There are a lot of inconsistencies/problems with this. Even if we assume every character is standing still (which some of them weren't) you didn't even utilise some of their abilities to their maximum potential, (Wreckingball adaptive shields with 5 enemies, putting Mei wall horizontally, etc) and some abilities you didn't use at all like Mercy passive, Reaper lifesteal or TP, Mauga charge, kiriko TP
0:55 Doomfist could last about 2/3 a second longer with max overhealth from his passive 3:23 sombra has a half second of invulnerability when using the TP so she should be a smidge higher 4:31 angling the 250 hp walls with bastions 360 dps adds an additional 1K health or 2.77 additional seconds 4:38 so not only did you waste those 2 seconds but to minmax Venture's health you need to take some damage, use drill, take 40 more damage, wait underground the 5 seconds so as to start healing up and charge a full emergence for max self healing which also let's you have another dash ready because it's cooldown is reduced while burrowing which by my calculations gives a max theoretical of (289/360)[drill dash plus starting health] +5[time burrowed] +.6[emerging time] which should give .6 seconds of health regen at (((325/20)+10)×.6) + 80 [overhealth from the burrow, use it all then dash otherwise you waste 5] gives you a big formula for a theoretical max survival time on Venture of (289/360)+5+.6+(((((325/20)+10)×.6+81)/360) for a grand total of 6.69 or just under 6.7 seconds
@Cuwzy he also did not use stuns which makes sense, but I also feel like a few characters could've lasted a smidge longer if their cooldowns were cycled better Not saying the video was bad I actually loved it, I'm just a smidge ADHD for math stuff
Jq is inconsistent cause you have to hit every shot on her with bastion to make it fair, also soldier should slightly outlast sym because of healing pad
@@Slorple That is true. In the time it takes to kill soldier though his healpad outheals Syms extra HP by a very minimal amount. Only problem is bastion has dps passive so that would make characters with healing abilities have an unfair disadvantage. I suggest for better testing using a Winston with increased damage modifiers so that A.you don't miss any shots and B. It doesn't apply dps passive
@@SlorpleWith dps passive debuff Sym does end up being slightly tankier than soldier. Again though, I don't think bastion should have been used out of fairness
If we were to have ultimates in account, Brigitte will easily be top in the Support role, due to her 750 hp barrier and 100 extra armour.
@@billyr2904 absolutely
@@Slorpleno, she dies incredibly quickly
@@ianbrumm3271 still probably 2nd place
I'd argue zen wouod be topping the charts with 5s (i think) of invincibility
If you where to include ults life would be because of his 1'500 hp tree
There are a lot of inconsistencies/problems with this. Even if we assume every character is standing still (which some of them weren't) you didn't even utilise some of their abilities to their maximum potential, (Wreckingball adaptive shields with 5 enemies, putting Mei wall horizontally, etc) and some abilities you didn't use at all like Mercy passive, Reaper lifesteal or TP, Mauga charge, kiriko TP
true. in addition theres a known reaper tech for teleporting in place to stall for time and avoid damage, which also wasn't used
@@bigfudge2031 you make a lot of good points, thanks for the criticism
yeah it was a good video, but you can also use lifeweaver petal and hide on it
It depends on hitbox too, except for aimbot
Also you forgot cc abilities
No context: dva, venture, bab.
I'd love to see an updated version of this with every ability used to best optimize their opportunity to survive. Great video otherwise!
I was waiting for you to upload again. Great vid
You could also use the turrets to tank damage
0:55 Doomfist could last about 2/3 a second longer with max overhealth from his passive
3:23 sombra has a half second of invulnerability when using the TP so she should be a smidge higher
4:31 angling the 250 hp walls with bastions 360 dps adds an additional 1K health or 2.77 additional seconds
4:38 so not only did you waste those 2 seconds but to minmax Venture's health you need to take some damage, use drill, take 40 more damage, wait underground the 5 seconds so as to start healing up and charge a full emergence for max self healing which also let's you have another dash ready because it's cooldown is reduced while burrowing which by my calculations gives a max theoretical of (289/360)[drill dash plus starting health] +5[time burrowed] +.6[emerging time] which should give .6 seconds of health regen at (((325/20)+10)×.6) + 80 [overhealth from the burrow, use it all then dash otherwise you waste 5] gives you a big formula for a theoretical max survival time on Venture of (289/360)+5+.6+(((((325/20)+10)×.6+81)/360) for a grand total of 6.69 or just under 6.7 seconds
i didnt know about that second thing, thanks
You are a huge nerd🤓
yo thank you for correcting his Mei usage, he could've optimized it so much more
@Cuwzy he also did not use stuns which makes sense, but I also feel like a few characters could've lasted a smidge longer if their cooldowns were cycled better
Not saying the video was bad I actually loved it, I'm just a smidge ADHD for math stuff
@@Slorple it's best used against Dva bombs so you can hack the baby Dva out of her call mech
Jq is inconsistent cause you have to hit every shot on her with bastion to make it fair, also soldier should slightly outlast sym because of healing pad
Also you wasted some of dvas defence matrix and mauga gets DMG resistance while charging
Sym has 275 health while soldier has 250
@@Slorple That is true. In the time it takes to kill soldier though his healpad outheals Syms extra HP by a very minimal amount. Only problem is bastion has dps passive so that would make characters with healing abilities have an unfair disadvantage. I suggest for better testing using a Winston with increased damage modifiers so that A.you don't miss any shots and B. It doesn't apply dps passive
@@SlorpleWith dps passive debuff Sym does end up being slightly tankier than soldier. Again though, I don't think bastion should have been used out of fairness
Main problem is just the timing of abilities is bad
6:07, rbig 😂
microsoft paint ahh thumbnail
I will upgrade you!
Is this real?