The one loop hole about the cop could be justified, the cop could believe that Andrew was making a joke saying he "Just wants to get these folks where they need to be" pointing to the back where the cop looks and sees nobody, then the cop smiles, acknowledging his joke, and leaves.
The dark pictures series so far is like a rated R Scooby Doo game, At first it looks like there might be something supernatural, find clues that say otherwise, and unravel everything at the end
I think the reason why Anthony was locked outside was because unlike everybody else in the house he truly cared about Megan so she was going to spare him pretty much. That’s why at the end of the good one she says you saved me because in his mind he saved his little sister from being molested by the priest
@@xelovien817 except Anthony can kill himself if he doesn't save Mary at the end, if you burn Mary at the stake and everybody else dies, Anthony will shoot himself in the head at the end, whereas if you accused the priest and everybody dies, Anthony will try to kill himself but will be saved by Megan. He wasn't in the house at the end simply because he wasn't in the house at the beginning when his family died.
Everyone is blaming Megan instead of simply paying attention to all the clues in the game. Blaming a child instead of saving her.You guys are no better than the parents blaming her for the alcoholism and broken family.Megan was being groomed by the priest who was S.A and grooming kids to be in a Satanist cult. Megan was in an after school program that the town priest conducted. She started showing emotional instability. The mom says the priest ONLY keeps Megan after the program. Megan didn't start the fire. Anthony wasn't around to see Megan talk of devils. Her doll started the fire not Megan. Tanya got locked outside so Megan went to get help from the dad. The dad was too drunk to wake up. Anthony had no way of seeing everything in the house, like seeing how those inside the fire died.Tanya assumed it was Megan but Tanya could have easily locked herself out. The family bullied Megan because she's defenseless and put blame on a 9yr old for their adult issues. They bullied her and ignored the fact she was being groomed. Anthony hallucinations was him realizing it wasn't Megan(Mary) but the priest who destroyed his family and the town with his attempts to groom people into a cult. Mary says "you saved me". Megan needed saving but everyone was to busy self loathing to notice the clear signs. The family literally blamed Megan for things instead of fixing the problem.
@@artyomalekseyevich5927 nope, I accused Mary, got the whole family killed and still had the gun at the end but I got the Andrew was saved from himself trophy. This was in the curator's cut.
To be honest, I thought it was just one of those things where they have a diverse cast even if it doesn’t make sense. Glad to know they actually have a reason for being diverse
@@SzaraWilk Nobody at all. Anthony is delusonial, since he is the bus driver. The words little hope triggered this ptsd, causing him to hallucinate his sister Megan, causing him to crash the bus, which concusses him, and makes him hallucinate his family members as the characters.
No, he was wrong, not only because he doesn’t exist, but because Anthony hallucinates them, and the fact Anthony is the only real person in the group, and he is not dead, Also, Vince isn’t part of the group.
I found tombstones of the Clarke family somewhere and I saw that there was no Anthony name on them because at first I thought that he died in the fire I think that's a good tip too
@@HOGuru the worst part is how much they have that they could have worked with and how much they were doing right with it in the beginning. all I know is gaming sins is going to sin the hell out of this. especially because of the "it has a was all a dream" cliche.
yeah damn i thought long time that those characters where inside of town that was trapped in some kind of time loop or something but ending just changed that xD
@@devawarewolf I feel like it was good like they could have just had him as a kid I don't know get arrested or something like he would be the one survivor and just cut it there. it would be a cliche ending but it would have been a better ending.
The most fucked up part about Little Hope is Megan truly believed that no one cared about her. You can literally hear her say that in the beginning. "Someone that actually cares me", she was referring to Carson I think. Maybe he was manipulating her to set the house on fire. There is flashback about how Reverend Carver wants to take responsibility of the child, I'm positive that the same can be said about Carson. These flashbacks simply give insight to Anthony's reality. It's obvious the writers were trying to imply what was happening to poor Megan. It's not an easy subject to implement in game Overall, I enjoyed Little Hope and I can't wait for the next game. I really want to see "The Secrets of Little Hope" which is a comic that can be unlocked if one finds all the secrets. The artbook will be cool look at as well.
If only the ending...... only the ending..... the ending...... If only the damn ending was not done PTSD bulls#@t, this game would've been on a level on Until Dawn. While I was playing the game, I was confused why this game was criticised (just when it came out). I had never loved a game like this for a very long time. And then, the ending comes...... BOOM!! All gone down to fire (get it?) If it was like a cycle of death which was controlled by Meghan or Mary (it was my theory before discovering the ending) it could've been way more amazing atleast to me. Well, just as mentioned in the game, it is no use looking and regretting over the past. All we can do now is look for the future. I hope the developers read the critics seriously and make a development and not make a damn Dream type ending. Ok, if you ask me, this was a great game and probably a masterpiece too.
@@atharvawaghmode1974 i actually like how there is nothing paranormal going on and its all in his head. I didnt like the similar solution the first man of medan did, because it wasn't a powerful message, a well connected mental issue dilemma,but just the effects if random gas. It really delivers something special in an interesting execution this way, and even tho i feel you, until dawn was purely paranormal, and these episodes have taken a different route, but i dont think its a bad change, though a radical one.
@@Maxx-kq5qh Personally I doubt that he made her do it - one of the ways that abuse victims frequently act out is to start fires, partially because they're afraid to say what's happening, and they think that if they destroy something they will draw attention to themselves and someone might help them. Sometimes they do it because they're angry and it makes them feel powerful.
Well...Meghan did start a fire because she felt abandoned by each member of her family. Dad switching channels on TV and saying that this family never needed a kid like Meghan. Mother that ordered her to leave the bathroom and such. Meghan was abandoned and this was her way to create attention around her but like a kid - She didn't knew the consequences that will come next. The only person that really cared for her was Anthony - hence why he survived. Her mother tried to love her but she was overwhelmed by father's constant hate towards their daughter. Tanya & Daniel weren't pure either. She did set up it all - remove the ladder and jam attics door , set a doll on fire , lock mother in the bathroom and Tanya outside. She just wanted attention - solely based on her behaviour. Only thing that's jarring is when she started a fire - She was talking to some entity (we saw a blackened hand) Was it in her mind? or it was in mind of Anthony?
Not to mention Dennis and Tanya would rather avoid her and when they didn't they would scold her for being clumsy or annoying. The only family member that cared for her or stood up for was Anthony and he survived. Imagination or not, if there was an entity with Megan at the time, I wouldn't be surprised if that was the reason why the entity spared him.
We can't really know if the hand (or any specific detail) of the prologue is accurate, because it's shown as being Anthony's memory. Unlike Man of Medan, where the prologue actually happened, Little Hope's prologue is happening in Anthony's mind after the bus crash.
@@HOGuru in the burnt house at the end you can find a book on parenting which the parents tried to use on their children including megan the methods in the book are well.....Questionable...
Whyte Chocolate That’s one serious concussion to create multiple personalities simultaneously in different places. It’s the narrative equivalent of “just woke up” because it bails them out of having to explain why things happened, it’s called deus ex machina.
Aha. But Anthony never woke up. He has always been awake. The true nature of Anthony's role is far bigger than the game lets on. I urge you to go check out the analysis I posted on PSN Profiles: forum.psnprofiles.com/topic/98409-the-true-story-of-little-hope-may-be-hiding-a-much-deeper-sinister-truth-spoilers/
If you remember One of the first tasks was the "Find The Bus Driver" All games is written for people who has lost their selves Congratulations Developer A game with very deep messages
Am I the only one who likes this game's ending and all the little clues they give? I actually like when stuff like this happens, when you can get a kind of inside look of a person trying to face inner demons and finally accepts peace with their life.
I don't think the ending was that bad, but I would've preferred if all the witch trial stuff being connected with the current characters was real, they even hinted at other reincarnations, (Daniel on a music poster, Andrew in a war photo), I think there were really onto something with this premises, but they just done a "he's just fucked in the head" which is kind of the new "it was all a dream". The ending doesnt give the story much longevity, there's nothing more to think about expect "it was all in his head". They were close to topping Until Dawn if it wasn't for the ending imo, hopefully they come through with the next game. Little hope is my favourite so far, looking back, I think Man of Medan is whack
This is a nice explanation. I can see why people don't like the twist at the end. I thought it was cool but also kinda meh at the same time. I like the little hints the game gave about the twist. But the twist kinda makes keeping the characters alive redundant because they are actually not alive. I guess keeping them alive will free andrew/anthony of his demons completely but you can still get the good ending even if a couple die. It definitely seems like all the dark pictures games are following a pattern of "Hey watch out there's ghosts that are trying kill you! Haha jk, its just in your head." I hope the next game actually has some sort of real paranormal happening because if they do another twist, i'ts gonna be so easy to predict. Also making this game longer would have helped to make the story clearer. 4h isn't enough to tell a whole story like this imo. You have to read like all the secrets if you want to get the full picture of the story and that's quite a bit of reading. I still think Until dawn is easily the best game they've made. And it's sad to see mediocre games (IMO) like this, because I know Supermassive games has the capabilities of making another banger.
I didn’t like the.”personality” feature and felt dissatisfied when knew they weren’t real people. However, I loved researching and reading the information. Maybe this game wasn’t majorities’ cuppatea, but it surely was great.
Well, here's the kicker: I think OP got it wrong. It never was in Anthony's head. It was all real. How, you ask? Please have a read: forum.psnprofiles.com/topic/98409-the-true-story-of-little-hope-may-be-hiding-a-much-deeper-sinister-truth-spoilers/
I really thought these 5 souls were cursed because of what happened during the witch trials. They were to reincarnate and suffer terrible fates in each and every life they lived unless they corrected the wrongs of the past. When it was revealed to be all in his head, I was mad and felt cheated. It derails everything we saw before for a cheap twist that ruins the overall story.
Literally. Me and my friend theorised the same thing. These 5 people had been living multiple lives in multiple times all because they condemned an innocent child as a witch, so in modern day they must finally confront their past demons and be forgiven, thereby ending the curse. But NOPE
@@River_Frost I don't need to give you reasons lol, I just really like it, because I didn't see it coming at all. I don't need to give you "proof" lmao, what-
I've seen a lot of peoples in the comment that are not happy with the explanation but I personaly loved it even more ! Until Dawn was about fearing someone (the killer), Man of Medan was about fearing something (the hallucinative chemical product) and Little Hope is about fearing yourself and your memories (depression / suicidal tendencies). I think it's a pretty good way to go trough all the real scary thing in real life, no one in history die because of surnatural forces, ghosts or demons. But instead of that the things that can kill you are here and real, like the others, hard drugs or even yourself when you're depress because of a tragic event. I think the next episode will be about fearing the power of the Nature. The Curator talked about a desert wich is quite an hostile natural place for an human, in the small trailer you can see that the character look trapped in a cave, there will maybe have a story around a strange civilisation and spooky things to learn at the end that was all on the brain on the main character based on the difficulties to get out of this demanding landscape, lack of water and food, heat of the desert etc... My point of view may be totally false but that's my theory for now : can't wait to see what the next game will tell about The Dark Pictures Anthology series !!! I would loved to have your POV on my theory @The Hidden Object Guru !
Ya except until dawn had actual monsters. Dont get me wrong i do like it, i definitely thought it was better done than man of medan. But i do agree with the other people in that not once but twice now they r like "heeey it was all a dream!"
This is always the same thing with people because they said "just 4 hours, it's too short" or "all this for that" but if you look clearly at each things, and don't care of how much time it last, that's a masterpiece. All things have a purpose and can be join to another things, is not just put there and here to make the game beautiful, all was think for. For me, a good ending is something that you're not 100% sure until the end.
I really liked the logical endings to be honest. The normal "everything was a dream" is overused, however, the way the devs put a twist on it really made the wrap up of the story really satisfying. Using the story and clues to piece together the ending to make it have meaning was nice, rather than someone summing it up in four words. Logical endings seem better tp me than just scary monsters because that's just too generic to me. I enjoyed this game way too much!
I think with the plothole, the Sheriff was probably humoring him. Cause in situations when you think someone is being "weird" you just want to cut things short and get on with your life. That's very realistic cause everyone can't be perfect no matter how important the job/career is, we all slack lol. I also feel like personally, The Dark Pictures series is going to be based on psychological dark horror, where honestly it's based in reality. Horrors do happen but not in a twisted way you think, I feel they are expanding on how fascinating the human mind can get when stressed and frightened an we do crazy shit and which wild conclusions we pick that just isn't legit that comebacks 10 times fold. Like some horror can be real like pirates (from man of medan) and serial killers but i doubt they will make a legit magical horror creature be actually real. It feels like they are basing everything in our reality really which is fine besides that world the curator lives in cause he is the only magical being among the "fictional" stories but that again is a given since the stories is fictional an he can actually just be a ordinary dude lol. What happens when you get meta lol.
To me if it is all real though it ruins the twist. Whatever the next game is I already know that nothing supernatural is going on. I will spend the whole game looking for the logical explanation which just ruins the fun.
Sometimes when a person has been through a trauma, she or he unconsciously names objects or people using his or her memories in her or his mind (to try to overcome it). We already knew that the family at the beginning of the game was related to our main characters but I think that the fact that they all have the same initials (for example: Andrew, Anthony and Abraham) could’ve been a hint about Anthony’s mental health, too
This could be a really big stretch, but what if the compass symbolises the different geographical areas the various games take place in? South - South Pacific (Man of Medan) West - The Western Continent, how settlers viewed North American West of the known world (Little Hope) East - The Middle East (House of Ashes) This would make the next game take place somewhere in a Northern climate, possible in Canada, Northern Europe, Russia, or perhaps the Arctic.
@@HOGuru I have a theory. I inmediatly relationed the compass with mapping (and instead of architechture, with montains. I recommend you to watch the dyatlov pass incident. Its one of the most mysterious stories I ver read! Sorry for my bad english. Cheers from Spain! Hope you all good in these difficult days. Keep strong and ty for the video!
Wait you are telling me Until Dawn is apart of this series? I mean they are they same creators, and if they included Until Dawn in the saga, then that means we MIGHT have 1 game left (possibility). This also opens up couple theories too.
