It's nowhere near what Oblivion felt like in 2006, when you first got out of the filthy sewers and into the open world. The sun beamed down on the water, the green grass swayed in the breeze and the forests entangled around the white stone of Ayleid ruins, while listening to the epic music by Jeremy Soule. We have been spoiled.
@@guitarsandcars2586 Obviously Skyrim is more graphically impressive because it's a newer game. But the point was that back in 2006-if you got to play it when it came out and not after Skyrim-Oblivion had a much bigger wow effect than Skyrim had in 2011. Graphically, it was a huge leap from Morrowind. As for the music, that's debatable.
We would get robbed of our previous experience and memory from the original titel years ago and overwrite it with the boring new one in this shitty present times. How could that be good or wished for?
And I hope that it would not look like this. It's missing artistic feal, kinda to real/to simillar to real life. Also runing that kind of graphic with BGS NPC and gameplay system, would kill any engine and current hardwere.
I can see where you're coming from with this comment. As a person from a Nordic country, I can say there's eerily surreal feel to it. Why? Because it LOOKS real enough to possibly be a real place that's just been filmed rather than generated on a computer. Especially on a far to medium distance. But there's one vital thing missing. It's familiar yet hits uncanny valley, especially with the houses. With real places, no matter how remote or old-fashioned they are, you will nowadays always find some kind of nod to modern technology. Electrical cables, some lone electronics mast somewhere, a car, a bike or even just a bicycle. Something. ANYthing. Yet this place, for all its realistic and familiar touches, is devoid of that one grounding touch. So, the label my brain attaches to it to bring it out of the uncanny valley is; film set. Because sets for historical films or series are faithfully created or recreated to set the mood and atmosphere but are devoid of that one touch that tells the viewer who recognises the scene as something familiar. The fact that it's empty, no people or animals, enhances the need to find what's missing or wrong. If there were people, in modern clothing or outfits that work with the temporal setting displayed, the focus wouldn't land on the surroundings as much and thus not make these missing "modern hints" stand out so much. On the flipside, that does mean it's a very well done piece of work and our technology has reached really impressive levels when it comes to recreating realistic scenes like this.
The fact that a remake of 1 town in Unreal has gotten over a million views shows that there is real interest in this. I'd love to see a proper Elder Scrolls game in Unreal
I assume as soon as you make tech demos into games shit goes wrong really quick. I can remember scenes from 10 years ago that have still not made its way into modern games. I feel like the major reason for that are consoles.. when a large portion of the market is solidly capped in performance there is very little reason to make content beyond that. Why go the extra mile of making lifelike scenery when half your playerbase only sees a stitched together version with fake shadows, lights and very limited objects per scene.
@@ThatPianoNoob Consoles are the problem indeed, but Microsoft owning Bethesda is a major problem. This is the reason we dont have more Elder Scrolls nor Fallouts. Because some retard at microsoft wanted a open world space adventure to be in the infamous gamepass, which will, inevitably become a failure just like every game they hype. We got to wait for Bethesda to no longer work for Microsoft for new good games until then we stay modding skyrim till the game crash because of the 200 hundred mods and tinkering with it.
@@ThatPianoNoob This isn't a tech demo, it's an artistic piece. The tech behind a lot of it is already being used, just not for the best realism possible.
@@thelelanatorlol3978 tech demos are precisely that. There are hints of "new features" at times, but other than it is just "make whatever you want because all those technical constraints don't matter". As soon as you try to make it into a game all of that matters greatly. Therefore my response to the top level comment.
Ten years ago, I would walk through Skyrim and turn off the UI to take screetshots of the incredibly realistic scenery. This is something else altogether.
@@Fighter4Street Using the original Crysis as a reference, Games are obviously more expensive to make and take longer the better the graphics are. Add to that most people don't have the hardware to support it unless they have a dream PC worth at least £3000. Their just isn't the incentive for the BIG monopoly publishers driven by profit to invest unless they truly want to innovate. and most smaller studios don't have enough budget. That's why the tech demo for the NEW Unreal engine really impressed me, they have really streamlined the code for smaller developers, so hopefully more awesome games will start coming out over the next few years as they get developed! Unreal seems to be the only engine that has acknowledged this as far as I can see.
@@velvetine74 this. Why spend 2x longer to make a stunning looking game with excellent gameplay if you can also just rush something, hype it and grab all the pre-order money.
This is how it felt to watch my mom explore Morrowind. I hope I will get to share the magic of a ground breaking Elder Scrolls game with my kids one day.
