you, akin to chess, have to prepare against to avoid. But firstly not knowing there even existed such a checkmate in the game (like I said: first playthrough) and on top of that Scythe giving me the impression of not BEING a "chessy" game because of all the engine building and resource-management stuff going on and being seemingly in the forefront gamewise, I instantly thought "This game sucks." and haven't touched it since.
Thank you! My fall flat game was as a teenager, playing Risk. For some reason we all started saving up armies until no one wanted to attack for fear of getting crushed by everyone else if they had any weakness. I don't think we ever finished after 4-5 hours. I didn't play Risk again for 30 years until my nephews wanted to play (a newer version)
Who remembers the live-play of Tom playing Xia with Zee and Sam? Oh man... that was so painful. I love Xia, and I know Tom was hoping the guys would like it, but they REALLY didn't. It got to the point where Zee and Sam complained non-stop and the chat begged for them to just bail on the game... and they abided. Oof! Great game... but not with that particular group. lol ;-)
@10:47 regarding handicaps and deduction games, The Search for Planet X has a great way of building handicaps smoothly into the game setup with letting players choose how many starting clues everyone will get. The app helps a bunch with this, of course.
Game of Thrones for me. Joined an experienced group of friends, and as soon as we started the game the two players closest to me left the table and basically discussed how they were going to take me out of the game. I actually like the game.
I had a few experiences pop us as I was watching, oh man there are just some bad experiences when playing games sometimes. This makes me want to keep a journal of the stand up moments in games so I can reference the good times.
The Nemesis thing literally happaned to me. It was my first time playing, and the game was over in like 20 minutes, the ship blew up and no one was to blame, it was just a bad luck streak
33:56 I played a game of A Study in Emerald, where it turned out to be me against the other three players. Two players were convinced the other was on the other team and kept going after each other. I pretended to be on the opposing team and slowly increased my score. The look on the other opposing teams' faces when they realized the player they were dogpiling was on their team, losing each if them 5 points, and letting me win was hilarious.
Another good example is Blood On The Clocktower. Great game, but it requires an experienced Storyteller to select a balanced set of roles, and to manage all of the role interactions, while being creative and fun with your narrations. I've seen many sessions torn apart by critics who felt the set-up was unwise
"I enjoy playing it more than I enjoy winning it..." I feel that way about several games. Scythe, Agricola, and several others. I love the choices and building up my area so much. When final scoring comes around, it's just a technicality to see who got the most points/money/etc.
As a fellow former educator, the talk of teachers in meetings reminded me of something that has always puzzled me - all throughout my education and training to become a teacher, we learned about how different students learn differently and how you need to meet each student where they are and to make sure we make our lessons engaging and exciting....and then I get to a school and we have dedicated days for "professional development" - which is great - there is always new stuff to learn. But after all of my schooling about how to teach effectively - how do teachers teacher each other?? Read this. Look at me while I stand in the front of the room and talk. Watch these slides while I stand up here and talk. Really???
Great list. Ostensibly a list of games, but actually a list of experiences. This felt less mechanical than other lists and more like friends hanging at a pub.
I was laughing so hard at Tom’s Fortress America story that I was hurting and the folks in the car next to me, in the Walmart pickup area, probably thought I was having a seizure.
Suggestion for next time you do an anecdotal list like this - instead of letting people vote, how about asking people to e-mail their stories so at the end of each round you could give a 'Tale of Horror/amazement'? Maybe even get Eric to read them?
Here's a top 10 suggestion... top 10 games with a "catch up" mechanic. I play with my 21 year old son. He is very analytical and constantly beats me with at least a 50 point spread. I'd love a good game that gives me a chance to catch up a little.
Totally agree with Zee regarding Zendo. If it's your first time playing, I implore you, start out with the easier rules. Nothing will make a Zendo session crash faster than coming out of the gates with a super difficult rule. Ease the group in first.
I have been THAT PERSON in Hanabi. I felt so bad after being told I was giving too much information. In my defence, it was only my second game. Fully unintentional but, hands up, I did it.
Okay, so I'll tell my Werewolf story too (One Night Ultimate, actually). Same players as Citadels in the first attempt and this time the "Nicer" son decides he can't tell a lie, so he tanks the game quickly. Then we got him on board and tried to teach it to the older brother's girlfriend. After the night phase she immediately says, "I'm the werewolf," very proud that she "caught the werewolf". I KNOW we explained the game well enough, but I did not count on her level of lack of attention to our teaching. My older son and I decided we just can't play this game at our house and moved on. I could probably spend all day on other bad game stories, but I'll leave it at those two.