One of the things that the silly "hallucination/dream" ending managed to give meaning to is how the characters were so dumb during those scenes of fighting the monster, the monsters were a bunch of old, melted, slow-paced, extremely skinny dead people. The characters had a knife and a loaded gun but didn't even use them properly, everyone was so slow to decide to pick up something to hit monsters with it & save the others
The monsters can't die so there is no point of figting or trying to kill it. Andrew had a gun with only 4 bullets so he can't actually do anything with it than just to slow the monsters down. The monster that got crushed in stones was not slow but very fast. One monster had a giant spear that can stab any of them with ease. Either way, whether you fight or try to kill the monsters, its no use.
I just finished the game and I did not expect this, I was actually terrified at some points, and I was shocked by the ending, the real scary thing about this is that this is telling us what people with schizophrenia go through, the pure horror that you’re loved ones are still alive, but they are dead, and johns last line “it wasn’t your fault” is one of the main things (I believe) people with schizophrenia hear when they have an episode, they think that what happened was their fault, and they keep trying to tell themself it wasn’t, and that’s the truly scary part, this happens in real life, and it can happen to anyone, I loved this game a lot, and I can’t wait for what house of ashes has for us
This is a very inaccurate depiction of schizophrenia (which I don't think Anthony is even supposed to have, he's got trauma and PTSD, it's not very accurate there either though). You don't have these kinds of hallucinations...ever, no matter what you have.
@@niakdrolrevottv Yeah but that bad ? Imagining a whole fucking horror game ? Heck even then how the fuck is he able to live through his stuff but then have Daniel and Taylor live through their stuff as well seperately. Honestly it makes no sense that you are able to play entire segment without Andrew since it's all in his head.
@@niakdrolrevottv A complete break from reality doesn't mean you imagine entire people, their names, their occupations, their relationships, and...what they were doing while you weren't there. While Taylor was off in another part of town what on earth was he doing? Standing in the street? How was he even visualizing that? Mental illness doesn't make you have the best imagination ever on the entire planet. (Most hallucinations are also auditory).
I think it was quite clever that they made Anne(Amy) die from drowning in the witch trials time because Anthony didn’t see how she died and just assumed she drowned. He saw every one of his family members die except for Anne, and the last thing he knew she was doing was taking a bath, so he just assumed she had drowned in the bath. The creators of these games really think of a lot, huh?
Agreed. Whilst I dislike the twist overall, it had some minor saving graces. The clever hints and foreshadowing stuff like that factored into the demons are great.
There is one thing I noticed instantly as soon as I started the game. When Andrew get's in the bar and talk to Vince, a lil later John plays darts, we throw the darts up high, then a lil lower and then in the middle, but as soon as they leave the bar and Vince goes and takes the darts, they are all placed in the middle, I found it really weird but I couldn't figure out what was going on instantly.
On the state trooper noticing the lack of passengers remember a bus has to get somewhere to get people to then take them somewhere. The Trooper may have thought that he was worried about the cycle time.
Do you guys think the line "Think she was a marine sargeant in a past life" that Dennis (Daniel) say in the past, influenced Andrew to see him as an old soldier in the picture?
Well alot of video games are made to play to feel you are in another world and another person,if all the games where real and realistic....also in the past alot of people belived in demons saying i saw one and etc
Man of Medan was based off an actual experience with a mysterious WWII ship filled with corpses with expressions of terror. The History Guy actually has a short YT video on it. Little Hope is also based off of a historical moment: Andover Witch Trials.
Not only that there are several references to the crucible (the play that is) even a point early on where the witch trials time paster says almost word for word a line from the play by Abigail
@@abhishekmondal5798 it can happen if you are overburdened with regret. Saw all your family members died in a gruesome death and he tries to kill himself but failed (run straight into a burning house). That can really does major your mind.
Great analysis. I would like to add that I believe that Megan's desire to set fires was shown in the Curator's Cut where Tanya's diary states she caught her with matches. Also considering that Supermassive does ground their games in real science, as seen in Until Dawn with the medication labels, I would argue that Megan's affinity with fire is her way of calling for help. She's being emotionally ignored, her family isn't listening and the people supposed to help her are instead causing harm as seen with the collectables showing that the Reverand who is supposed to help her has a history of physical violence towards the children. The breaking point being when Tanya refuses to listen in her room.
The fact they had to concept of it being a dream, while I tried my hardest to keep everyone alive, upsets me. Atleast it was pretty scary and intriguing before the ending.
I agree completely. Feels so pointless especially playing through it a second time knowing that any choices or things you do just doesn’t matter because they just aren’t real anyway, felt like I wasted my time. Makes a good first play through but playing through again knowing it’s all a dream ruins it imo
I think it was a good game. You have to be open minded to it. Yeah man of medan felt more "pointful" idk how else to put it. But this story is very tragic if you actually think about it.
The things is about this game, I honestly wouldn't have minded the type of story Little Hope was telling. In fact, it sounds amazing. A grown man suffering from PTSD and survivor's guilt, struggling to move on and accept his family being dead? Sounds like an honestly great narrative. The problem, however, is that this story was told in an interactive horror game, where the whole allure is to choose how a story plays out. You're lead to believe that you're creating your own adventure and leading to a specific ending based on the choices you've made, when in reality, nothing actually happened. To me, that cheapens the impact that players thought was going to be here. I mean, sure, of course there's the lesson of learning to overcome your grief and move on past your trauma, and don't get me wrong, Anthony's story is really sad and heartbreaking. I'm not contesting that. But this lesson came in the form of a false promise that was delivered to the players, so of course they're going to be disappointed and annoyed. "What's that? You wanted mystical time travel? Wanted to see the Salem Witch Trials? Too bad, it's not real. It never happened. It was all in your head, ya silly stinky brain". That's literally all this was. It also doesn't even make sense in the grand scheme of things either, as House of Ashes takes place in the same continuity as Little Hope according to Rachel's flashback scene. So that means supernatural shit and weird alien vampires can and do exist within the Dark Pictures Anthology series. This makes it all the more odd as to why Supermassive Games opted to make the scenes in Little Hope all apart of Anthony's distressed psyche rather than just have it all be real. Maybe they could've presented the supernatural scenes in a way that, because Anthony is so mentally distraught, that he thought he was making them all up in his mind to cope with his family loss, and then have him decide by the end to either forgive himself or commit suicide out of guilt depending on what you choose. In other words, put a unique spin on the "it was all in your head" trope by tricking the players into thinking the characters and supernatural stuff weren't real, only to then reveal that they WERE, but Anthony couldn't tell the difference due to his psychological damage. Had Supermassive Games gone this route with Little Hope, I would enjoy the game a hell of a lot more. We could've had both the supernatural stuff be real AND Anthony's PTSD be relevant at the same time. It would be a win for both the developers and the players, as the choices you make would've actually mattered to the story like how most choice-based games are, while still sending the message about one's trauma and how to forgive yourself and be at peace. But sadly, no, we didn't get that. Instead, what we got was the standard way the story played out, and it left a lot of players sorely displeased. Again, I don't have an issue with the message of the story, but I do have an issue with how it was formatted because of the type of game it was built in.
To be fair, there is a real ghost in Little Hope. Megan's ghost is actually haunting Anthony, it's just that he's also having a psychotic episode at the same time.
I don't know, somewhere I just wished that there would be some supernatural about it all. Until Dawn had it and it was really scary and exciting! But then, Medan had the gas (which was clear at the beginning of the game so the edge was gone). Little Hope's story uptill right before the end was amazing. Then it appeared to be a dream and you rethink about what you've done to keep fictional characters alive or not. I just hope they will be doing some real supernatural mojo in the future
The Dark Picture certainly has real monsters in these stories but just not the ones people are expect. These monsters are real and have destroyed lives even today but certain people may never know the horror of these monsters because they have never lived with them nor encounter them to a extent that these monsters threaten their own lives thus many will never understand the horrors nor consider them as horrors. The name of these Monsters are.... Man of Medan = the monster we know as Fear Little Hope = the monster we know as Guilt It will be interesting what type of dark emotion that has taken people's lives will be represented in the next story as it is twisted into a Dark Picture of what it is.
Im so glad you see it this way too. I'm sick of everyone slating it because they don't like that the monsters ended up not being real. Everyone needs to look deeper and see the actual meanings behind the stories and what they are trying to portray in contrast to real life.
I mentioned this in a previous comment but yeah, in my opinion this makes it more terrifying. Andrew’s demons ARE real. I think that the fact that the demons here are not actual creepy crawling naked crackhead looking demons are what upset people, there are plenty of that out there! For some reason, this reminded me of Vince Li, the guy who decapitated someone in a bus in Canada, because he said he heard God ordering him to do so.
What I feel the next game will focus on will from what we've seen already is the dark picture of isolation. What i think the plot of House of Ashes will be is the team will become trapped down in it and being isolated from the outside world will cause their minds to start imagining they are seeing things, along with the folklore surrounding the location adding to the stress.
@@stephii993 Thing is they can do that kind of story and not make it all boil down to being in his head. it's entirely possible to tackle these subjects. Silent Hill 2 did an excellent job of it, and some of the monsters were very real.
The "evil" doll was a metaphor for the doll that he saw fall and set the floor on fire... Not gonna lie I usually hate all these "it was all a dream" endings but this one was really touching and very real.
The only thing I don’t understand, and I’ve been replaying the game to truly understand what’s going on, is what’s up with when the group splits up before all crossing the bridge? You end up playing as Daniel who is only with Taylor and potentially Angela depending on your choices. If Andrew is no where near these characters, then what exactly is happening? Is it still all in his head despite him not knowing what they’re actually doing as well as the locations they go to? How does he know they’re reactions to anything? What’s up with the characters getting flashbacks to the witch trials without Andrew being nowhere near? The whole split-group segment just really puts things off course for me
Let's just say that when they split up, the ones that we play would be him, Anthony. This is why sometimes there is a dark figure standing behind the characters that we're playing during the split ups (which is Vince following him). It really didn't matter if they were with Andrew or not because everyone was Anthony(Andrew).
@@poloy7051 but then how could Andrew have two completely different adventures at the same time? Unless they’re actually different times presented to make it feel like they’re happening together, but that just seems weird.
I liked the ending, sure some maybe mad about the characters they grew to love weren't real, but to me the story perfectly shows a man so traumatized by the death of his family that he hallucinates people and threats so real that they even seem to affect the environment despite being fake. It's sad when you think about the ending, because in reality this traumatized bus driver is hallucinating demons and his dead family members and is running around his now dead home town lost, confused, and terrified. Even though it seems he hasn't moved on, he has. Even if you accept that something wasn't your fault, you still regret, your still sad that it happened. In the bad ending, yes Meagan is there to stop you from commiting suicide but that means Anthony still tried to kill himself. He hasn't truly moved on, hes still back to where his trauma started, he still thinks it's his fault, he hasn't truly forgave himself.
@Lorenzo Smit I mean it DOES matter. It's the difference between acceptance and using the rest of his life to peace, or being put in jail for a few years and possibly killing himself. Pretty significant difference imo.
I also don’t understand why ending with priest is so rushed? The stream that I watched was weird. At first doppelganger says that he doesn’t know how to convince everybody that girl is innocent, then suddenly he just whisper something to the judge and they reveal evil book. Where did that came from?
Yeah, I really have to wonder what he told the Judge. Likely Mary had told Abraham whatever it was that she was doing with the priest that was worth killing Amy over, and Abraham told the judge, but if he had that info all along, why was he hesitating?
I think it would've felt less cheap to people if the player had been made more aware that Anthony is having a psychotic break, and that what is happening is affecting his mind and ultimately if he lives or dies. There can still be stakes there. Instead players thought the stakes were there that weren't, and find out what they thought mattered didn't, and I think that's a real letdown. Imagine if you went through the story thinking, "what's going to happen to Anthony if this character dies? How will it affect his mental state?"
@@HOGuru Yes that would be cool. I always expected the last game to be something out of the box where the curator is a part of that story. Since the curator keeps telling stories I'd love to see the finale be something "real" involving the curator.
Im pretty sure the curator is death tho and he is telling peoples stories that have "ended" people who he has already taken to the afterlife. So maybe the next one could be someone sick who thinks they are being hunted but really its just death waiting around to take them to the afterlife or sumn
I actually really liked this one! I actually gave a shit about the characters. The revelation that none of them existed made me pretty sad the same way “Identity” ended. (Those who have seen that film would know why) But they were real to Anthony, almost as if they were a part of him. I suspect he was a schizophrenic. A horrible mental illness that is very real, where some people can see and even talk to people who aren’t there. So I do sympathize with the characters, even if they’re imaginary, mainly because they’re probably Anthony’s only friends. Megan (Mary) was talking to herself in the house before she set it on fire, so it’s possible she also suffered from hearing voices and they told her to do it-not the devil.
I get people are sad that this doesn't have Real demons and monsters but they don't realize that the dark picture games will be like this as they are ment to depict mental illness not like until the dawn witch is a Stand alone game.
Just as Object Guru said above, Man of Medan was nothing about mental illness. This twist was teased throughout the game but it takes more than that for a twist to be good. Also, it's pretty lame that in the end nothing you did really mattered for the characters you were playing; it only mattered for the bus driver and you didn't even know he would turn up again.
It's a dry concept lmao and contradictory to gameplay when u realize nothing matters in any of the games and even when u play knowing the twist it's just not replayable... dumb af
Something else I consider a plot hole is in the beginning where everybody tries to go further into the fog but ends up in the road to LH again. Like, Daniel and Taylor makes sense coming back, but when Anthony tries it, they could've gone back to the bus.
If the game hadn't thrown in the "It's a dream" thing and just left that part out, then the game would've ended up great. I really like that the characters in the game can overcome their demons to prevent their deaths, it's a good metaphor to overcome your haunting demons and they will disappear. Watching the many Little Hopes videos and seeing the many possible deaths, seeing the locked traits before the characters die is a good way for the game to tell the player that "These are their traits, be sure they don't have them so they can live." The game had potential, but throwing in a fractured mind ruins everything.
Thomas Wyman gave it away for me. I did see an extra person standing in the background during several shots(not the ghosts, but sort of an observer). Thanks to Hill House and Bly Manor I am constantly looking for out of place things in the background. XD I'll have to check out Man of Medan next!
