Devs probably thought about terms like "alpha male" and thought it's superior to anything beta. That's the only reasonable explanation I can come up with.
That's what I was thinking too. Makes me wonder if the reason for all these scam-y crypto "games" is because they misunderstood all the gaming jargon and thought they can make money off of it LOL...
I thought they were using "alpha release" to mean "1.0 release", in the same way that *Magic:* The Gathering used "Alpha" to refer to both the actual alpha (black-and-white cards with humorous illustrations) and the first official print run.
@@clementj They don't misunderstand. They have no clue in the first place. These games are as stupid as the Nigerian prince scam, but instead of straight up money, you offer "valuable" NTF or crypto. As long as people shill for it, some idiot will fall for it, so why hire any actual developers? They know it's crap, but they also know it might still be good enough. Not every last person will find videos like Callum's to get educated.
The thing that baffles me about these metaverse games is that pretty much every feature aside from anything crypto is already available for free in other games. Owning a house? Decorating? Customising your avatar and socialising with friends? Driving vehicles? You can do all that in ROBLOX of all games
Secondlife, IMVU, arguably VRchat if you include private rooms, Tower Unite... like, there's so many of them that are from all sorts of eras and equipment needs
if you don't invest early and it "goes to the moon" you'll miss out on a lot of money. just what happend years ago when bitcoin became publicly well known. and that's just what they're using: FOMO.
That's because this garbage is catered to people who know absolutely nothing about games, other than that they're profitable, so they have no idea that none of these touted features are groundbreaking and that most of them have been around for years in games that wont cost your life savings. Crypto bros are a worthless scourge and I cant wait for the day they move on and ruin some other entertainment medium, like MLM's.
I was 15 years old, I opened RPG Maker... I tried to do anything without tutorials, thinking that "maker" was a word that meant that the program would do everything for me... I started learning... I made a map as empty and meaningless as Income Island using default and free assets... But I had shame and I didn't try to sell it!!!
Aren't some definitions of "real estate" just dependant on "available space?" The "real" doesn't just mean "physical," or "real" in the literal sense because things that fall under your "estate" but not your "real estate" are still physical belongings. Not trying to defend them (or even argue, I'm just genuinely curious) because of course what they're doing is bs, but so long as they specify _virtual_ real estate and not leave the implication of _physical_ real estate, isn't the legality clear?
Because they are targeting people who are looking for a quick buck. 'real estate' is a well known investment vehicle so it triggers just the right part of their lizard brains.
@@emackenzie no realty literally means "real property" as opposed to "personal property" that is real estate is an immovable property whether land or buildings. Which in a virtual space doesn't really work at all as anything theoretically is able to be made personal property in the sense it can be carried on your person.
As a hobby game dev, my first thought when you said "a year" was that it would probably take me that much between learning to do it and getting the assets. So it's probably a first time project from some techbro. One thing I learned from my experience as a game dev is that your first couple projects belong in the trash, not in the spotlight. But I guess that much self criticism is asking a bit much from a cryptobro. Disclaimer: Do show your trashy projects to people you know, just don't expect to make money off of them. It takes time to learn to do things well.
@@MrBunchButtonsBeing a hobby gamedev myself: do small projects. Don't start with that big ambitious idea you may have. For me, participating in game jams was a very important experience. You do something small but more or less finished, learn on the go and explore a ton of other people's work
@@MrBunchButtons Making games for game-jams on itch is a pretty nice start, they have a page just listing tons of jams on a calendar with links to each of them., very convenient.
as someone who while not a game dev, i heard that Make the trashy games, but use them to help you learn how to make better games(thanks Extra Credits). "the difference between a Master and a student is the master has Failed More times then the student has tried" by someone wiser then me.
My gueass on the beta before the alpha bit is they think the alpha is supposed to be the better version of the beta. Sticking to the "Tate thought process"
I'm going to guess that since a beta is historically the highest form of 'released' a crypto game can achieve, they get confused and just (probably rightfully) think that the alpha is just the beta of the "real" "release".... which is the beta.
Honestly I'm more with Callum on this one. Smells of a Cryptobro drinking too much of Andrew Tate's nipple milk. Gotta be an ALPHA MAN DUDE. ALPHA WOLF PRO WOOOOO.
that's one of the funniest parts about these guys 😂They except us to buy into the concept of NFT's protecting your JPEGs but at the same time every NFT project features stolen assets 😂
Well they did the same thing with microtransactions and look where we are now. If enough triple A companies got into crypto, I honestly feel there would be a lot of people that would complain but still play the games, and they'd still make money. Legit when microtransactions first started getting shoved into games people would give heavy backlash and wouldn't buy it, but they just kept pushing and people just accepted it eventually. Now theres a battle pass and shop in almost every game, even in one's you pay up front for.
@@HaplessOne microtransactions even if they are a blight at least have a incentive to be bought since you get something out of it if you pay. NFT in comparison don't do anything concrete and will continue to do so since nothing they do right now couldn't be done another way and any uses they could have only to themselves in the future would be stupidly expensive to run due to the very way they are made. This no use problem is only compounded by the fact that there's only 3 type of opinion on NFT : 1 don't know much about them. They won't buy much and won't get much interested in nft games because they are not interested in the potentials uses 2. Dislike them. They will actively refuse to buy anything and will warn other to stay clear of nft 3. Want to make money out of it. They will buy but since they are not truly in for the game its impossible to generate true interest from them Since the only demographic you will get is numbers 3 your game is doomed from the start since you can get the game to become successful with them You could keep a game going if you attract numbers 1 but you need a good game for that and people trying to make a nft game are not interested in doing that and even if they where the game would still get shutdown since you can't keep a economy going with only numbers 3 and numbers 1 are not interested in the uses nft have.
5:55 "An everything experience, which equates to a nothing experience" Even if this is the first Callum Video you watch, you can already tell he dealt with a lot of kickstarter MMOs. Also, nice microsoft store recommendations.
It doesn't even have NFTs, because it doesn't connect to the internet. Meaning, those NFTs you can see from outside the building? He definitely right click > saved those.
Company owner here. No, the metaverse is a curse and a pile of doo-doo of the highest order. There's no foundation to build anything constructive on. I'm being harsh and frankly we should be harsher. Much harsher.
Do you also get invited to these investor markets as a company? I've gotten so many invites for markets that were specific for metaverses (all described in other words but would always mean the same) that I started to move them to the spam folder. Not a single idea/ project/ team on these markets had something that went beyond "we have a metaverse". Yes, but what do you do with it? And they could never, NEVER answer that directly.
