Renting video games is it a valuable resource that's tragically mostly gone. Most of the games I've owned in the past I've rented first, as not every game had a demo and you didn't have to worry about losing a bunch of money on a bad game or game you just couldn't get into.
maybe today. but back in the day nations were proud to share their discoveries and show off their intelligent people. a lot of them were also altruistic, wanting to share their medicine and conviniences to make life easier for everyone
I don't know, as a writer I know most people prefer to own a copy, being in a library is a form of publicity, and the people who use libraries most often are too poor to afford books normally, so they wouldn't be buying your book if the library didn't exist. It's also beneficial to the community to not just help students learn, but give them fun books so learning to read doesn't feel like a chore. If you really think books are a public benefit, it makes sense to help make them accessible to low-income people. People who only care about financial gain at the cost of everything else must be so empty inside...
The Libaray near me actually started renting games, sadly it's only a few well known names on current systems but I think it's a step in the right direction.
Once games go completely digital...Howard will finally have his wish. Consumers will then pay for the pleasure of “renting” games from publishers...at full price and fully loaded with micro-transactions and season passes. I’m so glad I have a collection of vintage games to tide me over until World War 3.
Once games go completely digital, piracy will be even more common since there will be no reason to purchase the game other than for its digital content. Physical copies allow resale, lending to friends, and they can be collectable. Once those aspects are gone all that's left is playing the game. It's a real shame that game companies keep trying to bully their consumers and they see less wrong with it as time goes on.
@@Ebani I remember that being a thing with VHS tapes after they were trying to ban VCRs because both would ruin the film industry but didn't know as much for game rentals.
Same thing happened with music tapes when tape recorders became so common everyone made their own, at the time people were saying the music industry was soon to dissapear bc of it. As the old saying goes, "Those who do not learn history are doomed to repeat it."
@@Ebani I think in this case it's more "those who refuse to learn from history will never be satisfied". Record profits: "used games are killing us!" "we need micro transactions or we'll go under!" "nobody wants single player games any more! We didn't release any and nobody bought them!" Then spiderman and God of War 4 on ps4 did everything they say doesn't work and... Repeat ad nauseum.
I wouldn't even own half the games I have if it weren't for Game Rentals. They were so good that I wanted to keep playing. Maybe instead of thinking of excuses. think of better games to sell.
i got into many franchises from going over to a friends of cousins home to playing their games. exposure is everywhere especially today. nintendo is just jewish af
Companies fail to realize that if a kid and family rent a game from their local video rental shop, it may find that they really enjoyed playing it so they would save up the money to buy their own copy of the game later that year. It was like that for me with Snowboard Kids on the N64 back in 1999 and I would not have known about the game or the publisher Atlus if it were not for the opportunity to rent the game and try out to see if I enjoyed it and if it were worth my money. Same thing with Diddy Kong Racing in 1998, rented it for a few days and only 2 months later, saved up to buy my own copy of the game. Would not have been able to know if those games would have been worth the money to buy in the first place if it were not for the opportunity to rent and try it at a video rental store before buying it full price at a retail gaming store.
agreed. i bought 5 copies of rockstar's "Bully" video game because well it kept breaking on me and it was worth it. i would have never bought it without testing it first
It's a question of "Do middlemen have the right to make multiple profits from only buying from the source once?" vs "Shouldn't consumers have the right to try before they buy?" Of course, this can become an obsolete debate if publishers themselves teamed up with rental companies or at least offered large digital demos.
@Vexa Grimwoe The economic argument against rentals wasn't so much about renting as a concept, but consumers being able to rent a game repeatedly without limit, as an alternative to purchasing it directly. Which is quite similar to the used-games argument. Which isn't to say I _agree_ with the argument, but that's what it is. Perhaps if more rental chains had "rent-to-own" practices (i.e. rent it enough times and it's yours to keep, while the rental parlor must purchase a replacement copy) ....
We used to 1-day rent a ton of PlayStation games and copy them. We ended up with a couple hundred games for real cheap! Lol many of them we never actually played
Video games aren't chairs, you can finish consuming them in finite time. Renters use this fact to rent a single game multiple times, each time losing the developer one more sale. What you're talking about may apply to reselling, but not to renting. In the absolute worst case scenario, a renter can buy 100 copies of one game, then rent those out thousands of times so in the end the dev only got 100 games sold while the renters got 1000s.
@@consciouscode8150 The "end of consumption" of both depends on the consumer's subjective preference. You can sit as much as you want and play for as often, and long enough as you wish. Given the human limits. Now who has the power to decide on the consumer's behalf when they should be having fun, how to have it, for how long and at what cost? You have no objective criteria to determine subjective valuations of thousands of individuals, making any legislature entirely arbitrary, which defeats the very purpose of Law.
You missed the point. It's more like, "a carpenter builds a house, and that house design is used all over the world to build new houses. he should be paid for licensing his design."
A creator provides an almost entirely non-finite good to his customer, which (the design of the idea, not the physical limited entity of the house) quickly depreciates in value as all it takes to be consumed is to be seen. That's assuming the design is so simple all it takes to reverse engineer it is a glance. There is no coherent point made to miss. You're trying to restrict access to concepts dependent on subjective valuations. The law can deal only with transfers of property and ideas make for lousy property. The ability to come up with those ideas can be seen as more valuable over time, but not a good that is easily consumed without exhaustion. A more accurate depiction would be a house owner who rents a place that can fit an infinite number of tenants with no damage to the house being done no matter how many get in. But also, the house would have no definitive limits to bar entry. as all it would take to get inside is to know it's there. If you do put up a fence and someone breaks in that would be trespassing. The problem again is that you have nothing to prove damages on.