I view the mothers death as suffocation/ lack of oxygen. That's why she drowned as a witch but passed out (and later burned) in the house fire. She couldn't breath which lead to her death in both scenarios. Great video btw. :-)
I really don't like this kind of twist at all. I skipped Man of Medan after hearing how it is only about hallucinations - and now it is only a dream?! I mean, will they ever make a game again with an ACTUAL killer/monster/supernatural threat which was the main reason I loved Until Dawn?
@@HOGuru Well, that sounds good, but after the first two games I would not be surprised if it will turn out to be the PTSD dream of a scarred Iraq veteran...
The game was awesome, had a SUPER plot. Super entertaining and had those nice scary moments. I mean, is worth it, but the ending...I don’t like those kinds of endings honestly. It just made me feel like this was an empty and really sad story. I mean, the ending was not that bad, I just wasn’t ready for it. I was expecting something else. I’m pretty sure no one expected this plot twist. I would have preferred that the actual cursed-life thing was real. They all die, again. And that at the end they showed us another generation of themselves that casually know each other, they get stuck in Little Hope again, and the story goes over and over and over forever. That would have been nice and interesting. But overall, the game is a masterpiece. I loved learning all the connections they had while playing the game. What a pity it was all a fake story at the end😢.
The ending actually hides a much bigger revelation than the game would let on at first sight. I think I may be able to blow some minds, after my own mind was blown when I saw how everything is connected. Please have a read: forum.psnprofiles.com/topic/98409-the-true-story-of-little-hope-may-be-hiding-a-much-deeper-sinister-truth-spoilers/
@@JoaLoft that is actually a very detailed insight! I loved how you pieced it all together, thank you for making me see that there is really more than meets the eye in this game.
@@JoaLoft thank you for showing this haha. I’m on my 5th playthrough currently, and it really makes the story feel more complete in my eyes. And a lot less desolate haha
@@sasori_umbreon3768 A good plot will be that it is a curse to keep repeating similar tragedy until the right thing is done. With a twist of the right thing being something really horrific, that the player has to make. Like killing and damning a lovable and innocent character the player has invested emotionally with.
@@sasori_umbreon3768 In my wishful thinking alternate plot, all the tragedies are linked together by the curse. By making the right (horrific) decision, the player changed destiny. A cut scene then shows all the different tragedy becoming undone with the curse, and branching into alternate ending for each of their alternate universes. Each endings being affected by what the player did, causing better and worse endings. How the house of ashes turns out will depend on the player. However, the player has to sacrifice something, making it bittersweet.
I LOVED this game though. What a compelling, beautifully written story. I teared up at the end, it was so good. And the fact that it was all a creation of his fractured mind?! Wow! Did not see that coming at all! How crazy beautiful, we as the viewers get a glimpse into how he felt when he realized it was all a dream because we’re following this unreliable narrator and believing what he’s believing so at the end, we experience the loss too. We have to forgive ourselves for losing these characters as well.
I thought it was more powerful without the twist - with the forgiveness and curse being metaphors for that kind of story - but I'm glad to hear you loved it!
i came back to this cause i've been rewatching a bunch of playthroughs and since this the 3rd and 4th game have come out and you were actually spot on! The image on the spine of the 3rd book is what i believe to be an eclipse considering the vampire/alien creatures only coming out during the eclipse, and the 4th being related to architects and the magazine advertising "architects of murder" which was the show that the main characters of the 4th game worked on!! I appreciate this video cause to be honest this game still doesn't make any sense and it all being a dream seemed like a major cop out.
I have a feeling that the 4th one will have a Villain. Or you're the actual one. That would be a cool plot Twist. From what I've seen it looked like you would be a Killer.
It wasnt a dream, He was never asleep. that aside I dont get how that would have made the story any better. You guys literally just want the supernatural aspect added just for the sake of it.
@@flamemano What do you mean he wasn't asleep? The main game literally opens with Andrew (Anthony) waking up and talking about the dream he just had with the house fire.
@@HOGuru You mean after waking up from being knocked out in the crash? the only thing that was a "dream" was the opening scene where his family died in the fire, but even that wasnt a dream, it actually happened.
Great explanation. SPOILERS: Its true that all the secrets Andrews finds could be imagined, however you can also take the view that Anthony is mixing everything that he knows about witchcraft and the Little Hope trials with what happened while he was growing up. Anthony has an interest in witchcraft even in the 70s - there's a book in the house he comments on which is from the museum, so we know that he must have visited the museum and he must have taken the Witch trail at some point (school trips love trails). This means that you could take all the historical documents or tourist info he reads to be fact and to be something he already knew - the witch trials in Little Hope occurred so Carver could accuse the families to take their land which he profits from so his ancestors could own most of the town and the factory, Carver was performing pagan rituals because evidence was found under the church in the 70s, Amy being executed was fact and her husband probably was as well so Carver could get their land, there was a poppet in the museum at some point which Andrew learned about and crafted his own in prison, the execution sites are fact but how the accused died is unknown. Everything else Andrew imagines during the witch trials - the faces, the interactions and their deaths - is made up, Carver is also never accused of practicing witchcraft/paganism that's only found out later during the Church's renovation, Mary is never revealed to be innocent or executed because she dies under persecution and ostracized, and we don't even know if Abraham, Tabatha or David even existed. Also there's another hint that Andrew is imagining the trials because in the Museum you find out that Mary's written accusations against Amy is different to the one in Andrew and John see during Amy's trial which is based upon Amy talking to Andrew and Angela. It is also interesting that the book Andrew finds in the museum changes to Carver's bible with pagan inscriptions when Daniel finds the book, and that it is Daniel who see the painting of Judge in the factory - it seems that the secrets his delusions find should be treated with suspicion and perhaps his head is bending the truth so he can come to terms with what happened and realize that it wasn't his fault it was an accident. The first interaction between Carver and Mary suggests that Carver was abusing her in some way because she is hiding from him, and since this interaction is all in Andrew's head it may be that after the fire he realized that Megan may have been being abused - the declining grades and her behaviour suggests that something was definitely happening, and she also complains that they don't listen to her. And so sets the fire to get her family's attention, and once she sees her father killed she doesn't run to Andrew at the door instead she runs back up the stairs perhaps to let her mother out of the bathroom. I don't think she she fully grasped what would happen and so Andrew's journey is also about forgiving Megan because, as the curator said - she's just a child - and didn't know what she was doing. P.S. Sorry for the long post, but it's such an interesting game
as someone who enjoys studying dreams, the paranormal, and mental illness in his spare time, I actually found the ending very enjoyable. all this stuff is right up my alley, but then again I can also understand why many people wouldn't like it.
I'm glad you enjoyed it - but as someone studying the subject, at least you recognize that game's depiction of mental illness is kind of reductive and insulting!
I watched a few other theories and read some comments, but the overall story didn’t really all tie together for me. But your video helped me completely understand! Thanks for making this video
Until Dawn gave you supernatural wendigos. I'm curious as to why they steered away from that authenticity and went to the illusional medium. If anything this would have been a good opportunity to portray a "ferriman" that carries haunted souls to their destinations *and* aids them in coming to rest by breaking them out of their death-based limbo.
I just finished the game. It’s funny, because I had a conversation with my sister about it yesterday when I was getting close to finishing. I told her, if it’s anything like Man of Medan, there’s a rational explanation to this all, and the idea of “conquering your demons” sounds like it’s all in their heads. But how are they all having the same hallucinations then? In Man of Medan, they all hallucinated differently, and there are clues that they have all been drugged. I thought maybe the fog was like a weird chemical spill at first, but then I thought, they can’t use the same plot device as last time. I even told her, I can’t really figure out what’s going on, but it better not be the classic lazy “it was all a dream” plot device, because it basically just negates all the progress and choices you make in the game. I got the “best” ending and man was I disappointed.
@@HOGuru Lmao 😂 This was the one supermassive game that I actually wanted to be supernatural, because I actually felt the plot felt new and interesting in the horror genre.
There's a bit here that I disagree with--specifically, that nothing supernatural is going on. There's too much emphasis on certain moments during the prologue that can't simply be discredited as not being real or just "imagination." When co-op mode is played, and the player is able to control Tanya, they see the sun amulet in Vince's car, which comes up frequently in the clues of the game as being linked to some kind of supernatural cult. When Dennis is on the ladder in the attic, Megan walks away and then the ladder begins to shake before he shouts "stop being crazy" to her, clearly indicating that some kind of supernatural force is moving it. When Tanya is in Megan's room after catching her speaking to herself, a bird suddenly flies into the window, and the door is locked and shut without Megan even getting up off of the bed. Connect this all to the fact that Anne is seen in the beginning telling James that something is wrong with Megan (a sentiment shared by the entire family), and the fact that Reverend Carson (who is most likely a descendent of Reverend Carver) had kept her after class again, which directly connects to the witch trials in the game with Carver being the one who possesses Mary via magic. The most important thing to note for all of this is the fact that none of this is even based off of Anthony's perspective--this is all based on what we are shown and what other characters are seeing. It can't simply be attributed to Anthony's reimaginations; if we are led to believe that the events in the prologue actually happened, then we need to believe that the rest of Anthony's family also witnessed strange events going on linked to the supernatural. Because of all of this, I don't entirely believe that the events of the main story didn't simply just not happen. I think that Anthony was in touch with the events of the witch trials in some way.
Hey, I think Satan is at the start of the game, too - the problem is, that whole sequence is framed by Anthony crashing the bus and then 'Andrew' waking up, so we don't have any evidence that what we saw wasn't just another one of Anthony's misleading dreams. And again - we don't actually know that there were any witch trials. Little Hope might not have a witch museum or historical sites or anything like that - since all Anthony actually did was wander into a bar, find a gun, wander to the church, wander to the mill, then wander to his house, it's possible every single geographical detail of the town other than those three places was something his mind invented. After all, we're shown that the bridge is perfectly fine, so we can't trust anything about how the town looks.
@@HOGuru You bring up a valid point, but I do think that there is evidence, revealed through the clues in the game. One of the biggest pieces of evidence is the sun amulet that Vincent has. The only time that we see that amulet in the prologue is in Vincent's car while playing as Tanya. Anthony describes how he's only talked to Vincent briefly once, so there's no way that he could have even known of its existence, and yet it appears within the main game and is linked to Vincent. A lot of the clues in the game function this way: the clue in the factory that reads "KISS MY ASS" is addressed to Vincent and discusses his attendance issues that are related to heavy drinking, and Vincent himself can reveal to you in the bar at the beginning that he has a drinking problem, but he doesn't have to. Even if he doesn't tell you, you can still find that clue, which means that it's true either way. If those pieces of evidence are real and point to facets of the story that are irrefutably true, then who's to say the clues that hint at the witch trials and history aren't as well?
@@brandontrush6276 Hey, I want satan at the start to be real as well, but there's not much supporting it. Your Vince drinking note, for example, posits that Anthony can find out from the note that he has a drinking problem even if he doesn't hear it in the bar. But does he really have to see it? A guy getting drunk in an abandoned bar in the middle of the night probably has a drinking problem - especially if that selfsame guy gets around on a bicycle all the time, which is standard for people who've lost their licenses to DUIs. As for the sun, that's clearly something that Tanya gave Vince, so it's entirely possible Anthony might have known about it.
@@HOGuru I still disagree, I think there's a lot of stretches to be made to claim that there isn't anything going on either. In the prologue, Dennis claims that he doesn't like Vincent because of his "new age bullshit", which links to the occult. One of the books shows the sun and the moon symbols and discusses magic linked to masculinity and femininity, so I think there's stronger evidence to argue that Vincent had the sun amulet and gave Tanya the moon necklace that she wears since he's the one linked to the occult (the symbol even appears on the car out front of the house at the end which is hinted at being Vincent's). Tanya's diary also mentions how her dad isn't thrilled about her dating someone from his work. So unless we're led to believe that Tanya did give Vincent the sun amulet (which we don't know for sure) which Andrew knew about, AND read her diary, and then assumed that Vincent was an alcoholic based on one chance encounter, I don't see how he could have made up an entire letter addressed to Vincent about how his alcoholism was impacting his work and that he didn't get along with her dad. Not to mention that Andrew also mentions in the prologue that he likes Vincent, so why would he dream up an alternative where he's presented in a negative way? To me, there are too many nuances with the clues and secrets that we can't simply discredit them all as being fake. Anthony definitely encountered things that weren't real (like the destroyed bridge that you mentioned), but based on the map that you can find, the geography of Little Hope all lines up (the museum leading to Tilly's house, which leads to the church). Anthony is definitely mentally troubled, but I think that the argument you're making based on his mental state--that it's all fake--can just as easily be made to argue that it's all real. And even if just some of the clues are real, I think there's a ton of evidence that hints at something deeper and supernatural occurring in the town which links to the main game.
Sorry to but in but don't you think Dennis death and Tanya's death is a little fishy like getting by the scarf and getting impaled it could be just bad luck but its weird
You forget this takes place in Massachusetts/the East coast where the culture/way of talking is heavily laid with sarcasm, sometimes even aggressively. The trooper probably took Anthony's statement about the "passengers" in the bus that way and assumed Anthony was just a bus-driver going on his usual assigned route. So his statement to Anthony and seeming "lack of concern" can definitely be attributed to this.
The way I'm trying to understand the realness of Meghans demon is possibly she was being abused by the priest and that was her "demon"? I only put that together because if all the spiritual stuff wasn't real and the notes. I actually really would've preferred that the game actually was spiritual and these characters were being reincarnated. Idk this game was OK to me, maybe if it was longer and a tad more fleshed out in a non obvious way? Idk but excellent review!