@@onomatopoeia7505 I've been approached for a project or two. When they talk metaverse I ask them why should I to do the work to allow items from other creators into my games when they have no place, no value and are so far out of context they're in a whole other galaxy? The next one is going to get 'who pays for the copyright lawyer when work gets infringed on?' Nobody has found a way to answer that yet.
I understand some people read the name "Income Island" and it sounds exciting, but to me it legitimately sounds like a bunch of old men in white shirts and black ties in a white office sitting at their black computers and talking about productivity all day, and you step outside for air and you immediately hit a shoreline lined with decaying cement barriers and you look out into the sea but it's covered in a heavy fog.
13:33 I love the default Unity skybox as the Fiverr Mexican intro video takes half a second to load. Income Island is truly amazing "game" development, and I'm excited for more metaverse projects to follow these industry leaders.
It says Press E to open the door when you're farther from the door and then it says Press "E" to open the door when you get closer. Clearly a AAA product right there.
You know it's good when the moment you open the video game up, your volume breaks and the internet just stops working. Also why do the NFTs look like a Garten of Banban character?
Web developer here. The reason why that website reads like an essay due tomorrow is because the developer probably wants it to rank high in search engines. This is a very clumsy attempt at SEO.
@@williamdrum9899 The PC lost net because the mining software demanded too much information at once or to bypass anti mining protections. So its not, 'Mining is disabling your net' but 'The attempted mining caused issues with your net'.
"precautions? nah forget all that. ...it's a completely disposable system, scratch built for the purpose, and capable of being wiped right down to the individual circuits, just in case." lol
Making a multiplayer game as a singleplayer game initially is a huge mistake. If this somehow isn't a scam, the dev is going to have an absolute nightmare on their hands trying to convert singleplayer to multiplayer later.
Almost like you will see many games start in early release as multiplayer only before moving on to the single player aspects or if it does start as a single player game and the community insist there be multiplayer the devs often just make a new game. Wonder why they would do that as the people that do it for a living already, but you as a start-up game dev know better surely.
@@n3kkidninj4 My bachelor's thesis was about me making a basic multiplayer game to test the serverside activity. Multiplayer games work fundamentally very differently compared to a singleplayer game. Even something simple like looting an item from the game world is completely different. You can't just remove it from the world and add it to the player's inventory client-side. Almost everything aside from graphical rendering has to go through a server in multiplayer. It's much better to make multiplayer first and add stuff on top, than to make the 100s if not 1000s of separate mechanics work through a server after the fact
@@olafthebear2327 Since you have some schooling let me offer you a pitch and you tell me if it is hot garbage or if it could work. Ok we load in and it third person but you can switch to first person at any time. Ok you load in and you are in a neighborhood sort of like Zombite, with fully stocked houses, apartment buildings and stores. You spend the day running around, meeting new people having some friendly NPC's, you can maybe do some short quests for for money. You can work a part-time job for money and it is basically the SIMs (form relationships get a girlfriend, etc).... For the first part After say 3 in day games a Storm Siren than goes off stating ANNUAL PURGE NIGHT HAS BEGUN ALL CRIMES INCLUDING MURDER ARE NOW LEGAL... GOOD LUCK Now it is dark and all of the friendly npc's have retreated to their homes (who you can bust down their door and shoot them if that is what you want) You have roving bands of NPC "purgers" roaming the streets, you have other players either trying to survive or do forming their own Purge Team, you have helpless NPC's/family's/frightened hobo's that have gotten stuck out that you can either help or kill with good or bad karma awarded (Karma being the currency with a Good Karma shop and a Bad karma shop (with different types of weaponry based on your Karma as well as stuff to buy from the money you made during the "daylight cycle"), and finally having a massive Army equipped with body armor, advanced weaponry and mounted machine guys, that is moving around the city killing anything it crosses. It will be your ultimate objective but it will be EXTREMELY HARD to destroy. Also last thing is there being a "relationship aspect" where you can get a girlfriend/boyfriend, either during the day cycle, saving them from raiders during the Purge, however it will difer from other games cause they can also betray you and try to kill you... or something like I said it is just an idea.
It's only easy on retro game consoles where all you had to do was read player 2's controller and move a sprite on the screen. Nowadays you have networking and stuff. No clue how any of it works
Being honest: they probably ARE Andrew-Tate watchers, or at the very least confused, and probably thought "Oh, an Alpha is better than a Beta, so it must be a better version/closer to release than a Beta is!"
I chose to read the Beta before the Alpha thing as it's the Beta of a Pre-Alpha. I'd say that sounds right, but that feels like I'm giving it too much credit. The driving looked like it'd be from something trying to be the next Goat Simulator!
Well it's saying early access so they may be doing the Minecraft route where indev, infdev, alpha, beta, release, snapshots, etc. *sighs* It's sort of making me miss ICQ which was always an alpha or beta release in the old days you never got an actual RC/Gamma version of it in the 90s.
Hey, nice vid! Just wanted to let you know, Animesh is a name, i think the email is supposed to be his name, not anime + something. Thanks for keeping us away from this garbage :)
man 00:57 made me LOL so hard lmfaooo. Imagine trying to explain to people 30+ years ago that we'd get to a point where people were spending thousands to millions of dollars on virtual items you couldn't touch (NFTs, Metaverses, crypto, etc). They'd look at us like we were insane haha.
The more I look at the speedometer, the worse it gets. The meter reads 150 M/H, the gauge reads 100 km/h (about 62 mph), and your actual speed appears to be about 25-30 mph. Absolutely nothing syncs up.
For what it's worth to apsiring developers, the idea of the different naming schemes alpha/beta/gold etc. is MEANT to be: Alpha - functionality completed (all your game systems are implemented, in a buggy state sure, but all the features you expect to release are packaged in there) Beta - content complete (all assets have been implemented and the game's content, gameplay, infrastructure is implemented. You really shouldn't add any more features or content once you have reached your beta milestone, to avoid destabilising your build) Gold - the version of the game that is complete and ready for release and distribution. Day 1 patch notwithstanding because of update pipelines have made it easier to make last minute refinements... while making considerable trade-offs like screwing over people who don't have stable internet or plans that would let them download that patch.
from what I've seen, alphas have the main features implemented and the beta is feature complete and they finish content throught the beta updates In simpler terms the alpha is about getting the core aspects of the game working and the beta is about geting all the features working and as bug free as you can before full release.