Nintendo has always enacted draconian practices. They created many of my favorite franchises but that doesn't excuse their terrible business practices.
Draconian is more than just Nintendo taking your games away. They will put you in a sweatshop working 9 to 5 hours just hoping you get a check of 1 penny a month. lol, At least Japan was ahead of its time and realize retail stores wasn't gonna exist for games like good old blockbuster thanks to Netflix. Also, if it works in Japan? Grow up and watch a porn film for better entertainment.
I may be an Early 2000's kid but I remember going to Blockbuster with my dad to rent Games for his PS2 with games like Cars,Dragon Ball Z Budokai 3 and more. Ahhh..Memories
You know, I live in Japan and the thought of renting games never once occurred to me. I often go to tsutaya to rent movies for date night or pick up used games, but it never really registered in my head that there really isnt a place I can go here to rent a game.
While renting products does indeed give it a free advertisement, many cases where you rent a game or a movie or get one for free along with the console and end up buying another for a friend or looking for it for purchase again in the future or buy sequals down the line, so it is a good advertisement practice, however I see why it can cause an issue for the developpers who see their product being given away for free or getting rented over and over while getting nothing of the profit! Now this may sound too simple but why not make special builds (demo build) of said products that locks most of the content as a sample for free or a give away with the console or within another product, or allow them to be sold for cheap so kids can have a taste of the product, this way you can promot your product and if the customer liked it they can buy it down the line, this way you still advertise your product and can make profit.
007MrYang It may not be disrespectful to you, but it certainly is very hypocritical of the dude to do. Especially after quoting Howard Lincoln there about commercial rape.
Interestingly, music CD rental was, and still is, EXTREMELY common in Japan, despite audio CDs being infinitely easier to pirate than games - and it’s largely considered an intrinsic aspect of the record industry there.
I always thought that Video and Video Game rental services had to pay a royalty per rental (or purchase a significantly more expensive copy of a video/video game that was licensed for rental distribution).
5:38 I so badly want to play the original, unaltered Uzumaki Chronicles game. I wish the international released had been left unaltered beyond simply translating scrips and dubbed voices. I've tried looking for more information on the game, but that game's practically a ghost. Haven't even found a playthrough of the original.
yeah, i'm sort of exaggerating what someone else said about used games. i forget if it was one guy form bioware (so it's not even representing the whole industry), but someone was comparing used games to piracy as the money from reselling it doesn't get back to the devs.
We tried GameFly for renting games for our family back from around 2005-2008. We ended up buying most of the games we rented from them though; they came at a pretty good price too compared to new games. I think GameStop popped up in our area and we were able to start getting cheap used games there though. The first games I remember getting there were psp games. We have hundreds of games in our household. With seven of us kids, and both our parents playing games too, it was worth owning the games because we shared them.
Would video game renting still be needed now for older games now that we're in the generations of the switch and the ps4 or does that not matter if your just paying for like a weekly/monthly sub to have access to a digital game libraries of older games these companies have for their systems? If the latter, would it be worth paying that sub or does that depend on what exactly their charging to use it?
The message in Japanese games as mentioned at 4:10 is irrelevant because the same message exist on North American copies where rental is allowed and First Sale Doctrine is in effect. Nintendo can’t block rental of copies that were legally purchased, but the language remains just in case it can convince some smaller rental operations to partner up. I have seen some GameCube games that say “Rental” on the back where it would say “Not For Resale” on some copies, though Blockbuster was a partner and I don’t recall seeing that on any of their display boxes. L
I bought an imported copy of Parappa the Rapper on PS4, and on the back of the box, it says that Japanese law prohibits the mere lending of the disc. I always thought it was strange, and wondered why, but I guess I wasn't curious enough to look into it on my own. This video really provided some neat insight on the matter.
This video should also have mentioned that the prohibition of rentals is what allowed Nintendo to make the Famicom Disk System, where in a person could go to a DISK KIOSK and write a disk with a new game (and pay the needed royalty). In a way, this was their rental system.
The title is a bit misleading, because while Tsutaya might not offer rental video games, but Geo, a rival chain, certainly does. I've never used the service since I owned most titles I would have been interested in, but I frequently went to their stores to rent DVDs and I saw a games section in at least one of them while I lived in Japan. So it seems some chains (I'm sure there's more than just Tsutaya and Geo) do rent out video games. Though it's true they had mostly Sony titles, rather than Nintendo.
game demos are a thing at least, which is essentially what game rentals are supposed to be. unfortunately they’re download-only, usually a bit too short, and not many games even have them
This is a bit... ???? When I rented games as a kid I still bought them after. I haven't played much besides games my bf bought me since (because I suck at completing them in a timely manner), but still
A little feedback here, the transition between the intro and the sponsor section was jarring, you went from quoting someone using the words 'commercial rape' to talking about the game so quickly those words were still in my mind as you talked about the game. Just something to think about for future sponsor sections.
I do like physical copies of games, where I can have friends borrow, or I can borrow from friends if need be. Though, I'm rather strict about getting my game back, and I usually return the game when I'm done. As for game rentals, I had always thought some of that money went to the publishers/developers... I've been living a lie.
I don't really remember ever renting video-games... if I did then it must have been merely a curiosity from the early 2000s because I really never rented video games with the intention of finishing the game before returning it!
