Ok wow, there are 2 things amazing bout this. First, you explain it so well and the fits are real helpful for new ppl and first time doing this stuff alike. However, what I find more amazing and probably one of the best things is that you reply to like every comment. Thats real nice and helpful of ya. Keep it up man!
A punisher can solo eletrical T1 like a Retri do, for T1s its doable, I did it 3 times atleast. I run 2 armor reppers, usually only one active unless DPS gets too intense.
The abyss is difficult. There are multiple spawns that can appear in each room, sometimes you get a series of tough rooms and it can be hard to clear them in time. a lot of it also comes down to knowledge and practice. I ran a Gila in T3 (easy) for months... until I got 1 specific spawn that neuted me out before I could kill enough of them. I died (slowly LOL). Check you the Abyssal Lurkers, good group to chat with and get help. In game Channel and Discord options are available...
I am sorry :( My guess would be skills (character, not player) especially tank. Compare the numbers in the video (when I am looking at the final fit) to yours. I will give us some idea where the shortfall may be. There are some upgrades that could help (or skills to train :) )
I have decided it is better to switch to a cruiser for Solo as soon as you can, frigate solo is fun. but takes a fair bit of skill points to really work as an income source. You ok for ISK? Kestral loss hopefully did not break the wallet I hope.
@@PocketsDK actually a punisher is a stellar choice for t1 electric abysses (even with my somewhat low skills i can reach 150dps with navy multifrequency). and the isk is better per hour than grinding t1 with cruisers. built myself a gila this way.
Hey! Thanks for the video. I have a question though. At 14:40 you talk about the Alpha trainign cap and unallocated skillpoints and you recommend saving them. But you also say the unallocated skillpoints count towards the Alpha cap of 5 million points. So what is the point of saving 1 million unallocated skillpoints and train 4 million for free when this leads to reaching the cap? If they wouldn't count I would understand it but in this case there's nothing to gain. Or what am I missing here? Thank you very much
Sorry if it was unclear. The Idea is to save the ones that are in the redeem queue, they do not count towards the free SP until you redeem them, then they become un-allocated SP (and count). Just don't forget to redeem them before they expire LOL
@@PocketsDK Hey! Yeah, I did some research and finally understand how this works. There are, technically speaking, two different kinds of unallocated skillpoints. The ones you get before reaching 5 million total skillpoints and the ones after that. That means we Alpha clones should use any unallocated skillpoints we get from Skilling Sprees or similiar sources and safe the ones that are redeemable, like you said. Only little thing that I'm still not 100% sure about are the Daily Alpha Injectors. I think they raise the cap right away. But I'm not 100% sure...can you clarify? Thanks btw ;)
alpha injectors will count towards your free SP if used before you hit the cap, however then can still be used to apply skill points after you hit 5 million, when your free training queue stops ticking.
Best guess is skills. Missile Bombardment and Missile projection both effect range. The Caracal also gives a 10% velocity bonus per level of Caldari cruiser skill. Velocity and flight duration decide your missile range.
doing this fit on t1 dark i dont know if i get very unlucky but i got 3 times on a row fight with a damaged battlecruiser i have 76 dps and take almost 10 minutes to kill and left no time for leave i died on all 3 xD.
Honestly I have beem away too long at this point. Have barely undocked since early may. Mostly keeping up on CEO duties and dealing with IRL. You want missles in the darks maybe the Breacher (i think thats the Minmitar missle frigate... minmitar is my least experienced factiob though)
@@PocketsDK ah dang. I've been messing with fits but I can't seem to come up with anything I like. I'm probably overthinking required dps and tank. I'll try to just hop into something and give it a whirl. Thanks for the reply, for sure!
playing with 49 inch 32:9 super ultrawide monitor 120hz 5120x1440 QLED from samsung, i have no problems what so ever with windows , i do belive this is way cooler way to play eve than let say 3 monitor setup, no black bars
Once you are at the 5 mil limit on Alpha can you use daily skill injectors unlimited... get to 10 mil plus on SP? or can you use them only a certain amount?