Oh man, I had the same experience! As a kid it was so wonderful to watch my mom and dad play RPG games like Morrowind, Gothica, Neverwinter Nights and etc. It was still too difficult for me to explore games like these by myself but actually I liked it even more when my parents made their journey and described it to me. It must be so cool to entroduce your children to these amazing fantasy worlds someday just as you were entroduced by your parents back then.
@@lVl_A_L_B_O_R_O yep, i dont use any glitches or cheats in survival mode, kinda defeats the purpose. What I was trying to say was that despite Dawnstar not being my favorite town, i still found it to be incredible.
Skyrim took the best part of 2 years of my life.. i ate, breathed and slept all things Tamriel. To see dawn star with this level of graphical detail is just stunning, and reminds me why I still love this game. The music sets the mood perfectly.
I'm doing that as we speak. Not with these graphics. Just PS4 Skyrim version, but my love for this game hasn't ended yet. I wonder how many hours I put in. I must have remade characters so many times. These days it's a wood Elf. I can't express how great this title is. Just wish we could take Skyrim, upgrade it, and add Skyrim 2. Mods are great but let's expand the actual game. What happened as a result of my decisions? Did the aldmeri dominion ever strike back? What challenge do the companions, thieves Guild, and mages face after I became leader? Do vampires, or hunters or ever return to Skyrim? Matter of fact, let's redo the vampires and werewolves and make em better!
Oh... One thing I will mention is the game is still full of bugs. After 11 years, I'd wish they'd fix that. Specifically the drain vitality glitch, and the red guard woman. On PS4 Skyrim anniversary edition, you can't even fix the glitches with workarounds because you can't turn off the dawnguard DLC. Among many other glitches that still need addressing.
@@oohbootiga7649 Elder Scrolls are meant to be played on PC. The unofficial patch fixes about a thousand bugs Bethesda would never bother with, and then the DLC unofficial patches on top of that. Of course all the mods allow you to upgrade graphics and much more. It's in fact Bethesda's modus operandi to have the modders fix all the small things (and some not so small). That's why the games come with extensive modding tools right off the bat. It's pretty cheap behavior from Bethesda, but that's how things are.
@@herrakaarme I'm aware of the mod, however for someone who is trying to get the achievements, modding isn't an option. For now at least. I agree that mods are the next best thing, but I don't think any company should release broken products to begin with, and that is the point that should be emphasized. At least they got better at making games afterward. Fallout 4 was great, and can't wait for starfield, or Elder scrolls 6. Also, I've noticed the unofficial mod didn't fix a few of the major bugs last time I had it installed. Namely, the two bugs I stated prior.
Man, I've been a 3d artist since 2007 and I'm completely blown away. I wish I could jump into the screen and live here. The english language doesn't even have the right words to describe how much of a masterpiece this is. I know this took a lot of work.
It's strange how a short video like this can fill me with such rushing feelings. Nostalgia and close behind it, happiness and sadness. I long for these times again but know they can never come, but with every painful end becomes a happy new beginning. So I suppose I'm always excited waiting for that next game that really hits me like Skyrim did so long ago. Maybe it already exists or maybe it never will. I will still indulge my excitement and hope it will exist, and soon. I hope anyone who is reading this, is well and knows they are loved.
I would totally re-buy Skyrim if the whole game were remade in UE5. I mean it can be the exact same game, all the same quests, same dialogue, same everything. But for graphics like these, it would be a worthy experience.
To be fair if you mod skyrim heavy enough with the reshades and lighting with updated visuals of buildings trees grass, you can get pretty damn close. look at skyrim visual mods and you will see how amazing it looks.
Same ! That made me emotional for real ! I spent so much hours in Skyrim at just travelling for nothing, just to feel great. With this graphism I would spent another thousands hours without any doubt !
I've had Skyrim in my library for years and never played it. Then I found out I could be a Werewolf. I now have about 6 characters and play till 06:00 in the morning 😅
I play Skyrim VR and with mods, it is pretty amazing, but this is jaw-dropping, it makes me look forward to what the next gen of VR, computers, and games will be able to do.
It will be amazing when the next elder scrolls game comes out. It's been 84 years. Or so it feels. Skyrim is great. But it's ancient. It's 11 years old.
@@louwinters508 Starfield, if it ever comes out, will probably be the new Skyrim in Space. It will probably not release as a VR game, but I can't imagine that it will not eventually have a VR option. The modding community has done such a great job with an old game, I am sure we can expect them to take this one on as well.
