Creating Next Gen Game Barrier in MAYA and Susbtance3D Painter | Preview
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- Опубликовано: 3 авг 2024
- If you have ever wondered how to produce a high-quality props in high-end games like "Crysis 2 Remastered", During in this 15 hour Unnarated in depth course you will learn how to build a military barrier from scratch in MAYA 2024,Texturing with Substance 3D Painter and render it in Marmoset Toolbag 4 also you will learn how to advance UV unwrap with Mayas own Unfold3d
In general if you want to have a nice job in future in AAA game studios you need to learn industry standard 3D and texture packages like MAYA and Substance 3D Painter and you need to learn how to model from scratch to texture and render
Important note : "Course Level is ADVANCE"
If you are a beginner you may find this tutorial hard to follow so I strongly suggest you to take some introduction courses to substance painter and MAYA with that said you may have no issue to follow Marmoset Toolbag section or rendering there is everything clear and marmoset is a uncomplicated software
Link to Tutorial
Artstaion: www.artstation.com/a/32115556
Flippednormals: flippednormals.com/product/cr...
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Music: bensound.com
License code: ITTOOAUWXT5AHHXD
Any time you release a new series its an insta buy for me! Hope you keep putting out content dude
Thanks a lot for your support and kindness,I am very happy to hear it,I appreciate for your feedback
@@navidmirvalizadeh4914 Will you be doing more Maya content? thanks
Honestly I haven't picked new subject yet because of that I don't know what 3d package I'm going to use in next one, but I will do my best to do in Maya I'm not sure yet@@philmehrart