@@FutureMaterialArtists sounds exactly what I would use :) thanks! Could you also please the link to other 2 websites you used, because the small screen covers the URL. Thanks!
Is it possible to reproduce 1 to 1 from a photo? The photo may have lens distortions, there may be shadows and midtones. How to get rid of such defects in the created material?
@@Nysa3D yes it is possible! There are different ways, what I do with my reference help me only focus on what is necessary avoiding the rest. But for example in tiles materials you can calculate the scale of each tile and depending the Texel Density you choose the amount of tiles for your texture
Great video. 1 theory explainer video is worth 5 step by step video. Can’t wait for the next part
@@ashwint120 Thanks! I am glad you enjoy it, next week you will see the following part!
Great tips. Would be great to have a guide with full words, not abbreviations 👍
@ We could try making one and hace it in a pdf. How does that sound?
@@FutureMaterialArtists sounds exactly what I would use :) thanks!
Could you also please the link to other 2 websites you used, because the small screen covers the URL. Thanks!
@@ilyachernobrov
Unsplash: unsplash.com/es
Pexel: www.pexels.com/es-es/
Is it possible to reproduce 1 to 1 from a photo? The photo may have lens distortions, there may be shadows and midtones. How to get rid of such defects in the created material?
@@Nysa3D yes it is possible! There are different ways, what I do with my reference help me only focus on what is necessary avoiding the rest. But for example in tiles materials you can calculate the scale of each tile and depending the Texel Density you choose the amount of tiles for your texture