2 EXTRA TIPS 👇🏻 1: For the sidestep section, add the stance throw since it’s a fast short range throw that will catch people stepping 2: When in heat, you’re more likely to see the stance throw too since you’ll be put in the signature 50/50 position Heihachi has which is the f3+4 stance and having to guess mid or high. So watch out for that or look to do that yourself.
The thing is, d4 would also technically beat most options just as much. There’s 2 things I wish I had added to the video and 1 is talking about how the throw tracks too which I overlooked since I’m just not used to accepting that a throw from that position WOULD be homing. SS block has the ability to fail based on the player if they SS too little or maybe too much. It would have to be fully labbed and fully understood by the player. D4 doesn’t have that issue when dealing with all the same problems. SS block is a good strategy vs certain characters though so it’s definitely not wrong
2 EXTRA TIPS 👇🏻
1: For the sidestep section, add the stance throw since it’s a fast short range throw that will catch people stepping
2: When in heat, you’re more likely to see the stance throw too since you’ll be put in the signature 50/50 position Heihachi has which is the f3+4 stance and having to guess mid or high. So watch out for that or look to do that yourself.
Thank you sensei! I will add this into my arsenal climbing ranks ❤
thanks for making a not useless video. fast and easy and not 50 minutes of talking in circles to explain this exact concept god bless
@@bii_gii that’s exactly what I’m going for and know that’s what people would want too. Thank you 🙏🏻
One thing to mention, which wasnt really shown in the video is that a sidestep right block beats all options except de low I believe.
The thing is, d4 would also technically beat most options just as much. There’s 2 things I wish I had added to the video and 1 is talking about how the throw tracks too which I overlooked since I’m just not used to accepting that a throw from that position WOULD be homing. SS block has the ability to fail based on the player if they SS too little or maybe too much. It would have to be fully labbed and fully understood by the player. D4 doesn’t have that issue when dealing with all the same problems. SS block is a good strategy vs certain characters though so it’s definitely not wrong
Nice
1:32 you said on block but its on hit
Nice catch. So many edits in the video I missed a couple things but thank you for that