Awesome video, great perspectives and entertaining. I’ve played a couple hundred games and only had a handful or memorable experience that were terrible. AP is a problem for sure. And playing with someone who thinks they are losing and makes everyone at the table have a horrible time. My biggest let downs are my fault though and that’s when I pick the wrong game for my family to play because I like it but haven’t considered what they like.
I can only recall one time a game fell apart. I played Container with I think 4 other people, and only 1 of us had actually played before. I’m still not sure exactly what happened, but we basically played badly at the beginning, causing there to be way less money in the closed economy than there should’ve been. It was still playable, but there was a lot less things we could do since we were all quite money limited. I ended up being the only person who could really do stuff for the last couple rounds, so people were begging me to just finish my turns asap to end the game. I still lost to the guy who had played before though :(
8:43 for me Mr Jack is broken. For a couple of dozens plays on both sides with different people I saw Jack won only one time (and it was me against 7yo kid). The balance is what moved that game for me to a "quick play with a kid so she can easily win".
Ah, Citadels. I love Citadels and will still play it whenever, but one mean and lucky player can make it painful. I had taught it to my sons and the "Nicer" one (yes, I rank my children in various categories) grabs Assassin on 5 straight turns and names my character on all 5 turns, even when I started taking ones that really didn't help me just to try to play. If he's playing, I'm subbing in one of the expansion cards!
I love overpower and blue moon and find their issues similar, so it always gives me a laugh when Tom expresses his blue faced hatred for my favorite game ;)
Shogun is one of my favourite games in my collection. One time the game completely fell flat because one player decided to do all his actions random. Which ruined the experience for the rest us who tried to actually play. Also I've not played a game with that person since.
I'm definitely the person that talks it out before I make a move unless I've played the game a million times and I'm deriving little to no joy out of it. I think in part because I over analyze everything. In part because I like to talk to people with the same interests about the things we love.
Great episode! I had a similar experience playing High Society with my partner and her parents recently (their first game). The game ended without anyone having purchased any point scoring cards (only the multipliers, negative cards), and my partner's Dad won with 0 points because he had the most money! He instantly dismissed the game as a result.
I played it with my mother and her friends (non-gamers). At the beginning, I said that if you end up with the least amount of money, you can't win. At the end, they all had no money ;-}
@@darbyl3872 That's how most of my games against people playing it the first time goes :p It's such a good quick game once you have the hang of it though.
Gloom fell really flat for me when I played it with someone that didn’t like doing any storytelling. That one really depends on the players to come alive.
Yeah, without the story element it's just a take that game with cool cards. With the story element it's a heartwarming tale about a man who fell in love with his tapeworm
I think it can survive one or two players who don't try to narrate as long as most players do. It's in an interesting space as the game doesn't penalise players who can't ad-lib in the way something like Snake Oil does
Mine is definitely Cash n Guns. My family of 5 played it and since everyone knows I'm the board game buff, there was always at least one person that was aiming at me - even if my brother was collecting more money than everyone else combined. It doesn't matter what you do or how well you can read people - if there's always someone pointing a gun at you, you basically are barred from playing.
Hah had something similar with Good Critters recently. Was the boss for a few rounds then was talking my way in and out of trouble along with others at the table. Then my friend who hadn't played it before got tired of the negotiating and decided to park his character in front me every turn, regardless of what the rest of the group was saying or doing. I wasn't worried but kind of ruined the play at the end as it limited my options and I could see he was clearly frustrated which was unfortunate. Made me realise again that sometimes the intensity can be too or be too long for some folks
Lol I gave away Cash N’ Guns for this exact reason. Every single time I’d teach the game everyone would just assume I was the best player and I would be staring down the barrels of three foam guns every single turn 😂😂😂.
Playing Brass was the last time I was genuinely angry (I'm not proud of it). My nephew blocked me getting a load of points I had been working up to over several turns but couldn't manage it. He was going to win by a massive margin and he got 1 point off his action. It was pre-lunch and my blood sugar was low. No defense but you get the picture. I had no chance of winning after a frustrating game and the final straw was being blocked for a 1 point gain for a player that was clearly going to win. We laughed about it afterwards at my expense (deservedly) but boy I was indignant at the time.
