I heard someone put it quite eloquently that Oscar represented more traditional RPGs. The child of a honorable family, a destiny handed to him. He had everything other protagonists would, but, despite his best efforts, he failed in his mission, he handed the keys, the estus flask off to a lowly undead. In any other game, we would have been a draugr in some dungeon, killed by the dragonborn, a random monster in castlevania, dime a dozen, to be cut down en masse. But in Dark Souls, we end up winning the day. Not because we're heroes, fated like Oscar. But just because we, an ordinary undead, had the strength of will. That's why we look the same as the other hollows when we die, we're not different from them, more determined sure, but we never had fate on our side. The Chosen Undead is a title to they that earn it. We were a random low level enemy. Oscar gave us kindness. And when he, the protaganist of the game fell, we took the mantle. And that's why my Undead fights at least. In the memory of the real hero, who fell too soon.
I think that oscar died multiple times. Often npcs become hollows after they lose hope, maybe he died multiple times against the asylum demon , lost hope of escaping and he saves us because he wants someone to succeed where he failed, escaping the asylum and stop the hollowing
@@notacockgobbler2054 i don't remember him being hollow when returning. Isn't estus just a healing potion? Undead and normals could use it. His wounds from the asylum demon were probably too great for the estus to do anything. Although I will admit that is a pretty big plot hole like why the hell didn't he just use the estus flask?
@@nicholasjonas2505 if he’s not hollow why does he instantly attack you with no voice lines? Bit strange for a man who just gave you the most precious thing in lordran
I think Oscar, knowing that his life was ending, searched for the chosen undead he speaks of. Finding the chosen undead, he tried to help us by challenging the Asylem Demon. He fell through the roof and was dying when we come to him and he gives us his most valuable possesion. The Estus Flask. Oscar then dies. Knowing in his heart that he helped complete his final mission.
I think the reason Oscar is in the Asylum is very simple: "Thou who art Undead, art chosen... *In thine exodus from the Undead Asylum*, maketh pilgrimage to the land of Ancient Lords... When thou ringeth the Bell of Awakening, the fate of the Undead thou shalt know..." I think he just believed that, in order for him to fulfill the prophecy, he would need to go to the Undead Asylum, then manage to escape. After all, _he_ is the one who tells us about the prophecy in the first place.
Dark Souls would have been the best game of all time if the cut content would have been accepted. Hearing more and more from the cut content leaves me so depressed.
you have to realize that no game is ever released with all the content the developers wanted to implement. There were doubtless many ideas that the developers wanted in the game but couldn't put in the game. They have to finish the game eventually.
***** Agreed. There's also content that COULD have been put in, but was cut for reasons we may or may not know. One advantage that games have over movies in most cases - you don't have to worry about running time! A lot of movies have to trim content that adds little to the overall experience. In video games, you can make content optionable, so you have to approach it in a whole new manner. Of course... some games really could use with trimming down. Good example I can think of: Gears of War 3 has an hour or so of gameplay dedicated to walking around a boring factory looking for parts for a submarine. That REALLY should not be in the game, it kills the flow and was pointless.
Silver Mont Hello again! I don't know how to PM somebody but I have a request to make: My favourite NPC in the game, and the one who I believe gets way less attention than it deserves, is the demon firesage. if you look at the description of his catalyst, it remarks that it was the first demon, and the last master of the original fire arts (there used to be fire sorcery, which is one of the things that leads me to think that dark souls 2 is a prequel) I don't know if you take requests but there don't seem to me any good lore videos about him. pretty please?
***** I'm not really making any more lore videos in the immediate future, but I might talk about Demon Firesage at some point! I tend to talk a lot about stuff like that whilst I play! And a character that I'm playing at the moment is actually using his catalyst as a thrusting weapon, so I might talk about it then.
I believe that coding will be more complicated and may caused more bugs and design problems to the game system. Thus prevent them from putting in many envisioned content.
explodingshroom I thought he was going to die anyway and I could get some free souls :P I did that at my first playthrough. Being a dick is one of my favourite things in video games. His "wh-why?" kinda got me there though. I was just thinking: "B-Because I want to be rich in my RPG, sorry bro but you're kinda not real and stuff." Sadly, he didn't drop much at that point.
my my. you left quite the cliffhanger on that one. i can't wait to see what you bring to the table next. as for me, i always thought of oscar as a friend, and a reminder. like you said, he seemed to be a mirror, but for me, it was a mirror of what would happen if we failed, not of our choice of actions. it was a grim reminder that this world is cold, and its inhabitants unkind. even despite this, he enabled us to succeed where he had failed. in some way, his original purpose stayed in the game in a much more minor role than originally intended, but in a way that left an impact on the players. instead of being a mirror of light and dark, he mirrored failure, and loss, but in doing so, enabled the player to succeed, making the player a mirror to oscar, just as much as oscar mirrored the player.
Oscar is an interesting one, and no mistake. As has been a theme with these videos, everyone in Dark Souls has their own goal - they don't exist merely to info-dump you, and Oscar's is perhaps the most interesting as his goal and yours are much the same (from a game-play perspective, from a lore/RP perspective, you make your own goal) and of course, it certainly says something about the Chosen Undead, doesn't it? After all, they escape from the Asylum and at once make their way to Lordran. I mean, the bird does carry us there, but I expect if they really wanted to, they could've dropped off and respawned at a bonfire? Unless it would transport them all the way back to the Asylum... either way, it seems the Chosen Undead is drawn to his/her fate, no matter their origin.
that is quite true. its amazing what interpretations of a character can rise from a lack of information, or how something like this can completely change the focus of the character, yet still give so unimportant a character to a large portion of the game a great deal of effect, despite a short appearance. while i admit the second half of the game is rather un-polished, its hard to say there is a concrete flaw with how from approaches design, and this is quite good proof of that. they can take so simple a character, yet give so much meaning to just a few actions, just by the context of the rest of the game, in this case, estus, and his armor, as well as placement of his body. simple things, but they hold a great deal of weight. even his dialogue, simple in essence, holds a great deal more weight than players originally give it credit, simply because we probably don't listen at first. gamers nowadays are used to information being presented to them in a neat and easy to understand format forthe most part. dark souls goes in the opposite direction, in which it tells you nothing without you having to search for the information yourself(of which i'm sure you are fully aware XD). its a rather interesting style, and it makes me all the more excited for DS2. and all of this, from so simple a character as oscar of astora.
I feel that maybe the reason he was cut was for a game-play mechanic. Perhaps they simply felt that he put too much direction into the game at certain parts, making it easier to figure out where to go. Either way its rather unfortunate that his story was cut.
I roleplay as a low-ranking Knight who fought alongside Oscar and we caught the darksign curse together. Oscar escaped first, ready to escape and remembers his dear friend, The Chosen Undead. He searches the prison, and finds his friend, alone and without hope, and sets him a key. There Oscar takes to the courtyard and waits on the roof to find his friend, only to be attacked by the demon once again. Then the TCU finds Oscar, dying in rubble, and Oscar aids his friend, one last time. Then the TCU sets off in honor of his dearest friend, to continue his story, and keeping Oscar alive in his heart.
Though a bit off topic he mentions it in the video so I figured no better place to put it. I was thinking about how Kaathe and the other Primordial Serpents bow to the player at the end and say they're yours to command, which can be a bit confusing since most people presume both serpents are lying and just using you. And then I got to thinking, they very well still could be. It's not as if the world is just going to stop spinning if you allow the flame to die out. You'll continue on and while many will perish without the flame there will be survivors and they'll need a leader. I figure the serpents know most sane folk aren't going to trust a giant black demon mustache as their leader so they need you, at least for a time, until all mortal things die off or the cycle renews. A primordial serpent, as the name implies, can live forever while you and whatever kingdom you might build should you go that route is finite and like a hundred cycles before you will fall apart long before the serpents. So they pretend to bow to you, giving aid, but in actuality slipping their own intentions into your ear. And slowly but surely their will becomes done since they themselves cannot fight and use force to succeed. And a hundred or a thousand years later when you're finally no more you've simply forwarded their cause and were no more than an important pawn, soon to be forgotten in place of another. And if all it takes to manipulate you is faking fealty I can certainly see the manipulative serpents doing so.