@@baldipogchamp8926 I mean doesn't it work best to make a solid foundation and build out upon that though? so the way it actually tends to go is for the best isn't it?
@@ComfyCherry the definitions of alpha/beta I'm using here are largely referring to development cycle norms between the 2000s up to 2015s, it's definitely shifted as the pace of game development is a lot more rapid and volatile these days
Only Second Life can be considered an established real Metaverse for now, 20 years of evolution and maturity regarding activities, contents and thriving economy
As the most amateur """game designer""" you could ever possibly conceive of, even I know that, in Unity at least, turning on basic collision is as easy as pushing a button. I can't imagine it's much harder in Unreal.
I cannot believe how fast your channel has grown! It felt like only yesterday I was watching a Josh Strife Hayes, told me to get my butt over here and support this channel. Usually when a bigger channel gives a viewer recommendation to a smaller or starting out channel they fumble the ball and are unable to capitalize. You my friend took it in stride and have thrived. I'm proud of you man. I'm just a nobody so take it for what you will I still think you have done very well.
11:00 Given it looks like a personal email, pretty sure it splits up as Animesh K, not anime shk. Which means they provided their personal email, containing their first name and an initial.
The weird thing is that this Web 3 shit has actually been around even before Web 2.0. I remember some 'social media' VR worlds you could join back in 2000. Damned if I could remember what it was called, but you had 'property' and all that as well (I had a castle called Dol Amroth). You had to use a plugin from Blaxxun in order to render the world.
Given that they seem to be going out of their way to make their ponzi scheme accessible without opening the "game", I suspect the main target of this scam isn't even gamers themselves, but the kind of VC idiots that love the idea of crypto and game monetization but don't give a damn about games themselves and mostly see the players not as customers but as a bunch of sponges waiting to have the money wrung out of them... They may well know that the game's going to be a trashfire, and that anyone who opens it would be aware of that, but they may still expect to make bank on it because they think a bunch of techbros and suits who know nothing about games will be tricked into thinking it's going to be something worth investing in...
"The Beta will be updated continually until the Alpha is released" This is the biggest indicator that everyone involved is a cryptobro that is utterly braindead having zero knowledge of what words mean other than they are just buzzwords to say to sound impressive. Which pretty much describes all of Metaverse/Crypto.
Silly Callum, the point of the metaverse isn't to have a functional game, its to Earn Passive Income, and Income Island is the only metaverse around brave enough to allow you to earn Income directly!
The LLC does seem to exist, registered in Delaware, found via icis , corp , delaware , gov > entity search. That said, it doesn't make much of a difference.
I don't know if Callum realized, but at 17:13, when he reversed into that building, he clipped through the glass/door of the building. Though... this is the least broken thing in this "game" :kek: Another thing, at 22:30, there is no way in heck that he's moving at 253mph :kek:
18:05 I'll admit that as you get to a game's "endgame" you appreciate convenience over realism (which is why most Pokemon games give you a long stretch of road for hatching eggs) but teleporting thru the wall to watch TV is a little excessive.
@@cericatLooks more like "meters/hr" (which is one of those things nobody uses) but it would explain why the car feels like his foot is barely on the gas)
There's only one metaverse thats well established and worth time investing. Second Life. Digital ownership is yours because you create, sell and buy your own digital creations
How is it that with ALL the money that’s flowed into Web3 projects that no one has yet managed to just hire a competent studio to make an actual decent game? There will be a genuine flex to be gained by being the first decent Web3 game but no one seems to care enough. It just goes to show you that passion for money does not equal passion for creativity.
I'm sorry, but at 10:18 under "People also view" and there's sh!t like, "Masturbation Calculator," "My Virtual Girl," and, "AI Lover" on the page for this "game."
The people who left those five-star reviews have probably never played games since Pong if they think this is good graphics and environments. Though to be fair, they qualified it with "best graphics in a _metaverse_ game".
Well depending on what other metaverse shit they've seen it could be better than that, but thats only because most of the metaverse stuff I've seen looks like PS2 graphics
You think the freezing & disconnection might be Income Land installing cryptomining software on your computer? I could literally recreate this entire mansion in House Flipper in just one day.
The only good thing about the game. Well that and maybe the built in tv and twitter (I don't like twitter but I like the idea of being able to do phone stuff ingame)
These people trying to advertise their "metaverse" as an online social space where you can participate in "exciting events" and can create, buy, and sell digital content don't seem to realize that Second Life has been around for 2 decades.
Maybe the game is a Benjamin Button situation? It started of Gold and then regressed into a beta before becoming an Alpha and finally getting all assets and code removed leaving just a blank project.
Looks like hellish shit but to be fair to them no alpha doesnt always before beta. Closed alpha, beta, open(early access) alpha beta, and sometimes an rc alpha beta round before full release so it makes sense
Blizzard can get away with screwing over players because they have an IP people love and they're actually selling people games, even if they are grindfests with tons of monetization. You can't do that shit as a new company with a generic product that isn't even a game.
20:10 I'm sorry but even when I worked in Unreal this took me LESS THAN A YEAR to figure out basic collision; basic collision in Unreal isn't hard. When I was new to Unreal it didn't take me long to figure out collision stuff like that, everything else yeah I'm an idiot at, granted I was trying to make a 2D platformer which was probably my first mistake.
Yeah collision was one of the first things I had working in UDK 3, but I didn't need much beyond not wanting the player to move/shoot through the walls and floor. Which begs the question as someone that's worked with Unity and Unreal, how'd he completely eff it up so bad the stairs aren't even functional unless he just smacked in copied assets without checking them.
I called it The only people interested in the metaverse where people investing in the metaverse Buying nft as investments to sell to future players that will never exist
Obviously, the point of this from the perspective of investors is that they can be the first to the new land rush. That's the pitch. What I don't understand is how those "investors" fool themselves into thinking that this digital real estate has any value. Because the only question you have to ask is "What do people actually do in this game that's fun?" Real estate in the real world has value because we all live here, whether we like it or not. But we don't have to live in the metaverse. There has to be some reason to go there and do things. So what would I go and do in your metaverse that would keep me coming back? If you can't convincingly answer that question, you're already being scammed.
Since you got confused about them saying they'll update the Beta until the Alpha release. Apparently some people use "alpha" as a term for the final version of the game. So "alpha" is basically version 1.0 for them. While that's not how it's generally used, these terms aren't legally binding, so I guess the developers can call it however they like.