As another teacher I can 100% confirm. We host teenage game nights and those kids pick up on games a million times faster than most adults. You couldn't pay me enough to try and teach some relatively simple games to coworkers in a staff meeting.
Had the same experience playing Grand Austria Hotel as Mike with Root. I tried it online for the first time, warned some random guy who was looking for players that I am a total beginner, he wouldn't mind and in the end he scored over 150VP against mine 40VP. And I was not allowed to undo one of my actions on my turn (I forgot to take card from the market at the beginning of my turn and went for the main action first; I was not allowed to take card from market afterwards!). Awful experience and really bad boardgame etiquette. Never use other players to fill empty seats at a table and to satisfy your boardgame lust!
A major fall flat experience I had was with a group of friends playing Werewolf, and they begged me to join. I wasn't hugely interested in joining at first, but I decided to give it a go and fully intended to participate as well as I could. On the first round of voting to kill someone, I was dead before getting to do *anything*. I absolutely hated the experience and will likely never look on Werewolf as a good game because of it. I think they were trying to let me go since they thought I didn't really want to be there (but then why have me?? They had enough people), but it just felt like being a bit badgered into wanting to join only to have that taken away too. Another game, which was more just it falling flat, was Tiny Epic Quest. There are *so* many rules that almost have no effect on the game. And it clogged up the learning time so much that by the time we made it to rolling dice, which is supposed to be the payoff, absolutely no one was interested. Especially since a player can simply be killed off because of another player's bad die rolls. I know a lot of people enjoy it, but I give it a 4/10.
I’ve always thought that Zee seemed like a really nice guy but after years of watching his videos this was my favorite one. It’s clear from the way he talks about these experiences that he has a very high emotional quotient and really wants the people he is playing with to enjoy themselves. Just great.
A bit of a personal story, I got stressed out and actually started to tear up during a play of Search for Planet X at one of the Retreats. I excused myself from the table to cry in the bathroom and just get my feelings out, and Zee saw me crying, offered to walk outside and talk with me so I wouldn't be alone. Loaned me his handkerchief even.
So yeah I really feel what you said here, and the experience not only gave me a really positive opinion of Zee but the DT events in general.
@@soogymoogi Wow, what a nice anecdote.
Love Zee. Always entertaining informative and nice.
We don't call him "The People's Champion" for nothing!
@@soogymoogi Wow, thank you for sharing this story. I hope I can someday meet Zee (and the rest of the DT crew) in person.
One time I went to a local game night and people were like, “what should we play” and a guy said he brought Carcassonne, so we said that sounds like a good start. We started playing and then realized he was handing us tiles from a gigantic basket. It was basically every tile that had been printed in the history of the game all thrown into the same basket. The game took 2.5 hours.
Hahahaha 😂😂
Wow. Lol
That is why I ask detailed questions before we start a game, especially when someone new wants to lead it.
I asked someone who was there if they remembered and they said it was the guys birthday so we let him choose
@@stephenball2108 - I mean I guess that works once per year.
Tom: "when I was a kid I was the board game King"
Zee: "Tom, you're still the board game King"
Tom: "No, it's not the same thing"
Zee: "what do you want to be like some sort of emperor?"
So good, Zee had me rolling in this one
I would like to add, Tom is still a big kid… in the good ways
It is in chapter "Tom 4".
I find Zee's solo reviews a little dry, but he's my definite favourite in a group setting. I feel he's a bit like me who works best with someone to react off.
I like to call that type catalysts. Not much happens on their own but once you mix it in with something!
This is my favorite type of top ten video. While I do enjoy the "Top 10 of a certain genre" lists, I really enjoy the lists that talk about experiences had while gaming. I love hearing all the different stories.
I remember teaching my Polish wife Cluedo. She went into her first room and it was the room in question and she guessed correctly the murderer and implement. She said it was a dumb gain and we never played again.
This doesn’t make sense. It sounds like you played the game wrong. If you propose a theory in the game you don’t win the game if you happen to guess it right. You just get information and keep playing.
Either that or your wife walked into the first room on the first turn and decided to try and solve the crime with no clues? If she did then that sounds like she tried to ruin the game on purpose.
Just reread rules and we played it correctly.