Downgrade to T2 LSE / Arbalest Launchers as needed.. [Gila, Abyssmal Deathspace] Drone Damage Amplifier II Damage Control II Drone Damage Amplifier II Republic Fleet Large Shield Extender Republic Fleet Large Shield Extender Pithum C-Type EM Ward Amplifier 10MN Monopropellant Enduring Afterburner Pithum C-Type Thermal Dissipation Amplifier Republic Fleet Large Shield Extender Rapid Light Missile Launcher II Rapid Light Missile Launcher II Rapid Light Missile Launcher II Rapid Light Missile Launcher II Drone Link Augmentor I Medium Core Defense Field Purger II Medium Core Defense Field Purger II Medium Core Defense Field Purger II Republic Fleet Valkyrie x4 Nova Fury Light Missile x972 Nova Precision Light Missile x1648
Excellent thanks. That's very similar to my Omegas Gila. I am now trying to decide what I want to do. Alphas have a nerd coming with regards to medium Drones, current plan is to go Caracal into Caracal Navy then either Gila or Orthrus... Worm or Garmur for Coops... I'll see how it feels as the series progresses.
@@PocketsDK What's the nerf tho? I'd be interested.. maybe I can come up with an orthrus (I have an alpha-fit for T3 and it might be capable of T4 with some tweaks)
Nope. This is just 1 option. We have had success with Punishers too. I have run Incursus too, but not solo yet (it's more fun in teams of 3 anyways;) )
there is an incursus fit using double reps that i think i saw in one of the abyssal lurkers chat channels in game. it would not work for darks but should be able to handle some of the other filament types.
Im so surprised that a frigate can run it. I thought you needed some expensive ship, so sadly I have never done a site, because I thought I would lose the ship right away. I have a alpha clone, who can fit a 450m isk Gila. But I have still not got to it.
Merlin is not missiles, they use hybrid turrets. the Dark sites (that this fit is specifically designed to take advantage of) have a penalty to turret range and the speed bonus will effect tracking make them over all a worse option. Kestrel maybe good in Gamma sites? (bonus to shield HP)
The fit is wrong i think, If i copy it and import from clipboard, i get this warning: Could not be interpreted: Upgraded EM Ward Amplifier I Small Anti-EM Screen Reinforcer I Small Anti-Thermal Screen Reinforcer I
Honestly, I just cannot stand having everything just loose in my hanger. I know it effect some functionality (repackaging, remote contracting,etc.) but there we have it. I have always used containers. I know filters are a thing, I have been trying to use them more.... Maybe one day I will kick my can habit :)
mate i don't know if this build hasn't aged well or what but i just made the same build and got wrecked in 1 min without killing anything and there were just 2 ships there
There are spawns that will destroy this fit, It is intended to learn the Abyss. that is why it is so cheap, expect to lose some while learning how things work. Piloting skill/knowledge makes up a large portion of success in the abyss. That said, I have not tried it recently so it is possible that CCP changed somethings that makes it unusable. That happens :)
I imagine a Moa would struggle in darks due to the added traking and range penalties. Maybe electrical or gammas? I have no nrun Abyssals in a while now :(
I do not yet have a EWB that I maintain. The Alliance has several lol. My personal fits are usually in the video description (as this one is). I do intend to setup a workbench, just have not done it yet.
Do not rely on this for ISK at this level. This fit will die to some of the spawns... it is the nature of the abyss. The idea is this is a relatively cheap fit that one can use to practice the various spawns. In CoE we provide Punishers (mostly) to our members for this, the expectation is that they will get blown up but eventually our members will understand the abyss and feel comfortable moving up to something more expensive and live long enough to pay it off LOL. Once you understand the Abyss and work your way up to T4+ (maybe T3 with some luck) THEN you start making ISK in the Abyss.
Yes they are. But they take time. Typically I ignore them unless I know I have plenty of time. I talk a bit about them in a later video. I have been working on getting a few of the caches while killing some of the rats, then getting the main cache on the way to the gate. Obviously depends on the spawn though.
@@PocketsDK Thanks! God, I wish I could've watched your channel much earlier. I lost a worm in the abyss because it was trapped inside of a rock when I went for the extraction, and spent like 4 mins on just aligning to the conduit. Nice video, by the way, love it.