I feel like there are some plotholes here, but I think my examples might be a little bit too technical (video game director - wise). So anything could just not exist, and some things can actually exist, right? This stupid plot lets anything happen, but this is the parameter I'm working with. Obviously from the gunshot the protagonist would do at Vince (and one of the endings), the gun is confirmed a real object. At one point, Andrew could misfire at Angela, and he would hand the gun to the professor. Who is he handing the gun to? Obviously no one is there, so shouldn't the gun just be dropped to the floor? This is a confirmed item, it can't be an item the other characters can casually be holding. I know this is some small technicality, but I think people who watch the scenes do subconsciously take in all the events, and when the ending hits you the story somehow becomes worse. Another instance, there was a time where Anthony pushed a box in one of the ending buildings. Obviously that could all be fake, but when he's about to "fall", something lifts him up. Why would the directors imply that something physically bring him back up? That doesn't make sense. WHY ARE WE ABLE TO HAVE ACTIONS FROM CHARACTERS OUTSIDE OF HIS VIEW. When the characters by routine split up, we are able to control characters outside of Andrew (the protagonist's view). I'm not an expert on schizophernia, and I know that these characters actions actually have 0 impact in the end during these parts (which is stupid for the game theme itself), but the notion to derail the imaginary characters, have us control them, and have the inital idea (without hindsight) that they would have influential actions away from the protagonist seems like a plothole. If they disappeared, then reappeared strangely like the other characters did during some parts, this would make more sense, but they didn't, so it's kinda really stupid how it all turned. Like is this nitpicking? I'm kinda writing it off the cuff here, but when I saw the ending, these things just immediately came to mind. Going outside of my first paragraphs here, but I really hate this ending. Maybe if you're like an amazing story reader, and are 1 of 100,000 people who would see this and understand it before the ending even happened, but the idea that nothing really mattered in this really frustrates me. I'm pretty sure one of the characters in Until Dawn was schizo, and that one random gory scene made more sense without a context ending than this entire story with the entire plot needing a context ending.
Jsyk schizo is generally considered a slur, just say schizophrenic or suffering from schizophrenia. But other than that I completely agree, the whole game rendered itself pointless.
You're right that one of the things that makes the game additionally confusing is that at the end it seems like he's just been acting out Andrew's actions all night - making the split off scenes even crazier. As for the boxes, that just didn't happen. Nothing dramatic did!
Josh may have had schizophrenia, other than that though I don't think Anthony does. There's no actual suggestion of that. He was hallucinating due to PTSD and trauma, he's not got something genetic.
The compass could also be related to the Freemasons. It’s part of their emblem and used in their teachings. Though the compass on the spine of the book is slightly different, they could be leaving it slightly ambiguous as to not outright give the theme away just yet. Just thought I’d throw it out there.
Watched along with a friend playing and I've gotta say, I am beyond upset. It's fine they set up the twist that it was all in his head, but come on. IT'S ALL IN HIS HEAD!? Dude we were crafting theories about them being stuck in limbo with three different timelines intersecting (the beginning house fire family, the witch trials family, and the group of students). We even assumed the reason Vince was chilling about was because he had been there so long that he knows how the place works or something. Then after hours of genuine fun times with the game they end it off with a interesting, but overall disappointing ending of "it wasn't real". Like, it even hurts more playing a game where "choices matter" while also none of the choices matter because it isn't real. I don't know if it's fine to compare this with their Until Dawn game, but why did that game have actual supernatural things meanwhile this game doesn't. And if I recall correctly neither did Man of Medan? Wasn't it just gas that made people hallucinate?
I love coming back to these and seeing if your predictions about the future were correct eg u thought the symbol for house of ashes was a crescent moon but it’s an eclipse etc. Really enjoyed this
I am aware most of the comments disapprove of the protagonist imagining the monsters and his colleagues, but I find the twist both interesting on the topic of mental health and post traumatic stress disorder. I sympathize with both Anthony/Andrew and Vince on being haunted by the deaths of the Clarke family (Tanya for Vince), and struggling to cope with their absence. There were some dialogue scenes that Anthony mentioned if he could stop the demons from killing the alternate versions of his family, he could prevent their deaths from happening. The tale of Anthony of trying to piece the truth together through the jumbled and distortion of the hallucinations he was seeing was sad. I am curious will the new game from The Dark Pictures have the concept of psychological warfare in the plot also.
Pretty much. Also, great name! I used to think Deacon Blackfire was a super-obscure character, then he showed up in Arkham Knight, which was a nice twist!
Great... Now I wish I didn't understand it. The reason I loved Until Dawn so much, was because I'm a sucker for classic monster movies. But Man of Medan never felt tense to me. This game was a lot like Silent Hill... I wanted to keep going, because I thought I would see that Demon at the end. Turns out, it's just some Nutty Bus driver.
with the sherif for me it sounded like he thought bus driver said it as joke and sherif just wanted to humor him and have that sarcastic sound as well xD
I'm not sure if I missed it in the video but in one of the endings you see the 'demons' more clearly and they all also represent their death causes. one was hanged, one has pieces of the fence stuck inside him etc etc
This game really broke me. It's really sad to think about how much mental trauma this guy had to suffer :'( But I still don't understand, who stood next to Megan in the beginning?
The memories of this happen after the bus crash : Anthony was dreaming of this souvenir. As you can see before the crash, he was reading a book about witchcraft and probably have make his own mind to much into these stuff. As he could not think his little sister has set the house on fire intentionally, he made this "devil" thing up to justify her action. In fact I think this scene was a smooth introduction to all the "Witchcraft and surnatural" side story that Anthony made in his mind related to his own story.
@@jackasscou I'm pretty sure the demon part was real, everything else like the witchcraft sequences being fake; as a coping method for Anthony. Megan summoned a demon, managed to burn the house down with her family in it; excluding anthony, who left at the right moment. All in all, he couldn't have died there just because he was kind to her and none of the others were. Those events were set in order.
I feel like the game was great... the ending was very cheap on the surface but if u dig deep and really connect the plot to all the characters I think it makes it a little more interesting. This isn't a game that is just as is... you have to really get into the story to except the end result.
No, it's just a dream Anthony is having. It's possible that Daniel looks like the guy from Medan because Supermassive used the same face model for both characters.
I'm so glad I'm not the only one that thought he looked like Charlie from Man of Medan. I actually had to check the casting because they are so similar.
@@camerong751 Something that i Easily can say is that Charlie and Daniel Originally is Coming for Until Dawn. Do you know Somoene who got his Sisters Killed? Yeah they used him since 2015.
@@camerong751 I think the cast are just voices and the faces aren't entirely based on them - other than the lead actor, of course - Brad's VA doesn't look like him, the Curator's VA doesn't really look like him. So the Daniel/Charlie thing might be that they are just reusing faces.
i highly believe the 4th game will be centered around the curator. it would tie all of the games up neatly. as you mentioned the 4th book shows a compass and even though the curator repeatedly says he isn't allowed to help you, he is always there to give hints and point into the right direction. also there was a moment pretty much in the beginning where he once again said he isn't allowed to help and it looks like he got instructions from someone off-screen. so what if all this is just a way to find out if the player is "good" enough to solve the curator's case???
@@HOGuru I gotta admit I don't know how many games are planned. I thought there were only going to be 3 so the 4th book was quite a surprise to me. There is honestly so much potential and I am excited to see what's coming next.
Another big plot reveal -to me at least- that none of it happened was also with the Curator: "Do as they did; forget your demons and in doing so, forgive yourself' or something like that. I know its not the exact quote, but that moment. It very strongly hints at Anthony needing to forgive himself to keep living.
I also noticed the Asian man as the Judge as well. It struck me as odd as well, given that it was far from racial equality at that point, and there would have been no possible way for him to have been a Judge at that time in the trials. Also! I know this is a few weeks old, but if you play the Shared Story mode, you get to see different views of the events, including Taylor seeing Tabitha's arrest and David seeing the first accusations against Daniel.
@@HOGuru Ohhh, I didn't know that lol I'm still new to it all lol I haven't even been able to complete a shared story mode yet lol I can't wait to try it though :D And thanks :)
This was a very helpful video, thanks for uploading! The story was honestly kind of needlessly confusing and it's easy to still not "get it" even after a full playthrough.
I found the ending pretty disappointing when I first finished it. You spend so much time keeping everyone alive and safe just for the game to say “Never mind they weren’t even real.” It’s a good twist, just maybe not a satisfying one.
After Man of Medan, I wanted so badly for there to be some kind of supernatural element to Little Hope. My initial theory as I was playing the game (and the one I liked better) was that Andrew, John, Daniel, Taylor, and Angela actually did die in the bus crash and they were in some sort of limbo. Reverend Carver (actually a demon entity) used Megan across several lifetimes to wreak havoc on the five and to divert attention away from himself as the true culprit. Their judgement (whether the five moved on to the afterlife or reincarnated to suffer the same gruesome fates) depended on their ability to recognize Megan as being innocent. I'd hoped that, towards the end of the game, there would be a reveal as to why Reverend Carver was enacting his cruelty on those specific people - maybe in the form of a flashback that went even further back than the witch trials.
I think the state trooper thought he was joking, like Vince when he walked into the bar and said he was looking for his bus driver. "Yeah that's funny."
The one loop hole about the cop could be justified, the cop could believe that Andrew was making a joke saying he "Just wants to get these folks where they need to be" pointing to the back where the cop looks and sees nobody, then the cop smiles, acknowledging his joke, and leaves.
That's exactly how i interpreted it
That's how I read it, like, "oh, he must have thought he was making a sarcastic remark instead of being serious because obviously no one is there"
Same, thought the same thing.
Thats how i took it
That's what I thought too. Probably just humoring the dude.
The dark pictures series so far is like a rated R Scooby Doo game, At first it looks like there might be something supernatural, find clues that say otherwise, and unravel everything at the end
Yeah, we'll see how they do next time.
@@HOGuru If it weren’t for them meddling players
LOL RATED R SCOOBY DOO
Except for until dawn
@@1lakewish Technically speaking it’s still Scooby Doo except this time the monsters real
You forgot the part where Tanya didn’t know how to climb down a balcony to escape the fire. Lol
I know, right? Just jump down! It's only ten feet, you'll be fine!
Exactly. Like it’s a great idea to instead go through burning and collapsing house.
🧣
the brother could have jumped down even if the latter isnt there, it doesnt even look that high lmao
I know that bothered me, like worst thing that happens you break your legs. Better than dying in a fire
I think the reason why Anthony was locked outside was because unlike everybody else in the house he truly cared about Megan so she was going to spare him pretty much. That’s why at the end of the good one she says you saved me because in his mind he saved his little sister from being molested by the priest
and then he replied in Andrew version "but I didn't save you..." because Megan died in real life
@@xelovien817 except Anthony can kill himself if he doesn't save Mary at the end, if you burn Mary at the stake and everybody else dies, Anthony will shoot himself in the head at the end, whereas if you accused the priest and everybody dies, Anthony will try to kill himself but will be saved by Megan.
He wasn't in the house at the end simply because he wasn't in the house at the beginning when his family died.
Xelovien Schleiff He saved her from the priest he didn’t save her from the families abuse
Everyone is blaming Megan instead of simply paying attention to all the clues in the game. Blaming a child instead of saving her.You guys are no better than the parents blaming her for the alcoholism and broken family.Megan was being groomed by the priest who was S.A and grooming kids to be in a Satanist cult. Megan was in an after school program that the town priest conducted. She started showing emotional instability. The mom says the priest ONLY keeps Megan after the program. Megan didn't start the fire. Anthony wasn't around to see Megan talk of devils. Her doll started the fire not Megan. Tanya got locked outside so Megan went to get help from the dad. The dad was too drunk to wake up. Anthony had no way of seeing everything in the house, like seeing how those inside the fire died.Tanya assumed it was Megan but Tanya could have easily locked herself out. The family bullied Megan because she's defenseless and put blame on a 9yr old for their adult issues. They bullied her and ignored the fact she was being groomed. Anthony hallucinations was him realizing it wasn't Megan(Mary) but the priest who destroyed his family and the town with his attempts to groom people into a cult. Mary says "you saved me". Megan needed saving but everyone was to busy self loathing to notice the clear signs. The family literally blamed Megan for things instead of fixing the problem.
@@artyomalekseyevich5927 nope, I accused Mary, got the whole family killed and still had the gun at the end but I got the Andrew was saved from himself trophy. This was in the curator's cut.
The state trooper probably thought Anthony was joking about having passengers
That would make sense if he hadn’t observed the man looked confused.
They seriously combined "It was all a dream" and "You need to forgive yourself, the accident wasn't your fault"
Yup.
How f we supposed to get dat crayyyzyy
and “you need to go to therapy”
@@admanpa weak ones need all kind of help
Its tragic
Yea I got confused when I saw the Asian judge cause Asians didn’t start coming to America until I think the 1800s or the Industrial Age
Yup!
To be honest, I thought it was just one of those things where they have a diverse cast even if it doesn’t make sense. Glad to know they actually have a reason for being diverse
Bru your name...
I thought that too but then i was like probably some politically correct trash all games include nowadays gotta be some minority or gender bender
@@keeyonbeaty2424 I see...
So daniel's theory about everybody being dead was kind of right lol
Not everybody. But Andrew wasn't guy they thought he was.
@@SzaraWilk Nobody at all. Anthony is delusonial, since he is the bus driver. The words little hope triggered this ptsd, causing him to hallucinate his sister Megan, causing him to crash the bus, which concusses him, and makes him hallucinate his family members as the characters.
No, he was wrong, not only because he doesn’t exist, but because Anthony hallucinates them, and the fact Anthony is the only real person in the group, and he is not dead, Also, Vince isn’t part of the group.
@@reionyxxxthey represent his family
I found tombstones of the Clarke family somewhere and I saw that there was no Anthony name on them because at first I thought that he died in the fire I think that's a good tip too
When in the factory...there's a clue/article where it is written that Anthony survived the fire...the cops saved him.
Also when you leave the bar after john plays darts they reappear back at the bullseye. As well as Vince never responding to john unless Andrew talks
See. I think these kind of stuff adds more to the story. Not retracts from it.
You can see a burn on Anthony's left side of the face I believe....
Also on the Tombstone, You find Flowers Placed only on Tanya’s Grave
it would be so better if it was like a time loop. I even had plans on what to change my choices to.
That could have been cool.
@@HOGuru the worst part is how much they have that they could have worked with and how much they were doing right with it in the beginning. all I know is gaming sins is going to sin the hell out of this. especially because of the "it has a was all a dream" cliche.
yeah damn i thought long time that those characters where inside of town that was trapped in some kind of time loop or something but ending just changed that xD
@@devawarewolf I feel like it was good like they could have just had him as a kid I don't know get arrested or something like he would be the one survivor and just cut it there. it would be a cliche ending but it would have been a better ending.