I really loved this episode. It shows a side of gaming you really don't see that much where sometimes you really just have a bad night. It can be hard when you're first starting out if you run into a couple of the situations talked about here (especially if you might be the person causing it) and then come away wondering how anyone can enjoy this hobby. Like you mentioned in the video this was kind of like therapy, nice to know that I'm not alone in having some really bad gaming experiences!
I played codenames pictures once and my teammate insisted on scrutinizing every single picture no matter how obvious the clue was. If the clue was water and there was a fish on the board he would look at every single bit of shadow and shading saying that it maybe looked like a wave. When I kept suggesting we pick the fish he would just say “ you can’t just guess. You have to think about it“
Mike's story about Scythe reminded me of wanting to just play the mini-games in Mario Party with friends so the friend who owned it went about unlocking them all, which was done by playing or beating the existing mini-games in certain ways or for a set amount of times. After he had unlocked all the mini-games we all got together to play them, he couldn't help but destroy us, and we never played it again.
Great episode folks. Zee's arm-scoop "what's for dinner" throwing in of the towel had me in stitches.
The "go make dinner" line had me rolling XD
My husband had the same experience teaching Ticket to Ride to his parents. It got so bad, they had to play with open cards, and it still took over 2 hours. And it wasn't even a full TtR, it was Ticket to Ride London!
I tried to teach my in-laws Love Letter. These are people who play lots of classic card games, some are so complicated that I have no idea how they work. They refused to try love letter since it was "too complicated" and they didn't want to learn anything new. I hope I'm not like that at their age.
This was probably the best top 10 list of the year. A variety of games that don't get talked about too much. Plus, similar to much older top 10s where they used to have this type back and forth banter and additional stories. It's great!
Loved the list, enjoy listening to gaming experiences and knowing other people share the same sort of events. My fallen flat game was actually a game of Dead of Winter, the person that was teaching us the game did a brief overview of the game. Then gave out secret objectives and realized he was the traitor so he stopped teaching the game. We thought he just didn't know the game that well and we had to figure out how to really play until we got that surprise.
oof. If you are teaching a game, you probably want the other players to like the game, you should always put having a good experience above your own desire to win.
Lol that is hilariously horrible!!!
Oh god Why are there people like that?
The bits about playing with parents struck home. My Dad has the attitude that boardgames are childish and silly. So he proceeds to act in a childish and silly way, thus proving himself right and destroying it for everyone else. So almost any game can fall flat. My Mum on the other hand (an experienced bridge player, so not dumb) was completely baffled by Carcassonne.
I don't play games with them any more.
In formula Dé we have almost the same rule. You are allowed to count spaces, but when it’s your turn you just take the die and roll, then you move your car at a steady pace without interruption.
I really love this more story/experience oriented top 10. I love hearing the guys tell stories about game experiences.
This is definitely my favorite Dice Tower video of all time. Just hilarious, loved hearing the nostalgic stories, even if they were not so good gaming experiences!
They always make the weather dice in Takenoko so much more complicated than it is. My son was playing it at 8. You don’t have to teach them the dice. Have them roll it and then tell them what they got. To reenforce it, make sure you announce what you got and what you are going to do. Half way in, it’s a non-issue.
Loving all of the episodes... I'm always pumped for your top 10s. Thanks for the shout out at the end... much appreciated.
Tom’s Ticket To Ride experience with his parents are my ever Sunday afternoon. 💀
I relate SO MUCH to the, "ANYONE can play x" philosophy. I play board games with my family a lot(parents and brother) and my brother is pretty into the hobby and I have no worries about him picking up and playing a game, but I need to be very selective with my parents. I can't tell you how many times I pick a game and my wife says, "you sure your parents can play that one?" And I think, "of course! ANYONE can play x," and then I find out that no, not EVERYONE can play x.
This video had me in tears. So funny and so heartwarming as well. One of your best
Spot on Rhado impressions, that’s one of the reasons why I haven’t watched a video of his in 3 years.
When do they mention him?
Yes, I can't watch him for the same reason 😅
just found it 41:10 haha!!
Meh, I like learning a few different strategies before playing a game, and that's pretty much what he's doing when he thinks aloud. To each their own.
As I was wading in past Catan and MTG, my stepbrother invited to join a group and try Arkham Horror. 5 of us sat down to play, and it became laughable (to everyone else) just how badly I became stuck in a whirlpool of horrible luck. Nothing worked out during that game for 3 and a half hellish hours, and under no circumstance would it ever get a chance to change that first impression, no matter how many people love it.