Oh thank you for using my assets into your scene, I was heavily inspired by Skyrim when I did the medieval houses packs. All it misses is a dragon in the sky ;)
*Simply Beautiful.* I know I am nitpicking when I say this, but I feel these UE creators should rethink what these Skyrim cities should look like, instead of adhering to authenticity. With the power of UE5, all of these Skyrim recreations should not be limited by the amount of buildings. Bethesda was limited by tech and couldn’t make massive cities. Sure Dawnstar is a remote city, but even it should be 5 to 6 times its size because of the silver mines, the vigilant order, and the harbor. Overall still very impressive. UE 5.1 allows you to make open worlds that are over 88 million square miles in circumference. I wish Bethesda would get its head out of its ass and build the next Skyrim with UE5.
There are two reasons Bethesda refuses. 1. They've been using their engine for something like thirty years, and have become very efficient at world-building with it. They don't want to take the time to learn how to properly use a new engine. 2. The most important reason they've stuck like glue to their ancient engine: It allows for "relatively" easy modding by players. So far as I know, Unreal 5 engine doesn't support modding at all.
@@HareDeLune 1. There is a word for this, it's called, Laziness. 2. Bethesda has never been concerned with the needs of their modding community. Summary: The Unreal Engine is just a game engine. It runs on C++ which is very flexible. You are only limited, by your budget, creativity, and inherent level of laziness.
Even tho nice to look at, Graphics don't really matter. It's the gameplay and the massive Cutcontend that forces me to spend hours on nexus to make this game enjoyable
I wouldn't. I've spend ages playing that game. It's boring and predictable now. It could look like this and I still couldn't care less. It was brilliant. I want the next game they have to offer. By the looks of things it won't be out for snother five years.
Skyrim was to me like an evolution of Baldur’s Gate. Of course you have to imagine, and pretend you’re a hero. A Journey like no other. A once in a lifetime pairing with your closest friends. An expedition for the ages. And you embark, may tomorrow never die. Long live Skyrim. Thank you, Leo. The music is a home run. Needs a fade out.
Idk, Baldurs gate gave you actual freedom and took care that your decisions mattered. Skyrim never did that. You don't make one meaningful decision that has serious consequences the whole game. And no having some additional polygons of destroyed palisades in either Solitude or Windhelm is not "serious consequences". Elder Scrolls and Baldurs Gate are essentially on opposite ends of a spectrum. Skyrim is all style and no substance, while Baldur's Gate is little to no style and all substance. I mean Skyrim is really fun for what it is: A medieval loot-shooter. But it's not an open-world RPG like Baldur's Gate.
@@joshduncan266 What is really open-world or RPG about Skyrim? The RPG mechanics are incredibly surface-level, and the quests are all extremely linear. Skyrim in neither a good RPG nor a good open-world game.
@@imperialinquisition6006 I think an open world quickly feels shallow if it doesn't react to you and your actions. Guards repeating one more line when walking by over and over once you've started or finished a quest line simply isn't enough. You can pretty much go everywhere on the world map from the very beginning, but here is the thing: It absolutely doesn't matter in which order you do that because the world is pretty much static. Your character progress doesn't matter in the slightest, it isn't even going to be easier since enemies scale with you. It is basically guided sightseeing, not exploring. It lacks adversary and challenge. There are no real problems to overcome. Exploring isn't really rewarded since unique rewards are very rare and almost always very much on-the-nose. Skyrim teaches you to not pay attention, and stare at the markers on top of the screen instead of truly finding your own adventure. Where is the wonder of finding a deadric shrine when you see it as a marker minutes before you go there? I don't know, I played a lot of Skyrim, but mostly because there are a bunch of mods that alter the experience. Nobody plays vanilla Skyrim nowadays since the game is simply lacking in every aspect.
Seeing a place I've become so familiar with look like this after 11 years feels surreal. The impact skyrim left on me is one that calls back to simpler times. Eveything moved to fast and I'm worried it's not going to slow down. Time is crazy powerful thing.
So beautiful Whoever worked on this must be so proud My only complaint is the music Would have been icing on the cake if we had some classic Skyrim tunes
super impressive. It's got an almost real flavor to it, some pans you might think were straight out of alaska or iceland or somewhere. I'm trying to imagine what it would look like to start with a blank cell and build it to this point and I simply cannot, this is art boys.
As a Swede living under these conditions, I love this video. Unlike Skyrim I can actually feel the temperature and wetness based on the snow and the color of the sky. Based on that I would intuitively walk on the snow instead of the cobbled stone and avoid that staircase entirely. This is exactly such a day where you avoid walking on stone surfaces unless it's sprinkled with gravel. We actually have people dying from tripping and falling. It is also unlikely that the cobbled stone would be as bare unless they used like sea salt or magic to clear the snow, since you're not going to be able to use a shovel there.