That comment about the Serpents being unperfect dragons gave me chills. From their positions in the game that seems like an accurate way to describe them (i.e. Frampt being a servant to the gods of old who slayed the dragons).
After 7 years of this video being out I just love how you tell ur lore vids they make me feel happy to find a great narrative voice as yours keep up the great work
The reason I think Oscar was cut is because the times he would have appeared aren't really thematically consistent with the rest of the game. Throughout the game, you're the one with the power and the will to fight lords, traverse dark woods, explore ruins of anicent cities, etc. But, more to the point, I think he was cut largely due to his final appearance in the game. The encounter with Gwyn is about fighting a sombre husk of a once great Lord of Sunlight, reduced to a Lord of Cinder. A fleeting last ditched attempt of a man to preserve his Age of Fire. The music sets the tone of this perfectly. It juxtaposes itself against what a final boss is normally expected to be; an epic fight overcoming some great evil... Gwyn, in my opinion, is anything but. I believe all that build up, with the beautifully crafted lore, the music, the loneliness of the Kiln would have been completely ruined if Oscar, in a juvenile attempt to feel important, barged into the Kiln and tried to kill you because he sided with the opposing Primordial Serpent. It would feel tacked on and unnecessary. Sure, you might realise that the Serpents are manipulating mankind to their own ends but there is enough evidence of that already, especially if you know the story of Adam and Eve. So.. yeah. It was good this content was cut. It would have ruined the mood of the Gwyn boss fight >.< Love your videos though :3
I really hope that Dark Souls II has a place like the Firelink Shrine pictured in the trailer... A place where all kinds of undead arrive... where friendship is formed by parting with 1 Humanity, where enemies are formed by prying too much, where everybody gives a sneaky look to the person who leaves the bonfires, and bids farewell and he reassures them...
I'm positive there will be a hub - question is, will it be more like The Nexus or Firelink Shrine? My money is on the latter, it's possible we've seen it in a screenshot already - perhaps the one featuring Saul (or whatever his name is, the guy in the warrior gear)
I would bet on the later too, since it seems to me that DkS2 is going to be "Open World" much like it's predecessor and prequel. My worries come from that Firelink Shrine, although it is the main hub area, it doesn't feel like... "home", it just feels like the middle of Lordran, the hall that holds all the doors. (That and there is no mix of Light and Dark, there is too much light)
Watching your videos during breaks of playing through the game again. I've played through this and Demons Souls 3 or 4 times each, and I use your vids to actually find NPCs and things I've missed, lol. I love it. Like a walkthrough without hand holding, and the lore is just fascinating. I was wondering if anyone has seen any nice Dark Souls tattoos...I have one of a darksign in black on my hand, but haven't really been able to find many. Another thing these videos have taught me is that there has to be people that love these games as much as I do! Keep up the good work, man!
Joey Montanez Thanks! I'm glad you're liking 'em man. And I know what you mean about finding new stuff. I found a bonfire in Lost Izalith like... years after I'd first beaten the game, and just the other day a phantom showed me something that I had missed in Dark Souls II!
Interesting episode, as usual. Thanks for creating it. Well, as for the two serpents, it is entirely possible not to be deceived by them by attacking them on sight and making them disappear for the current playthrough. Had I met them without knowing who they are (I watched a Let's Play a long time before playing it/becoming a fan of Dark Souls), I might have done that. These two don't exactly look friendly and it's Dark Souls. It taught us that almost everything wants to see us dead and that we can never be too careful and should always pay attention unless we don't mind to restart at the last bonfire. Then they won't tell the Chosen Undead anything and won't manipulate him or her into doing anything.
When i read Oscars trashed role.. i was actualy a bit sad... because i felt that his role would give the game an intresting turn. I have read his dialog, and i feel that is role was also to become some sort of friend of the player. Kinda like Ostrava of Boletaria.. and his ultimate fate of becoming your enemie would have a great impact. Now i am playing the souls game from start to finish now.. and just achieved ringing both bells. so i still have some adventuring infront of me
Oscar can also be related to Oskar, which CAN ALSO be related to the old norse Aser, which are the demi-gods who live in Asgard (World of the Gods) It is noted that: "Astora is a refined land hinted to possess a highly advanced culture and society, recognized for its nobility. A land of noble elite, high-ranked knights and royalty, the land is fairly recognized for having skilled craftsmen" This has so many connections to Asgard that I can't even list them all.
Amazing video. I loved it. I wish this wasn't cut. It would be so cool if you could play alongside Oscar. But they could have made it so that in order to save Oscar you had to kill the Asylum Demon the first time you could fight him. Before running away. That would have been an awesome reward.
It's weird that on the first time round playing dark souls, nobody really knew about katthe/kahhe-BIG ABYSS SERPENT. There could've been a part when frampt asks you to kill BIG ABYSS SERPENT or the other way around. :0
Ive always had the impression that Oscar was once seen as The Chosen Undead but since he felt his humanity dwindling and knew that he was soon going to hollow. Thus saving you (the player) from your imprisonment in The Undead Asylum and giving his quest that he failed to you (the player). Thats just what i thought tho.
What if Oscar didnt go STRAIGHT to the northern Asylum to begin with, and instead, tried to venture through Lordran alone, until he met with a terrible fate in the Garden against the 2 giants and 4 spriggans, resulting in his hollowing, and causing him to be sent to the asylum?
But he wasn't hollow the first time you meet him at the asylum. There is no going back after hollowing. So it's impossible that the knight at the Darkroot Garden is Oscar.
M4ZAqih We die alot so whos to say that he didnt die in OUR world and came from his own? The flow of time in Lordran is all over the place and while one undead takes one path in one world, another could take the opposite.
Pinkie Pie Even if time is distorted, an undead can't simply travel to another's world. It needs to be through summoning or eye orbs. Only as phantoms... much like Witch Beatrice. She is dead in our world, but she's possibly alive in her own world. That's why we can summon her to fight Moonlight Butterfly and Four Kings later. Pretty sure that's what it means to travel to another's world. As for 'one undead takes one path in one world, another could take the opposite' I understand it as us, the chosen undead, having different options to choose from to get different outcomes of events. For example letting Solaire go insane/saving him. Another is letting Siegmeyer sacrifice himself, or you save him once more, or he doesn't survive the fight against Chaos Eaters even with your help. Just different paths undeads could take in their journey.
I assume that Oscar turned Hollow because he felt his purpose had been fulfilled. By saving the chosen undead and giving us our goal, he has sent us on our journey. Once one's purpose is gone, people become hollow, so...
6:27 yes there are. There are also some who just kinda allow it to happen, and then there’s Hawkeye Gough who literally says “Live thy life as thou seest fit”
5:00 I think he went to the undead assylum to do his family's saying, and he started releasing undead to see if one of them was the chosen undead, OR he went there to see if himself could escape and be the chosen undead, or maybe both?
Hey Silver Mont going thru some of your old videos while I get some work done. And come across something cool now that RingCity has been thoroughly searched. Oscar might have been a "Divine Spear" (Scandinavian translation of his name) soooo cool!!!
I imagine dying while undead is a dramatic situation where if your stabbed and thats your killing blow you wake up instantly at the bonfire and the pain shooting though you is gone right away.Your just left there at the memory of death with nothing after it.If that were me dying left and right.I'd go crazy not wanting to continue because I was burnt alive,eaten,had my flesh turn to stone,getting stabbed by ghosts,getting crushed,and getting killed by friends.