Who calls a release version an alpha? Just want to know so I can warn my friends who the hell to never apply for a job with, fragile psyches don't need the headache of working for people that ignore 50+ year old standard nomenclature.
@@cericat Apparently some developers on Steam call their early access versions "alpha". A friend of mine (software architect by the way) was also convinced that "alpha" means the release. Have to admit it confused me, too.
@@raenfox I've had the software life cycle ingrained in my brain since computer studies back in the 90s. Your friend might not survive an encounter with other coders in all seriousness. We got taught A/B/G and gamma testing (Release Candidate) is rarely called that or just skipped entirely, though occasionally I see dev houses that use it still.
@@cericat Ah, I wondered if there's a "gamma" version. And, well, she apparently never ran into problems because of it. Then again, she mostly works on her own.
I loved it when Callum said "it's metaversing time" then he metaed all over the place
Place? I think you mean verse. He metaed all over the verse.
One man one metaverse.
I read it Mated
@@zergrush78319 I read Meated...
Saw this coming lmao
Devs probably thought about terms like "alpha male" and thought it's superior to anything beta. That's the only reasonable explanation I can come up with.
Yeah it has to be brainworms
Yes they must think it goes Beta -> Alpha -> Sigma -> Release...
That's what I was thinking too. Makes me wonder if the reason for all these scam-y crypto "games" is because they misunderstood all the gaming jargon and thought they can make money off of it LOL...
I thought they were using "alpha release" to mean "1.0 release", in the same way that *Magic:* The Gathering used "Alpha" to refer to both the actual alpha (black-and-white cards with humorous illustrations) and the first official print run.
@@clementj They don't misunderstand. They have no clue in the first place.
These games are as stupid as the Nigerian prince scam, but instead of straight up money, you offer "valuable" NTF or crypto. As long as people shill for it, some idiot will fall for it, so why hire any actual developers?
They know it's crap, but they also know it might still be good enough. Not every last person will find videos like Callum's to get educated.
Also, I love how this "games" always have a bunch of features "not working at the moment" but the premium shop always works just fine 😂
Honestly, that is probably the closest they come to actually being video games, considering how often this seems to happen in the AAA sector too😂
Their minimum viable product is the premium shop
Yep, sounds about right
The thing that baffles me about these metaverse games is that pretty much every feature aside from anything crypto is already available for free in other games. Owning a house? Decorating? Customising your avatar and socialising with friends? Driving vehicles? You can do all that in ROBLOX of all games
It just drills down on the idea that the point of these games is that even the creators think of them as a speculative investment vehicle, not a game.
Secondlife, IMVU, arguably VRchat if you include private rooms, Tower Unite... like, there's so many of them that are from all sorts of eras and equipment needs
if you don't invest early and it "goes to the moon" you'll miss out on a lot of money.
just what happend years ago when bitcoin became publicly well known.
and that's just what they're using: FOMO.
That's because this garbage is catered to people who know absolutely nothing about games, other than that they're profitable, so they have no idea that none of these touted features are groundbreaking and that most of them have been around for years in games that wont cost your life savings. Crypto bros are a worthless scourge and I cant wait for the day they move on and ruin some other entertainment medium, like MLM's.
or pso2 ngs (aside from vehicles). even if the game is not perfect gameplay-wise - the customization there is huuuge
I was 15 years old, I opened RPG Maker... I tried to do anything without tutorials, thinking that "maker" was a word that meant that the program would do everything for me... I started learning... I made a map as empty and meaningless as Income Island using default and free assets...
But I had shame and I didn't try to sell it!!!
For some reason, "virtual real estate" triggers me so hard. It's just "virtual estate" or "digital estate" as there's nothing "real" legally speaking.
Aren't some definitions of "real estate" just dependant on "available space?" The "real" doesn't just mean "physical," or "real" in the literal sense because things that fall under your "estate" but not your "real estate" are still physical belongings. Not trying to defend them (or even argue, I'm just genuinely curious) because of course what they're doing is bs, but so long as they specify _virtual_ real estate and not leave the implication of _physical_ real estate, isn't the legality clear?
Because they are targeting people who are looking for a quick buck.
'real estate' is a well known investment vehicle so it triggers just the right part of their lizard brains.
Fake estate
@@emackenzie no realty literally means "real property" as opposed to "personal property" that is real estate is an immovable property whether land or buildings. Which in a virtual space doesn't really work at all as anything theoretically is able to be made personal property in the sense it can be carried on your person.
Haiku, 5th century BC:
Metaverse is dead
NFT is flatlined bro
Blame some devs, not luck
As a hobby game dev, my first thought when you said "a year" was that it would probably take me that much between learning to do it and getting the assets. So it's probably a first time project from some techbro.
One thing I learned from my experience as a game dev is that your first couple projects belong in the trash, not in the spotlight. But I guess that much self criticism is asking a bit much from a cryptobro.
Disclaimer: Do show your trashy projects to people you know, just don't expect to make money off of them. It takes time to learn to do things well.
As a person who has had an interest in hobby game deving, any advice on where to start?
@@MrBunchButtonsBeing a hobby gamedev myself: do small projects. Don't start with that big ambitious idea you may have. For me, participating in game jams was a very important experience. You do something small but more or less finished, learn on the go and explore a ton of other people's work
@@MrBunchButtons Making games for game-jams on itch is a pretty nice start, they have a page just listing tons of jams on a calendar with links to each of them., very convenient.
as someone who while not a game dev, i heard that Make the trashy games, but use them to help you learn how to make better games(thanks Extra Credits). "the difference between a Master and a student is the master has Failed More times then the student has tried" by someone wiser then me.
That’s not how things work in the new economy! Substance is bullshit
First the Beta, then the Alpha... then eventually "Back of a Napkin".
Ah, the Chronicles of Elyria dev cycle
Obviously it goes into "Indev" first.
Then "3 am fever dream that is forgotten 2 hours after waking up because I can't find a pen and paper in this house"
No, see, it's genius.
It regresses until it's a static image that you can buy. _Sound familiar?_
My gueass on the beta before the alpha bit is they think the alpha is supposed to be the better version of the beta. Sticking to the "Tate thought process"
Oh God no... You are right.
I was getting ready to say something like that. We all know, hopefully, that it's pre-alpha, alpha, and than beta. It's laughable
yeah, i had the same thought process.
I actually can see this being the case
They can't call the full version the Gamma now, can they?
I'm going to guess that since a beta is historically the highest form of 'released' a crypto game can achieve, they get confused and just (probably rightfully) think that the alpha is just the beta of the "real" "release".... which is the beta.
