Will Ashes of Creation Save The Dying MMO Genre?
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- Опубликовано: 14 дек 2024
- Join the copium fueled train as I discuss a few topics as to why I think Ashes of Creation will end the drought of modern MMOs...
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You can tell this is really well researched and presented in a very concise manner. Excellent video overall
From my perspective having not played "old school" MMOs, AoC is a breath of fresh air into a very stale genre. My first MMO was ESO in the closed beta, and since then I've sunk 5000+ hours into both ESO and GW2, and over 2500 into FFXIV. For me, the main draw of the genre is social interactions and all the most memorable moments from any that I've played has been events/interactions with guildmates.
Ashes will be both the first "PvP" MMO I've ever played, *and* the first time I've followed a guild between a game. One of the things I was worried about was being randomly PKed and not wanting to play anymore, but in 30 hours I was killed by another player when I wasn't flagged just twice, the first time was a guild bodyguarding for their lowbies, and the 2nd was over a grinding spot. The 2nd time was hands down the most fun I had the entire weekend, after it turned into a mini war between guilds for about an hour.
AoC has a great foundation, and I am beyond excited to see where they take it from here.
@@Mr_Folf Exactly this. The open world corruption system will lead to fun interactions in most cases. Not a griefing fest that prevents players from actually playing the game. I think people are scared of the possibility of getting PK’d but not realizing it will be a rare occurrence to them if they are just doing casual PvE things and not part of a top guild rushing for server firsts or very specific grinding spots
It's only dying if you engage with content creators. Manufactured opinions.
Great video! Agree 100% on all your thoughts! I'm having a blast in A2!
@@JohnAPrescott The more I learn about the game the more fun I have too :)
True and real. Can't wait for player stalls to make the economy more fluid.
I want a player stall that can repair equipment so we don't have to run to town lmao
Wow, a great video for a very hyped upcoming game in the genre of MMORPG>
True story! But everyone is missing the big picture here, back in the old days people had go figure out things by them selvs or ask another player.
The gear progression and loot is my biggest issue with modern mmos. Throne and liberty literally just gave you gear and all the guides just said use whatever they gave you. Until end game. There’s no sense of looting or getting excited from drops. I really miss that. Glad ashes is feeding into that sense of excitement
No more freebies! We need to earn our loot!
Dude... AoC is dead on arrival, they've been taking so long to release that the graphics and gameplay look dated af, by the time it comes out it will look like a slightly updated archage clone.. the copium people have for this game is wild, I genuinely feel bad ;/
have u played it?
I ❤ DARKMITTEN
I also ♥ my fans
I just really want a game like OSRS that requires me to do one thing for 3 weeks straight to get a sweet cape honestly
You could invest that time into tailoring and make a sweet legendary cape
I got sloppy 😞
so cool much wow
I agree
MMO 🎉
Forced PvP is a dealbreaker for too many people for AoC to be mainstream, it'll land itself in a similar place to EVE or Albion which is enough players to be alive but low pop and niche overall
@@SergeantZong I definitely am more of a PvE mmo player, but I still think that the whole reason for grinding out 1000 hours of leveling and getting better gear is to become stronger than other players. So that eventual and sometimes unavoidable PvP is why we are progressing our characters.
But I do think the idea of open world PvP is scarier to some people than how it will actually be in practice with the corruption system. If people are searching for PvE content in Ashes I think they will be able to avoid unwanted PvP pretty easy.
I think the subscription model they plan to have on launch will be a lower barrier to entry to at least try the game for a lot of those people who think PvP will be a deal breaker for them. (And I think they’ll realize it’s not as much of a hinderance to their gameplay as they think it is)
@@DarkMitten I think there is a lot of truth in what you're saying. I'll try the game on launch and I hope you'll be right - I in no way want to hate and be closed to change, I , like many other MMORPG gamers just want a good, fresh title
the open world pvp is the only good thing about the game
The MMO genre isn’t dying.
Old school runescape is more popular than its ever been.
World of warcraft is in a great place.
I can't understand why people still cope so hard for this game, I mean, 8 years later there is still no prediction whatsoever for a full release, the game looks incredibly bland and they milked 100 bucks for a ALPHA acess. Copium asside, I think anyone can see the red flags.
Development too slow ( slower then star citizen and this is not exaggerating ), shitty game mechanics with zero thoughts in them ( mayorship system for exemple ), very bad and clunky combat gameplay ( even for a old mmo enjoyer ), this mmo is doomed and nowhere close to release even after close to 10 years of dev.
@@99Myr They’ve massively increased studio size over the past couple of years and kinda reset themselves when they switched to UE5. So I think we’ll see development ramp pretty quick, but this will be evident over the next few months with how quickly we see content added to the alpha. I think combat is great, some mobs are buggy and have delayed behaviors which can make some encounters clunky. But I honestly really like the combat and should feel great after more polish over the alpha