Video game rentals are great for business I think. Kids rent games to try them out then if they like it, they tend to buy it because who wants to spend lots of money to continuously rent it and end up not even owning it to play again. Lots of these people wouldn't dish out 60 bucks for a game they're not sure they really want. If the game sucks or can be beaten super quickly, then your game probably doesn't deserve to be bought anyway
Honestly I really think games shouldn't have been able to be rented the way they were. I say that having grown up renting a number of games when I was a kid, but even with some fond memories of various games I rented, I do think the way this was set up is just asinine. Why was it even remotely legal to do this? I think some kind of royalty system would have been completely fair, especially if it could have had a time window. Like if they paid the developer (well, really it would have been the publisher) a dollar per rental for the first six months, and then like quarter for the next year, and pennies for the next year, possibly drop the royalties completely after that. That would have been a win-win where everyone can still make profit.
I think they may have actually missed the mark. But then I understand it also. This is the same issue we see with game resellers in the US. Big three don't get as much from Gamestop as they could if GS stopped selling used games. But they arn't ready to set up their own used game stores/rental places. At least not till the release of Digital Games and services where they now control every thing but the player.
You know how Nintendo includes NES games in their Switch Online subscription service? Where you can play NES games, but you only have access to them as long as you're subscribed? That's kind of like renting them, isn't it?
I understand from the publisher's perspective as they were not getting any revenue aside from the initial purchase from the stores who rent out the games. This meant many people could play and beat games at a fraction of the cost. At the same time, many of these companies know they release duds and hype lackluster games up, so it's not fair to the consumer if they have to buy every game only to find out they don't like it. I think a good compromise now is offering a limited free demo, which was already common for PC games. If you liked the limited free version, you buy the full version.
Oh I was told that the whole reason why renting video games in Japan were banned or illegal was because retailers copied games to CDs and Cartridges and sold them to people. Thus paying less for more, which pissed off publishers and devs because they were getting nothing back in return. Huh....
FALSE, they did resell them however or allow trades, like we do in the US before Funcoland folded. Japan also had the Famicom Disc System, a 3 1/4 mini disc that could hold a Standard Game or with Two Discs a game like the Legend of Zelda. the Discs were rewriteable and were "rented" to the customer until they Beat the game, then the customer could SELL an original game or overwrite a cheap game like ICE HOCKY for Something else. even 7-11 there had DiscSystem Machines.
@ 2:57 "this claim has never been proven" Yes it has, last month a live streamer named CarcinogenSDA did a stream with the Director of Resident Evil 3 where he said they made the game harder for US release because they didnt want people renting the game and beating it over the weekend.
At least western countries had game rental services. In my country only VHS rentals existed. Never nothing for games. You always had to buy new ones from stores or borrow/buy used ones from friends (that is if you had any friends to begin with).
Video game rentals were a nightmare with disc based games, I remember countless times my dad would take me to hollywood video/game crazy to rent something for the OG xbox and we'd sit there trying to get the fucking game to start up with a disc that looked was basically scratched to hell. Then we'd have to drive back, and most likely get a completely different game cause that'd be the last copy. I don't think they're missing much unless they're renting cartridge based games.
Renting games as a teen lead to me buying a lot of games I previously hadn't considered. I doubt I'd own the entire Ratchet and Clank series (and multiple copies of each game) if not for renting 2 on a whim. Same goes for MGS, and Tony Hawk.
Elephants that give rides aren't happy. They do it out of fear of what happens if they refuse. Swimming with dolphins isn't a good activity. It's extremely stressful for them, and leads to them catching diseases. They're viewed as tools for profit, that's it.
I feel a lot of video game companies owe most of their popularity to these rental companies. Hell, I wouldn't own or have been introduced to most of the series I have today if it weren't for Blockbuster/Hollywood video. I rented that copy of GCN Animal Crossing so often, my dad ended up buying me a copy! I've been loyal to Nintendo in a SEGA household ever since.
I will be hated on for this. But I don't miss the old ways of Renting. There has always been a problem with the Business Model. It's always been raping the Wallets of the Publishers. Now My issue with renting is strictly down to the fact that these gaming companies made absolutely NOTHING from the rentals. In Japan it's set up where when it does happen the Publishers get a cut. Over here the Publishers never did get a cut. I think the fact that Companies like Blockbuster would never give any Royalties to the Game Publishers shows me That they Deserved the Fucking Death they eventually got. I feel if Rentals were set up where the Developer got a Percentage of all Rentals made it would have been fine. But I do realize how it hurt all the big players in the 90's and early 00's. I am sickened that so many of you don't understand why this rental system was essentially stealing.
Glad Blockbuster fought this in the states. It's my property. Do that bs with Digital and i will wait for a sale. Also, not paying $40+ for some annual spinoff/mediocre game that will have dlc up the ass. #thismeanswar
You can't own another living thing. They're not consumer goods to be bought and sold. They're not property. They're above monetary value. They're not toys for your amusement, or tools for you to use as you please. We're not owners, we're their carers.
I believe the video game companies are making a huge mistake. What about older titles and consoles? These could be rented out and will not cut into their products. The Switch cannot replicate the gameplay of the Wii or Nintendo DS. Nintendo no longer intends to make profit from them anymore so there is no problem. This can help generate ideas for large companies on which franchises to revive.
Personally for me video game rental are a good things. Here’s an example that I actually went through that didn’t involve renting. I got Mario Party 10,played it for a few days,got rid of it and gave it to gamestop about a few days to a week later. That wouldn’t have happened if I rented the game now would it,I never would’ve bought it if I knew the gameplay and stuff was bad.
only in America, in Japan they are VERY pro consumer, Nintendo beat the Rules of Rental with the Famicom Disc System. you could "rent" Zelda for $10 and play until you beat the game, then trade it or OVERWIRTE the DATA.
Pet isn't an insult. That's horrible. A pet is an animal of another species, in your family, that you care for. Species is irrelevant to family. Humans are animals, and no more special than any other creature.