Correct. There are lots of easy ways to find people though. My Malro guys group up regularly to do them. If you do not want to join a corp (you really should find a good corp though lol) the Abyssal lurkers channel is a good place to meet people to group with.
Personally, I think this guide is going to get a lot of people killed. If you are lacking YOUR nav skills that tessera can kill you. Your dps is severely lacking in that thing and you left out key bits of info like failing to mention automata suppressors hurt missiles. Even in the comments you seem to have failed to explain what dark filaments actually do. If you're recommending this to alphas you should have done this from a new alpha account and gone over more of the basics about what you saw.
Thank you for your input. Lots of valuable information. NOTE: This is not a guide. This is a lets play series, exploring life as an alpha that is interested in the abyss. I did talk about her skills etc. and continue to do so as the series progresses. A lot of it is me trying to make it work. As various things happen I talk about them. sometimes I do not succeed either, and I show that. Again, it is me, playing and bringing people along for the ride. It is meant to encourage people to figure things out and see that failing or not knowing everything is OK. It was never meant to be "the right way" or a "tutorial".
@@PocketsDK I didn't know that .My bad. This was shown to me in game claiming that you claimed it to be a guide and I was asked how much of it should be listened to for a new player and linked to your gameplay directly
@@KonglomeratYT no worries. Your input was valuable to me, and it is good to remind people that things do not always go as planned. It's better to have this discussion and clarify things.
I broke the Drek :) I know this is not really a good solo boat, this was more of a "lets see if I can". :) I prefer my frigates in group runs... in most cases a cruiser is better for solo... generally speaking, and my guess is that this will be especially true for an Alpha
I have not hit this setup in the Kestrel yet. I was not aware you were talking 3 Renewing Dams. I could see that being one of the hard encounters. My guess is T2 launchers and Ammo, Overheating would be needed. The first on will be the hardest to pour everything into it at the start. That or a Rapid light Caracal :) Again. Frigates are intended to go in groups of 3 so unless you are in a well fit faction or T2 Frigate the Tankier encounters will be hard.
Going to start linking my series playlists here is the one for this series!
Alpha Abyssal Runner: ruclips.net/p/PLdI1SRPVU5XP_eHlQqNJnlnI-lMTRuJYJ
Ok wow, there are 2 things amazing bout this. First, you explain it so well and the fits are real helpful for new ppl and first time doing this stuff alike. However, what I find more amazing and probably one of the best things is that you reply to like every comment. Thats real nice and helpful of ya. Keep it up man!
Thanks!
I am hoping at some point that I'll get enough comments that I cannot hope to reply to them all lol.
Until then I'll do my best.
Omg verry good explained, even the fitting stuff for a newbie like me ^^
I do what I can, EVE is complex.
Glad I could help.
Great video! Learned alot from this.
Lucid Aegis is high damage dealer. The main logi is the Lucid Preserver, although sleeper frigates in the abyss use small amounts of remote logi.
Another great upload keep them coming pockets.
Thanks!
A punisher can solo eletrical T1 like a Retri do, for T1s its doable, I did it 3 times atleast. I run 2 armor reppers, usually only one active unless DPS gets too intense.
The abyss is difficult. There are multiple spawns that can appear in each room, sometimes you get a series of tough rooms and it can be hard to clear them in time.
a lot of it also comes down to knowledge and practice.
I ran a Gila in T3 (easy) for months... until I got 1 specific spawn that neuted me out before I could kill enough of them. I died (slowly LOL).
Check you the Abyssal Lurkers, good group to chat with and get help. In game Channel and Discord options are available...
You make this look really easy! I've tried this with the same build and I never make it past the first room.
I am sorry :(
My guess would be skills (character, not player) especially tank.
Compare the numbers in the video (when I am looking at the final fit) to yours. I will give us some idea where the shortfall may be. There are some upgrades that could help (or skills to train :) )
just refitted a kestrel to get some variation form emerging conduits... found a drone battle ship first room.
yep. not gonna make it
Ouch. Let me know how it goes.
Sploded. Lol. Well 2 things I learned.
Can't repair burned out module
Somehow I need to up DPS..
Maybe T2 over Arbaleste
I have decided it is better to switch to a cruiser for Solo as soon as you can, frigate solo is fun. but takes a fair bit of skill points to really work as an income source. You ok for ISK? Kestral loss hopefully did not break the wallet I hope.