I think I'm going to have to play through the game at least twice before I can evne think about lore videos! I plan on streaming my first time playing through the game on xbox. After that, I'll probably make a Let's Play on the PC version, and once I'm done with that, I'll start on the lore. I'll probably spend all of 2014 working on Dark Souls 2 videos. Should be fun! Number 1 on my list of things to do: Find my shield in-game!
wow that is quite the conclusion i would never think of it that way. When i first played i thought that oscar knew he was going to fail and he wanted your help or wanted you to continue the quest
I don't believe he mentions his name in the base game - which would explain why his name in the credits is "Knight of the Undead Asylum" - only through cut content do we know his name.
Alexros Kalfanuc I try, haha. Especially these days. I started off making these videos for one of my friends, but these days they get thousands of views (or even hundreds of thousands, in some case) so I feel obligated to put a lot more time and effort into the newer ones.
I think that the serpents are indeed scheming together for a higher goal, the two we meet are extremes of both ends, giving us a turn for the worse either way. And in one of the sequel's trailers we see tons of these serpents, so maybe then we see their scheme close to fruition or we as the player is tasked to end their already fulfilled plan
spear of the gods a a name has a lot of weight to it. This is representative of how, perhaps for generations, his mission has been to carry out the wishes of Gwyn and link the fire. He is carrying out Gwyn's work, i.e. the spear in the right hand.
Oscar is my personal favorite character of all when playing the game even before knowing this, hell I did a play through of only using his equipment armor, sword, and shield. Time to do it again in Dark Souls 3...if only I was able to do it in 2 I would've been ecstatic
I have always loved Oscar! My favorite NPC ;) I know this is "olde" but thanks for covering him! :) Never saw him after the Asylum, though :/ However- as always expertly done, and much obliged for sharing yer infinit knowledge with the mortals and lesser devils such as myself ;p I also share yer want for the-- apparently rare treat called "pumpkin pie" I want it more than whisky! And that's alot :p
Frankie James Price I like Oscar! And you know, I actually made a pumpkin pie finally, a few weeks ago. I dunno if I messed up making it or what, but I wasn't much a fan. (I did make some pumpkin cookies at the same time though, and those turned out noice)
Hey Alex/Silvermont what are your opinions on dark souls 2 do you like it more or less than dark souls 1 and if so why? Personally I don't like ds 2 nearly as much.
I reckon that each cycle of the curse with a dark option (becoming the dark lord, the dks2 version and usurping the flame) is an experiment by Kaathe to try and usher in the age of man. In Ds1, the lack of a flame doesn't usher in the dark age, as the first flame still manages to spark back to life (mentioned somewhere). And we see in Oolacile that man cannot thrive in a flame less world. Dark Souls 2, I haven't looke at, but from what I do know, I think Kaathe was experimenting with holding back the curse with the crowns, but hat didn't end the undead curse, merely prevented its effects. In dark souls 3, Kaathe and his pilgrims of Londor help you perform a ritual which allows you to Usurp the Flame. Basically drawing its power into mankind and allowing the true age of man to flourish as the age of fire is truly over. Not only has the first flame died out, but it's powers transmutes over to humans
+WillTehBl0b Kaathe and Frampt have no real presence in DaS2, which kinda suggests that Drangleic might be so far away from Lordran that they were busy elsewhere.
+WillTehBl0b Kaathe and Frampt have no real presence in DaS2, which kinda suggests that Drangleic might be so far away from Lordran that they were busy elsewhere.
Kaathe doesn't really appear in DS3 either, just has people like Yoel and Yuria doing his bidding. The only reason we know of Kaathe's involvement at all is like a single line from Yuria so I think that it's possible that Kaathe had others doing his bidding in Drangleic, as he certainly does in Lothric
WillTehBl0b That line of Yuria's also implies that she thinks Kaathe is dead/no longer present, and she is merely the one who "inherited" his will, so to speak. But it's vague enough that she might also be following his specific instructions.
I think you have amazing ideas!! buuut on this i think there is a little more to consider. If you notice right after you leave the room that contains the "injured oscar" you hear a blade cutting sound and recieve 100 souls. Maybe he purposely came to the undead asylum to find a non-hollowed soul because he had already given up on his mission and you said yourself that giving up may cause hollowing itself and perhaps after you left the room he commited suicide knowing that you were taking up his arduous quest and he may finally give up and "rest"? Isn't him committing suicide like the ultimate form of giving up?
Well, he was in the process of dying when we spoke to him, apparently. Perhaps he did end his own suffering after that - he does die a second after we leave that chamber, after all.
When you Hollow, it is because you no longer have meaning, nothing left to do. We never fully hollow because we have a meaning - to rekindle the flame, or take over Gwyn's position ourselves. As for Oscar, he has freed us - and because only one Hollow can escape the North Underad Asylumn to do what we did, he dies because his meaning is gone - it is not his quest. His meaning was to free us.
I'm not sure if you figured this out since the creation of the video, but if you kill the asylum demon on your ng+ the first go through the asylum demon doesn't get the chance to kill oswald, enabling some of his story (the ending confrontation). I remember seeing conformation somewhere... maybe try it for yourself?
Maybe Oscar came to the asylum for pilgrimage (remember the "in thine exodus,maketh pilgrimage to the land of ancient lords" thing?) Although maybe he helped us because he thinks that we're not fully hollowed yet. Don't you get it? By giving us the key he gave us hope. A purpose. We were saved by him. Next thing we know he is all beat up, unable to even lift his hand. The pain is to great to handle he gave up and pass the torch to us, hence how he gave us his estus flask. The cut content, Oscar was supposed to be the polar opposite of our decision. As we are about to lit the first flame, he walked into the shrine to stop us because he wants to become the dark lord. He will try his hardest to be a part of destiny. Imagine saving some random guy and in the end you lose your duty to that guy. He would have been as important as Solaire if his content wasn't cut.
i had the same thought that the bolder that hit me killed him i was like O.o what.. and i thought he crawled there into the light to have something nice to look like something... well like his death bed.. but when i looked up it hit me.. he fell or he got smashed through it i didnt think the demon did it but well i guess he did... another thing i hated... in my first play through i was so scared.. of all the bosses so as i waited to do a plunging attack he just slapped my ass down.. i was like... Welcome To Dark Souls Were the Ai are smart as hell..
Great video. Oscar is actually a reference to Pokemon- you chose fire, he choses water and vice versa :P I'm probably about to sound really stupid (well I probably already do) but you fought the Stray Demon with lock on to make the fight longer/look more realistic right?
I actually DID start the Stray Demon fight trying to fight like the NPCs do with random backsteps and stuff, but then I kind of forgot about that. Remembered at the end so I thought I'd be clever and finish him with a flourish and a gesture... and then failed and missed him... It didn't really go to plan! And you know, that's a good point about the Pokemon stuff. Counter-picking always makes me angry!
Silver Mont The effort was appreciated, hopefully NPC fighting will be a bit better in Dark Souls 2 making it easier/less fatal to mimic. Would have been interesting if his gear had changed over the game a bit (maybe he has a dark hand at the end if he sides with Kaathe) always did annoy me that no one else tried upgrading their gear. I guess that was so we'd recognise them but some master fighter that could use multiple different weapons would be pretty cool. I guess Logan tried a little ^^
One nice thing about Dark Souls is that just about any set of armour is viable at end-game, if you upgrade it! And the Elite Knight set is one of the best when it comes to defence/weight ratio, I believe. Of course, they kept changing the stats in patches, which was odd.
maybe it was Oscar's mission to ring the bells and after mutable failures he started hollowing more and more and when he knew the next would be his last he went and found us some one to finish his mission
I'm actually glad that Oscar's role was diminished. In the final version, Oscar's a heroic but tragic character. By the time we meet him, he's already realized that he won't be able to fulfill the prophecy of the Chosen Undead, but he still wants to do one last good deed before surrendering to the Curse. So he frees you and entrusts you with the mission he failed. In the original cut, he just devolves into a petty glory hound who gets increasingly jealous of you before opposing you with the fate of the world at stake. For no other reason than because he wants the credit.