Dogs and wolves don't have a strict hierarchy with an alpha. Treating them like they do is just cruel. Humans are animals, and no more special than any other creature.
I feel that the publisher/developer should or should've gotten royalties for the rentals after all it's their product and not the rental services and when I say that i mean a reasonable amount not like 50% or something
That's bullshit the publisher/developer already got there money from the rental company buying copy's of the games in the first place and despite rentals being so profitable back then a small portion was video games the rest was movies.
Other animals don't belong in the entertainment industry. Not only is it extremely stressful for them, and wild animals are abused until they submit to human will, but how dare you deprive them of their life.
I know right?, for the longest time i thought the word "corps" was pronounced as is like "corpse" but until i heard it time and time again being pronounced as "core" is when i began to question it, i'm saying this as a non native english speaker
How can they complain that they don't get royalties for rentals? It's their own faults for not negotiating royalties for rentals! That's like if a new video platform came out offering $1 per view, but I try to get it banned because I didn't sign up for it in time.
I've always wondered about this. How movie rental/game rental/libraries etc affects the creators. If I made something, I guess I would get a bit upset that people could just rent it for a petty price without me getting a cut.
@AnarickTheDevil: it's obviously less prevalent nowadays since people have move on to digital download. But that "GIVE US ALL OF YOUR MONEY!" attitude only exist because of the rampant corporatism. EA and Ubisoft is always a familiar face, they dump huge amount of money into trying to nickle and dime the customer instead of giving them a good experience. F2P MMORPG and most of the mobile market is also guilty of this. That's why i'll always love the indie space, people that have real constraint on resources and time trying to make their best to deliver products that just by the first look, you know they have hearts. But yeah, it's also fill with those shovelware scammers. You just gotta have to give it some times to find the hidden gem in the sea of shit, i guess.
Experimenting on other animals is vile. How dare you cause such immense suffering and murder. You're birthing them to torture them. What a miserable existence. That constant, unending torture is unimaginable for most people.
I like rentals, for me, I would have never gotten a Playstation 3 if it wasn’t for blockbuster and being able to Rent Metal Gear Solid 4 and Resident Evil 5
I'm confused… "Video game rentals is nothing less than commercial rape." *Que advertising.* I was going to end with 'So you can't rent games in Japan because of something that happened in North America?', but then I noticed that the video isn't even a quarter done. The placement of the sponsor advertisement\thanking really through me off…
0:32 - "Nothing less than commercial r---..." *immediately cuts to video sponsor's commercial*
war robots is very dope tho, pay to win saddly
A mobile game full of Metal Gear REX ripoffs. lol
@@alansakatagintoki007 Name one mobile game that isn't pay to win.
@@LickMyMusketBallsYankee Super Mario Run =P
Shadowverse
Nintendo lawsuit history is almost ironic. They get sued and win, then sue and lose.
it's like they forget they fought against universal studios over king kong / donkey kong.
Renting video games is it a valuable resource that's tragically mostly gone. Most of the games I've owned in the past I've rented first, as not every game had a demo and you didn't have to worry about losing a bunch of money on a bad game or game you just couldn't get into.
Steam allows you refunds in this scenario as long as you don't abuse it.
yeah but now you can watch a gameplay video on youtube and decide if you want it or not
i wonder if nintendo would be ok if poor people could never play games if it got rid of all piracy and anything else stolen.
@@gummmie playing and watching are a big differenxe. The rumble of the control, the sound in your ears, The Thrill of the game play, ect
@@gummmie You're not a gamer if you think watching offers anything near to the actual playing experience.
As many said before: If libraries were not already well established, they'd be seen as the most outlandish thing ever.
maybe today. but back in the day nations were proud to share their discoveries and show off their intelligent people. a lot of them were also altruistic, wanting to share their medicine and conviniences to make life easier for everyone
I don't know, as a writer I know most people prefer to own a copy, being in a library is a form of publicity, and the people who use libraries most often are too poor to afford books normally, so they wouldn't be buying your book if the library didn't exist. It's also beneficial to the community to not just help students learn, but give them fun books so learning to read doesn't feel like a chore. If you really think books are a public benefit, it makes sense to help make them accessible to low-income people. People who only care about financial gain at the cost of everything else must be so empty inside...
The Libaray near me actually started renting games, sadly it's only a few well known names on current systems but I think it's a step in the right direction.
@@Left4Cake renting or loaning?
@@mothra__13 your right loaning. But yeah be nice we see the day it becomes standard for just libarays to help in preserving physical games.
Once games go completely digital...Howard will finally have his wish. Consumers will then pay for the pleasure of “renting” games from publishers...at full price and fully loaded with micro-transactions and season passes.
I’m so glad I have a collection of vintage games to tide me over until World War 3.
Jeremy Sumrak same :)
Once games go completely digital, piracy will be even more common since there will be no reason to purchase the game other than for its digital content. Physical copies allow resale, lending to friends, and they can be collectable. Once those aspects are gone all that's left is playing the game. It's a real shame that game companies keep trying to bully their consumers and they see less wrong with it as time goes on.
yeah, me too.
And of course when these digital games disappear everyone gets screwed especially if online only.
@@OldRUclipsUser what cartridges have died on you?
So does that mean the origin of the "used games are killing the industry!" crap started with rentals?
Red King Rauri Aaaaa that avatar is cute
Didn't know?
@@Ebani I remember that being a thing with VHS tapes after they were trying to ban VCRs because both would ruin the film industry but didn't know as much for game rentals.