Ah yes. Makes sense now. Cheers Drad.
You'd think they'd have gone the Minecraft rout & called it "Indev" or "pre-alpha."
Honestly I'm more with Callum on this one. Smells of a Cryptobro drinking too much of Andrew Tate's nipple milk. Gotta be an ALPHA MAN DUDE. ALPHA WOLF PRO WOOOOO.
@@Blisterdude123 it's probably a mix of that and sheer incompetence
The best part about the metaverse is watching it constantly shoot itself in the foot.
can i remind of second life and how long its already alive
@@Spiritwonder420 hell, even Phillip Rosedale's other project is still kind of alive (No, I don't mean Sansar).
@@Spiritwonder420 Enjoy your investment, bro. lol
Imagine building an entire digital world where you have to look for a place to park a car.
These people have the brains of squirrels.
@@Cyanid3Childsecond life is a very old online game. Its not new. It was made in like 2003
Its ancient in internet terms
"They've stolen someone's photo!" - Oh no... a crypto bro meta verse stealing art assets... I would NEVER have expected anything like this!!!
I've had so many fights with them over what is "in the public domain", published != public domain kid.
They're all cheats and scammers.
that's one of the funniest parts about these guys 😂They except us to buy into the concept of NFT's protecting your JPEGs but at the same time every NFT project features stolen assets 😂
When the internet cut out all I can think is that the machine spirits were trying to save you.
😁😁😁😁😁
Finally someone turned Big Rigs into a metaverse. Our prayers are answered.
I was thinking this exact thing. Hoping he would drive the car backwards to see if the speed limit would break! Too bad we didn't find out.
Still, it is a big insult to Big Rigs.
With the metaverse, you are not winner.
Indeed, our prayers have lol. Finally we're getting Big Rig 2: Electronic Boogaloo Glitch Feast. Amen. Lol.
"Gamers don't like NFTs, so let's come out with a game that has NFTs."
"We will succeed where Square Enix failed"
Instead of, "Winners dont do drugs," it should be, "Winners dont do NFTs." 😂
Well they did the same thing with microtransactions and look where we are now. If enough triple A companies got into crypto, I honestly feel there would be a lot of people that would complain but still play the games, and they'd still make money. Legit when microtransactions first started getting shoved into games people would give heavy backlash and wouldn't buy it, but they just kept pushing and people just accepted it eventually. Now theres a battle pass and shop in almost every game, even in one's you pay up front for.
@@HaplessOne microtransactions even if they are a blight at least have a incentive to be bought since you get something out of it if you pay.
NFT in comparison don't do anything concrete and will continue to do so since nothing they do right now couldn't be done another way and any uses they could have only to themselves in the future would be stupidly expensive to run due to the very way they are made.
This no use problem is only compounded by the fact that there's only 3 type of opinion on NFT :
1 don't know much about them. They won't buy much and won't get much interested in nft games because they are not interested in the potentials uses
2. Dislike them. They will actively refuse to buy anything and will warn other to stay clear of nft
3. Want to make money out of it. They will buy but since they are not truly in for the game its impossible to generate true interest from them
Since the only demographic you will get is numbers 3 your game is doomed from the start since you can get the game to become successful with them
You could keep a game going if you attract numbers 1 but you need a good game for that and people trying to make a nft game are not interested in doing that and even if they where the game would still get shutdown since you can't keep a economy going with only numbers 3 and numbers 1 are not interested in the uses nft have.
I think NFT people are gambling addicts. The best thing you can do for an addict is nothing until they realize they have a problem.
This is obviously not a NFT metaverse game but an ARG horror game
Now that you say it... 😱
It looks like someone took Active Worlds & House Flipper, put them in a blender, & turned off collision & any fancy lighting or shaders.
@LikaLaruku and then it gets sprinked in with some Tornado Twister audio.
5:55 "An everything experience, which equates to a nothing experience"
Even if this is the first Callum Video you watch, you can already tell he dealt with a lot of kickstarter MMOs.
Also, nice microsoft store recommendations.
"Scam or not?" ... it's a metaverse game. So 99% yes. Oh it has NFTs? 100% yes.
It doesn't even have NFTs, because it doesn't connect to the internet. Meaning, those NFTs you can see from outside the building? He definitely right click > saved those.
Company owner here.
No, the metaverse is a curse and a pile of doo-doo of the highest order. There's no foundation to build anything constructive on.
I'm being harsh and frankly we should be harsher.
Much harsher.
Do you also get invited to these investor markets as a company? I've gotten so many invites for markets that were specific for metaverses (all described in other words but would always mean the same) that I started to move them to the spam folder.
Not a single idea/ project/ team on these markets had something that went beyond "we have a metaverse". Yes, but what do you do with it? And they could never, NEVER answer that directly.
@@onomatopoeia7505 I've been approached for a project or two. When they talk metaverse I ask them why should I to do the work to allow items from other creators into my games when they have no place, no value and are so far out of context they're in a whole other galaxy? The next one is going to get 'who pays for the copyright lawyer when work gets infringed on?'
Nobody has found a way to answer that yet.
I understand some people read the name "Income Island" and it sounds exciting, but to me it legitimately sounds like a bunch of old men in white shirts and black ties in a white office sitting at their black computers and talking about productivity all day, and you step outside for air and you immediately hit a shoreline lined with decaying cement barriers and you look out into the sea but it's covered in a heavy fog.
In other words, Hell
13:33 I love the default Unity skybox as the Fiverr Mexican intro video takes half a second to load. Income Island is truly amazing "game" development, and I'm excited for more metaverse projects to follow these industry leaders.
It says
Press E to open the door
when you're farther from the door and then it says
Press "E" to open the door
when you get closer.
Clearly a AAA product right there.
"What the hell's a pointer?" -The devs, probably
@@williamdrum9899 "What, you mean like... Like a mouse pointer?"
Anime SHK is actually Animesh K. Animesh is an Indian name and K, I assume, Is the initial of his surname, and yes, Animesh is a male name
That sounds more like a brand than a name.
An Indian scammer? What a surprise!
@@JustMe99999 Say it isn't so! Not India, land of Ghandi!
@stage6fan475 Next thing you know we'll be hearing disparaging things about the fine lineages of Nigerian royalty.
@@goosegas2087 Its a common Indian name. no brand sounds like it.
The "metaverse" by definition existed in 2003, Entropia Universe. or maybe you want to look at Second Life, 2006.