This happened to a friend of mine and spoiled my enjoyment of the game as well. I used to be an Arkham Horror apologist, but no longer.
The same thing happened to me but with Catan. I spent 1.5 hours accumulating ressources during everyone else's turns then loose them on my turn because I had too many. This was the first and last time I played Catan
This was a fun video. They were all on the same side, not ragging on each other, being respectful. Yes the banter is fun, but it's also nice to see them being agreeable and understanding with each other!
I would have to give a shoutout to Eldritch Horror. A game that my wife and I absolutely love, but which I will never forget the time we tried to introduce it to friends.
Do not, under any circumstances, play Eldritch Horror at 5-player.
Why not?
My first game ever was with 5..i had fun. Lost. But was a fun game
Tom getting mooned had me laughing the rest of the day.
Tom did so bad at 40k he won an award for not flipping out.
I eagerly await "Top 10 Games We Thought Zee Would Like"
This has to be one of the best videos on the channel, ever. So many funny stories, and moments. I loved every second of it.
Idea for a top10: best "first heavy games" - if you wanted to get someone to play a heavy game who havent done that yet.
Great video! Our first game of Twilight Imperium (3rd edition) fell completely flat. One player went full bore mixing and matching different expansion content and deciding what combination of strategy cards we should play with. We ended up with a pretty inert combination of strategy cards and objectives which basically led us down a path where we were doing all the fiddly things the game wanted, but no one was earning any victory points, no one felt they were able to execute their plans, and no one was having any fun. We gave in after 3-4 hours.
The worst part is after 3-4 hours you probably still had 8-10 hours to go.
Great list! Love hearing stories because games are about people.
Would love to hear a Top Gaming Experiences you’re thankful to have had!
This was absolutely hilarious! I thought it would be so negative, but I had some great laughs! Especially as relates to teaching parents games.
Once again this is a really fun list to listen too! We all have had similar experiences with gaming groups but at the level you all play games, it is very interesting to hear your takes!
Mikes #2 makes a good point. You don’t want to get way better than your friends at a particular game, otherwise it ruins the experience for everyone. You are bored because it’s not a challenge and your friends don’t enjoy getting stomped.
This is why I love catchup mechanisms, rather than be annoyed by having my win "stolen"
The bust on Radho was awesome!
Great list! My number one that I still try and struggle to get back to the table is The Others. I am notoriously bad at rolling dice, so I was playing the baddies, but, for some reason or another, I could not miss. Combine my beating my friends' down with their conservative play and not rolling well and the whole experience was over pretty quickly. I still want to play it more often but they are all pretty reluctant.
I absolutely loved this list. Hearing all of your stories was wonderful! Great job guys!
As na interesting addition to Mike's number 3, I have the same experience of it being over before it really began but not because of the enemy showing up immediately, but because all the pieces we needed to complete the game (in a 2 player game at the time) were in the first 3 rooms, so we were able to just beat it before a single enemy showed their face. It didn't feel earned whatsoever so we just set up and went again
For the 'Factory Fun' problem, I would simply insist the player take a photo of their board with their phone before manipulating any tiles.
What a great topic - we all have these moments, even with the best of games. A great reminder to be aware of the flags of when a game isn’t going well and to adjust for the sake of fun ❤
This is the funniest video you guys have ever made. So good. Thanks for the laughs.
Recommended Nemesis house rule: Queen token does not start inside the bag. It is added only when one of the three happens: nest tile is discovered or time track reaches blue space or any player dies.
😂 man, this was a treat! I had this on while preparing for work, and it surprised me on how hilarious it was.
I would watch an entire video series that is just Mike playing games as Rahdo.
Played alot of Nemesis, but the game we talk about the most was the one where the queen came out first draw. We made it darn close, but it didn't matter. The thrills of running from that thing carried from start to finish.
These are by far my favourite type of lists - some of the stories get a bit repetitive after a while but I love the comedy of these bad experiences!
Lols Overpower. I was playing this at Taco Bell and was playing against a buddy. In the middle of Taco Bell I combo’s some massive Optic Blast with Cyclops, stood up and went “BOOM!” in his face. He looked at me stunned, got up and quietly left. Thankfully we stayed friends 😅
I think all of my favorite games of Nemesis were when the Queen came out early. I’m in that game for the emergent storytelling, not to win it, and nothing mixes it up quite like the queen. I’ve had some epic horror experiences getting maimed by the Queen early on and scrambling to survive.