👏🏻fact👏🏻
Ohhhh and the “Asian” man was the judge and he called the cops on him in real life that makes sense
Yeah, I was weirded out by the Asian Puritan until I noticed that!
I thought the black guy did? wait then..uuugh. im so done.
@@mauko991 No, he means called the cops at the fire at the beginning, not when you shoot at Vince at the church.
@@mauko991 nah he means the dude that ran into Anthony when the fire happened
The Asian dude probably Spread Rumors
The most fucked up part about Little Hope is Megan truly believed that no one cared about her. You can literally hear her say that in the beginning. "Someone that actually cares me", she was referring to Carson I think. Maybe he was manipulating her to set the house on fire. There is flashback about how Reverend Carver wants to take responsibility of the child, I'm positive that the same can be said about Carson. These flashbacks simply give insight to Anthony's reality. It's obvious the writers were trying to imply what was happening to poor Megan. It's not an easy subject to implement in game
Overall, I enjoyed Little Hope and I can't wait for the next game. I really want to see "The Secrets of Little Hope" which is a comic that can be unlocked if one finds all the secrets. The artbook will be cool look at as well.
If only the ending...... only the ending..... the ending...... If only the damn ending was not done PTSD bulls#@t, this game would've been on a level on Until Dawn. While I was playing the game, I was confused why this game was criticised (just when it came out). I had never loved a game like this for a very long time. And then, the ending comes...... BOOM!! All gone down to fire (get it?) If it was like a cycle of death which was controlled by Meghan or Mary (it was my theory before discovering the ending) it could've been way more amazing atleast to me. Well, just as mentioned in the game, it is no use looking and regretting over the past. All we can do now is look for the future. I hope the developers read the critics seriously and make a development and not make a damn Dream type ending. Ok, if you ask me, this was a great game and probably a masterpiece too.
@@atharvawaghmode1974 I doubt anyone's going to go back and change the ending, but I agree with you on that front!
Yup. She was getting sexually abused by someone and the guy probably made her burn down the house so he can get away.
@@atharvawaghmode1974 i actually like how there is nothing paranormal going on and its all in his head. I didnt like the similar solution the first man of medan did, because it wasn't a powerful message, a well connected mental issue dilemma,but just the effects if random gas. It really delivers something special in an interesting execution this way, and even tho i feel you, until dawn was purely paranormal, and these episodes have taken a different route, but i dont think its a bad change, though a radical one.
@@Maxx-kq5qh Personally I doubt that he made her do it - one of the ways that abuse victims frequently act out is to start fires, partially because they're afraid to say what's happening, and they think that if they destroy something they will draw attention to themselves and someone might help them. Sometimes they do it because they're angry and it makes them feel powerful.
When that Asian man appeared as a judge, I immediately knew something doesn't add up...
Cood catch!
Well...Meghan did start a fire because she felt abandoned by each member of her family.
Dad switching channels on TV and saying that this family never needed a kid like Meghan.
Mother that ordered her to leave the bathroom and such.
Meghan was abandoned and this was her way to create attention around her but like a kid - She didn't knew the consequences that will come next. The only person that really cared for her was Anthony - hence why he survived. Her mother tried to love her but she was overwhelmed by father's constant hate towards their daughter.
Tanya & Daniel weren't pure either.
She did set up it all - remove the ladder and jam attics door , set a doll on fire , lock mother in the bathroom and Tanya outside.
She just wanted attention - solely based on her behaviour.
Only thing that's jarring is when she started a fire - She was talking to some entity (we saw a blackened hand) Was it in her mind? or it was in mind of Anthony?
Not to mention Dennis and Tanya would rather avoid her and when they didn't they would scold her for being clumsy or annoying. The only family member that cared for her or stood up for was Anthony and he survived. Imagination or not, if there was an entity with Megan at the time, I wouldn't be surprised if that was the reason why the entity spared him.
We can't really know if the hand (or any specific detail) of the prologue is accurate, because it's shown as being Anthony's memory. Unlike Man of Medan, where the prologue actually happened, Little Hope's prologue is happening in Anthony's mind after the bus crash.
@@HOGuru in the burnt house at the end you can find a book on parenting which the parents tried to use on their children including megan the methods in the book are well.....Questionable...
@@kchandayco2372 Yeah, I saw that! It sounded pretty rough (and very accurate to the time).
@@HOGuru yeah it reminds me of my grandma’s childhood she had it rough
I was wondering why Anthony was only Reincarnated ones while everybody else had multiple doubles
I could see that being another clue!
“And then I woke up” was my go-to ending in 3rd grade. Even then it was unimaginative.
I got scolded a lot for that in grade school! Eventually I learned to write a little better!
Whyte Chocolate That’s one serious concussion to create multiple personalities simultaneously in different places. It’s the narrative equivalent of “just woke up” because it bails them out of having to explain why things happened, it’s called deus ex machina.
@@PotatoJonson In their own way, Anthony's hallucinations are even less realistic than reincarnation and curses.
Aha. But Anthony never woke up. He has always been awake. The true nature of Anthony's role is far bigger than the game lets on. I urge you to go check out the analysis I posted on PSN Profiles: forum.psnprofiles.com/topic/98409-the-true-story-of-little-hope-may-be-hiding-a-much-deeper-sinister-truth-spoilers/
So true, lazy writing, was very disappointed at the end and the story was super weak over all. Until dawn can probably never be topped 😢
If you remember One of the first tasks was the "Find The Bus Driver"
All games is written for people who has lost their selves
Congratulations Developer A game with very deep messages
Well, I don't know that it's deep, but it was certainly set up well!
is that sarcasum? cuz i've stepped puddles deeper then that.
Am I the only one who likes this game's ending and all the little clues they give? I actually like when stuff like this happens, when you can get a kind of inside look of a person trying to face inner demons and finally accepts peace with their life.
No your not the only one, I loved the ending and for me it was kinda sad and heartbreaking
No, you're not alone! Something like 5% of players like the ending!
I don't think the ending was that bad, but I would've preferred if all the witch trial stuff being connected with the current characters was real, they even hinted at other reincarnations, (Daniel on a music poster, Andrew in a war photo), I think there were really onto something with this premises, but they just done a "he's just fucked in the head" which is kind of the new "it was all a dream". The ending doesnt give the story much longevity, there's nothing more to think about expect "it was all in his head". They were close to topping Until Dawn if it wasn't for the ending imo, hopefully they come through with the next game. Little hope is my favourite so far, looking back, I think Man of Medan is whack
@@alakirthewindlord7828 The music poster is actually Dennis' band from the 70s! If you look closely, Daniel is next to Andrew in the war photo!
@@HOGuru All these great little details just to be a figment of imagination, quite sad
My brain exploded...😂 Thank you so much for explaining! Makes much more sense now. 😁
Happy to help!
@@HOGuru can you explane the symbolism of the monsters. It would be an interesting topic.
@@jamestalens1268 the “demons” are like “facing the fears” idea
This is a nice explanation.
I can see why people don't like the twist at the end. I thought it was cool but also kinda meh at the same time. I like the little hints the game gave about the twist. But the twist kinda makes keeping the characters alive redundant because they are actually not alive. I guess keeping them alive will free andrew/anthony of his demons completely but you can still get the good ending even if a couple die.
It definitely seems like all the dark pictures games are following a pattern of "Hey watch out there's ghosts that are trying kill you! Haha jk, its just in your head." I hope the next game actually has some sort of real paranormal happening because if they do another twist, i'ts gonna be so easy to predict.
Also making this game longer would have helped to make the story clearer. 4h isn't enough to tell a whole story like this imo. You have to read like all the secrets if you want to get the full picture of the story and that's quite a bit of reading.
I still think Until dawn is easily the best game they've made. And it's sad to see mediocre games (IMO) like this, because I know Supermassive games has the capabilities of making another banger.
I didn’t like the.”personality” feature and felt dissatisfied when knew they weren’t real people.
However, I loved researching and reading the information. Maybe this game wasn’t majorities’ cuppatea, but it surely was great.
Well, here's the kicker: I think OP got it wrong. It never was in Anthony's head. It was all real.
How, you ask? Please have a read: forum.psnprofiles.com/topic/98409-the-true-story-of-little-hope-may-be-hiding-a-much-deeper-sinister-truth-spoilers/
I really thought these 5 souls were cursed because of what happened during the witch trials. They were to reincarnate and suffer terrible fates in each and every life they lived unless they corrected the wrongs of the past. When it was revealed to be all in his head, I was mad and felt cheated. It derails everything we saw before for a cheap twist that ruins the overall story.
no i think that was an amazing ending.
Literally. Me and my friend theorised the same thing. These 5 people had been living multiple lives in multiple times all because they condemned an innocent child as a witch, so in modern day they must finally confront their past demons and be forgiven, thereby ending the curse. But NOPE
@@Nora-yb9jw may I ask why. Not a single person who says the ending is good has provided any proof. And don't say it's "deep". Give me actual reasons.
@@River_Frost I don't need to give you reasons lol, I just really like it, because I didn't see it coming at all. I don't need to give you "proof" lmao, what-
I agree with you. And yet some people think twists are somehow inherently good?
I've seen a lot of peoples in the comment that are not happy with the explanation but I personaly loved it even more !
Until Dawn was about fearing someone (the killer), Man of Medan was about fearing something (the hallucinative chemical product) and Little Hope is about fearing yourself and your memories (depression / suicidal tendencies).
I think it's a pretty good way to go trough all the real scary thing in real life, no one in history die because of surnatural forces, ghosts or demons. But instead of that the things that can kill you are here and real, like the others, hard drugs or even yourself when you're depress because of a tragic event.
I think the next episode will be about fearing the power of the Nature. The Curator talked about a desert wich is quite an hostile natural place for an human, in the small trailer you can see that the character look trapped in a cave, there will maybe have a story around a strange civilisation and spooky things to learn at the end that was all on the brain on the main character based on the difficulties to get out of this demanding landscape, lack of water and food, heat of the desert etc...
My point of view may be totally false but that's my theory for now : can't wait to see what the next game will tell about The Dark Pictures Anthology series !!!
I would loved to have your POV on my theory @The Hidden Object Guru !
I'd say you're a member of the like 5% who like the ending - I'm glad to hear you had a good time with it!
I’m looking forward to The House Of Ashes also
Ya except until dawn had actual monsters. Dont get me wrong i do like it, i definitely thought it was better done than man of medan. But i do agree with the other people in that not once but twice now they r like "heeey it was all a dream!"
This is always the same thing with people because they said "just 4 hours, it's too short" or "all this for that" but if you look clearly at each things, and don't care of how much time it last, that's a masterpiece. All things have a purpose and can be join to another things, is not just put there and here to make the game beautiful, all was think for. For me, a good ending is something that you're not 100% sure until the end.
I really liked the logical endings to be honest. The normal "everything was a dream" is overused, however, the way the devs put a twist on it really made the wrap up of the story really satisfying. Using the story and clues to piece together the ending to make it have meaning was nice, rather than someone summing it up in four words. Logical endings seem better tp me than just scary monsters because that's just too generic to me. I enjoyed this game way too much!
I think with the plothole, the Sheriff was probably humoring him. Cause in situations when you think someone is being "weird" you just want to cut things short and get on with your life. That's very realistic cause everyone can't be perfect no matter how important the job/career is, we all slack lol. I also feel like personally, The Dark Pictures series is going to be based on psychological dark horror, where honestly it's based in reality. Horrors do happen but not in a twisted way you think, I feel they are expanding on how fascinating the human mind can get when stressed and frightened an we do crazy shit and which wild conclusions we pick that just isn't legit that comebacks 10 times fold. Like some horror can be real like pirates (from man of medan) and serial killers but i doubt they will make a legit magical horror creature be actually real. It feels like they are basing everything in our reality really which is fine besides that world the curator lives in cause he is the only magical being among the "fictional" stories but that again is a given since the stories is fictional an he can actually just be a ordinary dude lol. What happens when you get meta lol.
To me if it is all real though it ruins the twist. Whatever the next game is I already know that nothing supernatural is going on. I will spend the whole game looking for the logical explanation which just ruins the fun.
Sometimes when a person has been through a trauma, she or he unconsciously names objects or people using his or her memories in her or his mind (to try to overcome it). We already knew that the family at the beginning of the game was related to our main characters but I think that the fact that they all have the same initials (for example: Andrew, Anthony and Abraham) could’ve been a hint about Anthony’s mental health, too
It points at both options equally, I'd say.
This could be a really big stretch, but what if the compass symbolises the different geographical areas the various games take place in?
South - South Pacific (Man of Medan)
West - The Western Continent, how settlers viewed North American West of the known world (Little Hope)
East - The Middle East (House of Ashes)
This would make the next game take place somewhere in a Northern climate, possible in Canada, Northern Europe, Russia, or perhaps the Arctic.
That would be really interesting to see - although maybe Until Dawn already counted as the 'North' part of the compass, because it's set in Canada?
@@HOGuru I have a theory. I inmediatly relationed the compass with mapping (and instead of architechture, with montains. I recommend you to watch the dyatlov pass incident. Its one of the most mysterious stories I ver read! Sorry for my bad english. Cheers from Spain! Hope you all good in these difficult days. Keep strong and ty for the video!
@@Alex_Munoz5 You're welcome! I'm familiar with Dyatlov pass, and it's the kind of thing they could easily turn into a game!
Wait you are telling me Until Dawn is apart of this series? I mean they are they same creators, and if they included Until Dawn in the saga, then that means we MIGHT have 1 game left (possibility). This also opens up couple theories too.
@@Oilipsy its not its not part of the anthology Until dawn is its own thing getting Until Dawn 2 is highly unlikley sorry to say.
One of the things that the silly "hallucination/dream" ending managed to give meaning to is how the characters were so dumb during those scenes of fighting the monster, the monsters were a bunch of old, melted, slow-paced, extremely skinny dead people. The characters had a knife and a loaded gun but didn't even use them properly, everyone was so slow to decide to pick up something to hit monsters with it & save the others
The monsters can't die so there is no point of figting or trying to kill it. Andrew had a gun with only 4 bullets so he can't actually do anything with it than just to slow the monsters down. The monster that got crushed in stones was not slow but very fast. One monster had a giant spear that can stab any of them with ease.
Either way, whether you fight or try to kill the monsters, its no use.