The thing is, Bethesda keep being stubborn about using their outdated creation engine. Not only it looks worse, it even has low performance on the hardware. Expect the next game, TESVI to look worse than this.
Years down the line, somewhere in some crowded street with buskers playing a mellow tune, some notes will ring back memories from Jeremy Soule, and out will pour magnificence, nostalgia, and a memory of a game that feels exactly like this video. As I'll wipe the tears from my eyes, I'll realise I've been lost for a few minutes in another universe entirely. And just what accidental spell these developers cast to make this game a core memory in my life. All bugs forgiven for this one, Bethesda.
This is beautiful! but you know what also adds to the realism and immersiveness in this work of art is no random NPCs aimlessly walking around. Looks like it's -20 below out there.
Yeah, that’s what I liked about Oblivion, the world was a much better in many ways. One example is that, even though they weren’t exactly really doing anything, NPCs had schedules and such where they walked around and went places during certain times of the day and such, and actually talked to each other casually and things like that. Lots of little details like that were abandoned for Skyrim, which sucks. If they made it as large as Oblivion and cared as much about the details it would have been amazing. And maybe not get rid of the way better character customization and class creation from Oblivion, would also have been great
Please… let the next Elder Scrolls game look, at least, CLOSE to this 🙏🏼 just imagine using magic in dark caves, using lightning bolts that light up the whole cave with insane realism… that sounds FUN to me!!!
I had this video rolling and when my girlfriend walked in, I told her it was a fishing town in Norway and she said she wanted to visit. That's where we are with game graphics now. Without context, it's hard to realize it's not real.
If only Bethesda would either drastically improve their engine, or move on. Unfortnutely we are very far, if ever, away to see a game they release that holds a match to UE5
I suddenly want to see STALKER, Battlezone (98), and Vampire the Masquerade: Bloodlines remade with this. Holy shit. So many older games would be mind blowing to play with this level of quality.
Man the fog at the beginning with the morning sun diffracting and slowly getting eaten up as it got closer to the mountains is absolutely crazy, I know a lot of people say these look like they have no soul but its so recognizable. I really can’t wait for UE5 to come into full swing for 2023
Artstation: www.artstation.com/artwork/DAe66O
Hey Leo, what did you use to create the sky? It looks amazing!
Are they going to release an edition made with Unreal Engine 5.1?
{:o:O:}
@@ansfridaeyowulfsdottir8095 I agree this is what I need in my life now
@@missiondigital2324 Thanks! And it's just the default sky sphere with very low volumetric clouds!
How long did this take to make?
How Skyrim felt 10 years ago 😭
It's nowhere near what Oblivion felt like in 2006, when you first got out of the filthy sewers and into the open world. The sun beamed down on the water, the green grass swayed in the breeze and the forests entangled around the white stone of Ayleid ruins, while listening to the epic music by Jeremy Soule. We have been spoiled.
@@aexetan2769 Nah, Skyrim is definitely Superior to Oblivion especially graphics wise and definitely music wise too.
@@guitarsandcars2586 Obviously Skyrim is more graphically impressive because it's a newer game. But the point was that back in 2006-if you got to play it when it came out and not after Skyrim-Oblivion had a much bigger wow effect than Skyrim had in 2011. Graphically, it was a huge leap from Morrowind. As for the music, that's debatable.
@@guitarsandcars2586 when skyrim was released theres plenty of games that have better graphic
Nah, it always looked subpar
Imagine if old games suddenly were all upgraded to these type of graphics
I think the gameplay should also be reworked alongside the graphics, and that only comes with years of work for RPG games for example.
In my old mmo case won't happen as ppl who knew the code and data are all gone... FF11
A lot of the charm would be lost. In chasing realism forever, we had lost style. Everyone is making samey looking games now.
@@MrVavant Not necessarily true. The fans of the series will find a way
We would get robbed of our previous experience and memory from the original titel years ago and overwrite it with the boring new one in this shitty present times. How could that be good or wished for?
The beginning literally looks like a tourism ad for a Nordic country. Absolutely stunning my hope is ES6 could look something like that.
And I hope that it would not look like this. It's missing artistic feal, kinda to real/to simillar to real life. Also runing that kind of graphic with BGS NPC and gameplay system, would kill any engine and current hardwere.