Same thing happened with music tapes when tape recorders became so common everyone made their own, at the time people were saying the music industry was soon to dissapear bc of it. As the old saying goes, "Those who do not learn history are doomed to repeat it."
@@Ebani I think in this case it's more "those who refuse to learn from history will never be satisfied".
Record profits: "used games are killing us!" "we need micro transactions or we'll go under!" "nobody wants single player games any more! We didn't release any and nobody bought them!"
Then spiderman and God of War 4 on ps4 did everything they say doesn't work and... Repeat ad nauseum.
I wouldn't even own half the games I have if it weren't for Game Rentals.
They were so good that I wanted to keep playing.
Maybe instead of thinking of excuses. think of better games to sell.
i got into many franchises from going over to a friends of cousins home to playing their games. exposure is everywhere especially today. nintendo is just jewish af
Companies fail to realize that if a kid and family rent a game from their local video rental shop, it may find that they really enjoyed playing it so they would save up the money to buy their own copy of the game later that year.
It was like that for me with Snowboard Kids on the N64 back in 1999 and I would not have known about the game or the publisher Atlus if it were not for the opportunity to rent the game and try out to see if I enjoyed it and if it were worth my money.
Same thing with Diddy Kong Racing in 1998, rented it for a few days and only 2 months later, saved up to buy my own copy of the game.
Would not have been able to know if those games would have been worth the money to buy in the first place if it were not for the opportunity to rent and try it at a video rental store before buying it full price at a retail gaming store.
agreed. i bought 5 copies of rockstar's "Bully" video game because well it kept breaking on me and it was worth it. i would have never bought it without testing it first
It's a question of "Do middlemen have the right to make multiple profits from only buying from the source once?" vs "Shouldn't consumers have the right to try before they buy?" Of course, this can become an obsolete debate if publishers themselves teamed up with rental companies or at least offered large digital demos.
@Vexa Grimwoe The economic argument against rentals wasn't so much about renting as a concept, but consumers being able to rent a game repeatedly without limit, as an alternative to purchasing it directly. Which is quite similar to the used-games argument.
Which isn't to say I _agree_ with the argument, but that's what it is. Perhaps if more rental chains had "rent-to-own" practices (i.e. rent it enough times and it's yours to keep, while the rental parlor must purchase a replacement copy) ....
God I remember Blockbuster.
I too, am not an 8 year old.
Pour one out for our blue friend.
Lost, but not forgotten.
We used to 1-day rent a ton of PlayStation games and copy them. We ended up with a couple hundred games for real cheap! Lol many of them we never actually played
Nug tg Whenever I think of this I think about how the Hastings at Our town was actually profitable but it had to go down with the ship
It's a cool skin
So... a carpenter builds a house or a chair... Every time it's resold they should get compensation for that?
Video games aren't chairs, you can finish consuming them in finite time. Renters use this fact to rent a single game multiple times, each time losing the developer one more sale. What you're talking about may apply to reselling, but not to renting. In the absolute worst case scenario, a renter can buy 100 copies of one game, then rent those out thousands of times so in the end the dev only got 100 games sold while the renters got 1000s.
@@consciouscode8150 The "end of consumption" of both depends on the consumer's subjective preference. You can sit as much as you want and play for as often, and long enough as you wish. Given the human limits. Now who has the power to decide on the consumer's behalf when they should be having fun, how to have it, for how long and at what cost? You have no objective criteria to determine subjective valuations of thousands of individuals, making any legislature entirely arbitrary, which defeats the very purpose of Law.
You missed the point. It's more like, "a carpenter builds a house, and that house design is used all over the world to build new houses. he should be paid for licensing his design."
A creator provides an almost entirely non-finite good to his customer, which (the design of the idea, not the physical limited entity of the house) quickly depreciates in value as all it takes to be consumed is to be seen. That's assuming the design is so simple all it takes to reverse engineer it is a glance. There is no coherent point made to miss. You're trying to restrict access to concepts dependent on subjective valuations. The law can deal only with transfers of property and ideas make for lousy property. The ability to come up with those ideas can be seen as more valuable over time, but not a good that is easily consumed without exhaustion.
A more accurate depiction would be a house owner who rents a place that can fit an infinite number of tenants with no damage to the house being done no matter how many get in. But also, the house would have no definitive limits to bar entry. as all it would take to get inside is to know it's there. If you do put up a fence and someone breaks in that would be trespassing. The problem again is that you have nothing to prove damages on.
Nintendo has always enacted draconian practices. They created many of my favorite franchises but that doesn't excuse their terrible business practices.
They had to after receiving no support from it's playerbase.
Wanting royalties isnt draconic. Its fair.
Draconian is more than just Nintendo taking your games away. They will put you in a sweatshop working 9 to 5 hours just hoping you get a check of 1 penny a month. lol, At least Japan was ahead of its time and realize retail stores wasn't gonna exist for games like good old blockbuster thanks to Netflix. Also, if it works in Japan? Grow up and watch a porn film for better entertainment.
Hey, they’re business decisions are better than EA, memes aside.
Always loved the design of gba cartridges
DISC KUN - the Best Nintendo Character.
3:59 You _may_ want to edit the captions there, man.
@Marc Carran
He was literally reading a Wikipedia article, and just copied it for the captions including the footnote markers.
I may be an Early 2000's kid but I remember going to Blockbuster with my dad to rent Games for his PS2 with games like Cars,Dragon Ball Z Budokai 3 and more. Ahhh..Memories
You know, I live in Japan and the thought of renting games never once occurred to me. I often go to tsutaya to rent movies for date night or pick up used games, but it never really registered in my head that there really isnt a place I can go here to rent a game.