I just finished the game and I did not expect this, I was actually terrified at some points, and I was shocked by the ending, the real scary thing about this is that this is telling us what people with schizophrenia go through, the pure horror that you’re loved ones are still alive, but they are dead, and johns last line “it wasn’t your fault” is one of the main things (I believe) people with schizophrenia hear when they have an episode, they think that what happened was their fault, and they keep trying to tell themself it wasn’t, and that’s the truly scary part, this happens in real life, and it can happen to anyone, I loved this game a lot, and I can’t wait for what house of ashes has for us
What does it have to do with schizophrenia? Jeez, people need to learn the meaning of that word.
This is a very inaccurate depiction of schizophrenia (which I don't think Anthony is even supposed to have, he's got trauma and PTSD, it's not very accurate there either though). You don't have these kinds of hallucinations...ever, no matter what you have.
@@BriarPatchNyra yea thats not true, its a spectrum and on the bad end it can be really really bad including complete breaks from reality.
@@niakdrolrevottv Yeah but that bad ? Imagining a whole fucking horror game ? Heck even then how the fuck is he able to live through his stuff but then have Daniel and Taylor live through their stuff as well seperately.
Honestly it makes no sense that you are able to play entire segment without Andrew since it's all in his head.
@@niakdrolrevottv A complete break from reality doesn't mean you imagine entire people, their names, their occupations, their relationships, and...what they were doing while you weren't there. While Taylor was off in another part of town what on earth was he doing? Standing in the street? How was he even visualizing that? Mental illness doesn't make you have the best imagination ever on the entire planet. (Most hallucinations are also auditory).
I think it was quite clever that they made Anne(Amy) die from drowning in the witch trials time because Anthony didn’t see how she died and just assumed she drowned. He saw every one of his family members die except for Anne, and the last thing he knew she was doing was taking a bath, so he just assumed she had drowned in the bath. The creators of these games really think of a lot, huh?
Yeah, that was a cool move on their part!
Agreed. Whilst I dislike the twist overall, it had some minor saving graces. The clever hints and foreshadowing stuff like that factored into the demons are great.
There is one thing I noticed instantly as soon as I started the game. When Andrew get's in the bar and talk to Vince, a lil later John plays darts, we throw the darts up high, then a lil lower and then in the middle, but as soon as they leave the bar and Vince goes and takes the darts, they are all placed in the middle, I found it really weird but I couldn't figure out what was going on instantly.
Yeah, at first it seems like a glitch, but it's just another delusion!
On the state trooper noticing the lack of passengers remember a bus has to get somewhere to get people to then take them somewhere. The Trooper may have thought that he was worried about the cycle time.
Do you guys think the line "Think she was a marine sargeant in a past life" that Dennis (Daniel) say in the past, influenced Andrew to see him as an old soldier in the picture?
It wouldn't surprise me!
While I’m disappointed with it not being all real, I really liked the ending.
samesies
Would be way more boring story if real
Well alot of video games are made to play to feel you are in another world and another person,if all the games where real and realistic....also in the past alot of people belived in demons saying i saw one and etc
Man of Medan was based off an actual experience with a mysterious WWII ship filled with corpses with expressions of terror. The History Guy actually has a short YT video on it.
Little Hope is also based off of a historical moment: Andover Witch Trials.
Good point! Although Medan is a maritime legend, there's no real evidence of it.
Not only that there are several references to the crucible (the play that is) even a point early on where the witch trials time paster says almost word for word a line from the play by Abigail
Very well-explained.
This video will definitely get a lot more popular once more people began to play the game.
Thanks! I hope it helps people as much as my Man of Medan video did!
His mind played tricks on himself he is simply sick
@@abhishekmondal5798 it can happen if you are overburdened with regret. Saw all your family members died in a gruesome death and he tries to kill himself but failed (run straight into a burning house). That can really does major your mind.
Great analysis. I would like to add that I believe that Megan's desire to set fires was shown in the Curator's Cut where Tanya's diary states she caught her with matches. Also considering that Supermassive does ground their games in real science, as seen in Until Dawn with the medication labels, I would argue that Megan's affinity with fire is her way of calling for help. She's being emotionally ignored, her family isn't listening and the people supposed to help her are instead causing harm as seen with the collectables showing that the Reverand who is supposed to help her has a history of physical violence towards the children. The breaking point being when Tanya refuses to listen in her room.
The fact they had to concept of it being a dream, while I tried my hardest to keep everyone alive, upsets me. Atleast it was pretty scary and intriguing before the ending.
But it was a hallucination
Santi Cheeks, I meant hallucination thanks tho
I agree completely. Feels so pointless especially playing through it a second time knowing that any choices or things you do just doesn’t matter because they just aren’t real anyway, felt like I wasted my time. Makes a good first play through but playing through again knowing it’s all a dream ruins it imo
in my opinion this hallucinations trope was done better than in man of medan where it was so obvious
I think it was a good game. You have to be open minded to it. Yeah man of medan felt more "pointful" idk how else to put it. But this story is very tragic if you actually think about it.
The things is about this game, I honestly wouldn't have minded the type of story Little Hope was telling. In fact, it sounds amazing. A grown man suffering from PTSD and survivor's guilt, struggling to move on and accept his family being dead? Sounds like an honestly great narrative.
The problem, however, is that this story was told in an interactive horror game, where the whole allure is to choose how a story plays out. You're lead to believe that you're creating your own adventure and leading to a specific ending based on the choices you've made, when in reality, nothing actually happened. To me, that cheapens the impact that players thought was going to be here.
I mean, sure, of course there's the lesson of learning to overcome your grief and move on past your trauma, and don't get me wrong, Anthony's story is really sad and heartbreaking. I'm not contesting that. But this lesson came in the form of a false promise that was delivered to the players, so of course they're going to be disappointed and annoyed. "What's that? You wanted mystical time travel? Wanted to see the Salem Witch Trials? Too bad, it's not real. It never happened. It was all in your head, ya silly stinky brain". That's literally all this was.
It also doesn't even make sense in the grand scheme of things either, as House of Ashes takes place in the same continuity as Little Hope according to Rachel's flashback scene. So that means supernatural shit and weird alien vampires can and do exist within the Dark Pictures Anthology series. This makes it all the more odd as to why Supermassive Games opted to make the scenes in Little Hope all apart of Anthony's distressed psyche rather than just have it all be real.
Maybe they could've presented the supernatural scenes in a way that, because Anthony is so mentally distraught, that he thought he was making them all up in his mind to cope with his family loss, and then have him decide by the end to either forgive himself or commit suicide out of guilt depending on what you choose. In other words, put a unique spin on the "it was all in your head" trope by tricking the players into thinking the characters and supernatural stuff weren't real, only to then reveal that they WERE, but Anthony couldn't tell the difference due to his psychological damage.
Had Supermassive Games gone this route with Little Hope, I would enjoy the game a hell of a lot more. We could've had both the supernatural stuff be real AND Anthony's PTSD be relevant at the same time. It would be a win for both the developers and the players, as the choices you make would've actually mattered to the story like how most choice-based games are, while still sending the message about one's trauma and how to forgive yourself and be at peace.
But sadly, no, we didn't get that. Instead, what we got was the standard way the story played out, and it left a lot of players sorely displeased. Again, I don't have an issue with the message of the story, but I do have an issue with how it was formatted because of the type of game it was built in.
To be fair, there is a real ghost in Little Hope. Megan's ghost is actually haunting Anthony, it's just that he's also having a psychotic episode at the same time.
I think people expected this to be more supernatural than realistic
But the ending made me cry a lot
Its just so depressing
It's pretty rough for that guy!
I don't know, somewhere I just wished that there would be some supernatural about it all. Until Dawn had it and it was really scary and exciting! But then, Medan had the gas (which was clear at the beginning of the game so the edge was gone). Little Hope's story uptill right before the end was amazing. Then it appeared to be a dream and you rethink about what you've done to keep fictional characters alive or not. I just hope they will be doing some real supernatural mojo in the future
The Dark Picture certainly has real monsters in these stories but just not the ones people are expect. These monsters are real and have destroyed lives even today but certain people may never know the horror of these monsters because they have never lived with them nor encounter them to a extent that these monsters threaten their own lives thus many will never understand the horrors nor consider them as horrors. The name of these Monsters are....
Man of Medan = the monster we know as Fear
Little Hope = the monster we know as Guilt
It will be interesting what type of dark emotion that has taken people's lives will be represented in the next story as it is twisted into a Dark Picture of what it is.
Im so glad you see it this way too. I'm sick of everyone slating it because they don't like that the monsters ended up not being real. Everyone needs to look deeper and see the actual meanings behind the stories and what they are trying to portray in contrast to real life.
I mentioned this in a previous comment but yeah, in my opinion this makes it more terrifying. Andrew’s demons ARE real. I think that the fact that the demons here are not actual creepy crawling naked crackhead looking demons are what upset people, there are plenty of that out there! For some reason, this reminded me of Vince Li, the guy who decapitated someone in a bus in Canada, because he said he heard God ordering him to do so.
What I feel the next game will focus on will from what we've seen already is the dark picture of isolation. What i think the plot of House of Ashes will be is the team will become trapped down in it and being isolated from the outside world will cause their minds to start imagining they are seeing things, along with the folklore surrounding the location adding to the stress.
@@stephii993 Thing is they can do that kind of story and not make it all boil down to being in his head. it's entirely possible to tackle these subjects. Silent Hill 2 did an excellent job of it, and some of the monsters were very real.
@@stephii993 Just because a story is telling a message or has deep themes doesn't mean it's a good story
The "evil" doll was a metaphor for the doll that he saw fall and set the floor on fire... Not gonna lie I usually hate all these "it was all a dream" endings but this one was really touching and very real.
Glad you enjoyed it!
Anthony looks like the flamethrower guy from until dawn.
A little - although that guy (the game's writer!) was a little shlubbier.
He was from Man of Medan too. The Sergeant at the beginning of the game. Not the 2 you can play as. The one who punches Joe.
this was so well explained i watched the whole gameplay and i was kinda still confused but you explained everything thanks!
You're welcome!
The only thing I don’t understand, and I’ve been replaying the game to truly understand what’s going on, is what’s up with when the group splits up before all crossing the bridge? You end up playing as Daniel who is only with Taylor and potentially Angela depending on your choices. If Andrew is no where near these characters, then what exactly is happening? Is it still all in his head despite him not knowing what they’re actually doing as well as the locations they go to? How does he know they’re reactions to anything? What’s up with the characters getting flashbacks to the witch trials without Andrew being nowhere near? The whole split-group segment just really puts things off course for me
Let's just say that when they split up, the ones that we play would be him, Anthony. This is why sometimes there is a dark figure standing behind the characters that we're playing during the split ups (which is Vince following him). It really didn't matter if they were with Andrew or not because everyone was Anthony(Andrew).
@@poloy7051 but then how could Andrew have two completely different adventures at the same time? Unless they’re actually different times presented to make it feel like they’re happening together, but that just seems weird.
I liked the ending, sure some maybe mad about the characters they grew to love weren't real, but to me the story perfectly shows a man so traumatized by the death of his family that he hallucinates people and threats so real that they even seem to affect the environment despite being fake. It's sad when you think about the ending, because in reality this traumatized bus driver is hallucinating demons and his dead family members and is running around his now dead home town lost, confused, and terrified. Even though it seems he hasn't moved on, he has. Even if you accept that something wasn't your fault, you still regret, your still sad that it happened. In the bad ending, yes Meagan is there to stop you from commiting suicide but that means Anthony still tried to kill himself. He hasn't truly moved on, hes still back to where his trauma started, he still thinks it's his fault, he hasn't truly forgave himself.
Yup. It's quite a downer. Just not a great move on their part.
@@HOGuru to each their own I loved it
@Lorenzo Smit I mean it DOES matter. It's the difference between acceptance and using the rest of his life to peace, or being put in jail for a few years and possibly killing himself. Pretty significant difference imo.
I also don’t understand why ending with priest is so rushed? The stream that I watched was weird. At first doppelganger says that he doesn’t know how to convince everybody that girl is innocent, then suddenly he just whisper something to the judge and they reveal evil book. Where did that came from?
Yeah, I really have to wonder what he told the Judge. Likely Mary had told Abraham whatever it was that she was doing with the priest that was worth killing Amy over, and Abraham told the judge, but if he had that info all along, why was he hesitating?
I think it would've felt less cheap to people if the player had been made more aware that Anthony is having a psychotic break, and that what is happening is affecting his mind and ultimately if he lives or dies. There can still be stakes there. Instead players thought the stakes were there that weren't, and find out what they thought mattered didn't, and I think that's a real letdown. Imagine if you went through the story thinking, "what's going to happen to Anthony if this character dies? How will it affect his mental state?"
The last game in the franchise should involve the curator.. I'd love to see him be haunted or smth
Maybe they can do cosmic horror where the Curator is a character that shows up in the main game?
@@HOGuru Yes that would be cool. I always expected the last game to be something out of the box where the curator is a part of that story. Since the curator keeps telling stories I'd love to see the finale be something "real" involving the curator.
Im pretty sure the curator is death tho and he is telling peoples stories that have "ended" people who he has already taken to the afterlife. So maybe the next one could be someone sick who thinks they are being hunted but really its just death waiting around to take them to the afterlife or sumn
@@Lizzie-e4n I think that's it exactly!
I actually really liked this one! I actually gave a shit about the characters. The revelation that none of them existed made me pretty sad the same way “Identity” ended. (Those who have seen that film would know why)
But they were real to Anthony, almost as if they were a part of him. I suspect he was a schizophrenic. A horrible mental illness that is very real, where some people can see and even talk to people who aren’t there. So I do sympathize with the characters, even if they’re imaginary, mainly because they’re probably Anthony’s only friends.
Megan (Mary) was talking to herself in the house before she set it on fire, so it’s possible she also suffered from hearing voices and they told her to do it-not the devil.
I get people are sad that this doesn't have Real demons and monsters but they don't realize that the dark picture games will be like this as they are ment to depict mental illness not like until the dawn witch is a Stand alone game.
Man of Medan wasn't about mental illness, though, it was about chemical weapons like in Uncharted 3.