I don't talk through all my options, but once I've decided what I'm doing I do say what it is ("I'm taking this action and gaining these resources" or something like that) so other people don't have that "what did you do and can you do that?" moment. I've played some games where people not only silently take their turns, but don't even announce when they're done, so if the rest of us are distracted at all then we just sit there for a minute until the next person realizes it's their turn. Silent players always frustrate me more than vocal players.
I actually had something similar in my very first (and still only) game of Scythe. We were 3 guys that met over a "meet local boardgame groups"-Platform and the one guy pulled out Scythe as the 3rd game of the night. We other 2 had never played it, but I LOVE engine building, efficiency puzzly games so I thought this was awesome. Right until the more experienced player had a unit out that could move 3 spaces (or sth, I don't remember exactly), and was thusly able to attack my guys at EVERY possible tile I could have moved to. It was just obviously game over. I couldn't go anywhere because he would be able to just go there with his mech and kill me. I really thought that was a very stupid game state, very akin to being check-mated in chess, which is fine in a way when you know beforehand that this checkmate is something you, akin to chess, have to prepare against to avoid. But firstly not knowing there even existed such a checkmate in the game (like I said: first playthrough) and on top of that Scythe giving me the impression of not BEING a "chessy" game because of all the engine building and resource-management stuff going on and being seemingly in the forefront gamewise, I instantly thought "This game sucks." and haven't touched it since.
Thank you! My fall flat game was as a teenager, playing Risk. For some reason we all started saving up armies until no one wanted to attack for fear of getting crushed by everyone else if they had any weakness. I don't think we ever finished after 4-5 hours. I didn't play Risk again for 30 years until my nephews wanted to play (a newer version)
“I was mooned during the game”, I did not see that coming! 🤣
Neither did he
Who remembers the live-play of Tom playing Xia with Zee and Sam? Oh man... that was so painful. I love Xia, and I know Tom was hoping the guys would like it, but they REALLY didn't. It got to the point where Zee and Sam complained non-stop and the chat begged for them to just bail on the game... and they abided. Oof! Great game... but not with that particular group. lol ;-)
@10:47 regarding handicaps and deduction games, The Search for Planet X has a great way of building handicaps smoothly into the game setup with letting players choose how many starting clues everyone will get. The app helps a bunch with this, of course.
Game of Thrones for me. Joined an experienced group of friends, and as soon as we started the game the two players closest to me left the table and basically discussed how they were going to take me out of the game. I actually like the game.
Mike's story and rationale for his #2 is exactly my experience for Everdell!
I had a few experiences pop us as I was watching, oh man there are just some bad experiences when playing games sometimes. This makes me want to keep a journal of the stand up moments in games so I can reference the good times.
Excellent idea!!!
The Nemesis thing literally happaned to me. It was my first time playing, and the game was over in like 20 minutes, the ship blew up and no one was to blame, it was just a bad luck streak
Had so much fun watching this list, thanx guys 🙌🏽
Great episode.! Very funny. We have all had experiences like that and I really enjoyed hearing yours.
I definitely blame Zee's luscious beard... mere mortals cannot help but be blinded by such earth-shatteringly beautiful face foliage.
Sounds like I'd love to go to Zee's house for a game night. You seem like a great host and game teacher
33:56 I played a game of A Study in Emerald, where it turned out to be me against the other three players. Two players were convinced the other was on the other team and kept going after each other. I pretended to be on the opposing team and slowly increased my score. The look on the other opposing teams' faces when they realized the player they were dogpiling was on their team, losing each if them 5 points, and letting me win was hilarious.
Another good example is Blood On The Clocktower. Great game, but it requires an experienced Storyteller to select a balanced set of roles, and to manage all of the role interactions, while being creative and fun with your narrations. I've seen many sessions torn apart by critics who felt the set-up was unwise
"I enjoy playing it more than I enjoy winning it..."
I feel that way about several games. Scythe, Agricola, and several others. I love the choices and building up my area so much. When final scoring comes around, it's just a technicality to see who got the most points/money/etc.
Hearing these experiences make me thankful I’m a solitaire player - great video guys - thanks
This was just a fun episode! Your stories are amazing and hilarious! More of these please!