I volunteer to be your Japanese language pronunciation consultant.
While renting products does indeed give it a free advertisement, many cases where you rent a game or a movie or get one for free along with the console and end up buying another for a friend or looking for it for purchase again in the future or buy sequals down the line, so it is a good advertisement practice, however I see why it can cause an issue for the developpers who see their product being given away for free or getting rented over and over while getting nothing of the profit!
Now this may sound too simple but why not make special builds (demo build) of said products that locks most of the content as a sample for free or a give away with the console or within another product, or allow them to be sold for cheap so kids can have a taste of the product, this way you can promot your product and if the customer liked it they can buy it down the line, this way you still advertise your product and can make profit.
Shilling 0:34 - 1:26 for those who want to skip it
Dude, don't throw your in-video ads in the middle of your speech! That's very disrespectful.
Nah dude, chill. It's not really disrespectful, but it's kinda hilarious that he threw it in after saying "commercial rape" lol
007MrYang It may not be disrespectful to you, but it certainly is very hypocritical of the dude to do. Especially after quoting Howard Lincoln there about commercial rape.
Keiji Johnson gotta make money
Interestingly, music CD rental was, and still is, EXTREMELY common in Japan, despite audio CDs being infinitely easier to pirate than games - and it’s largely considered an intrinsic aspect of the record industry there.
i actually thought my adblock was broken with how fast that mobile trash was cut to
I always thought that Video and Video Game rental services had to pay a royalty per rental (or purchase a significantly more expensive copy of a video/video game that was licensed for rental distribution).
Imagine if the hadn't to pay royalties for movie rentals, Hollywood would have them closed in less than a minute.
5:38 I so badly want to play the original, unaltered Uzumaki Chronicles game. I wish the international released had been left unaltered beyond simply translating scrips and dubbed voices. I've tried looking for more information on the game, but that game's practically a ghost. Haven't even found a playthrough of the original.
i wonder why they never called sharing among friends/family piracy?
yeah, i'm sort of exaggerating what someone else said about used games. i forget if it was one guy form bioware (so it's not even representing the whole industry), but someone was comparing used games to piracy as the money from reselling it doesn't get back to the devs.
We tried GameFly for renting games for our family back from around 2005-2008. We ended up buying most of the games we rented from them though; they came at a pretty good price too compared to new games. I think GameStop popped up in our area and we were able to start getting cheap used games there though. The first games I remember getting there were psp games. We have hundreds of games in our household. With seven of us kids, and both our parents playing games too, it was worth owning the games because we shared them.
Would video game renting still be needed now for older games now that we're in the generations of the switch and the ps4 or does that not matter if your just paying for like a weekly/monthly sub to have access to a digital game libraries of older games these companies have for their systems? If the latter, would it be worth paying that sub or does that depend on what exactly their charging to use it?
The message in Japanese games as mentioned at 4:10 is irrelevant because the same message exist on North American copies where rental is allowed and First Sale Doctrine is in effect. Nintendo can’t block rental of copies that were legally purchased, but the language remains just in case it can convince some smaller rental operations to partner up. I have seen some GameCube games that say “Rental” on the back where it would say “Not For Resale” on some copies, though Blockbuster was a partner and I don’t recall seeing that on any of their display boxes. L
I bought an imported copy of Parappa the Rapper on PS4, and on the back of the box, it says that Japanese law prohibits the mere lending of the disc. I always thought it was strange, and wondered why, but I guess I wasn't curious enough to look into it on my own. This video really provided some neat insight on the matter.
Please put the ads at the end of the video
This video should also have mentioned that the prohibition of rentals is what allowed Nintendo to make the Famicom Disk System, where in a person could go to a DISK KIOSK and write a disk with a new game (and pay the needed royalty). In a way, this was their rental system.
Does the starter pack work on Steam?
there's a family video in my area that lets you rent games & even buy some of them if the game is couple years old
The title is a bit misleading, because while Tsutaya might not offer rental video games, but Geo, a rival chain, certainly does. I've never used the service since I owned most titles I would have been interested in, but I frequently went to their stores to rent DVDs and I saw a games section in at least one of them while I lived in Japan. So it seems some chains (I'm sure there's more than just Tsutaya and Geo) do rent out video games. Though it's true they had mostly Sony titles, rather than Nintendo.
Excluding those lucky to have libraries with games, how many countries in Europe let you rent games?
game demos are a thing at least, which is essentially what game rentals are supposed to be. unfortunately they’re download-only, usually a bit too short, and not many games even have them
What about the PS-Now feature?
Speaking of commercial rape, play this robot game.
I didn't miss what you did there.
1st easy peasy. Been refreshing sub box for Uncensored Gaming whole day to achieve this.
Gg
1 minute ad in a 7 minute video... really? How did you ever think this was a good idea?
This is a bit... ???? When I rented games as a kid I still bought them after. I haven't played much besides games my bf bought me since (because I suck at completing them in a timely manner), but still
A little feedback here, the transition between the intro and the sponsor section was jarring, you went from quoting someone using the words 'commercial rape' to talking about the game so quickly those words were still in my mind as you talked about the game.
Just something to think about for future sponsor sections.
I do like physical copies of games, where I can have friends borrow, or I can borrow from friends if need be. Though, I'm rather strict about getting my game back, and I usually return the game when I'm done.
As for game rentals, I had always thought some of that money went to the publishers/developers... I've been living a lie.
I don't really remember ever renting video-games... if I did then it must have been merely a curiosity from the early 2000s because I really never rented video games with the intention of finishing the game before returning it!