Just as Object Guru said above, Man of Medan was nothing about mental illness. This twist was teased throughout the game but it takes more than that for a twist to be good. Also, it's pretty lame that in the end nothing you did really mattered for the characters you were playing; it only mattered for the bus driver and you didn't even know he would turn up again.
@@HOGuru yeah, it wasn’t about mental illness, but it’s still about mental manipulation, which does seem to be the course they’re going for
It's a dry concept lmao and contradictory to gameplay when u realize nothing matters in any of the games and even when u play knowing the twist it's just not replayable... dumb af
@@HOGuru this game is though, and people shouldn't take that away from the game even if it wasn't executed perfectly
Something else I consider a plot hole is in the beginning where everybody tries to go further into the fog but ends up in the road to LH again. Like, Daniel and Taylor makes sense coming back, but when Anthony tries it, they could've gone back to the bus.
That's so true. Maybe they were originally not gonna have the ending where the Characters aren't real be the case and they left in the Fog scenes.
If the game hadn't thrown in the "It's a dream" thing and just left that part out, then the game would've ended up great. I really like that the characters in the game can overcome their demons to prevent their deaths, it's a good metaphor to overcome your haunting demons and they will disappear.
Watching the many Little Hopes videos and seeing the many possible deaths, seeing the locked traits before the characters die is a good way for the game to tell the player that "These are their traits, be sure they don't have them so they can live."
The game had potential, but throwing in a fractured mind ruins everything.
Pretty much!
Thomas Wyman gave it away for me.
I did see an extra person standing in the background during several shots(not the ghosts, but sort of an observer). Thanks to Hill House and Bly Manor I am constantly looking for out of place things in the background. XD
I'll have to check out Man of Medan next!
You should! Man of Medan is also pretty good!
I view the mothers death as suffocation/ lack of oxygen. That's why she drowned as a witch but passed out (and later burned) in the house fire. She couldn't breath which lead to her death in both scenarios. Great video btw. :-)
That logically tracks!
This was a really good and well polished video. Explained so much for me, thank you.
Hope this vid hots the spotlight
Glad you enjoyed it!
I really don't like this kind of twist at all. I skipped Man of Medan after hearing how it is only about hallucinations - and now it is only a dream?! I mean, will they ever make a game again with an ACTUAL killer/monster/supernatural threat which was the main reason I loved Until Dawn?
Well, the next game looks like it's going to have Descent-style monsters fighting the military, so that should be more up your alley!
@@HOGuru Well, that sounds good, but after the first two games I would not be surprised if it will turn out to be the PTSD dream of a scarred Iraq veteran...
@@zolinfamus7054 fucking bet
We may get different things
like some may be fake and then some may be real like the next game
@@HOGuru Ha! I wish. That’s what I told myself about _this_ game’s trailer. I’ve given up on this developer.
The game was awesome, had a SUPER plot. Super entertaining and had those nice scary moments. I mean, is worth it, but the ending...I don’t like those kinds of endings honestly. It just made me feel like this was an empty and really sad story. I mean, the ending was not that bad, I just wasn’t ready for it. I was expecting something else. I’m pretty sure no one expected this plot twist.
I would have preferred that the actual cursed-life thing was real. They all die, again. And that at the end they showed us another generation of themselves that casually know each other, they get stuck in Little Hope again, and the story goes over and over and over forever. That would have been nice and interesting.
But overall, the game is a masterpiece. I loved learning all the connections they had while playing the game. What a pity it was all a fake story at the end😢.
I agree - such a good game right up until the ending!
The ending actually hides a much bigger revelation than the game would let on at first sight. I think I may be able to blow some minds, after my own mind was blown when I saw how everything is connected.
Please have a read: forum.psnprofiles.com/topic/98409-the-true-story-of-little-hope-may-be-hiding-a-much-deeper-sinister-truth-spoilers/
@@JoaLoft that is actually a very detailed insight! I loved how you pieced it all together, thank you for making me see that there is really more than meets the eye in this game.
@@JoaLoft thank you for showing this haha. I’m on my 5th playthrough currently, and it really makes the story feel more complete in my eyes. And a lot less desolate haha
A dream or hallucination is such a weak ending.
My thoughts exactly!
It could be better if they are all reincarnations and trying to chnge their destinies... What do u think?
@@sasori_umbreon3768 A good plot will be that it is a curse to keep repeating similar tragedy until the right thing is done. With a twist of the right thing being something really horrific, that the player has to make. Like killing and damning a lovable and innocent character the player has invested emotionally with.
Your thoughts on house of ashes then?? Still down after all chaos on dis little hope everything u did is useless
@@sasori_umbreon3768 In my wishful thinking alternate plot, all the tragedies are linked together by the curse. By making the right (horrific) decision, the player changed destiny. A cut scene then shows all the different tragedy becoming undone with the curse, and branching into alternate ending for each of their alternate universes. Each endings being affected by what the player did, causing better and worse endings. How the house of ashes turns out will depend on the player. However, the player has to sacrifice something, making it bittersweet.
I LOVED this game though. What a compelling, beautifully written story. I teared up at the end, it was so good. And the fact that it was all a creation of his fractured mind?! Wow! Did not see that coming at all! How crazy beautiful, we as the viewers get a glimpse into how he felt when he realized it was all a dream because we’re following this unreliable narrator and believing what he’s believing so at the end, we experience the loss too. We have to forgive ourselves for losing these characters as well.
I thought it was more powerful without the twist - with the forgiveness and curse being metaphors for that kind of story - but I'm glad to hear you loved it!
i came back to this cause i've been rewatching a bunch of playthroughs and since this the 3rd and 4th game have come out and you were actually spot on! The image on the spine of the 3rd book is what i believe to be an eclipse considering the vampire/alien creatures only coming out during the eclipse, and the 4th being related to architects and the magazine advertising "architects of murder" which was the show that the main characters of the 4th game worked on!! I appreciate this video cause to be honest this game still doesn't make any sense and it all being a dream seemed like a major cop out.
Thanks for checking out the video!
all i want from these guys is an actual scary villain that is real with the main characters being real too like until dawn.
Yeah, that would be nice.
I have a feeling that the 4th one will have a Villain. Or you're the actual one. That would be a cool plot Twist. From what I've seen it looked like you would be a Killer.
very very confusing plot, wouldve been a good ending if it haven't been a dream lol
I agree!
It still helps me sleep at night knowing that the dead characters aren’t actually dead
It wasnt a dream, He was never asleep. that aside I dont get how that would have made the story any better. You guys literally just want the supernatural aspect added just for the sake of it.
@@flamemano What do you mean he wasn't asleep? The main game literally opens with Andrew (Anthony) waking up and talking about the dream he just had with the house fire.
@@HOGuru You mean after waking up from being knocked out in the crash? the only thing that was a "dream" was the opening scene where his family died in the fire, but even that wasnt a dream, it actually happened.
Great explanation.
SPOILERS: Its true that all the secrets Andrews finds could be imagined, however you can also take the view that Anthony is mixing everything that he knows about witchcraft and the Little Hope trials with what happened while he was growing up. Anthony has an interest in witchcraft even in the 70s - there's a book in the house he comments on which is from the museum, so we know that he must have visited the museum and he must have taken the Witch trail at some point (school trips love trails). This means that you could take all the historical documents or tourist info he reads to be fact and to be something he already knew - the witch trials in Little Hope occurred so Carver could accuse the families to take their land which he profits from so his ancestors could own most of the town and the factory, Carver was performing pagan rituals because evidence was found under the church in the 70s, Amy being executed was fact and her husband probably was as well so Carver could get their land, there was a poppet in the museum at some point which Andrew learned about and crafted his own in prison, the execution sites are fact but how the accused died is unknown. Everything else Andrew imagines during the witch trials - the faces, the interactions and their deaths - is made up, Carver is also never accused of practicing witchcraft/paganism that's only found out later during the Church's renovation, Mary is never revealed to be innocent or executed because she dies under persecution and ostracized, and we don't even know if Abraham, Tabatha or David even existed. Also there's another hint that Andrew is imagining the trials because in the Museum you find out that Mary's written accusations against Amy is different to the one in Andrew and John see during Amy's trial which is based upon Amy talking to Andrew and Angela. It is also interesting that the book Andrew finds in the museum changes to Carver's bible with pagan inscriptions when Daniel finds the book, and that it is Daniel who see the painting of Judge in the factory - it seems that the secrets his delusions find should be treated with suspicion and perhaps his head is bending the truth so he can come to terms with what happened and realize that it wasn't his fault it was an accident.
The first interaction between Carver and Mary suggests that Carver was abusing her in some way because she is hiding from him, and since this interaction is all in Andrew's head it may be that after the fire he realized that Megan may have been being abused - the declining grades and her behaviour suggests that something was definitely happening, and she also complains that they don't listen to her. And so sets the fire to get her family's attention, and once she sees her father killed she doesn't run to Andrew at the door instead she runs back up the stairs perhaps to let her mother out of the bathroom. I don't think she she fully grasped what would happen and so Andrew's journey is also about forgiving Megan because, as the curator said - she's just a child - and didn't know what she was doing.
P.S. Sorry for the long post, but it's such an interesting game
Yup! If only we could be sure of anything - other than Secret 50 proving that it was an actual accident!
as someone who enjoys studying dreams, the paranormal, and mental illness in his spare time, I actually found the ending very enjoyable. all this stuff is right up my alley, but then again I can also understand why many people wouldn't like it.
I'm glad you enjoyed it - but as someone studying the subject, at least you recognize that game's depiction of mental illness is kind of reductive and insulting!
I watched a few other theories and read some comments, but the overall story didn’t really all tie together for me. But your video helped me completely understand! Thanks for making this video
Glad I could help!
Until Dawn gave you supernatural wendigos. I'm curious as to why they steered away from that authenticity and went to the illusional medium.
If anything this would have been a good opportunity to portray a "ferriman" that carries haunted souls to their destinations *and* aids them in coming to rest by breaking them out of their death-based limbo.
Yeah, that would have been wonderful! Saving Mary in the past to finally free the souls of her and Carver's victims?
I just finished the game. It’s funny, because I had a conversation with my sister about it yesterday when I was getting close to finishing.
I told her, if it’s anything like Man of Medan, there’s a rational explanation to this all, and the idea of “conquering your demons” sounds like it’s all in their heads. But how are they all having the same hallucinations then?
In Man of Medan, they all hallucinated differently, and there are clues that they have all been drugged. I thought maybe the fog was like a weird chemical spill at first, but then I thought, they can’t use the same plot device as last time.
I even told her, I can’t really figure out what’s going on, but it better not be the classic lazy “it was all a dream” plot device, because it basically just negates all the progress and choices you make in the game.
I got the “best” ending and man was I disappointed.
Damn, it's so much worse when you see it coming!
@@HOGuru Lmao 😂 This was the one supermassive game that I actually wanted to be supernatural, because I actually felt the plot felt new and interesting in the horror genre.
There's a bit here that I disagree with--specifically, that nothing supernatural is going on. There's too much emphasis on certain moments during the prologue that can't simply be discredited as not being real or just "imagination." When co-op mode is played, and the player is able to control Tanya, they see the sun amulet in Vince's car, which comes up frequently in the clues of the game as being linked to some kind of supernatural cult. When Dennis is on the ladder in the attic, Megan walks away and then the ladder begins to shake before he shouts "stop being crazy" to her, clearly indicating that some kind of supernatural force is moving it. When Tanya is in Megan's room after catching her speaking to herself, a bird suddenly flies into the window, and the door is locked and shut without Megan even getting up off of the bed. Connect this all to the fact that Anne is seen in the beginning telling James that something is wrong with Megan (a sentiment shared by the entire family), and the fact that Reverend Carson (who is most likely a descendent of Reverend Carver) had kept her after class again, which directly connects to the witch trials in the game with Carver being the one who possesses Mary via magic.
The most important thing to note for all of this is the fact that none of this is even based off of Anthony's perspective--this is all based on what we are shown and what other characters are seeing. It can't simply be attributed to Anthony's reimaginations; if we are led to believe that the events in the prologue actually happened, then we need to believe that the rest of Anthony's family also witnessed strange events going on linked to the supernatural. Because of all of this, I don't entirely believe that the events of the main story didn't simply just not happen. I think that Anthony was in touch with the events of the witch trials in some way.
Hey, I think Satan is at the start of the game, too - the problem is, that whole sequence is framed by Anthony crashing the bus and then 'Andrew' waking up, so we don't have any evidence that what we saw wasn't just another one of Anthony's misleading dreams.
And again - we don't actually know that there were any witch trials. Little Hope might not have a witch museum or historical sites or anything like that - since all Anthony actually did was wander into a bar, find a gun, wander to the church, wander to the mill, then wander to his house, it's possible every single geographical detail of the town other than those three places was something his mind invented.
After all, we're shown that the bridge is perfectly fine, so we can't trust anything about how the town looks.
@@HOGuru You bring up a valid point, but I do think that there is evidence, revealed through the clues in the game. One of the biggest pieces of evidence is the sun amulet that Vincent has. The only time that we see that amulet in the prologue is in Vincent's car while playing as Tanya. Anthony describes how he's only talked to Vincent briefly once, so there's no way that he could have even known of its existence, and yet it appears within the main game and is linked to Vincent. A lot of the clues in the game function this way: the clue in the factory that reads "KISS MY ASS" is addressed to Vincent and discusses his attendance issues that are related to heavy drinking, and Vincent himself can reveal to you in the bar at the beginning that he has a drinking problem, but he doesn't have to. Even if he doesn't tell you, you can still find that clue, which means that it's true either way. If those pieces of evidence are real and point to facets of the story that are irrefutably true, then who's to say the clues that hint at the witch trials and history aren't as well?
@@brandontrush6276 Hey, I want satan at the start to be real as well, but there's not much supporting it. Your Vince drinking note, for example, posits that Anthony can find out from the note that he has a drinking problem even if he doesn't hear it in the bar. But does he really have to see it? A guy getting drunk in an abandoned bar in the middle of the night probably has a drinking problem - especially if that selfsame guy gets around on a bicycle all the time, which is standard for people who've lost their licenses to DUIs.
As for the sun, that's clearly something that Tanya gave Vince, so it's entirely possible Anthony might have known about it.
