Unreal 5 | Fall Damage Component | No Tick (Free Download)
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- Опубликовано: 1 окт 2024
- Actor component to add velocity-based (not on tick) fall damage calculated on the OnLanded event using a curve. Just add the component to the player character and then add the function call - See the image and get the zip file on my discord: / discord
Note: This system is based on an Epic forum post/tutorial but I can't find it so kudos to the original author.
Thank you very much for sharing! Great work! I hope there will be more content for FCS. I am really grateful! Thank you.
Is there a tutorial for this? Or is it up on the store? Or just showing it off?
Link is in the description