You know it's good when the moment you open the video game up, your volume breaks and the internet just stops working.
Also why do the NFTs look like a Garten of Banban character?
I thought the POINT of NFTs was that they were all full of playable betas, but I guess they weren't counting the users in this case.
Web developer here. The reason why that website reads like an essay due tomorrow is because the developer probably wants it to rank high in search engines. This is a very clumsy attempt at SEO.
Game launches... Your PC Freezes and your Net Drops? Bro, that game has just started mining...
I don't get that. If someone's mining bitcoin on your computer don't they need internet to get the bitcoins back?
@@williamdrum9899 The PC lost net because the mining software demanded too much information at once or to bypass anti mining protections.
So its not, 'Mining is disabling your net' but 'The attempted mining caused issues with your net'.
The car shows its speed in meters per hour and max is 300. The world must be really small to get anywhere in a reasonable time.
Well it is a beta but that's still kinda silly isn't it. I thought the standard was km/h
I'd love an episode on the security precautions you take before opening stuff as sketchy as this
"precautions? nah forget all that. ...it's a completely disposable system, scratch built for the purpose, and capable of being wiped right down to the individual circuits, just in case." lol
"I set it on fire after every episode"
@@MonteScarf "I say we take off, nuke the site from orbit. It's the only way to be sure."
Making a multiplayer game as a singleplayer game initially is a huge mistake. If this somehow isn't a scam, the dev is going to have an absolute nightmare on their hands trying to convert singleplayer to multiplayer later.
Almost like you will see many games start in early release as multiplayer only before moving on to the single player aspects or if it does start as a single player game and the community insist there be multiplayer the devs often just make a new game. Wonder why they would do that as the people that do it for a living already, but you as a start-up game dev know better surely.
@@n3kkidninj4 My bachelor's thesis was about me making a basic multiplayer game to test the serverside activity. Multiplayer games work fundamentally very differently compared to a singleplayer game. Even something simple like looting an item from the game world is completely different. You can't just remove it from the world and add it to the player's inventory client-side. Almost everything aside from graphical rendering has to go through a server in multiplayer. It's much better to make multiplayer first and add stuff on top, than to make the 100s if not 1000s of separate mechanics work through a server after the fact
@@olafthebear2327 Since you have some schooling let me offer you a pitch and you tell me if it is hot garbage or if it could work. Ok we load in and it third person but you can switch to first person at any time. Ok you load in and you are in a neighborhood sort of like Zombite, with fully stocked houses, apartment buildings and stores. You spend the day running around, meeting new people having some friendly NPC's, you can maybe do some short quests for for money. You can work a part-time job for money and it is basically the SIMs (form relationships get a girlfriend, etc)....
For the first part
After say 3 in day games a Storm Siren than goes off stating
ANNUAL PURGE NIGHT HAS BEGUN ALL CRIMES INCLUDING MURDER ARE NOW LEGAL... GOOD LUCK
Now it is dark and all of the friendly npc's have retreated to their homes (who you can bust down their door and shoot them if that is what you want) You have roving bands of NPC "purgers" roaming the streets, you have other players either trying to survive or do forming their own Purge Team, you have helpless NPC's/family's/frightened hobo's that have gotten stuck out that you can either help or kill with good or bad karma awarded (Karma being the currency with a Good Karma shop and a Bad karma shop (with different types of weaponry based on your Karma as well as stuff to buy from the money you made during the "daylight cycle"), and finally having a massive Army equipped with body armor, advanced weaponry and mounted machine guys, that is moving around the city killing anything it crosses. It will be your ultimate objective but it will be EXTREMELY HARD to destroy. Also last thing is there being a "relationship aspect" where you can get a girlfriend/boyfriend, either during the day cycle, saving them from raiders during the Purge, however it will difer from other games cause they can also betray you and try to kill you... or something like I said it is just an idea.
@@olafthebear2327 in defense of the "developer", there is only a single item in the game (the car) 😆
It's only easy on retro game consoles where all you had to do was read player 2's controller and move a sprite on the screen. Nowadays you have networking and stuff. No clue how any of it works
Obviously: Soyjack (Experimental) -> Beta (Alpha) -> Alpha (Beta) -> Gigachad (Final Release)
What’s killing me is the suggested apps under Income islands page, all the apps “other people also looked at”
Glad I'm not the only one who noticed
10:21 Yeah I can't say I'm surprised
I'd invest in Callum's Doogledong coin. Its gonna go to the moon
"actually burn your income in our island"
thay would be amazing slogan for them!!
single player metaverse 😂😭
Being honest: they probably ARE Andrew-Tate watchers, or at the very least confused, and probably thought "Oh, an Alpha is better than a Beta, so it must be a better version/closer to release than a Beta is!"
You have issues you need sorted out.
How can you have a team of developers and not one of them said, 'No wait, alpha version first, than beta.'? What is going on here?
It's probably a team of 1. These things usually are.
as is typical for these things, "team starts with i." (and usually ends there, too...)
"Welcome to the Hall of Shame. Ladies and gents..." had strong "Welcome to the Dirt Devs. Ladies and gentlemen, i am Sid Alpha." energy.
"Photo" at 9:20 is a screenshot from the opening area of the original map in Ark Survival Evolved....
I chose to read the Beta before the Alpha thing as it's the Beta of a Pre-Alpha. I'd say that sounds right, but that feels like I'm giving it too much credit. The driving looked like it'd be from something trying to be the next Goat Simulator!
Much simpler explanation: These people associate 'alpha' with 'good' and therefore think alpha must be better than beta.
...that's it.
@@kevadu Probably, but calling what they have an Alpha or Beta is giving them way too much credit. :P
Well it's saying early access so they may be doing the Minecraft route where indev, infdev, alpha, beta, release, snapshots, etc. *sighs* It's sort of making me miss ICQ which was always an alpha or beta release in the old days you never got an actual RC/Gamma version of it in the 90s.
Hey, nice vid! Just wanted to let you know, Animesh is a name, i think the email is supposed to be his name, not anime + something.
Thanks for keeping us away from this garbage :)
You should buy the rights to Income Island, LLC and then sue them for copyright infringement... 🤣🤣🤣
It was registered in Delaware in 2021. This reviewers 'checks' are sloppy at best
gameplay wise looks like barely a step up from lego island
Man I miss that game
"How do you **** that up?", the project.
man 00:57 made me LOL so hard lmfaooo. Imagine trying to explain to people 30+ years ago that we'd get to a point where people were spending thousands to millions of dollars on virtual items you couldn't touch (NFTs, Metaverses, crypto, etc). They'd look at us like we were insane haha.