As a fellow former educator, the talk of teachers in meetings reminded me of something that has always puzzled me - all throughout my education and training to become a teacher, we learned about how different students learn differently and how you need to meet each student where they are and to make sure we make our lessons engaging and exciting....and then I get to a school and we have dedicated days for "professional development" - which is great - there is always new stuff to learn. But after all of my schooling about how to teach effectively - how do teachers teacher each other?? Read this. Look at me while I stand in the front of the room and talk. Watch these slides while I stand up here and talk.
Really???
This was a great video. We all have these situations, was good to get it off our chest. Thanks guys
Great list. Ostensibly a list of games, but actually a list of experiences. This felt less mechanical than other lists and more like friends hanging at a pub.
Regarding balancing a hidden movement game, I like the way Jaws handles it with the weaker team getting a boost on the second half.
I was laughing so hard at Tom’s Fortress America story that I was hurting and the folks in the car next to me, in the Walmart pickup area, probably thought I was having a seizure.
My ticket to ride experience with older parents: them thinking their train color some how correlated with the routes they were "allowed" to claim
Suggestion for next time you do an anecdotal list like this - instead of letting people vote, how about asking people to e-mail their stories so at the end of each round you could give a 'Tale of Horror/amazement'? Maybe even get Eric to read them?
Here's a top 10 suggestion... top 10 games with a "catch up" mechanic. I play with my 21 year old son. He is very analytical and constantly beats me with at least a 50 point spread. I'd love a good game that gives me a chance to catch up a little.
That was fantastic...thanks guys!
Totally agree with Zee regarding Zendo. If it's your first time playing, I implore you, start out with the easier rules. Nothing will make a Zendo session crash faster than coming out of the gates with a super difficult rule. Ease the group in first.
I have been THAT PERSON in Hanabi. I felt so bad after being told I was giving too much information. In my defence, it was only my second game. Fully unintentional but, hands up, I did it.
Okay, so I'll tell my Werewolf story too (One Night Ultimate, actually). Same players as Citadels in the first attempt and this time the "Nicer" son decides he can't tell a lie, so he tanks the game quickly. Then we got him on board and tried to teach it to the older brother's girlfriend. After the night phase she immediately says, "I'm the werewolf," very proud that she "caught the werewolf". I KNOW we explained the game well enough, but I did not count on her level of lack of attention to our teaching. My older son and I decided we just can't play this game at our house and moved on.
I could probably spend all day on other bad game stories, but I'll leave it at those two.
Awesome video, great perspectives and entertaining. I’ve played a couple hundred games and only had a handful or memorable experience that were terrible. AP is a problem for sure. And playing with someone who thinks they are losing and makes everyone at the table have a horrible time. My biggest let downs are my fault though and that’s when I pick the wrong game for my family to play because I like it but haven’t considered what they like.
Mike talking about Don't Mess With Cthulhu and Nemesis and Zee saying "very similar games" 😂
I can only recall one time a game fell apart. I played Container with I think 4 other people, and only 1 of us had actually played before. I’m still not sure exactly what happened, but we basically played badly at the beginning, causing there to be way less money in the closed economy than there should’ve been. It was still playable, but there was a lot less things we could do since we were all quite money limited. I ended up being the only person who could really do stuff for the last couple rounds, so people were begging me to just finish my turns asap to end the game. I still lost to the guy who had played before though :(
Great video, a lot of laugh!! Thanks for all your fantastic content.
8:43 for me Mr Jack is broken. For a couple of dozens plays on both sides with different people I saw Jack won only one time (and it was me against 7yo kid). The balance is what moved that game for me to a "quick play with a kid so she can easily win".
Ah, Citadels. I love Citadels and will still play it whenever, but one mean and lucky player can make it painful. I had taught it to my sons and the "Nicer" one (yes, I rank my children in various categories) grabs Assassin on 5 straight turns and names my character on all 5 turns, even when I started taking ones that really didn't help me just to try to play. If he's playing, I'm subbing in one of the expansion cards!
I love overpower and blue moon and find their issues similar, so it always gives me a laugh when Tom expresses his blue faced hatred for my favorite game ;)
Shogun is one of my favourite games in my collection. One time the game completely fell flat because one player decided to do all his actions random.
Which ruined the experience for the rest us who tried to actually play.