Back then you could rent a single player game for 5-7.99 for a week and beat it, then rent another. Good times
Video game rentals are great for business I think. Kids rent games to try them out then if they like it, they tend to buy it because who wants to spend lots of money to continuously rent it and end up not even owning it to play again. Lots of these people wouldn't dish out 60 bucks for a game they're not sure they really want. If the game sucks or can be beaten super quickly, then your game probably doesn't deserve to be bought anyway
I find the concept of renting books weird, like don't they have public libraries?
Honestly I really think games shouldn't have been able to be rented the way they were.
I say that having grown up renting a number of games when I was a kid, but even with some fond memories of various games I rented, I do think the way this was set up is just asinine. Why was it even remotely legal to do this?
I think some kind of royalty system would have been completely fair, especially if it could have had a time window. Like if they paid the developer (well, really it would have been the publisher) a dollar per rental for the first six months, and then like quarter for the next year, and pennies for the next year, possibly drop the royalties completely after that. That would have been a win-win where everyone can still make profit.
I think they may have actually missed the mark. But then I understand it also.
This is the same issue we see with game resellers in the US. Big three don't get as much from Gamestop as they could if GS stopped selling used games.
But they arn't ready to set up their own used game stores/rental places. At least not till the release of Digital Games and services where they now control every thing but the player.
You know how Nintendo includes NES games in their Switch Online subscription service?
Where you can play NES games, but you only have access to them as long as you're subscribed?
That's kind of like renting them, isn't it?
I understand from the publisher's perspective as they were not getting any revenue aside from the initial purchase from the stores who rent out the games. This meant many people could play and beat games at a fraction of the cost. At the same time, many of these companies know they release duds and hype lackluster games up, so it's not fair to the consumer if they have to buy every game only to find out they don't like it. I think a good compromise now is offering a limited free demo, which was already common for PC games. If you liked the limited free version, you buy the full version.
Would playing in an arcade count as a violation if the arcade doesnt have express permission?
Oh I was told that the whole reason why renting video games in Japan were banned or illegal was because retailers copied games to CDs and Cartridges and sold them to people. Thus paying less for more, which pissed off publishers and devs because they were getting nothing back in return. Huh....
FALSE, they did resell them however or allow trades, like we do in the US before Funcoland folded.
Japan also had the Famicom Disc System, a 3 1/4 mini disc that could hold a Standard Game or with Two Discs a game like the Legend of Zelda. the Discs were rewriteable and were "rented" to the customer until they Beat the game, then the customer could SELL an original game or overwrite a cheap game like ICE HOCKY for Something else. even 7-11 there had DiscSystem Machines.
Totally never had copied movies...
My cousin still has a couple games and movies he never returned to Blockbuster
@ 2:57 "this claim has never been proven" Yes it has, last month a live streamer named CarcinogenSDA did a stream with the Director of Resident Evil 3 where he said they made the game harder for US release because they didnt want people renting the game and beating it over the weekend.
At least western countries had game rental services. In my country only VHS rentals existed. Never nothing for games. You always had to buy new ones from stores or borrow/buy used ones from friends (that is if you had any friends to begin with).
2:44 Dude, it’s “Castlevania” not “Castle Mania”
Labyrinth9000 *Belmont's got Dracula on the ropes! Ohhh!!! Shot to the midsection!...*
Cut to 1:26 to skip the sponsor's commercial.
Video game rentals were a nightmare with disc based games, I remember countless times my dad would take me to hollywood video/game crazy to rent something for the OG xbox and we'd sit there trying to get the fucking game to start up with a disc that looked was basically scratched to hell. Then we'd have to drive back, and most likely get a completely different game cause that'd be the last copy. I don't think they're missing much unless they're renting cartridge based games.
So piracy is just rental 2.0. Gotcha!
piracy is renting for free, forever or until you need space on your HDD
rental was just costly piracy
I remember those good times how the 90s kid days was the best time. I remember renting out a few games.
Renting games as a teen lead to me buying a lot of games I previously hadn't considered. I doubt I'd own the entire Ratchet and Clank series (and multiple copies of each game) if not for renting 2 on a whim. Same goes for MGS, and Tony Hawk.
Soo why Tsutaya don't behave themselves like Gamestop instead?
Elephants that give rides aren't happy. They do it out of fear of what happens if they refuse. Swimming with dolphins isn't a good activity. It's extremely stressful for them, and leads to them catching diseases. They're viewed as tools for profit, that's it.
1:30 to speed things up a bit
I feel a lot of video game companies owe most of their popularity to these rental companies. Hell, I wouldn't own or have been introduced to most of the series I have today if it weren't for Blockbuster/Hollywood video. I rented that copy of GCN Animal Crossing so often, my dad ended up buying me a copy! I've been loyal to Nintendo in a SEGA household ever since.
I will be hated on for this. But I don't miss the old ways of Renting. There has always been a problem with the Business Model. It's always been raping the Wallets of the Publishers. Now My issue with renting is strictly down to the fact that these gaming companies made absolutely NOTHING from the rentals. In Japan it's set up where when it does happen the Publishers get a cut. Over here the Publishers never did get a cut. I think the fact that Companies like Blockbuster would never give any Royalties to the Game Publishers shows me That they Deserved the Fucking Death they eventually got. I feel if Rentals were set up where the Developer got a Percentage of all Rentals made it would have been fine. But I do realize how it hurt all the big players in the 90's and early 00's. I am sickened that so many of you don't understand why this rental system was essentially stealing.
I think of Nintendo as a dad, he does cool things once in a while, gets us what I want, put most time is just stern and cold.
