Wood Carving Into Fusion 360 - Tutorial -
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- Опубликовано: 17 июл 2018
- Live Stream - How to import wood carvings into Fusion 360 and work with Mesh and Sculpting
Time: About 15-30 minutes (We all have other things to do :-)
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Just wanted to mention that 1D-inc does some really cool baroque filigree designs like this, but in blender. In fact, if you model as quads and use the sub-division modifier in blender you will get an output similar to the quad-tspline conversion in Fusion. So I typically design in blender, export the low poly quad model, then convert over to Fusion 360. As long as the topology is clean the conversion is a piece of cake.
Hello Lars! Can't wait for your next Sculping Tutorial!!! Thank you!
Hi yura pol Thank you for watching!
Yes, I need to get into more sculpting :-)....would be good for my own practice
Thanks, wanting to learn art work with the CNC. Very interesting and enjoyed it very much.
Thanks Lars, I was struggling with this issue and you got me headed in the right direction. Safe travels.
That is awesome to hear Allen Gibson .Thank you for watching the videos
Very helpful video. thanks for posting! :D
Lars, what I would LOVE to see a video on: Those times that you start changing things in a design, and you get problems in features that are hard to resolve. Sometimes I have to delete features and re create them just to get it to work. Sometimes Fusion just figures it out. Things like: Changing dimensions in a sketch, that then changes the dimensions of an object on which you later draw a sketch. If you change the original sketch, sometimes Fusion figures it out, other times it says it's using cached information. Recreate those types of things and then demo fixing them!
Hi Bill Strahan Thank you for watching!
Did you ever see this livestream?
ruclips.net/video/6ZTpLj8lyyM/видео.html
Hope this is useful
great stuff as always - thank you!!
Thank you kevCarrico, as always, Thank you for watching!!
I like this, do more of these things Lars, its nice to learn from you, thanks
Thank you Mark Leppens
Hi Lars thank for your video I have recently became a big fan of you. i have one problem why when downloding the files i have got the obj file upside down and also vertical and the stl file perfectle horzontal and touching the origin ground as you are showing in this video with the OBj file ??? How in this case can I correctly put the whole object horizontally to the orgin plane in order to incapsule it ??? thank u so much for your support kind regard David
Nice Content
thank you, brother.
I have an issue. I go in to make toolpaths, but the tool setups seem more geared towards milling. I am using a router to cut wooden items on a rotary axis. Any fix for the settings? I know you can change some tool settings, feed rates etc, but it doesn't seem like you can change all the ones I need without others being auto re-calculated.
I don't know if anyone has said this before. but, you can import the .STL into Maya, Mesh Mixer, or Blender and then, export the same file as an .OBJ. That would keep the quality of the model and will help you prevent any headaches while handling an STL in Fusion 360.
Edit: Blender is free and easy to use, if you don't want to pay for a 3D program.
Edit 2: If you don't want to download and install Blender, you can get Ultimaker CURA (its a free 3D printing program). You don't have to even learn how to 3D print or anything. Just choose a random printer from the list (it doesn't mater which one) import the STL into the program, select the model and then go to Edit, then, Export. Select .OBJ as the output and click Save. You got yourself an .OBJ!
Hey thanks for that tidbit. I am starting to get into this stuff and just wanted to try an STL of an old Hearse to see what could be done with it. Shooting off in so many directions. I have cura and blender. Gonna give it a shot!! Thanks again!
Amazing
Hi Lars, love your videos.
What I would love to see is how you actually prepare the carving/cuttings paths in CAM, for the first one, for example. After all, they are wood carvings, so why not do them in CNC?
Hi Le Bear CNC Thank you for watching!
I love that idea! I think it could be fun to program them and then run them on the Stepcraft
in Fusion now I can not do the "LOFT" like you done in old version (it does not allow select edges, it give body), do I miss something ??
Really real time!
Lars, I did most of your tutorials if not all in past 6 months and I think you pretty much covered all areas. However, I would like to see more sculpting tutorials…yes, we did couple of tool handles etc but never really went too deep into sculpt environment. Some spaceship, figurine or a toy sculpting tutorial would be great. These could be saved as .obj files for adding more details with Mudbox, Zbrush or similar.
Hi Jan Khynych Thank you for watching!
You are right. I should do more sculpting, mostly because I need more training myself....Note taken :-)
WHERE I FIND "patch" IN THE NEW LOOK OF fUSION ??
Thank you
You are so very welcome :-) Thank you for watching!
How do I get notified when you are having a live streaming? I love your videos.
Thank you. I had to stop making live-streams because I changed roles at Autodesk so all new stuff is Pre-recorded at the moment
have a good trip
Thank you Americo Rosales
I don't know if I'll be able to get my hands on one of these one day but I think it would be really cool to carve out designs such as these into baseboards and doors to create a Victorian style home. I'm not sure if It is possible but I would love to try one day.
Love that idea
FYI: I am on a Mac (since 1987!) and I am getting the mesh workspace in the side panel.
Hi John Bickford Thank you for watching! I am a MAc noob, I need to do more Fusion on my machine so I know the differences between mac and windows machines
how about doing 3d reliefs like in artcam?
Hi yeah right Thank you for watching!
I am not too family with art cam. So like adding the cam toolpaths?
Whats that box with the "H" logo behind him?
Manny Mora it’s from Haas. A CNC control I believe
i cant do cam on it
Looks nice, but you sure you can print that?
Hi Vincent Tan Thank you for watching! I am willing to try :-)...but maybe better yet, run it on the wood router
Hi Lars
Good video but unfortunately the time ended before really seeing how to draw carved pieces in Fusion 360. Can u please do another video on how to draw carved pieces in Fusion as this is a topic of great interest to me. Also are any formal training I can take on this topic?
Thank you
Ali
Hi Ali Jablway Thank you for watching!
Sorry if the video did not provide what you were looking for. Check out this one on starting with Sculpting:
ruclips.net/video/AhVmPyg2WAA/видео.html
Best,
Lars
that hurt my head.
Rectangles? lol They don't have "rect" angles (90º degrees). They are quadrangles.
That.. is the stupidest correction I've read on youtube.