I think the opening image of Oscar sums it up perfectly. one side dark, the other light. The seeming "Illusion" of free will. There is only two choices in existence, ironically this is a biblical teaching. You can choose Life,Love,Light,Faith,Hope OR you can choose Death, Hatred, Darkness, Fear and Resentment. Thats why i think he was supposed to be your "advesary" depending on what choice you make. Oscar is there to make you understand that there are only the two sides of existance. SO MAKE YOUR CHOICE, after al that is your right as a Lord! Since you are Lord over your own life! In other words, you have FREE WILL but only two outcomes!
I think the idea of oscar killing bosses you dont based on your decisions would be insanely cool and perhaps some bosses you both would fight against as one. That would have been very cool and encourage new playthroughs. You could fight the bosses he would have while he fought the ones you would have. Met new characters and perhaps visit new places based on that. I wish they had done that.
Oscar was there cuz he believed that the chosen undead has to escape the prison first and he went there to find that chosen undead by releasing the hollows and one of them (us) can manage to escape and fulfill his destiny
WolfgangArts I've not made a video on him, you're right! I might make a video on the Crestfallen in general though (including Saulden and the chap from DeS) at some point though.
i pondered out over time that i personally think that hallowing is not going insane itself, but the years and years of constant failure and desperation just drive them to actual insanity, but lets say i don't have anything other than my own speculation to back up that theory, but it would at least explain the player char never going insane, he's constantly succeeding in his goals
I always thought it would be interesting if the serpents were actually not separate beings as they appear but actually a piece of a greater being in the abyss that uses them to manipulate the world. I have little basis for this train of thought besides we never the bottom of the serpents, it's more of something i thought of one day and just wanted to share it.
"His armor probably is the most recognizable thing in Dark Souls" - Silver Mont 1:00. What game are you playing? Because, " *You DIED* " is the most recognizable thing by far.
Unfortunately, there's no way to access it through normal gameplay. I'm not sure if it'd be possible for hackers/modders to put it back in - I believe they've managed it with Shiva partially, but that was quite simple as they just needed one item.
I pondered about the act of Humanity and Hollowing. I don't know why, but I feel like the act of becoming Hollow is synonamous of pain and suffering. It makes sense that the pain of dying is a terrible thing. To die repeatedly, feeling the pain of each death, and remembering it would greatly scar a person mentally. Even without Humanity, a person doesn't necessarily become hollow upon resurrecting. I wondered if the thing that keeps someone sane is the idea that a person has a goal, and retains their mind. The main thing I thought about was the fact that people who turn hollow in the game are people that lose their goal, or something happens along the way that transforms them into a hollow. Either the constant weight of remembering each death, and knowing that there is no end to the cycle. Maybe hollowing is the act of the mind of a human being broken by the constant death and revival. They lack most intelligence at first, having minor abilities that while great, and they can still retain some of their former skills, they still are shells of their former selves. I dunno, but I love the idea of it.
I think he came back to the Asylum for the peculiar doll, in the trailer he leaves Tarkus in Firelink and we can see him (assuming it's him, which I do) in the Painted World. Preasumbly he wanted to gain the Life-hunt or free Priscilla or whatever to help him fight the gods (in their current versions?) and their mates. Of course it's weird cause he failed in Asylum, but you know, weird time, different worlds, maybe trailer just meant that he wanted to go to Ariamis, but never did. Just as ringing the bell.
+Silver Mont Yeah, as for the trailers I came to the conlusion that if they're made on game engine we can asume they're not showing anything lore-important. But it's hard to imagine they would do a CGI, cinematic trailer that woudn't fit the "bigger scheme". :)
Maybe Oscar is also descended from the Pygmy, and he ALSO could become the Chosen Undead and defeat Gywn. And besides that, considering how he "Passes the torch" to you, and that torch becomes your mission to be the new Gywn..
Nikolaos Giannoulatos Time in Lordran is distorted. In one dimension he dies by the hands of the Asylum Demon, while in another, he kills Gwyn and lights the flame!
Any grocery store has pumpkin pie just check the baked goods sections or an actual bakery. I know Giant, Weis and Safeway have it. (Good places to start looking)
When i play the original dark souls and have the elite knight set i would never put it on unless im level 50 to show both respect and admeration towards oscar and represent his Drive of becoming the one who linked the flame as his successor
I heard someone put it quite eloquently that Oscar represented more traditional RPGs.
The child of a honorable family, a destiny handed to him. He had everything other protagonists would, but, despite his best efforts, he failed in his mission, he handed the keys, the estus flask off to a lowly undead. In any other game, we would have been a draugr in some dungeon, killed by the dragonborn, a random monster in castlevania, dime a dozen, to be cut down en masse. But in Dark Souls, we end up winning the day. Not because we're heroes, fated like Oscar. But just because we, an ordinary undead, had the strength of will.
That's why we look the same as the other hollows when we die, we're not different from them, more determined sure, but we never had fate on our side. The Chosen Undead is a title to they that earn it. We were a random low level enemy. Oscar gave us kindness. And when he, the protaganist of the game fell, we took the mantle. And that's why my Undead fights at least. In the memory of the real hero, who fell too soon.
Beautifully said, my good sir.
Damn.
brilliantly said, my friend.
just like zack fair...
I think that oscar died multiple times.
Often npcs become hollows after they lose hope, maybe he died multiple times against the asylum demon , lost hope of escaping and he saves us because he wants someone to succeed where he failed, escaping the asylum and stop the hollowing
Hello hollowing is the part where you lost your purpose and he rescued you because he was unsure if he was the chosen undead he could take No risks
I don't think he was undead. Remember the curse doesn't affect everyone. He died only once.
@@nicholasjonas2505 then explain why he’s in the undead asylum and has estus on him
Oh and also why he is hollow when you go back to the asylum
@@notacockgobbler2054 i don't remember him being hollow when returning.
Isn't estus just a healing potion? Undead and normals could use it. His wounds from the asylum demon were probably too great for the estus to do anything.
Although I will admit that is a pretty big plot hole like why the hell didn't he just use the estus flask?
@@nicholasjonas2505 if he’s not hollow why does he instantly attack you with no voice lines? Bit strange for a man who just gave you the most precious thing in lordran
I am touched by all your comments...
Oscar of Astora Back to the Asylum with you, Oscar!
Oscar of Astora ❤
\[T]/
@@mayofastora1615 \[T]/
Oscar, Badass even will Dying and not doing much, You will always be remembered, as the knight that passed the torch.
I think Oscar, knowing that his life was ending, searched for the chosen undead he speaks of. Finding the chosen undead, he tried to help us by challenging the Asylem Demon. He fell through the roof and was dying when we come to him and he gives us his most valuable possesion. The Estus Flask. Oscar then dies. Knowing in his heart that he helped complete his final mission.
You know who cant watch this video, Oscar...
Now I feel sad :(
Lol I don't get it
I think the reason Oscar is in the Asylum is very simple: "Thou who art Undead, art chosen... *In thine exodus from the Undead Asylum*, maketh pilgrimage to the land of Ancient Lords... When thou ringeth the Bell of Awakening, the fate of the Undead thou shalt know..."
I think he just believed that, in order for him to fulfill the prophecy, he would need to go to the Undead Asylum, then manage to escape. After all, _he_ is the one who tells us about the prophecy in the first place.
Dark Souls would have been the best game of all time if the cut content would have been accepted.
Hearing more and more from the cut content leaves me so depressed.
you have to realize that no game is ever released with all the content the developers wanted to implement. There were doubtless many ideas that the developers wanted in the game but couldn't put in the game. They have to finish the game eventually.
***** Agreed. There's also content that COULD have been put in, but was cut for reasons we may or may not know. One advantage that games have over movies in most cases - you don't have to worry about running time! A lot of movies have to trim content that adds little to the overall experience.