Also I've not played a game with that person since.
I'm definitely the person that talks it out before I make a move unless I've played the game a million times and I'm deriving little to no joy out of it. I think in part because I over analyze everything. In part because I like to talk to people with the same interests about the things we love.
Great episode! I had a similar experience playing High Society with my partner and her parents recently (their first game). The game ended without anyone having purchased any point scoring cards (only the multipliers, negative cards), and my partner's Dad won with 0 points because he had the most money! He instantly dismissed the game as a result.
I played it with my mother and her friends (non-gamers). At the beginning, I said that if you end up with the least amount of money, you can't win. At the end, they all had no money ;-}
@@darbyl3872 That's how most of my games against people playing it the first time goes :p It's such a good quick game once you have the hang of it though.
Gloom fell really flat for me when I played it with someone that didn’t like doing any storytelling. That one really depends on the players to come alive.
Yeah, without the story element it's just a take that game with cool cards. With the story element it's a heartwarming tale about a man who fell in love with his tapeworm
@@soogymoogi 😂 exactly
I think it can survive one or two players who don't try to narrate as long as most players do. It's in an interesting space as the game doesn't penalise players who can't ad-lib in the way something like Snake Oil does
Mine is definitely Cash n Guns. My family of 5 played it and since everyone knows I'm the board game buff, there was always at least one person that was aiming at me - even if my brother was collecting more money than everyone else combined. It doesn't matter what you do or how well you can read people - if there's always someone pointing a gun at you, you basically are barred from playing.
Hah had something similar with Good Critters recently. Was the boss for a few rounds then was talking my way in and out of trouble along with others at the table. Then my friend who hadn't played it before got tired of the negotiating and decided to park his character in front me every turn, regardless of what the rest of the group was saying or doing. I wasn't worried but kind of ruined the play at the end as it limited my options and I could see he was clearly frustrated which was unfortunate. Made me realise again that sometimes the intensity can be too or be too long for some folks
Lol I gave away Cash N’ Guns for this exact reason. Every single time I’d teach the game everyone would just assume I was the best player and I would be staring down the barrels of three foam guns every single turn 😂😂😂.
I definitely want someone to get some shorts, with a butt printed on the back of them, and when playing a game with Tom stand up and turn around haha
Playing Brass was the last time I was genuinely angry (I'm not proud of it). My nephew blocked me getting a load of points I had been working up to over several turns but couldn't manage it. He was going to win by a massive margin and he got 1 point off his action. It was pre-lunch and my blood sugar was low. No defense but you get the picture. I had no chance of winning after a frustrating game and the final straw was being blocked for a 1 point gain for a player that was clearly going to win. We laughed about it afterwards at my expense (deservedly) but boy I was indignant at the time.
As another teacher I can 100% confirm. We host teenage game nights and those kids pick up on games a million times faster than most adults. You couldn't pay me enough to try and teach some relatively simple games to coworkers in a staff meeting.
Had the same experience playing Grand Austria Hotel as Mike with Root. I tried it online for the first time, warned some random guy who was looking for players that I am a total beginner, he wouldn't mind and in the end he scored over 150VP against mine 40VP. And I was not allowed to undo one of my actions on my turn (I forgot to take card from the market at the beginning of my turn and went for the main action first; I was not allowed to take card from market afterwards!). Awful experience and really bad boardgame etiquette. Never use other players to fill empty seats at a table and to satisfy your boardgame lust!
A major fall flat experience I had was with a group of friends playing Werewolf, and they begged me to join. I wasn't hugely interested in joining at first, but I decided to give it a go and fully intended to participate as well as I could. On the first round of voting to kill someone, I was dead before getting to do *anything*. I absolutely hated the experience and will likely never look on Werewolf as a good game because of it. I think they were trying to let me go since they thought I didn't really want to be there (but then why have me?? They had enough people), but it just felt like being a bit badgered into wanting to join only to have that taken away too.
Another game, which was more just it falling flat, was Tiny Epic Quest. There are *so* many rules that almost have no effect on the game. And it clogged up the learning time so much that by the time we made it to rolling dice, which is supposed to be the payoff, absolutely no one was interested. Especially since a player can simply be killed off because of another player's bad die rolls. I know a lot of people enjoy it, but I give it a 4/10.
I loved this top 10!!! So hilarious!!!
This top ten makes my Dice Tower Top 10 top ten list.