I think a few sci-if authors “predicted” this
The more I look at the speedometer, the worse it gets. The meter reads 150 M/H, the gauge reads 100 km/h (about 62 mph), and your actual speed appears to be about 25-30 mph. Absolutely nothing syncs up.
20:50 the road is visibly floating off of the ground
“A metaverse so awful it shouldn’t exist”
Do you have any idea how little this narrows it down
For what it's worth to apsiring developers, the idea of the different naming schemes alpha/beta/gold etc. is MEANT to be:
Alpha - functionality completed (all your game systems are implemented, in a buggy state sure, but all the features you expect to release are packaged in there)
Beta - content complete (all assets have been implemented and the game's content, gameplay, infrastructure is implemented. You really shouldn't add any more features or content once you have reached your beta milestone, to avoid destabilising your build)
Gold - the version of the game that is complete and ready for release and distribution. Day 1 patch notwithstanding because of update pipelines have made it easier to make last minute refinements... while making considerable trade-offs like screwing over people who don't have stable internet or plans that would let them download that patch.
from what I've seen, alphas have the main features implemented and the beta is feature complete and they finish content throught the beta updates
In simpler terms the alpha is about getting the core aspects of the game working and the beta is about geting all the features working and as bug free as you can before full release.
@@ComfyCherry yeah in practice this is how it tends to go down because of how tight and constantly iterating the development cycle is
@@baldipogchamp8926 I mean doesn't it work best to make a solid foundation and build out upon that though? so the way it actually tends to go is for the best isn't it?
@@ComfyCherry Yep! (I was trying to say I agree with your comment and that's how it usually works in practice, my bad if I've confused things a bit)
@@ComfyCherry the definitions of alpha/beta I'm using here are largely referring to development cycle norms between the 2000s up to 2015s, it's definitely shifted as the pace of game development is a lot more rapid and volatile these days
People who viewed "Income Island Metaverse Beta" also viewed "Masturbation Calculator" and "AI Lover".
"By their deeds ye shall know them." 😀
Only Second Life can be considered an established real Metaverse for now, 20 years of evolution and maturity regarding activities, contents and thriving economy
As the most amateur """game designer""" you could ever possibly conceive of, even I know that, in Unity at least, turning on basic collision is as easy as pushing a button. I can't imagine it's much harder in Unreal.
I cannot believe how fast your channel has grown! It felt like only yesterday I was watching a Josh Strife Hayes, told me to get my butt over here and support this channel. Usually when a bigger channel gives a viewer recommendation to a smaller or starting out channel they fumble the ball and are unable to capitalize. You my friend took it in stride and have thrived. I'm proud of you man. I'm just a nobody so take it for what you will I still think you have done very well.
11:00 Given it looks like a personal email, pretty sure it splits up as Animesh K, not anime shk. Which means they provided their personal email, containing their first name and an initial.
This was an absolute experience to watch hahah
Surprise mechanics, physics, collision detection, and economy.
The no clipping is a feature. When you realize how bad the game is you can noclip your way out
@@Squirrelex You can check out any time you like, but you can never leave.
The weird thing is that this Web 3 shit has actually been around even before Web 2.0. I remember some 'social media' VR worlds you could join back in 2000. Damned if I could remember what it was called, but you had 'property' and all that as well (I had a castle called Dol Amroth). You had to use a plugin from Blaxxun in order to render the world.
Hilarious! I had forgotten what fun we had with Callum exploring them. Thanks.
There's nothing this game offers me that's not already in OSRS and a lot in OSRS that this game will never ever achieve
Given that they seem to be going out of their way to make their ponzi scheme accessible without opening the "game", I suspect the main target of this scam isn't even gamers themselves, but the kind of VC idiots that love the idea of crypto and game monetization but don't give a damn about games themselves and mostly see the players not as customers but as a bunch of sponges waiting to have the money wrung out of them... They may well know that the game's going to be a trashfire, and that anyone who opens it would be aware of that, but they may still expect to make bank on it because they think a bunch of techbros and suits who know nothing about games will be tricked into thinking it's going to be something worth investing in...
Like Dan Olson said on his channel "serious dead mall vibes."
"The Beta will be updated continually until the Alpha is released"
This is the biggest indicator that everyone involved is a cryptobro that is utterly braindead having zero knowledge of what words mean other than they are just buzzwords to say to sound impressive. Which pretty much describes all of Metaverse/Crypto.
That's a better analysis since everyone is just spamming "oh it Andrew Tate mindset", I'm glad you see it in a different perspective.
That's a better analysis since everyone is just spamming "oh its an Andrew Tate mindset", I'm glad you see it in a different perspective.
Silly Callum, the point of the metaverse isn't to have a functional game, its to Earn Passive Income, and Income Island is the only metaverse around brave enough to allow you to earn Income directly!
The LLC does seem to exist, registered in Delaware, found via icis , corp , delaware , gov > entity search. That said, it doesn't make much of a difference.
They claim "realism" but crashing a car at over 200mph has no consequences
lol
Also the speedometer said 200 but it felt more like 30
I don't know if Callum realized, but at 17:13, when he reversed into that building, he clipped through the glass/door of the building. Though... this is the least broken thing in this "game" :kek: Another thing, at 22:30, there is no way in heck that he's moving at 253mph :kek:
Yeah looks like at the top end it's 2.5 metres per second by relative scale.
18:05 I'll admit that as you get to a game's "endgame" you appreciate convenience over realism (which is why most Pokemon games give you a long stretch of road for hatching eggs) but teleporting thru the wall to watch TV is a little excessive.
@@cericatLooks more like "meters/hr" (which is one of those things nobody uses) but it would explain why the car feels like his foot is barely on the gas)
@@williamdrum9899 Yeah even a Snail can get 47m/h by that metric.
Finally another game of the same tier of quality as Big Rigs Over the Road Racing
Imagine being such a tool to be into metaverses, NFT and cryptos :'D
That """game"""" feels like a half baked mod of a lego island map from 20 years ago.... and it would've been kinda crap even back then.
Lego Island was leagues better than this. At least that game had kickass music and a sense of humor
Are you telling me this is a scam? Well, I guess my kids aren't going to college.
Bad news: college is at least kind of a scam too
@@Fuckthis0341only in america dude. Make sure to make the distinction dude. Rest of the world isn't as effed up
There's only one metaverse thats well established and worth time investing. Second Life.