@@HOGuru I still disagree, I think there's a lot of stretches to be made to claim that there isn't anything going on either. In the prologue, Dennis claims that he doesn't like Vincent because of his "new age bullshit", which links to the occult. One of the books shows the sun and the moon symbols and discusses magic linked to masculinity and femininity, so I think there's stronger evidence to argue that Vincent had the sun amulet and gave Tanya the moon necklace that she wears since he's the one linked to the occult (the symbol even appears on the car out front of the house at the end which is hinted at being Vincent's). Tanya's diary also mentions how her dad isn't thrilled about her dating someone from his work. So unless we're led to believe that Tanya did give Vincent the sun amulet (which we don't know for sure) which Andrew knew about, AND read her diary, and then assumed that Vincent was an alcoholic based on one chance encounter, I don't see how he could have made up an entire letter addressed to Vincent about how his alcoholism was impacting his work and that he didn't get along with her dad. Not to mention that Andrew also mentions in the prologue that he likes Vincent, so why would he dream up an alternative where he's presented in a negative way?
To me, there are too many nuances with the clues and secrets that we can't simply discredit them all as being fake. Anthony definitely encountered things that weren't real (like the destroyed bridge that you mentioned), but based on the map that you can find, the geography of Little Hope all lines up (the museum leading to Tilly's house, which leads to the church). Anthony is definitely mentally troubled, but I think that the argument you're making based on his mental state--that it's all fake--can just as easily be made to argue that it's all real. And even if just some of the clues are real, I think there's a ton of evidence that hints at something deeper and supernatural occurring in the town which links to the main game.
Sorry to but in but don't you think Dennis death and Tanya's death is a little fishy like getting by the scarf and getting impaled it could be just bad luck but its weird
You forget this takes place in Massachusetts/the East coast where the culture/way of talking is heavily laid with sarcasm, sometimes even aggressively. The trooper probably took Anthony's statement about the "passengers" in the bus that way and assumed Anthony was just a bus-driver going on his usual assigned route. So his statement to Anthony and seeming "lack of concern" can definitely be attributed to this.
You're right, it would be an easier sell if either of them had characteristically new england accents.
this was honestly such a well made video! I hope this video blows up because you deserve it!
Thank you so much!!
The way I'm trying to understand the realness of Meghans demon is possibly she was being abused by the priest and that was her "demon"? I only put that together because if all the spiritual stuff wasn't real and the notes. I actually really would've preferred that the game actually was spiritual and these characters were being reincarnated. Idk this game was OK to me, maybe if it was longer and a tad more fleshed out in a non obvious way? Idk but excellent review!
I'm putting up a video now explaining the demon - short version, you're right, it represents the reverend Carson.
I feel like there are some plotholes here, but I think my examples might be a little bit too technical (video game director - wise). So anything could just not exist, and some things can actually exist, right? This stupid plot lets anything happen, but this is the parameter I'm working with. Obviously from the gunshot the protagonist would do at Vince (and one of the endings), the gun is confirmed a real object. At one point, Andrew could misfire at Angela, and he would hand the gun to the professor. Who is he handing the gun to? Obviously no one is there, so shouldn't the gun just be dropped to the floor? This is a confirmed item, it can't be an item the other characters can casually be holding. I know this is some small technicality, but I think people who watch the scenes do subconsciously take in all the events, and when the ending hits you the story somehow becomes worse.
Another instance, there was a time where Anthony pushed a box in one of the ending buildings. Obviously that could all be fake, but when he's about to "fall", something lifts him up. Why would the directors imply that something physically bring him back up? That doesn't make sense.
WHY ARE WE ABLE TO HAVE ACTIONS FROM CHARACTERS OUTSIDE OF HIS VIEW. When the characters by routine split up, we are able to control characters outside of Andrew (the protagonist's view). I'm not an expert on schizophernia, and I know that these characters actions actually have 0 impact in the end during these parts (which is stupid for the game theme itself), but the notion to derail the imaginary characters, have us control them, and have the inital idea (without hindsight) that they would have influential actions away from the protagonist seems like a plothole. If they disappeared, then reappeared strangely like the other characters did during some parts, this would make more sense, but they didn't, so it's kinda really stupid how it all turned.
Like is this nitpicking? I'm kinda writing it off the cuff here, but when I saw the ending, these things just immediately came to mind. Going outside of my first paragraphs here, but I really hate this ending. Maybe if you're like an amazing story reader, and are 1 of 100,000 people who would see this and understand it before the ending even happened, but the idea that nothing really mattered in this really frustrates me. I'm pretty sure one of the characters in Until Dawn was schizo, and that one random gory scene made more sense without a context ending than this entire story with the entire plot needing a context ending.
Jsyk schizo is generally considered a slur, just say schizophrenic or suffering from schizophrenia. But other than that I completely agree, the whole game rendered itself pointless.
You're right that one of the things that makes the game additionally confusing is that at the end it seems like he's just been acting out Andrew's actions all night - making the split off scenes even crazier.
As for the boxes, that just didn't happen. Nothing dramatic did!
Josh may have had schizophrenia, other than that though I don't think Anthony does. There's no actual suggestion of that. He was hallucinating due to PTSD and trauma, he's not got something genetic.
I love when the horror games end with twist endings
Thank you for currently being the only explanation video. I was so confused and desperate to understand.
You're very welcome!
The compass could also be related to the Freemasons. It’s part of their emblem and used in their teachings. Though the compass on the spine of the book is slightly different, they could be leaving it slightly ambiguous as to not outright give the theme away just yet. Just thought I’d throw it out there.
True! But the freemasons always cross their compass with a square - although like you suggest, it could be a very subtle hint!
Watched along with a friend playing and I've gotta say, I am beyond upset. It's fine they set up the twist that it was all in his head, but come on. IT'S ALL IN HIS HEAD!? Dude we were crafting theories about them being stuck in limbo with three different timelines intersecting (the beginning house fire family, the witch trials family, and the group of students). We even assumed the reason Vince was chilling about was because he had been there so long that he knows how the place works or something. Then after hours of genuine fun times with the game they end it off with a interesting, but overall disappointing ending of "it wasn't real". Like, it even hurts more playing a game where "choices matter" while also none of the choices matter because it isn't real.
I don't know if it's fine to compare this with their Until Dawn game, but why did that game have actual supernatural things meanwhile this game doesn't. And if I recall correctly neither did Man of Medan? Wasn't it just gas that made people hallucinate?
Yeah, they really screwed it up right at the end, didn't they?
I always thought of Angela’s death as suffocation so thats why they threw her in the lake.
Totally!
I got to say you're pretty intelligent when you figure it all out and thanks for letting us know what the real mystery was
You're welcome!
I love coming back to these and seeing if your predictions about the future were correct eg u thought the symbol for house of ashes was a crescent moon but it’s an eclipse etc. Really enjoyed this
Wow! What an amazing in-depth analysis, great video man! I think you're really onto something with the fourth game... we'll have to wait and see.
I am aware most of the comments disapprove of the protagonist imagining the monsters and his colleagues, but I find the twist both interesting on the topic of mental health and post traumatic stress disorder. I sympathize with both Anthony/Andrew and Vince on being haunted by the deaths of the Clarke family (Tanya for Vince), and struggling to cope with their absence.
There were some dialogue scenes that Anthony mentioned if he could stop the demons from killing the alternate versions of his family, he could prevent their deaths from happening. The tale of Anthony of trying to piece the truth together through the jumbled and distortion of the hallucinations he was seeing was sad. I am curious will the new game from The Dark Pictures have the concept of psychological warfare in the plot also.
There's certainly others who feel the same way you do!
Also known as Dark Pictures Anthology: Scooby Doo 2
Pretty much.
Also, great name! I used to think Deacon Blackfire was a super-obscure character, then he showed up in Arkham Knight, which was a nice twist!
Great... Now I wish I didn't understand it. The reason I loved Until Dawn so much, was because I'm a sucker for classic monster movies. But Man of Medan never felt tense to me. This game was a lot like Silent Hill... I wanted to keep going, because I thought I would see that Demon at the end. Turns out, it's just some Nutty Bus driver.
Yeah, kind of a downer overall.
yeah, now that you mention it it does have a very silent hill 2 feel to it.
with the sherif for me it sounded like he thought bus driver said it as joke and sherif just wanted to humor him and have that sarcastic sound as well xD
I'm not sure if I missed it in the video but in one of the endings you see the 'demons' more clearly and they all also represent their death causes. one was hanged, one has pieces of the fence stuck inside him etc etc
I've got a video up on that very subject: ruclips.net/video/dD8cBoo0IdM/видео.html
@@HOGuru Oh I wasnt aware! Thats dope
This game really broke me. It's really sad to think about how much mental trauma this guy had to suffer :'(
But I still don't understand, who stood next to Megan in the beginning?
The memories of this happen after the bus crash : Anthony was dreaming of this souvenir. As you can see before the crash, he was reading a book about witchcraft and probably have make his own mind to much into these stuff. As he could not think his little sister has set the house on fire intentionally, he made this "devil" thing up to justify her action.
In fact I think this scene was a smooth introduction to all the "Witchcraft and surnatural" side story that Anthony made in his mind related to his own story.
@@jackasscou I'm pretty sure the demon part was real, everything else like the witchcraft sequences being fake; as a coping method for Anthony.
Megan summoned a demon, managed to burn the house down with her family in it; excluding anthony, who left at the right moment. All in all, he couldn't have died there just because he was kind to her and none of the others were.
Those events were set in order.
That's definitely a valid interpretation!
@@ScareheadProductions This Is Why The Fact You Need To Be Kind To Everyone, Even In Hard Times.
I feel like the game was great... the ending was very cheap on the surface but if u dig deep and really connect the plot to all the characters I think it makes it a little more interesting. This isn't a game that is just as is... you have to really get into the story to except the end result.
Personally I find it less interesting, but I'm glad you enjoyed it!
But why does Daniel look like the guy from the man of Medan in the beginning of this isn’t about reincarnation? Still confused about that.
No, it's just a dream Anthony is having. It's possible that Daniel looks like the guy from Medan because Supermassive used the same face model for both characters.
I'm so glad I'm not the only one that thought he looked like Charlie from Man of Medan. I actually had to check the casting because they are so similar.
What about Vince? He also seems to look like Olson from Man of Medan as well?
@@camerong751 Something that i Easily can say is that Charlie and Daniel Originally is Coming for Until Dawn. Do you know Somoene who got his Sisters Killed? Yeah they used him since 2015.
@@camerong751 I think the cast are just voices and the faces aren't entirely based on them - other than the lead actor, of course - Brad's VA doesn't look like him, the Curator's VA doesn't really look like him. So the Daniel/Charlie thing might be that they are just reusing faces.
i highly believe the 4th game will be centered around the curator. it would tie all of the games up neatly. as you mentioned the 4th book shows a compass and even though the curator repeatedly says he isn't allowed to help you, he is always there to give hints and point into the right direction. also there was a moment pretty much in the beginning where he once again said he isn't allowed to help and it looks like he got instructions from someone off-screen. so what if all this is just a way to find out if the player is "good" enough to solve the curator's case???
I'd love it if they did that, but I think if they do they're going to be saving it for game 8.
@@HOGuru I gotta admit I don't know how many games are planned. I thought there were only going to be 3 so the 4th book was quite a surprise to me. There is honestly so much potential and I am excited to see what's coming next.
@@MiYEful Ditto!
Another big plot reveal -to me at least- that none of it happened was also with the Curator:
"Do as they did; forget your demons and in doing so, forgive yourself' or something like that. I know its not the exact quote, but that moment. It very strongly hints at Anthony needing to forgive himself to keep living.
I also noticed the Asian man as the Judge as well. It struck me as odd as well, given that it was far from racial equality at that point, and there would have been no possible way for him to have been a Judge at that time in the trials.
Also! I know this is a few weeks old, but if you play the Shared Story mode, you get to see different views of the events, including Taylor seeing Tabitha's arrest and David seeing the first accusations against Daniel.
That content is also in the Curator's Cut SP version! Good catch on the Judge!
@@HOGuru Ohhh, I didn't know that lol I'm still new to it all lol I haven't even been able to complete a shared story mode yet lol I can't wait to try it though :D
And thanks :)
I wasn’t sure if that guy was Asian or not but luckily I’m sure now
Cool!
This would've been so much better if it was just reincarnation.
Absolutely!
I just want to cry lol,the ending ruined everything for me and i lost a lot of money! Oh well...
I don't think you're the only person who will feel that way.
Always rent something if you can before you buy. Especially now that these devs have majorly fumbled twice
This was a very helpful video, thanks for uploading! The story was honestly kind of needlessly confusing and it's easy to still not "get it" even after a full playthrough.
Glad I could help!
@Murv house of ashes is the next game
This was a very good explanation, I had figured out some of it, but you did a very nice job of piecing it all together.
Glad it was helpful!
I found the ending pretty disappointing when I first finished it. You spend so much time keeping everyone alive and safe just for the game to say “Never mind they weren’t even real.” It’s a good twist, just maybe not a satisfying one.
Such a disappointment, though.
It has its it's ups and downs. At one hand, It adds more character to Andrew/Anthony. On the other side, it completely ruins all the other characters.
@@jorjorbanks8876 Yeah, without the twist Andrew's kind of an underdeveloped cipher.
As of now, I'm kinda conflicted on the ending. Maybe I'll like the ending the more I play Little Hope.
Hopefully!
After Man of Medan, I wanted so badly for there to be some kind of supernatural element to Little Hope.
My initial theory as I was playing the game (and the one I liked better) was that Andrew, John, Daniel, Taylor, and Angela actually did die in the bus crash and they were in some sort of limbo. Reverend Carver (actually a demon entity) used Megan across several lifetimes to wreak havoc on the five and to divert attention away from himself as the true culprit. Their judgement (whether the five moved on to the afterlife or reincarnated to suffer the same gruesome fates) depended on their ability to recognize Megan as being innocent. I'd hoped that, towards the end of the game, there would be a reveal as to why Reverend Carver was enacting his cruelty on those specific people - maybe in the form of a flashback that went even further back than the witch trials.
I had almost all of this figured out, thank you for tying up the last couple questions I had.
Glad I could help!
I think the state trooper thought he was joking, like Vince when he walked into the bar and said he was looking for his bus driver. "Yeah that's funny."
That is possible!