Was having some issues where the colors on my model would not export with it when I selected export as FBX, and it would just be a plain white model, anyone happen to know what I might be doing wrong?
Might need to check your export settings to make sure materials are going out. If it's a texture then you have to reapply. Otherwise, just make new materials in UEFN and apply them there :)
i feel like im doing the exact things your doing, but when i drag in the sign, its just the sign, and not with the word on it. any help? also i dont know how you did the smoothing. just subbed
I'm not sure. As long as you have exported a basic mesh object from blender and then drag that fbx file into the content drawer area in your project, it should just import in.
Was having some issues where the colors on my model would not export with it when I selected export as FBX, and it would just be a plain white model, anyone happen to know what I might be doing wrong?
Might need to check your export settings to make sure materials are going out. If it's a texture then you have to reapply. Otherwise, just make new materials in UEFN and apply them there :)
Ok so how do you take things from UEFN and put them into blender?
Best way is to use Fortnite Porting: github.com/halfuwu/FortnitePorting/wiki/Getting-Started
i feel like im doing the exact things your doing, but when i drag in the sign, its just the sign, and not with the word on it. any help? also i dont know how you did the smoothing. just subbed
You might not have combined the meshes?
@@GraemeBull yea didnt do that. and how did you do the smoothing?
Right click - smoothing? When exporting make sure faces is the smoothing group
@@GraemeBull thank you!
Dragging doesn't work what am i doing wrong
Maybe you're not dragging in an FBX?
@@GraemeBull i tried FBX like in het video
I'm not sure. As long as you have exported a basic mesh object from blender and then drag that fbx file into the content drawer area in your project, it should just import in.
I'am the first