I found this channel randomly late at night a few weeks ago and as I was on my TV I couldn't tell how large it was easily. The level of polish made me think this channel was much bigger than it is.
5:40 The doors in the bouncy room open after killing 40 Kleers/Kamikazes and there are a total of 48 in that room. Optimising it is down to luck I guess. 6:06 Doors here open 20 seconds after the floor starts moving, you don't have to kill anything here. 6:56 You need to kill 160 Marshoppers for Bulls to appear, I guess you just need good RNG to optimise it. 10:17 These doors open 5 seconds after killing 14 Kleer. To spawn that many, you need to kill 40 Rocketmen, you don't have to kill anyone else. 12:26 Technically you only need to kill those 3 Lava Golems and wait 10 seconds for the door to open, though that would be pretty hard.
The most powerful entities that are neccesserally killed for progress the challenge: Ugh Zan III, Exotech Larva, and last but not least - the stationery cannon slowly descending into the void.
Algorithm got me here! So glad it did, this is entertaining to watch, and your voice is nice to listen to. Really neat to see all the tricks done, too!
Wow you got lucky in Ziggurat with the arachnoids. their attacks have random bullet spread and not ONE bullet hit any of the Marshhoppers. Maybe the Cucurbito Tanked some bullets for the frogs but thats still so incredibly lucky. btw with that In game time total of 59mins, you beat the game faster then it took me to 100% Metropolis on Serious. Congrats!
Grand Cathedral definetly doable without kill. You can go immidatly after the start to the right, staright to the wall, and ad the very edge of it, you can rocket jumpout without teleport. After that you go around and find that teleporter that teleport you out of bounds, from the back. Need double rocket jump, for both wall, but since you have super health at the begining it is doable.
I've just found your videos (youtube decided to shove a load of Serious Sam videos into my feed after watching one) and I legit thought you were a big youtuber just because of the quality of your video! Keep it up, love the content ^^
I really enjoyed both videos, kept me interesting for the whole duration, great work! Also, I think you do not get fall damage if you jump before getting air time (from rocket jumping, or from falling a cliff), this may be a little helpful in couple of levels to survive the enemies a bit more easily
Your channel feels like one that has some 100,000 subscribers. I've watched this video and the one for The First Encounter. Good stuff! Excellent narration and editing, and I admire the creativity that went into those runs! 😄
9:08 if you get the armour secret directly behind the left wing pickup you can use the rocket from the biomech major that spawns to boost over the wall which is definitely a lot less annoying than jumping on the harpies
There is definately some room for improvement in a few of the arenas but I dont think its possible to even get below 100 kills (only way I can think of doing that would be to play in coop to be able to clip players out of bounds using enemies since the single player method doesnt work in the second encounter
1: It is entirely possible to rocket jump out of the pit area before the boss encounter, you "technically" didn't need to kill anyone there. Funny considering all the other rocket jumps you've done here that are far more crazy then this.
@@almipopp5152 Yeah, you can rocket jump up the sloped walls and get up there, bypassing the need to kill the enemies to open the lower door (the "upper" door that leads to Kukulkan is unlocked)
@@almipopp5152 Ah no problem, I've played this game for well over 2 decades and I've never even known it was possible to clip through geometry like you've been doing here.
Would be awesome if you did lets plays or walkthroughs of serious sam custom maps and such, also great video and one question, is that your actual voice?
@@almipopp5152 your voice reminds me of big mac davis if you know who that is and its honestly hilarious, would love to see you become the big mac davis of serious sam. We really need one because sadly there is not much great serious sam youtubers out there that still do serious sam content or not russian.
I’ll consider it but Next Encounter works by locking you into areas and not letting you out until everything’s dead. I don’t know of many NE glitches either. But I’ll look into it
I found this channel randomly late at night a few weeks ago and as I was on my TV I couldn't tell how large it was easily. The level of polish made me think this channel was much bigger than it is.
Thank you for your kind words , I’m glad you enjoyed the video!
5:40 The doors in the bouncy room open after killing 40 Kleers/Kamikazes and there are a total of 48 in that room. Optimising it is down to luck I guess.
6:06 Doors here open 20 seconds after the floor starts moving, you don't have to kill anything here.
6:56 You need to kill 160 Marshoppers for Bulls to appear, I guess you just need good RNG to optimise it.