Digital ownership is yours because you create, sell and buy your own digital creations
When the Income Island music started blasting on starting the “game” I lost my shit
Ah yes, Big Rigs: Over the Road Racing's younger and somehow even shittier cousin...
How is it that with ALL the money that’s flowed into Web3 projects that no one has yet managed to just hire a competent studio to make an actual decent game? There will be a genuine flex to be gained by being the first decent Web3 game but no one seems to care enough. It just goes to show you that passion for money does not equal passion for creativity.
Cos that's not the point at all
is it just me or does it kinda look like callum aged about 5 or 6 years in the course of about 3 months? callum are you doing alright?
I'm sorry, but at 10:18 under "People also view" and there's sh!t like, "Masturbation Calculator," "My Virtual Girl," and, "AI Lover" on the page for this "game."
The people who left those five-star reviews have probably never played games since Pong if they think this is good graphics and environments. Though to be fair, they qualified it with "best graphics in a _metaverse_ game".
Or they're paid/bot reviewers.
@@wildcatlh Most likely.
Well depending on what other metaverse shit they've seen it could be better than that, but thats only because most of the metaverse stuff I've seen looks like PS2 graphics
Although these aren't better than PS2 either now that I see the actual "game"
The graphics are fine but I can't say the same for the gameplay. The driving controls look like ass
What is a metaverse?
A metaverse is anything that identifies as a metaverse.
Wii Sports was a better metaverse than this
17:44 it flips between
"press E to open the door" and
"press "E" to open the door"
What did they do to the "game" to make that happen? 😂
Simple, they wrote the string twice. Should have used a proofreader or a pointer to a string bank
I blame C and its insistence on putting string constants onto the stack rather than doing the sensible thing and using a pointer to .rodata
You think the freezing & disconnection might be Income Land installing cryptomining software on your computer?
I could literally recreate this entire mansion in House Flipper in just one day.
Okay, but that theme song was so fire it locked up Callum's PC.
🔥🔥🔥🔥😩🎶🎵INCOME ISLAAANNND🔥😭😭
The only good thing about the game. Well that and maybe the built in tv and twitter (I don't like twitter but I like the idea of being able to do phone stuff ingame)
"Kids, if you really wanna piss off your parents, buy real estate in an imaginary place, oh yes..." -Busdriver
These people trying to advertise their "metaverse" as an online social space where you can participate in "exciting events" and can create, buy, and sell digital content don't seem to realize that Second Life has been around for 2 decades.
And is probably nowhere near as buggy
I feel like collision might be your no 1 priority in a game
That's some great Sims 3 real estate right there.
Maybe the game is a Benjamin Button situation? It started of Gold and then regressed into a beta before becoming an Alpha and finally getting all assets and code removed leaving just a blank project.
That would be a funny idea actually. How many lines of code can you take away and get as far as possible
Looks like hellish shit but to be fair to them no alpha doesnt always before beta. Closed alpha, beta, open(early access) alpha beta, and sometimes an rc alpha beta round before full release so it makes sense
Blizzard can get away with screwing over players because they have an IP people love and they're actually selling people games, even if they are grindfests with tons of monetization. You can't do that shit as a new company with a generic product that isn't even a game.
Funny how they said it took them a year to make when I've literally seen fellow students throw together similar stuff in a two-week test project.
Maybe they're like me and are lazy af when it comes to making games.
Nothing to spice up the sunday breakfast like watching Callum destroy whole metaversi.
Never Trust AnimeHJK
20:10 I'm sorry but even when I worked in Unreal this took me LESS THAN A YEAR to figure out basic collision; basic collision in Unreal isn't hard. When I was new to Unreal it didn't take me long to figure out collision stuff like that, everything else yeah I'm an idiot at, granted I was trying to make a 2D platformer which was probably my first mistake.
Yeah collision was one of the first things I had working in UDK 3, but I didn't need much beyond not wanting the player to move/shoot through the walls and floor. Which begs the question as someone that's worked with Unity and Unreal, how'd he completely eff it up so bad the stairs aren't even functional unless he just smacked in copied assets without checking them.
I called it
The only people interested in the metaverse where people investing in the metaverse
Buying nft as investments to sell to future players that will never exist
Obviously, the point of this from the perspective of investors is that they can be the first to the new land rush. That's the pitch.
What I don't understand is how those "investors" fool themselves into thinking that this digital real estate has any value. Because the only question you have to ask is "What do people actually do in this game that's fun?"
Real estate in the real world has value because we all live here, whether we like it or not. But we don't have to live in the metaverse. There has to be some reason to go there and do things. So what would I go and do in your metaverse that would keep me coming back?
If you can't convincingly answer that question, you're already being scammed.
this boost my confidence as a game dev, so good job
Since you got confused about them saying they'll update the Beta until the Alpha release. Apparently some people use "alpha" as a term for the final version of the game. So "alpha" is basically version 1.0 for them. While that's not how it's generally used, these terms aren't legally binding, so I guess the developers can call it however they like.
so look the moron devs who insist on arrow keys only for movement rather than have the option of wasd or number keypad arrows
Who calls a release version an alpha? Just want to know so I can warn my friends who the hell to never apply for a job with, fragile psyches don't need the headache of working for people that ignore 50+ year old standard nomenclature.
@@cericat Apparently some developers on Steam call their early access versions "alpha". A friend of mine (software architect by the way) was also convinced that "alpha" means the release. Have to admit it confused me, too.
@@raenfox I've had the software life cycle ingrained in my brain since computer studies back in the 90s. Your friend might not survive an encounter with other coders in all seriousness. We got taught A/B/G and gamma testing (Release Candidate) is rarely called that or just skipped entirely, though occasionally I see dev houses that use it still.
@@cericat Ah, I wondered if there's a "gamma" version. And, well, she apparently never ran into problems because of it. Then again, she mostly works on her own.
Income Island? What is the worst that can go happen?
Edit: I just now noticed my "old saying" mash-up.
Please tell me that was a virtual machine lol. Crypto + suspicious system freeze smells like they tried to sneak in a miner process or something..
it was a VM yes haha. im not a mad man
also credential stealer... the channel was at risk.
This can't be even called a game if there is no "game" to it.
Maybe the lack of collision and multiplayer is a feature 😂
Probably 😂 You can show your NFTs to your other NFT lizards more efficiently if you can just stack them on top of each other
Reduces lag lol