In video games, you can make content optionable, so you have to approach it in a whole new manner. Of course... some games really could use with trimming down. Good example I can think of: Gears of War 3 has an hour or so of gameplay dedicated to walking around a boring factory looking for parts for a submarine. That REALLY should not be in the game, it kills the flow and was pointless.
Silver Mont Hello again! I don't know how to PM somebody but I have a request to make: My favourite NPC in the game, and the one who I believe gets way less attention than it deserves, is the demon firesage. if you look at the description of his catalyst, it remarks that it was the first demon, and the last master of the original fire arts (there used to be fire sorcery, which is one of the things that leads me to think that dark souls 2 is a prequel) I don't know if you take requests but there don't seem to me any good lore videos about him. pretty please?
***** I'm not really making any more lore videos in the immediate future, but I might talk about Demon Firesage at some point! I tend to talk a lot about stuff like that whilst I play! And a character that I'm playing at the moment is actually using his catalyst as a thrusting weapon, so I might talk about it then.
I believe that coding will be more complicated and may caused more bugs and design problems to the game system. Thus prevent them from putting in many envisioned content.
" perhaps you should find your own answers DEMON ON THE ROOF"
Take this huge ass shield puppy sif
+David Proctor How's it feeeel Seath, to be a bitch?
Sunlite 4 lyfe
Seath, you betrayed so good. Here a castle. Also, you a duke.
_lightning_
Rule #1 of Dark Souls: You NEVER kill Oscar
But why not?
just did it;
Red Guy Blue "Here, this is your destiny, go fulfill it, also, take this sick ass flask" *murders for no reason* GG
explodingshroom I thought he was going to die anyway and I could get some free souls :P I did that at my first playthrough. Being a dick is one of my favourite things in video games. His "wh-why?" kinda got me there though. I was just thinking: "B-Because I want to be rich in my RPG, sorry bro but you're kinda not real and stuff." Sadly, he didn't drop much at that point.
explodingshroom I interpreted ''sick ass flask'' wrong at first lol
my my. you left quite the cliffhanger on that one. i can't wait to see what you bring to the table next. as for me, i always thought of oscar as a friend, and a reminder. like you said, he seemed to be a mirror, but for me, it was a mirror of what would happen if we failed, not of our choice of actions. it was a grim reminder that this world is cold, and its inhabitants unkind. even despite this, he enabled us to succeed where he had failed. in some way, his original purpose stayed in the game in a much more minor role than originally intended, but in a way that left an impact on the players. instead of being a mirror of light and dark, he mirrored failure, and loss, but in doing so, enabled the player to succeed, making the player a mirror to oscar, just as much as oscar mirrored the player.
Oscar is an interesting one, and no mistake. As has been a theme with these videos, everyone in Dark Souls has their own goal - they don't exist merely to info-dump you, and Oscar's is perhaps the most interesting as his goal and yours are much the same (from a game-play perspective, from a lore/RP perspective, you make your own goal) and of course, it certainly says something about the Chosen Undead, doesn't it? After all, they escape from the Asylum and at once make their way to Lordran.
I mean, the bird does carry us there, but I expect if they really wanted to, they could've dropped off and respawned at a bonfire? Unless it would transport them all the way back to the Asylum... either way, it seems the Chosen Undead is drawn to his/her fate, no matter their origin.
that is quite true. its amazing what interpretations of a character can rise from a lack of information, or how something like this can completely change the focus of the character, yet still give so unimportant a character to a large portion of the game a great deal of effect, despite a short appearance. while i admit the second half of the game is rather un-polished, its hard to say there is a concrete flaw with how from approaches design, and this is quite good proof of that. they can take so simple a character, yet give so much meaning to just a few actions, just by the context of the rest of the game, in this case, estus, and his armor, as well as placement of his body. simple things, but they hold a great deal of weight. even his dialogue, simple in essence, holds a great deal more weight than players originally give it credit, simply because we probably don't listen at first. gamers nowadays are used to information being presented to them in a neat and easy to understand format forthe most part. dark souls goes in the opposite direction, in which it tells you nothing without you having to search for the information yourself(of which i'm sure you are fully aware XD). its a rather interesting style, and it makes me all the more excited for DS2. and all of this, from so simple a character as oscar of astora.
I became the Dark Lord with Frampt and now I'm going to link the fire with Kaathe... no one tells me what to do
and no one will question you
santiago jara and I will destroy all pots
Ive peed inside framps mouth as he taked me down to link the Lords vessel no one tells me what to do
@@Tigermanprevatt4498 And Prom is tomorrow
I feel that maybe the reason he was cut was for a game-play mechanic. Perhaps they simply felt that he put too much direction into the game at certain parts, making it easier to figure out where to go. Either way its rather unfortunate that his story was cut.
I roleplay as a low-ranking Knight who fought alongside Oscar and we caught the darksign curse together. Oscar escaped first, ready to escape and remembers his dear friend, The Chosen Undead. He searches the prison, and finds his friend, alone and without hope, and sets him a key. There Oscar takes to the courtyard and waits on the roof to find his friend, only to be attacked by the demon once again. Then the TCU finds Oscar, dying in rubble, and Oscar aids his friend, one last time. Then the TCU sets off in honor of his dearest friend, to continue his story, and keeping Oscar alive in his heart.
Though a bit off topic he mentions it in the video so I figured no better place to put it. I was thinking about how Kaathe and the other Primordial Serpents bow to the player at the end and say they're yours to command, which can be a bit confusing since most people presume both serpents are lying and just using you.
And then I got to thinking, they very well still could be. It's not as if the world is just going to stop spinning if you allow the flame to die out. You'll continue on and while many will perish without the flame there will be survivors and they'll need a leader. I figure the serpents know most sane folk aren't going to trust a giant black demon mustache as their leader so they need you, at least for a time, until all mortal things die off or the cycle renews. A primordial serpent, as the name implies, can live forever while you and whatever kingdom you might build should you go that route is finite and like a hundred cycles before you will fall apart long before the serpents.
So they pretend to bow to you, giving aid, but in actuality slipping their own intentions into your ear. And slowly but surely their will becomes done since they themselves cannot fight and use force to succeed. And a hundred or a thousand years later when you're finally no more you've simply forwarded their cause and were no more than an important pawn, soon to be forgotten in place of another. And if all it takes to manipulate you is faking fealty I can certainly see the manipulative serpents doing so.
That comment about the Serpents being unperfect dragons gave me chills. From their positions in the game that seems like an accurate way to describe them (i.e. Frampt being a servant to the gods of old who slayed the dragons).
After 7 years of this video being out I just love how you tell ur lore vids they make me feel happy to find a great narrative voice as yours keep up the great work
Thank you! And wow, it's been longer than I realised haha
Oscar of Astora I never expected that his story it were so...interesting
The reason I think Oscar was cut is because the times he would have appeared aren't really thematically consistent with the rest of the game. Throughout the game, you're the one with the power and the will to fight lords, traverse dark woods, explore ruins of anicent cities, etc.
But, more to the point, I think he was cut largely due to his final appearance in the game. The encounter with Gwyn is about fighting a sombre husk of a once great Lord of Sunlight, reduced to a Lord of Cinder. A fleeting last ditched attempt of a man to preserve his Age of Fire. The music sets the tone of this perfectly. It juxtaposes itself against what a final boss is normally expected to be; an epic fight overcoming some great evil... Gwyn, in my opinion, is anything but.
I believe all that build up, with the beautifully crafted lore, the music, the loneliness of the Kiln would have been completely ruined if Oscar, in a juvenile attempt to feel important, barged into the Kiln and tried to kill you because he sided with the opposing Primordial Serpent. It would feel tacked on and unnecessary. Sure, you might realise that the Serpents are manipulating mankind to their own ends but there is enough evidence of that already, especially if you know the story of Adam and Eve.
So.. yeah. It was good this content was cut. It would have ruined the mood of the Gwyn boss fight >.<
Love your videos though :3
I'm glad you made this, I've always been wondering about Oscar ever since I saw him in game.