@@PocketsDK jeah totally fine. Just thought it be better to do some babysteps before tossing cruisers into it
@@PocketsDK actually a punisher is a stellar choice for t1 electric abysses (even with my somewhat low skills i can reach 150dps with navy multifrequency). and the isk is better per hour than grinding t1 with cruisers. built myself a gila this way.
This Fitt can handle Devoted Huinter / SkyBreaker at Tier 0 ?
Ephialtes cruisers are shield tanked, not armor tanked.
Hey! Thanks for the video. I have a question though. At 14:40 you talk about the Alpha trainign cap and unallocated skillpoints and you recommend saving them. But you also say the unallocated skillpoints count towards the Alpha cap of 5 million points. So what is the point of saving 1 million unallocated skillpoints and train 4 million for free when this leads to reaching the cap? If they wouldn't count I would understand it but in this case there's nothing to gain. Or what am I missing here? Thank you very much
Sorry if it was unclear.
The Idea is to save the ones that are in the redeem queue, they do not count towards the free SP until you redeem them, then they become un-allocated SP (and count). Just don't forget to redeem them before they expire LOL
@@PocketsDK Hey! Yeah, I did some research and finally understand how this works. There are, technically speaking, two different kinds of unallocated skillpoints. The ones you get before reaching 5 million total skillpoints and the ones after that. That means we Alpha clones should use any unallocated skillpoints we get from Skilling Sprees or similiar sources and safe the ones that are redeemable, like you said. Only little thing that I'm still not 100% sure about are the Daily Alpha Injectors. I think they raise the cap right away. But I'm not 100% sure...can you clarify? Thanks btw ;)
alpha injectors will count towards your free SP if used before you hit the cap, however then can still be used to apply skill points after you hit 5 million, when your free training queue stops ticking.
you'll have to have high speed maneuvering 4 to use the abyssal propulsion modules
Yep. I originally just assumed it'd be the same requirements as the base module... I was wrong lol.
@@PocketsDK although you can use 5mn abyssal MWD as alpha
Little tip with abyss if you are in a reload and jump the gate it doesnt stop your reload
Yup. That is true.
Good point.
How are you getting the 40K range from your missiles? I only have 25.
Best guess is skills. Missile Bombardment and Missile projection both effect range. The Caracal also gives a 10% velocity bonus per level of Caldari cruiser skill. Velocity and flight duration decide your missile range.
doing this fit on t1 dark i dont know if i get very unlucky but i got 3 times on a row fight with a damaged battlecruiser i have 76 dps and take almost 10 minutes to kill and left no time for leave i died on all 3 xD.
The sites have changed a bit since this video too. I have not been playing for the last few months so I am not up on the details... one day lol
Minmatar recommendation?
Honestly I have beem away too long at this point. Have barely undocked since early may. Mostly keeping up on CEO duties and dealing with IRL.
You want missles in the darks maybe the Breacher (i think thats the Minmitar missle frigate... minmitar is my least experienced factiob though)
@@PocketsDK ah dang. I've been messing with fits but I can't seem to come up with anything I like. I'm probably overthinking required dps and tank. I'll try to just hop into something and give it a whirl.
Thanks for the reply, for sure!
Idk why but that intro music, I’ve heard that b4 somewhere lol
If you play Runescape, imsikovit uses it too lol
playing with 49 inch 32:9 super ultrawide monitor 120hz 5120x1440 QLED from samsung, i have no problems what so ever with windows , i do belive this is way cooler way to play eve than let say 3 monitor setup, no black bars
It is nice, I have an ultra-wide too... RUclips does not support ultra-wide res though :(
curved?
@@firebladex8586 nah. I made a bad call and went flat lol.
Once you are at the 5 mil limit on Alpha can you use daily skill injectors unlimited... get to 10 mil plus on SP? or can you use them only a certain amount?
You can use alpha daily injectors 1 per day until the max alpha sp is reached... around 20mil SP if I recall.
Back when I was an alpha I used to run T4-Abyss in a gila.. think I might have the fit somewhere for anyone interested..
Downgrade to T2 LSE / Arbalest Launchers as needed..