10:17 These doors open 5 seconds after killing 14 Kleer. To spawn that many, you need to kill 40 Rocketmen, you don't have to kill anyone else.
12:26 Technically you only need to kill those 3 Lava Golems and wait 10 seconds for the door to open, though that would be pretty hard.
Great technical info thank you so much
Hope RUclips boosts these. They're genuinely great videos that deserve the attention.
The most powerful entities that are neccesserally killed for progress the challenge:
Ugh Zan III, Exotech Larva, and last but not least - the stationery cannon slowly descending into the void.
😂
Algorithm got me here! So glad it did, this is entertaining to watch, and your voice is nice to listen to. Really neat to see all the tricks done, too!
Wow you got lucky in Ziggurat with the arachnoids. their attacks have random bullet spread and not ONE bullet hit any of the Marshhoppers.
Maybe the Cucurbito Tanked some bullets for the frogs but thats still so incredibly lucky.
btw with that In game time total of 59mins, you beat the game faster then it took me to 100% Metropolis on Serious. Congrats!
Well made and fun narration, thank you, it was soothing to watch
Grand Cathedral definetly doable without kill. You can go immidatly after the start to the right, staright to the wall, and ad the very edge of it, you can rocket jumpout without teleport. After that you go around and find that teleporter that teleport you out of bounds, from the back. Need double rocket jump, for both wall, but since you have super health at the begining it is doable.
That’s worth a try!
I've just found your videos (youtube decided to shove a load of Serious Sam videos into my feed after watching one) and I legit thought you were a big youtuber just because of the quality of your video!
Keep it up, love the content ^^
Wow, that's way more than the first encounter !!
I really enjoyed both videos, kept me interesting for the whole duration, great work!
Also, I think you do not get fall damage if you jump before getting air time (from rocket jumping, or from falling a cliff), this may be a little helpful in couple of levels to survive the enemies a bit more easily
You have an excellent almost postal dude voice for records. Keep on going!
Thank you!
Childhood memories with this game, made by fellow Croatians.
great video, keep up the good work🤩
Your channel feels like one that has some 100,000 subscribers. I've watched this video and the one for The First Encounter. Good stuff! Excellent narration and editing, and I admire the creativity that went into those runs! 😄
dude, that's so much fun
good work
9:08 if you get the armour secret directly behind the left wing pickup you can use the rocket from the biomech major that spawns to boost over the wall which is definitely a lot less annoying than jumping on the harpies
@@ajdOOm04 nice strat! I’ll make sure to mention it if I make a follow up video for TSE
Find it funny how a stationary object like a cannon counts towards the kill count.
There is definately some room for improvement in a few of the arenas but I dont think its possible to even get below 100 kills (only way I can think of doing that would be to play in coop to be able to clip players out of bounds using enemies since the single player method doesnt work in the second encounter
1: It is entirely possible to rocket jump out of the pit area before the boss encounter, you "technically" didn't need to kill anyone there. Funny considering all the other rocket jumps you've done here that are far more crazy then this.
Oh snap! Where the mechs spawn? How do you get back in?
@@almipopp5152 Yeah, you can rocket jump up the sloped walls and get up there, bypassing the need to kill the enemies to open the lower door (the "upper" door that leads to Kukulkan is unlocked)
Very cool. I’ll look into it. Second encounter might be due for an update vid soon!
@@almipopp5152 Ah no problem, I've played this game for well over 2 decades and I've never even known it was possible to clip through geometry like you've been doing here.
Would be awesome if you did lets plays or walkthroughs of serious sam custom maps and such, also great video and one question, is that your actual voice?
Awesome idea, I’d definitely consider it! And yes that is my real voice 😎
@@almipopp5152 your voice reminds me of big mac davis if you know who that is and its honestly hilarious, would love to see you become the big mac davis of serious sam. We really need one because sadly there is not much great serious sam youtubers out there that still do serious sam content or not russian.
For Serious Sam 219 kills is a little amount 😂
Could you do Next Encounter ?
I’ll consider it but Next Encounter works by locking you into areas and not letting you out until everything’s dead. I don’t know of many NE glitches either. But I’ll look into it
You should really try pacifist games for other games sometime.
I probably wont, but you never know
100 * 6288 / 452 = 7.2% deaths
Why does your voice sound so AI?
@@Vloog95 no idea but I can assure you it’s not