Glad Blockbuster fought this in the states. It's my property. Do that bs with Digital and i will wait for a sale. Also, not paying $40+ for some annual spinoff/mediocre game that will have dlc up the ass. #thismeanswar
Yep like how you lose accesses to the games you paid 65 plus for if you are banned #physicalcopysonly
You can't own another living thing. They're not consumer goods to be bought and sold. They're not property. They're above monetary value. They're not toys for your amusement, or tools for you to use as you please. We're not owners, we're their carers.
I believe the video game companies are making a huge mistake. What about older titles and consoles? These could be rented out and will not cut into their products. The Switch cannot replicate the gameplay of the Wii or Nintendo DS. Nintendo no longer intends to make profit from them anymore so there is no problem. This can help generate ideas for large companies on which franchises to revive.
Personally for me video game rental are a good things.
Here’s an example that I actually went through that didn’t involve renting.
I got Mario Party 10,played it for a few days,got rid of it and gave it to gamestop about a few days to a week later.
That wouldn’t have happened if I rented the game now would it,I never would’ve bought it if I knew the gameplay and stuff was bad.
1:15 for the actual content, you're welcome
Nintendo has been very anti-consumer since the 80's. No wonder they didn't liked Block Buster or when you buy their games used or from Ebay
only in America, in Japan they are VERY pro consumer,
Nintendo beat the Rules of Rental with the Famicom Disc System.
you could "rent" Zelda for $10 and play until you beat the game, then trade it or OVERWIRTE the DATA.
So _that's_ why consoles aren't doing as well in Japan! My god, Nintendo really fucked themselves there.
Pet isn't an insult. That's horrible. A pet is an animal of another species, in your family, that you care for. Species is irrelevant to family.
Humans are animals, and no more special than any other creature.
Dogs and wolves don't have a strict hierarchy with an alpha. Treating them like they do is just cruel.
Humans are animals, and no more special than any other creature.
0:00 I never seen anyone else wear the Fresh Prince of Bel-Air outfit in real life before, it's weird 😂😂😂
Some Japanese hotels have coin operated Famicoms that allow you to play a game for 10-15 minutes before shutting off. Sorta like renting.
Oh yes, it was a massive opportunity they decided to flush down the shitter. Yup!
I feel that the publisher/developer should or should've gotten royalties for the rentals after all it's their product and not the rental services and when I say that i mean a reasonable amount not like 50% or something
That's bullshit the publisher/developer already got there money from the rental company buying copy's of the games in the first place and despite rentals being so profitable back then a small portion was video games the rest was movies.
Other animals don't belong in the entertainment industry. Not only is it extremely stressful for them, and wild animals are abused until they submit to human will, but how dare you deprive them of their life.
It's pronounced "Contra: Hard Core" not "corpse"
I know right?, for the longest time i thought the word "corps" was pronounced as is like "corpse" but until i heard it time and time again being pronounced as "core" is when i began to question it, i'm saying this as a non native english speaker
How can they complain that they don't get royalties for rentals? It's their own faults for not negotiating royalties for rentals! That's like if a new video platform came out offering $1 per view, but I try to get it banned because I didn't sign up for it in time.
Blockbuster, Hollywood Video?
No mention of Video Depot?
"Rape is nothing less than try before you buy."-Howard Lincoln, more or less.
Back in the day of superfamicom/snes I owned a pro fighter, my buddy owned a game doctor 6 and another buddy owned a super ufo... Triple gg...
Did you say 'Contra Corpse'? It's pronounced 'Core' and not 'corpse'. It isn't the Marine Corpse, it's Marine Corps.
I only rented games I didn't intend to buy. In most cases, bad games. I knew most times what games I wanted to own.
I've always wondered about this. How movie rental/game rental/libraries etc affects the creators. If I made something, I guess I would get a bit upset that people could just rent it for a petty price without me getting a cut.
and yet you hear nothing about those forms of rentals while the games industry is screaming "GIVE US ALL OF YOUR MONEY!" Ah! greed at its finest.
@AnarickTheDevil:
it's obviously less prevalent nowadays since people have move on to digital download. But that "GIVE US ALL OF YOUR MONEY!" attitude only exist because of the rampant corporatism.
EA and Ubisoft is always a familiar face, they dump huge amount of money into trying to nickle and dime the customer instead of giving them a good experience.
F2P MMORPG and most of the mobile market is also guilty of this.
That's why i'll always love the indie space, people that have real constraint on resources and time trying to make their best to deliver products that just by the first look, you know they have hearts. But yeah, it's also fill with those shovelware scammers. You just gotta have to give it some times to find the hidden gem in the sea of shit, i guess.
Holy jeebus, 2700 yen for a 5 day rental. Might as well just buy the game at that point
I rented many Mega Drive games and PS1 games back in the day.
Hey. At least you didn't put the sponsored ad in the beggining of the video.
But you put it 30 seconds later. Still crap.
Downvoted again.
Adventure Time pulls off a perfect finale
Experimenting on other animals is vile. How dare you cause such immense suffering and murder. You're birthing them to torture them. What a miserable existence. That constant, unending torture is unimaginable for most people.
Contra Hard Corpse is the sequel to Contra Rigormortis :P seriously though, Corps is pronounced core
I like rentals, for me, I would have never gotten a Playstation 3 if it wasn’t for blockbuster and being able to Rent Metal Gear Solid 4 and Resident Evil 5
so can you rent or not?
I'm confused…
"Video game rentals is nothing less than commercial rape." *Que advertising.*
I was going to end with 'So you can't rent games in Japan because of something that happened in North America?', but then I noticed that the video isn't even a quarter done.
The placement of the sponsor advertisement\thanking really through me off…
And all of those not applies on cars. If that happens... that's gonna be awful.