I really hope that Dark Souls II has a place like the Firelink Shrine pictured in the trailer... A place where all kinds of undead arrive... where friendship is formed by parting with 1 Humanity, where enemies are formed by prying too much, where everybody gives a sneaky look to the person who leaves the bonfires, and bids farewell and he reassures them...
I'm positive there will be a hub - question is, will it be more like The Nexus or Firelink Shrine? My money is on the latter, it's possible we've seen it in a screenshot already - perhaps the one featuring Saul (or whatever his name is, the guy in the warrior gear)
I would bet on the later too, since it seems to me that DkS2 is going to be "Open World" much like it's predecessor and prequel. My worries come from that Firelink Shrine, although it is the main hub area, it doesn't feel like... "home", it just feels like the middle of Lordran, the hall that holds all the doors. (That and there is no mix of Light and Dark, there is too much light)
Potato Kun
If it helps, there is a hub. A town of sorts.
Watching your videos during breaks of playing through the game again. I've played through this and Demons Souls 3 or 4 times each, and I use your vids to actually find NPCs and things I've missed, lol. I love it. Like a walkthrough without hand holding, and the lore is just fascinating. I was wondering if anyone has seen any nice Dark Souls tattoos...I have one of a darksign in black on my hand, but haven't really been able to find many. Another thing these videos have taught me is that there has to be people that love these games as much as I do! Keep up the good work, man!
Joey Montanez Thanks! I'm glad you're liking 'em man. And I know what you mean about finding new stuff. I found a bonfire in Lost Izalith like... years after I'd first beaten the game, and just the other day a phantom showed me something that I had missed in Dark Souls II!
Interesting episode, as usual. Thanks for creating it.
Well, as for the two serpents, it is entirely possible not to be deceived by them by attacking them on sight and making them disappear for the current playthrough. Had I met them without knowing who they are (I watched a Let's Play a long time before playing it/becoming a fan of Dark Souls), I might have done that. These two don't exactly look friendly and it's Dark Souls. It taught us that almost everything wants to see us dead and that we can never be too careful and should always pay attention unless we don't mind to restart at the last bonfire.
Then they won't tell the Chosen Undead anything and won't manipulate him or her into doing anything.
When i read Oscars trashed role.. i was actualy a bit sad... because i felt that his role would give the game an intresting turn. I have read his dialog, and i feel that is role was also to become some sort of friend of the player. Kinda like Ostrava of Boletaria.. and his ultimate fate of becoming your enemie would have a great impact. Now i am playing the souls game from start to finish now.. and just achieved ringing both bells. so i still have some adventuring infront of me
It would've been fun to see how the game turned out, in that original draft
have fun at sins fortress
did you beat the game?
Oscar can also be related to Oskar, which CAN ALSO be related to the old norse Aser, which are the demi-gods who live in Asgard (World of the Gods)
It is noted that: "Astora is a refined land hinted to possess a highly advanced culture and society, recognized for its nobility. A land of noble elite, high-ranked knights and royalty, the land is fairly recognized for having skilled craftsmen"
This has so many connections to Asgard that I can't even list them all.
Knight Oscar of Seseme street
Amazing video. I loved it. I wish this wasn't cut. It would be so cool if you could play alongside Oscar. But they could have made it so that in order to save Oscar you had to kill the Asylum Demon the first time you could fight him. Before running away. That would have been an awesome reward.
Spider Slayer 5 It would've been pretty cool!
totally getting that shirt, I love Oscar and the duality of humanity he presents speaks to me
It's weird that on the first time round playing dark souls, nobody really knew about katthe/kahhe-BIG ABYSS SERPENT.
There could've been a part when frampt asks you to kill BIG ABYSS SERPENT or the other way around. :0
Ive always had the impression that Oscar was once seen as The Chosen Undead but since he felt his humanity dwindling and knew that he was soon going to hollow. Thus saving you (the player) from your imprisonment in The Undead Asylum and giving his quest that he failed to you (the player). Thats just what i thought tho.
Hi.
Astora must be a country of really happy people who like blue
Sounds like my kind of place.
Praise the sun.
\[T]/
Solaire of Astora
\[T]/
Love it. Keep up the nice work Silver Mont!
Henry Laskey Thanks! And I'll try, man
I love the way that you paused at "Who will bring further......... guidance". It just gives a hint that not is all as it seems.
Your icon reminds me of the gif I made of Sundowner making that face. Good times.
The only one that hasn't met him is Leonardo DiCaprio...
Rigel Ramírez Sánchez Ouch. Over the line!
Wonderful, thought provoking video, Silver! Really made me think about the lore.
Oscar as in gods fear, like lord Gwyn being afraid of his ass because he was helping the chosen undead.
What if Oscar didnt go STRAIGHT to the northern Asylum to begin with, and instead, tried to venture through Lordran alone, until he met with a terrible fate in the Garden against the 2 giants and 4 spriggans, resulting in his hollowing, and causing him to be sent to the asylum?
But he wasn't hollow the first time you meet him at the asylum. There is no going back after hollowing. So it's impossible that the knight at the Darkroot Garden is Oscar.
M4ZAqih We die alot so whos to say that he didnt die in OUR world and came from his own? The flow of time in Lordran is all over the place and while one undead takes one path in one world, another could take the opposite.
Pinkie Pie Even if time is distorted, an undead can't simply travel to another's world. It needs to be through summoning or eye orbs. Only as phantoms... much like Witch Beatrice. She is dead in our world, but she's possibly alive in her own world. That's why we can summon her to fight Moonlight Butterfly and Four Kings later. Pretty sure that's what it means to travel to another's world.
As for 'one undead takes one path in one world, another could take the opposite' I understand it as us, the chosen undead, having different options to choose from to get different outcomes of events. For example letting Solaire go insane/saving him. Another is letting Siegmeyer sacrifice himself, or you save him once more, or he doesn't survive the fight against Chaos Eaters even with your help. Just different paths undeads could take in their journey.
M4ZAqih Feh... THe game's story time line type thing is still rather difficult to understand.
marcello pricolo seconeded
I assume that Oscar turned Hollow because he felt his purpose had been fulfilled. By saving the chosen undead and giving us our goal, he has sent us on our journey. Once one's purpose is gone, people become hollow, so...
Yet another reason for a remaster, one with this cut content returning, and making Oscar or even Solaire a much bigger character.
6:27 yes there are. There are also some who just kinda allow it to happen, and then there’s Hawkeye Gough who literally says “Live thy life as thou seest fit”
Some how your voice always seems to make me calm and I like your end in the video
Thanks!
5:00 I think he went to the undead assylum to do his family's saying, and he started releasing undead to see if one of them was the chosen undead, OR he went there to see if himself could escape and be the chosen undead, or maybe both?
He seems the benevolent sort, so going to the Asylum to rescue/free those there imprisoned would make sense.
Wasnt he atempting to free the undead to fulfil some prophecy about the chosen undead, whic has been in his family (have not finished the video yet)
+Eriksonix Potentially, yeah.
Hey Silver Mont going thru some of your old videos while I get some work done. And come across something cool now that RingCity has been thoroughly searched.
Oscar might have been a "Divine Spear" (Scandinavian translation of his name) soooo cool!!!
That's a good connection! I'll have to talk about it a little in the new re-make of this video I'll be working on.
Can't wait. Your lore videos got me into playing Dark Souls in the first place.
that description made me think you were talking about solaire
They have some similarities!
Good stuff bro, love the lore and insight
I really enjoy watching your videos ;)
Thanks! I like making them.
I imagine dying while undead is a dramatic situation where if your stabbed and thats your killing blow you wake up instantly at the bonfire and the pain shooting though you is gone right away.Your just left there at the memory of death with nothing after it.If that were me dying left and right.I'd go crazy not wanting to continue because I was burnt alive,eaten,had my flesh turn to stone,getting stabbed by ghosts,getting crushed,and getting killed by friends.
