Meh, not the most exciting or well-designed coaster, but there's potential! With a heavy investment, this could be super well themed, full story, and added thrill in the making. Still nice to see where the engineering sector is directing itself...
Jinma is really starting to step up their game, especially with making smoother and unique coasters, now I will say, this coaster in particular is clearly a prototype, and it shows, the second launch would be much better if it just rolled into the launch instead of stopping, it would much improve the pacing, other than that, this model definitely looks like it has great potential
Second launch section was unexpected and sort of unnecessary. Could have just went right into the helix and would’ve definitely made the pacing of the ride better. But still quite good for a knock-off-ish ride.
For what it is it looks great. I mean I don't think with a first of it's kind to the manufacturer they were going for amazing, huge and record breaking. Nice, some great coasters coming from over there lately
People are talking about the pace of the coaster with the second lunch but they are only thinking about it from what they can see. You have to think about it from a theme parks. Perspective of maybe putting this roller coaster with a theme that has a show scene right there or something happens. I see this is why many people are not coastal designers lol
Honestly when they want to innovate Jinma Rides can, if they did more stuff like this (I know that it copies things, but Gerstlauer hasn't done ANYTHING like this yet), then maybe they wouldnt have the reputation that they do. For a prototype this isn't too bad, room for improvement absolutely, but as a proof of concept its pretty good.
The Jinma Rides are as smooth as the Gerslrauer rides , or even better, in the future the ride will be much smoother than now, even rich the VEKOMA level.
It looks fun but there are some baffling inefficiencies. The turntable section takes too long. And I don’t understand the point of bringing the train to a complete stop only to launch it again. Such a waste of both time and energy. If they were doing some kind of show scene in the tunnel, it would make sense. But it doesn’t make sense without such a scene. It’s just a pointless stop. Other than that the ride looks good though.
Tbh, I would've already been in a deep sleep state before the 2nd launch...the big problem of the ride is just the engineering behind it...the 2nd launch is from a standstill, why don't they brake the train in a way that it come to a halt at exactly the right spot...the reacceleration of the train after braking by the tires takes just too long...the gap between the triple launch and the 2nd launch is just too big And don't get me wrong from what I can tell, the launches are decently forceful but the long wait time just ruins all of it. Retractable brakes would be a solution for this.
Tbh I agree. The Japanese Joypolis has a Gerstlauer spinner that inverts, and the other Joypolis in China has a weird Jinma motocoaster with a shooting dark ride element
Jesus is the only way into Heaven Turn from your worldly ways ask Him into your life Cleanse you from ALL unrighteousness Make Him your Lord & your Savior 1 day U will enter the Kingdom of Heaven. Amen.
Very nice video, hope you have enjoyed it!
Well, you are improving in quality so it’s fair that people actually start enjoying your creations . Keep it going !
Your coasters are getting good! The LSM sit down coaster you made looks quite solid and an intense attraction
I like the white room with the white track. I don’t understand it, but I like it.
Meh, not the most exciting or well-designed coaster, but there's potential! With a heavy investment, this could be super well themed, full story, and added thrill in the making. Still nice to see where the engineering sector is directing itself...
I agree. But its quite good for being a family coaster in an arcade
Really said “it’s not the most exciting” on a family coaster as if that’s not the entire point
Jinma is really starting to step up their game, especially with making smoother and unique coasters, now I will say, this coaster in particular is clearly a prototype, and it shows, the second launch would be much better if it just rolled into the launch instead of stopping, it would much improve the pacing, other than that, this model definitely looks like it has great potential
I welcome you all to come to China one day to get ride on some of the latest Jinma Rides.
Those LSMs have Intamin written all over them. The hum they make is the exact same.
Second launch section was unexpected and sort of unnecessary. Could have just went right into the helix and would’ve definitely made the pacing of the ride better. But still quite good for a knock-off-ish ride.
The white room and the white track also give the ride a very mysterious vibe.
If only they didn't do a triple helix of sorts they would've kept their speed better. Otherwise pretty decent coaster from them.