[Gila, Abyssmal Deathspace]
Drone Damage Amplifier II
Damage Control II
Drone Damage Amplifier II
Republic Fleet Large Shield Extender
Republic Fleet Large Shield Extender
Pithum C-Type EM Ward Amplifier
10MN Monopropellant Enduring Afterburner
Pithum C-Type Thermal Dissipation Amplifier
Republic Fleet Large Shield Extender
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Drone Link Augmentor I
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Republic Fleet Valkyrie x4
Nova Fury Light Missile x972
Nova Precision Light Missile x1648
Excellent thanks. That's very similar to my Omegas Gila.
I am now trying to decide what I want to do. Alphas have a nerd coming with regards to medium Drones, current plan is to go Caracal into Caracal Navy then either Gila or Orthrus... Worm or Garmur for Coops... I'll see how it feels as the series progresses.
@@PocketsDK carcal will die to a deepwatcher spawn you will time out it takes way to long to kill with its minimal dps
@@PocketsDK What's the nerf tho? I'd be interested.. maybe I can come up with an orthrus (I have an alpha-fit for T3 and it might be capable of T4 with some tweaks)
Alphas are losing T2 Medium drones. Medium drones skill is being dropped from max 5 to max 4 (and a few other Alpha skill nerfs are incoming. )
So is it necessary that I use caldari can I run t1 using a gallante incursus?
Nope. This is just 1 option.
We have had success with Punishers too.
I have run Incursus too, but not solo yet (it's more fun in teams of 3 anyways;) )
there is an incursus fit using double reps that i think i saw in one of the abyssal lurkers chat channels in game. it would not work for darks but should be able to handle some of the other filament types.
Im so surprised that a frigate can run it. I thought you needed some expensive ship, so sadly I have never done a site, because I thought I would lose the ship right away. I have a alpha clone, who can fit a 450m isk Gila. But I have still not got to it.
T1 and T2 sites have surprisingly low barriers. I highly recommend trying them :)
can do same build with the freee merlin ?
Merlin is not missiles, they use hybrid turrets.
the Dark sites (that this fit is specifically designed to take advantage of) have a penalty to turret range and the speed bonus will effect tracking make them over all a worse option. Kestrel maybe good in Gamma sites? (bonus to shield HP)
@@PocketsDK ah, it is ok, i can buy one,how much Money did u spend on the fit,i just started xd nice vid by the way
@@laughingcross8108 the ship fit looked to cost around 10-11 million isk fully fit.
The fit is wrong i think,
If i copy it and import from clipboard, i get this warning:
Could not be interpreted:
Upgraded EM Ward Amplifier I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
I ran the frigate teir 1s with remote rep tristans
How many.
I found that RR tristans were ok. More Dps seems to be better though. Hard when you cannot do assult frigs though lol
@@PocketsDK only 2 of them each do 100 dpps and rep more than a t1 frigate solo
Nice. We had alot of fun in dual rep punishers too lol. Lots of options for t1 and 2
Why do you use those secure containers ?
Their volume is less then their capacity. you basically create more cargo-space at the cost of more micro-management.
Honestly, I just cannot stand having everything just loose in my hanger. I know it effect some functionality (repackaging, remote contracting,etc.) but there we have it. I have always used containers.
I know filters are a thing, I have been trying to use them more.... Maybe one day I will kick my can habit :)
All your equipments worth in 2.8b.?
Sorry my fault. I watch the wrong ship fitting.
Lol. Happens, no worries.
Why are you running as a fleet alone?
Younhave to be in a fleet to activate the frigate filaments. Even if you are running them alone
mate i don't know if this build hasn't aged well or what but i just made the same build and got wrecked in 1 min without killing anything and there were just 2 ships there
There are spawns that will destroy this fit, It is intended to learn the Abyss. that is why it is so cheap, expect to lose some while learning how things work. Piloting skill/knowledge makes up a large portion of success in the abyss.
That said, I have not tried it recently so it is possible that CCP changed somethings that makes it unusable. That happens :)
Can a Moa complete this ?
I imagine a Moa would struggle in darks due to the added traking and range penalties.
Maybe electrical or gammas?