And meet Havel
We all know how this ends now don't we?
I love all your lore videos! I hope I have the patience this time to finish Dark Souls II before checking any DSII videos you make.
I think I'm going to have to play through the game at least twice before I can evne think about lore videos! I plan on streaming my first time playing through the game on xbox. After that, I'll probably make a Let's Play on the PC version, and once I'm done with that, I'll start on the lore.
I'll probably spend all of 2014 working on Dark Souls 2 videos. Should be fun! Number 1 on my list of things to do: Find my shield in-game!
Silver Mont looking forward to it!! and congrats on the shield, fits perfectly in the Dark Souls universe.
wow that is quite the conclusion i would never think of it that way. When i first played i thought that oscar knew he was going to fail and he wanted your help or wanted you to continue the quest
Oscar the original bro... you shall be remembered fondly
Wait, his name was not in the game? I thought he introduced himself or was I not paying attention.
I don't believe he mentions his name in the base game - which would explain why his name in the credits is "Knight of the Undead Asylum" - only through cut content do we know his name.
Oh sorry it seems that it's just me because I watched Vaatividya's video about Oscar before I get back to playing Dark Souls.
Another great Lore video :)
If you put subtitles on you can get his name over his lines. That's also how people got Qualana's(Bonfire keeper) name
I do have subtitles on.
Very well done lore, I'm subscribing.
Alexros Kalfanuc Thanks man! Hope you like the other videos.
Oh, I'll make sure to check them out. You seem to put very welcome effort in your channel.
Alexros Kalfanuc I try, haha. Especially these days. I started off making these videos for one of my friends, but these days they get thousands of views (or even hundreds of thousands, in some case) so I feel obligated to put a lot more time and effort into the newer ones.
Well, you're good at it, if that means anything from some guy commenting in youtube.
Also, your voice goes with the lore way too well.
I think that the serpents are indeed scheming together for a higher goal, the two we meet are extremes of both ends, giving us a turn for the worse either way. And in one of the sequel's trailers we see tons of these serpents, so maybe then we see their scheme close to fruition or we as the player is tasked to end their already fulfilled plan
spear of the gods a a name has a lot of weight to it. This is representative of how, perhaps for generations, his mission has been to carry out the wishes of Gwyn and link the fire. He is carrying out Gwyn's work, i.e. the spear in the right hand.
Oscar is my personal favorite character of all when playing the game even before knowing this, hell I did a play through of only using his equipment armor, sword, and shield. Time to do it again in Dark Souls 3...if only I was able to do it in 2 I would've been ecstatic
I have always loved Oscar! My favorite NPC ;) I know this is "olde" but thanks for covering him! :) Never saw him after the Asylum, though :/ However- as always expertly done, and much obliged for sharing yer infinit knowledge with the mortals and lesser devils such as myself ;p I also share yer want for the-- apparently rare treat called "pumpkin pie" I want it more than whisky! And that's alot :p
Frankie James Price I like Oscar! And you know, I actually made a pumpkin pie finally, a few weeks ago. I dunno if I messed up making it or what, but I wasn't much a fan. (I did make some pumpkin cookies at the same time though, and those turned out noice)
ah cut content so bitter sweet Oscars story is so great, your penultimate challenge no matter your path
I wish they didn't cut 90% of him from the game he would have been amazing
+Jwdogg2000 He Would HAve Been The Final Boss And I Will Not Want To Kill Him (The UnHollowed Him)
Hey Alex/Silvermont what are your opinions on dark souls 2 do you like it more or less than dark souls 1 and if so why? Personally I don't like ds 2 nearly as much.
Michael Berkowitz I enjoy Dark Souls II - I think the first Dark Souls is a better game, though.
6:18 Ouch! If that's true, he should get mad respect for even remaining conscious
I reckon that each cycle of the curse with a dark option (becoming the dark lord, the dks2 version and usurping the flame) is an experiment by Kaathe to try and usher in the age of man.
In Ds1, the lack of a flame doesn't usher in the dark age, as the first flame still manages to spark back to life (mentioned somewhere). And we see in Oolacile that man cannot thrive in a flame less world.
Dark Souls 2, I haven't looke at, but from what I do know, I think Kaathe was experimenting with holding back the curse with the crowns, but hat didn't end the undead curse, merely prevented its effects.
In dark souls 3, Kaathe and his pilgrims of Londor help you perform a ritual which allows you to Usurp the Flame. Basically drawing its power into mankind and allowing the true age of man to flourish as the age of fire is truly over. Not only has the first flame died out, but it's powers transmutes over to humans
+WillTehBl0b Kaathe and Frampt have no real presence in DaS2, which kinda suggests that Drangleic might be so far away from Lordran that they were busy elsewhere.
+WillTehBl0b Kaathe and Frampt have no real presence in DaS2, which kinda suggests that Drangleic might be so far away from Lordran that they were busy elsewhere.
Kaathe doesn't really appear in DS3 either, just has people like Yoel and Yuria doing his bidding. The only reason we know of Kaathe's involvement at all is like a single line from Yuria so I think that it's possible that Kaathe had others doing his bidding in Drangleic, as he certainly does in Lothric
WillTehBl0b
That line of Yuria's also implies that she thinks Kaathe is dead/no longer present, and she is merely the one who "inherited" his will, so to speak. But it's vague enough that she might also be following his specific instructions.
I think you have amazing ideas!! buuut on this i think there is a little more to consider. If you notice right after you leave the room that contains the "injured oscar" you hear a blade cutting sound and recieve 100 souls. Maybe he purposely came to the undead asylum to find a non-hollowed soul because he had already given up on his mission and you said yourself that giving up may cause hollowing itself and perhaps after you left the room he commited suicide knowing that you were taking up his arduous quest and he may finally give up and "rest"? Isn't him committing suicide like the ultimate form of giving up?
Well, he was in the process of dying when we spoke to him, apparently. Perhaps he did end his own suffering after that - he does die a second after we leave that chamber, after all.
Oscar was cut because, from what I remember, made the story too obvious.
When you Hollow, it is because you no longer have meaning, nothing left to do. We never fully hollow because we have a meaning - to rekindle the flame, or take over Gwyn's position ourselves. As for Oscar, he has freed us - and because only one Hollow can escape the North Underad Asylumn to do what we did, he dies because his meaning is gone - it is not his quest. His meaning was to free us.
I'm not sure if you figured this out since the creation of the video, but if you kill the asylum demon on your ng+ the first go through the asylum demon doesn't get the chance to kill oswald, enabling some of his story (the ending confrontation). I remember seeing conformation somewhere... maybe try it for yourself?
very interesting i cried when i saw him hallow.
Maybe Oscar came to the asylum for pilgrimage (remember the "in thine exodus,maketh pilgrimage to the land of ancient lords" thing?) Although maybe he helped us because he thinks that we're not fully hollowed yet. Don't you get it? By giving us the key he gave us hope. A purpose. We were saved by him. Next thing we know he is all beat up, unable to even lift his hand. The pain is to great to handle he gave up and pass the torch to us, hence how he gave us his estus flask. The cut content, Oscar was supposed to be the polar opposite of our decision. As we are about to lit the first flame, he walked into the shrine to stop us because he wants to become the dark lord. He will try his hardest to be a part of destiny. Imagine saving some random guy and in the end you lose your duty to that guy. He would have been as important as Solaire if his content wasn't cut.
Alif Strong Arguably, more important than Solaire, even!
i had the same thought that the bolder that hit me killed him i was like O.o what.. and i thought he crawled there into the light to have something nice to look like something... well like his death bed.. but when i looked up it hit me.. he fell or he got smashed through it i didnt think the demon did it but well i guess he did... another thing i hated... in my first play through i was so scared.. of all the bosses so as i waited to do a plunging attack he just slapped my ass down.. i was like... Welcome To Dark Souls Were the Ai are smart as hell..