Well Done Jinma Rides!👍
Good job, Jima Rides. You made an actually decent Gerstlauer/Mack spinner knock off
This is what the Guardians of the Galaxy coaster will look like with all the budget cuts.
It is a weirdly fun looking coaster. It pretty unique which made me appreciate the design and concept.
Awesome set and design 🤩
Well done this ride looks amazing.
Anybody else notice that those lsm stators were indrivetec ones. The same company that designs stators for Intamin's LSM coasters
Indrivetec also has a Chinese office, I’m sure they sell their stators to other companies now.
Excellent quality footage ❤️❤️❤️💕💕💕👍👍👍👌👌👌🙏🙏🙏🙏🙏
Is it just me or does it sound like it has an Intamin LSM launch found on the likes of Hagrid’s Motorbike Adventure
Probably the same or similar LSM technology.
The riders came looks like the onride footage in planet coaster.
I have a feeling that the "Dar Kastle" family coaster will have something of a similar feel to this.
Nice, no more than that
For what it is it looks great. I mean I don't think with a first of it's kind to the manufacturer they were going for amazing, huge and record breaking. Nice, some great coasters coming from over there lately
People are talking about the pace of the coaster with the second lunch but they are only thinking about it from what they can see. You have to think about it from a theme parks. Perspective of maybe putting this roller coaster with a theme that has a show scene right there or something happens. I see this is why many people are not coastal designers lol
Weird seeing a spinning coaster that isn’t Mack with more than one vehicle per train.
Looks decently smooth for Jinma. Layout isn't particularly noteworthy
Cool concept idea bust this coaster has to be built huge for it to be successful and tall
At least it spins, sometimes.
Ye, i want to ride that.
Not sure about the themeing...looks like it might be better as a dark ride to me!
I could see this having a barrel roll
One train op tho !
These guys need to be put on X2 and Twisted Colossus at Magic Mountain. The guy on the right looks to bored and serious.
Honestly when they want to innovate Jinma Rides can, if they did more stuff like this (I know that it copies things, but Gerstlauer hasn't done ANYTHING like this yet), then maybe they wouldnt have the reputation that they do. For a prototype this isn't too bad, room for improvement absolutely, but as a proof of concept its pretty good.
The Jinma Rides are as smooth as the Gerslrauer rides , or even better, in the future the ride will be much smoother than now, even rich the VEKOMA level.
It looks fun but there are some baffling inefficiencies. The turntable section takes too long. And I don’t understand the point of bringing the train to a complete stop only to launch it again. Such a waste of both time and energy. If they were doing some kind of show scene in the tunnel, it would make sense. But it doesn’t make sense without such a scene. It’s just a pointless stop. Other than that the ride looks good though.
Tbh, I would've already been in a deep sleep state before the 2nd launch...the big problem of the ride is just the engineering behind it...the 2nd launch is from a standstill, why don't they brake the train in a way that it come to a halt at exactly the right spot...the reacceleration of the train after braking by the tires takes just too long...the gap between the triple launch and the 2nd launch is just too big
And don't get me wrong from what I can tell, the launches are decently forceful but the long wait time just ruins all of it. Retractable brakes would be a solution for this.
Hmm. It's a bit "tame". Good concept tho.
I don't understand that full stop after the first elements at all. Weird design.
Seems like Joypolis parks only install weird coasters😂
Tbh I agree. The Japanese Joypolis has a Gerstlauer spinner that inverts, and the other Joypolis in China has a weird Jinma motocoaster with a shooting dark ride element
@@MrFlightdeckfan Yeah, and the Japanese spinner also has a shooting section! Or at least it did when it was still called Veil of Dark.
Are you LEFT guy (Thumbs up)
Or
Are you RIGHT guy (thumbs down)
i am so mad;
Jesus is the only way into Heaven Turn from your worldly ways ask Him into your life Cleanse you from ALL unrighteousness Make Him your Lord & your Savior 1 day U will enter the Kingdom of Heaven. Amen.
Not exactly a thrilling coaster but then again neither is the mummy ride definitely better with t lights off for a better experience
kinda dull. not much theming or speed.
Looks bad 👎