I have no nrun Abyssals in a while now :(
Pockets what's the fit for this ship? Do you post your fits on EWB (eve work bench)?
I do not yet have a EWB that I maintain. The Alliance has several lol.
My personal fits are usually in the video description (as this one is). I do intend to setup a workbench, just have not done it yet.
Thank you, perhaps I will finally be able to earn some money in this game, cause all I do is lose ships and spend money.
Do not rely on this for ISK at this level. This fit will die to some of the spawns... it is the nature of the abyss. The idea is this is a relatively cheap fit that one can use to practice the various spawns.
In CoE we provide Punishers (mostly) to our members for this, the expectation is that they will get blown up but eventually our members will understand the abyss and feel comfortable moving up to something more expensive and live long enough to pay it off LOL.
Once you understand the Abyss and work your way up to T4+ (maybe T3 with some luck) THEN you start making ISK in the Abyss.
Extraction nods are loot too
Yes they are. But they take time. Typically I ignore them unless I know I have plenty of time.
I talk a bit about them in a later video. I have been working on getting a few of the caches while killing some of the rats, then getting the main cache on the way to the gate. Obviously depends on the spawn though.
Damn, I thought only the worm is able to do the solo abyss run. God, this is much cheaper than the worm.
Lots of options.
We also run Hawks for non alphas (i have a video here with that) and alpha punishers (arguably better than this fit lol)
@@PocketsDK Thanks! God, I wish I could've watched your channel much earlier. I lost a worm in the abyss because it was trapped inside of a rock when I went for the extraction, and spent like 4 mins on just aligning to the conduit. Nice video, by the way, love it.
I guess you need to know someone to form a fleet if you don't have an omega alt sitting around?
Cool vidoe btw.
Correct. There are lots of easy ways to find people though. My Malro guys group up regularly to do them. If you do not want to join a corp (you really should find a good corp though lol) the Abyssal lurkers channel is a good place to meet people to group with.
@@PocketsDK Just fleet yourself?
Personally, I think this guide is going to get a lot of people killed. If you are lacking YOUR nav skills that tessera can kill you. Your dps is severely lacking in that thing and you left out key bits of info like failing to mention automata suppressors hurt missiles. Even in the comments you seem to have failed to explain what dark filaments actually do. If you're recommending this to alphas you should have done this from a new alpha account and gone over more of the basics about what you saw.
Thank you for your input. Lots of valuable information.
NOTE: This is not a guide. This is a lets play series, exploring life as an alpha that is interested in the abyss.
I did talk about her skills etc. and continue to do so as the series progresses.
A lot of it is me trying to make it work. As various things happen I talk about them. sometimes I do not succeed either, and I show that.
Again, it is me, playing and bringing people along for the ride. It is meant to encourage people to figure things out and see that failing or not knowing everything is OK. It was never meant to be "the right way" or a "tutorial".
@@PocketsDK I didn't know that .My bad. This was shown to me in game claiming that you claimed it to be a guide and I was asked how much of it should be listened to for a new player and linked to your gameplay directly
@@KonglomeratYT no worries.
Your input was valuable to me, and it is good to remind people that things do not always go as planned.
It's better to have this discussion and clarify things.
The dps couldn't break site with three demavik
I broke the Drek :)
I know this is not really a good solo boat, this was more of a "lets see if I can". :)
I prefer my frigates in group runs... in most cases a cruiser is better for solo... generally speaking, and my guess is that this will be especially true for an Alpha
PocketsDK I did test it, how did you pilot the ship?
PocketsDK Are there some methods to stop them repping each other?
I have not hit this setup in the Kestrel yet. I was not aware you were talking 3 Renewing Dams. I could see that being one of the hard encounters.
My guess is T2 launchers and Ammo, Overheating would be needed. The first on will be the hardest to pour everything into it at the start.
That or a Rapid light Caracal :)
Again. Frigates are intended to go in groups of 3 so unless you are in a well fit faction or T2 Frigate the Tankier encounters will be hard.
PocketsDK I succeeded with worm about 80m + hobgoblin but facing defang issue when facing drone BCs I changed fit+warrior then failed to break again
Sorry but I haven’t the foggiest idea what you’re talking about. Don’t know how you expect newbies to follow you