Although there is no Irish accent in Oscar's voice, Irish concept of his name suits him better - he is the one to give you SunnyD right D:
Great video. Oscar is actually a reference to Pokemon- you chose fire, he choses water and vice versa :P
I'm probably about to sound really stupid (well I probably already do) but you fought the Stray Demon with lock on to make the fight longer/look more realistic right?
I actually DID start the Stray Demon fight trying to fight like the NPCs do with random backsteps and stuff, but then I kind of forgot about that. Remembered at the end so I thought I'd be clever and finish him with a flourish and a gesture... and then failed and missed him... It didn't really go to plan!
And you know, that's a good point about the Pokemon stuff. Counter-picking always makes me angry!
Silver Mont The effort was appreciated, hopefully NPC fighting will be a bit better in Dark Souls 2 making it easier/less fatal to mimic.
Would have been interesting if his gear had changed over the game a bit (maybe he has a dark hand at the end if he sides with Kaathe) always did annoy me that no one else tried upgrading their gear. I guess that was so we'd recognise them but some master fighter that could use multiple different weapons would be pretty cool. I guess Logan tried a little ^^
One nice thing about Dark Souls is that just about any set of armour is viable at end-game, if you upgrade it! And the Elite Knight set is one of the best when it comes to defence/weight ratio, I believe. Of course, they kept changing the stats in patches, which was odd.
How do you get Oscar's armor sword and shield?
He drops the shield, the sword is by the Undead Dragon in Valley of the Drakes and the armour is found in Darkroot near the Moonlight Butterfly.
Silver Mont Thanks. :)
maybe it was Oscar's mission to ring the bells and after mutable failures he started hollowing more and more and when he knew the next would be his last he went and found us some one to finish his mission
I'm actually glad that Oscar's role was diminished. In the final version, Oscar's a heroic but tragic character. By the time we meet him, he's already realized that he won't be able to fulfill the prophecy of the Chosen Undead, but he still wants to do one last good deed before surrendering to the Curse. So he frees you and entrusts you with the mission he failed.
In the original cut, he just devolves into a petty glory hound who gets increasingly jealous of you before opposing you with the fate of the world at stake. For no other reason than because he wants the credit.
I think the opening image of Oscar sums it up perfectly. one side dark, the other light. The seeming "Illusion" of free will. There is only two choices in existence, ironically this is a biblical teaching. You can choose Life,Love,Light,Faith,Hope OR you can choose Death, Hatred, Darkness, Fear and Resentment. Thats why i think he was supposed to be your "advesary" depending on what choice you make. Oscar is there to make you understand that there are only the two sides of existance. SO MAKE YOUR CHOICE, after al that is your right as a Lord! Since you are Lord over your own life! In other words, you have FREE WILL but only two outcomes!
you poor thing, pumpkin pie is fantastic, and love the video :D
I think the idea of oscar killing bosses you dont based on your decisions would be insanely cool and perhaps some bosses you both would fight against as one. That would have been very cool and encourage new playthroughs. You could fight the bosses he would have while he fought the ones you would have. Met new characters and perhaps visit new places based on that. I wish they had done that.
Yeah I think the character had some cool potential, but it's always fun to speculate on the road not taken
Oscar was there cuz he believed that the chosen undead has to escape the prison first and he went there to find that chosen undead by releasing the hollows and one of them (us) can manage to escape and fulfill his destiny
11:04 Cheeky
I don't think you've mentioned the crest fallen warrior at firelink shrine in this series.
WolfgangArts I've not made a video on him, you're right! I might make a video on the Crestfallen in general though (including Saulden and the chap from DeS) at some point though.
i pondered out over time that i personally think that hallowing is not going insane itself, but the years and years of constant failure and desperation just drive them to actual insanity, but lets say i don't have anything other than my own speculation to back up that theory, but it would at least explain the player char never going insane, he's constantly succeeding in his goals
If the goal is dying,lol
I always thought it would be interesting if the serpents were actually not separate beings as they appear but actually a piece of a greater being in the abyss that uses them to manipulate the world. I have little basis for this train of thought besides we never the bottom of the serpents, it's more of something i thought of one day and just wanted to share it.
I think Oscar saving us is basicly a backup plan to complete the profecy (in case he dies)
"His armor probably is the most recognizable thing in Dark Souls" - Silver Mont 1:00. What game are you playing? Because, " *You DIED* " is the most recognizable thing by far.
A lore video about the crestfallen knight and merchant would be interesting?
Silver Mont how do you do his story?
Unfortunately, there's no way to access it through normal gameplay. I'm not sure if it'd be possible for hackers/modders to put it back in - I believe they've managed it with Shiva partially, but that was quite simple as they just needed one item.
Damn! Those hackers make me angry!😫
Maybe he wanted to do the legend thing he tells you
I pondered about the act of Humanity and Hollowing. I don't know why, but I feel like the act of becoming Hollow is synonamous of pain and suffering. It makes sense that the pain of dying is a terrible thing. To die repeatedly, feeling the pain of each death, and remembering it would greatly scar a person mentally. Even without Humanity, a person doesn't necessarily become hollow upon resurrecting. I wondered if the thing that keeps someone sane is the idea that a person has a goal, and retains their mind. The main thing I thought about was the fact that people who turn hollow in the game are people that lose their goal, or something happens along the way that transforms them into a hollow. Either the constant weight of remembering each death, and knowing that there is no end to the cycle. Maybe hollowing is the act of the mind of a human being broken by the constant death and revival. They lack most intelligence at first, having minor abilities that while great, and they can still retain some of their former skills, they still are shells of their former selves. I dunno, but I love the idea of it.
Mont, you seem like an intelligent fellow. Can you tell me why Humanity looks like a woman's rose garden?
I'd not be surprised if that's intentional with all the connotations that would imply. ( ´∀`)
I think he came back to the Asylum for the peculiar doll, in the trailer he leaves Tarkus in Firelink and we can see him (assuming it's him, which I do) in the Painted World. Preasumbly he wanted to gain the Life-hunt or free Priscilla or whatever to help him fight the gods (in their current versions?) and their mates. Of course it's weird cause he failed in Asylum, but you know, weird time, different worlds, maybe trailer just meant that he wanted to go to Ariamis, but never did. Just as ringing the bell.
+Maciej Stepniewski I remember that trailer! It was kinda fun to see Tarkus and Oscar in it - or at least, people wearing their armour.
+Silver Mont Yeah, as for the trailers I came to the conlusion that if they're made on game engine we can asume they're not showing anything lore-important. But it's hard to imagine they would do a CGI, cinematic trailer that woudn't fit the "bigger scheme". :)
I always thought it'd be cool to free Priscilla and have her be in the Hub. The benefit of that, I cannot think.
Maybe Oscar is also descended from the Pygmy, and he ALSO could become the Chosen Undead and defeat Gywn.
And besides that, considering how he "Passes the torch" to you, and that torch becomes your mission to be the new Gywn..
Next run I am for sure playing AS Oscar.
The raddest knight in Lordran.
The pigmy is the inheritor of the dark soul which was shattered and spread across lordran. All humans descend from the pigmy.
Nikolaos Giannoulatos Time in Lordran is distorted. In one dimension he dies by the hands of the Asylum Demon, while in another, he kills Gwyn and lights the flame!
Any grocery store has pumpkin pie just check the baked goods sections or an actual bakery. I know Giant, Weis and Safeway have it. (Good places to start looking)
I feel like they haven't taken the Undead Prophecy into consideration as a motivation for him to save us.
That's a given!
"I came here cause they took my nerd, and no one, takes my nerd!" - Bufford
There's also a video called 'Prepair to Cry' that cover Oscar. I think Oscar is one of the most tragic people you see in-game. :(
LOL THE LAST 10 SECONDS. OH MY GOD
When i play the original dark souls and have the elite knight set i would never put it on unless im level 50 to show both respect and admeration towards oscar and represent his Drive of becoming the one who linked the flame as his successor