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Getting Started RENDERING IN TWINMOTION (EP 3) - Sculpting Landscapes and Landscape Materials
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- Опубликовано: 18 авг 2024
- In this video, learn to use Twinmotion's sculpting tools to quickly add realistic landscapes, earthwork, and materials to your Twinmotion renderings!
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Thank you for taking the time to create these training videos. Looking forward to watching the ALL of them.
i'm learning thank you for taking the time to create these training videos
Happy Friday Everyone! Have you done anything with Twinmotion yet? Let me know in the comments below! :)
sketchucation.com/forums/viewtopic.php?f=72&t=71188&start=30#p649349
Yes, thanks to your great teaching I'm on my way with Twinmotion. It's funny, but it works ok even at high resolutions with my $140. core 2, refurbished computer. I did install a slightly better vid card however. Only one crash so far.
I just purchased Twinmotion and knew you were a Master at Sketchup but was extremely glad to see you cover Twinmotion tutorials too. In just 24 hours you have helped me dramatically. Can’t articulate enough how appreciative I am of your clear and concise teaching. Cheers!
Awesome - really glad I could help!
Great job Justin! I'm hooked on this program already. My imagination runs wild when I think of the possibilities this program offers. You might need to start a Twinmotion channel. LOL
Lol - I'd have to make different channels for Twinmotion, Lumion, Enscape, Vray, and more - I think I'll just keep them all here and try to keep everything organized somehow ;)
Thank You Sooo Much… your Tutorials have helped me a great Deal…
God Bless you..!
Absolutely love these videos! Thank you for making them so easy to follow yet comprehensive.
Awesome - glad you're liking them!
Very accessible and intuitive. Looks like a great time saver for environments.
For sure!
props to your for this amazing video
I am just starting Twinmotion and your videos are helping as always. Thanks and the rendering came out really beautiful in this video..
Thank you for this video. I'm new to TM and the last part was amazing (16:30) with settings. It would be great to have a future vid showing "tricks" on creating near-photorealistic renders! Cheers!
Your videos are the best!!! Keep them coming, really good work mate.
Thanks very much - glad you liked it!
Beautiful output Justin, Thanks for sharing!
Thanks for watching!
Keep em coming!! I’m new to twinmotion and learning a lot by your videos!! Thanks!!
Will do! Thanks very much for the comment!
Thanks for sharing EP3!
Yep!
Love it!
Thanks!!
Amazing ! Great job Justin !
:)
WICKED. LOVING YOUR CHANNEL BROTHA!
Thank you :)
Great explanation and video.
Thanks very much!
Very good video, thanks bro...
Welcome 👍
Thanks for your videos
If you played sims this should be a piece of cake
You know, it sounds like a joke, but I think people that played video games have a much easier time with these real-time rendering programs
Can you add ground shadows? Can you use 2D cut-out or billboard vegetation, people, etc.?
Thanks ....great explanation ....perfect narration ...easy to follow....have an issue as to how to create a video....bewildered...hope this is a subject covered soon
We basiclaly work wit Sketchup an VRay Next. I had a testrun with Lumion on a Windows machine and TM on a Mac. Since we almost only have Macs and I didn't really want to buy a windows machine, I bought a TM2019 license. If you work with Mac, Lumion, Enscape or similar are not an option anyway. I am actually satisfied with the TM software, although it can still improve a lot. Now that Epic took over, it looks like we're getting a refund. Great, but ...... the Epic version cannot import SKP files (yet) ... Anyway, I will continue to work with TM2019 for now. I wonder what your opinion is about TM compared to the competition on the market? What is you all-round favorite, especially for interior design that is? Have a great weekend ! Love watching your videos ! Greetings from Belgium !
I'm confused by your comment about the Epic version not importing SKP files - do you mean Twinmotion? Because it definitely can...As to my opinion compared to the competition, it really kind of depends on what you're doing and what features are valuable to you. I'm a fan of real-time rendering in general and enjoy working in Enscape, Lumion, and Twinmotion. Each has its own plusses and minuses - for example, I'm finding that the mass object placement tools in Lumion give you more options than the mass placement tools in Twinmotion. Twinmotion has a really great outliner/layer stack feature that makes keeping your models organized really easy, which can make it much easier to use. Enscape feels more lightweight and seems to run faster on my PC, and has been developing some great proxy and asset features. I'd recommend any of them to anyone, but it really kind of depends on which features you prefer and which interface you find most useable. Hope this helped a bit!
@@TheRenderingEssentials - Only on Mac the skp import seems not to work (yet). I have tried with several different files (and versions (2018 & 2019 skp) without success.
Twinmotion is work on online or offline and I must say your explanation is too good thanks for your video and dedication on your work
Love from INDIA..
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@@TheRenderingEssentials thanks , I installed it .
@@TheRenderingEssentials when I export a image in 4k or upper to 4k then this dialogbox popup " twinmotion has encountered a problem and needs to close unexpectedly. We are sorry for the inconvenience it may cause. " What I do..
No idea - I've never had this issue before. Maybe see if you can find info on this in the knowledgebase here - twinmotionhelp.epicgames.com/?lang=en
@@TheRenderingEssentials ok let's see
you make me so happy!
Thank you!
thank you Justin. please when I import my model form chief architect to Twinmotion, I don't seem to see the trees and sidewalks in created over there in Twinmotion any help on this?
No idea - I've never used Chief Architect, so I have no experience on this
Your videos are very helpful, thanks !
What I am facing trouble with is trying to sculpt terrains around my building but the mountains get inside the building too, I want to show this building on an excavated land. How do I achieve that ?
The most precise way would be to model your terrain in your 3D modeling program
Is it possible to create terrain from the geo-location terrain in Sketchup or from a typographic survey? Great videos by the way :)
You'd just model the terrain in SketchUp then import it here
Yeah, that’s what I did, but my computer doesn’t seem to like running Twinmotion. I thought my MBP would have no problems. Thanks for the reply
The terrain changes as you approach and move away from the scene. When viewed from a distance and up close, the terrain is completely different.
How to fix it?
Thanks
What's the song towards the end of the video?
What's the best computer for modeling/rendering?
I talked about this in this video - ruclips.net/video/17tduNYm6rQ/видео.html
Try to drag and drop the Materials in to the 4-slot bar. Maybe it works
Maybe it works? Did you try it?
Thanks for your videos they are amazing mate I need help when I import my file from rhino as fbx it import as one object I dunno what to do please help me
Not sure I can help with this as I haven't really imported Rhino files - check and see if there's an option to combine by groups or something rather than materials when importing?
@@TheRenderingEssentials I appreciate your reply yes it was an option I should have choose hiarachy not matterial it's sorted nowamy thanks for replying tho cheers mate
Hey, when I try to paint any type of terrain nothing pops up? what do you think that the issue might be
No idea - are you actually painting on a terrain object?
Thanks
:)
thanks again for a great video!! :-) When we talk about scenery: is there the possibility to replace Twinmotion´s own rotatable background image presets (city, mounains, etc ...) with your own image (HDRI?)?
I don't believe that's a possibility at the moment (or if it is, I haven't been able to find it :) )
Hi, Justin! Do you know if the textures (those four) for painting the terrain can be rotated (90, 180 - CW, CCW)? Thanks!
wow
diidn't even know that TM can do that
tha,k you so much justin
:) - Glad you liked it
pleas can you make a video of, to use the navigation tool and short keys for twinmotion
I mean, I talk about it in this video - ruclips.net/video/2Gev1nyHiUs/видео.html&lc=Ugx1BxGSWUBfaULl9GJ4AaABAg , but isn't there a pop up screen when you first start with instructions for navigation?
Wndering if you can add wildlife to the landscape. It would be gret to add foul to the stream
I believe there are some animal models in the library - can't remember if there's a lot of wildlife or if it's more house pets, but there are some in there
can you add some own models into TM library ?
Yes
Will be doing a video on this at some point - thanks!
Great explanation as always, unfortunately it is impossible for you to keep up with the changes on software, watching this video in 2022, is different than the actual version of Twinmotion. The general concept once you adapt it to the actual version, is very useful though. Thank you!
thanks, I tried twin motion I just think Lumion has a better-looking rendering. problem is its very expensive.
That's a fair comment - I think a lot of it just depends on what people value in a rendering program, and which renderings they like
What is the new in twinmotion 2019 after buying it to ue4 at this month ? No benefits added ?
Epic Games literally just acquired it - there has been zero time for them to make changes to its engine
When i import a sketchupmodel, it keeps placing it outside the contextsphere thing.... Could you help me?
I don't know what this means...
Hello, again:)
Is there a way to edit and sculpt landscapes that are brought from sketchup?
Thanks in advice!
I think in the materials section, you might be able to select a certain material and set it as a "landscape" item - I'm not 100% sure if this makes it sculptable, but it's worth trying
@@TheRenderingEssentials thank you very much!
Great video - anybody with any idea how to solve the "DX11 feature level 10.0 is requires to run the engine" when installing Twinmotion? (Nvidia graphics card is updated, but error still persists)
Which Nvidia graphics card?
@@TheRenderingEssentials I have a nvidia quadro FX 3800.... When I try to install twinmotion, I either get the "globalshadercache-pcd3d_sm4.bin is missing" error message or the "DX11 feature level 10.0 is required to run engine" error message and twinmotion does NOT start. Does it need a better graphic card, than the quadro FX3800?
I'm hoping you can still see my comment.
Im having a problem with my twinmotion. The ground is black and i cant out any model without it turning to all black as well. 😭😭😭😭
There is new realtime render now EYECAD VR
Ok
Twinmotion's how to download or install plz link send
It's linked in the notes below the video...or you could literally type that sentence into Google
real time rendering is available?
The whole program is real-time rendering...I'm not sure I understand your question
@@TheRenderingEssentials in terms of making a video instead of a photorealistic static render ,I should have clarified...
Yes - video export is definitely possible
I hope unreal engine can read twinmotion file in the future
I also hope this - my long term hope is that you can export a 3D model file into Twinmotion, get your materials/plants/etc initially set up, then export to Unreal Engine for final touches and any advanced work that can't be done in Twinmotion
Thanks but despite its tremendous credentials, I found the download too challenging and I had to give TwinMotion a pass. There is no such thing as a free supper
What do you mean the download was too challenging? Like...the file size was too big?
Bro But the final rendering photo not looking realistic.... Correct!!!
I don't really understand what you're getting at with this comment