I can see where you're coming from with this comment. As a person from a Nordic country, I can say there's eerily surreal feel to it. Why? Because it LOOKS real enough to possibly be a real place that's just been filmed rather than generated on a computer. Especially on a far to medium distance. But there's one vital thing missing. It's familiar yet hits uncanny valley, especially with the houses. With real places, no matter how remote or old-fashioned they are, you will nowadays always find some kind of nod to modern technology. Electrical cables, some lone electronics mast somewhere, a car, a bike or even just a bicycle. Something. ANYthing. Yet this place, for all its realistic and familiar touches, is devoid of that one grounding touch. So, the label my brain attaches to it to bring it out of the uncanny valley is; film set. Because sets for historical films or series are faithfully created or recreated to set the mood and atmosphere but are devoid of that one touch that tells the viewer who recognises the scene as something familiar. The fact that it's empty, no people or animals, enhances the need to find what's missing or wrong. If there were people, in modern clothing or outfits that work with the temporal setting displayed, the focus wouldn't land on the surroundings as much and thus not make these missing "modern hints" stand out so much.
On the flipside, that does mean it's a very well done piece of work and our technology has reached really impressive levels when it comes to recreating realistic scenes like this.
@@Pirilki I for one want the realistic looks. A elder scrolls game in unreal engine 5 would be a dream come true.
Aye. I'm from nord-way, and can confirm this is what you'll see half way to way north :P
It could, but it won't.
The fact that a remake of 1 town in Unreal has gotten over a million views shows that there is real interest in this. I'd love to see a proper Elder Scrolls game in Unreal
I assume as soon as you make tech demos into games shit goes wrong really quick. I can remember scenes from 10 years ago that have still not made its way into modern games. I feel like the major reason for that are consoles.. when a large portion of the market is solidly capped in performance there is very little reason to make content beyond that.
Why go the extra mile of making lifelike scenery when half your playerbase only sees a stitched together version with fake shadows, lights and very limited objects per scene.
@@ThatPianoNoob Consoles are the problem indeed, but Microsoft owning Bethesda is a major problem.
This is the reason we dont have more Elder Scrolls nor Fallouts.
Because some retard at microsoft wanted a open world space adventure to be in the infamous gamepass, which will, inevitably become a failure just like every game they hype.
We got to wait for Bethesda to no longer work for Microsoft for new good games until then we stay modding skyrim till the game crash because of the 200 hundred mods and tinkering with it.
@@ThatPianoNoob This isn't a tech demo, it's an artistic piece. The tech behind a lot of it is already being used, just not for the best realism possible.
@@thelelanatorlol3978 tech demos are precisely that. There are hints of "new features" at times, but other than it is just "make whatever you want because all those technical constraints don't matter".
As soon as you try to make it into a game all of that matters greatly. Therefore my response to the top level comment.
Yeah, me too, but sadly, they're already developing it in their new Creation 2.0 engine that they made for Starfield.
Ten years ago, I would walk through Skyrim and turn off the UI to take screetshots of the incredibly realistic scenery. This is something else altogether.
@Project Omphalos Same here!
Now we need a voice over for a travel docu-series for the entirety of Tamriel and all the places visited in all the Elder Scrolls.
Would be cool!
With either or both Patrick Stewart/Sean Bean narrating, how special would that be?
An david attenborough voice ☺️
@@Karlito330 "the dragonborn is trying to mate with the argonian maid"
David Attenborough going through Tamriel giving us lessons on skyrims creatures I would pay to see this
Imagine places like the Imperial City, Alinor or Daggerfall with these graphics.
Summerset Isles would be amazing too. My favorite place to be around in ESO
Valenwood too
Shivering Isles man, the duality
I imagine what Red Mountain in Morrowind would look like with all the ash storms blowing by
Vivec would look fucking amazing
The unreal engine is getting ridiculously good these days. Not only what it can do but how well optimised it is for developers and hardware!!
Yes but where are the games with graphics like these?
@@Fighter4Street Using the original Crysis as a reference, Games are obviously more expensive to make and take longer the better the graphics are. Add to that most people don't have the hardware to support it unless they have a dream PC worth at least £3000. Their just isn't the incentive for the BIG monopoly publishers driven by profit to invest unless they truly want to innovate. and most smaller studios don't have enough budget. That's why the tech demo for the NEW Unreal engine really impressed me, they have really streamlined the code for smaller developers, so hopefully more awesome games will start coming out over the next few years as they get developed! Unreal seems to be the only engine that has acknowledged this as far as I can see.
These days? Look at Arkham Knight which was built in UE3 near the end of its life. It looks better than plenty of AAA titles released since then.
@@velvetine74 this. Why spend 2x longer to make a stunning looking game with excellent gameplay if you can also just rush something, hype it and grab all the pre-order money.
'these days'
it's always been a solid engine to be honest, much better than most if not all of its competitors.
This is how it felt to watch my mom explore Morrowind. I hope I will get to share the magic of a ground breaking Elder Scrolls game with my kids one day.
When I was 11 morrowind was the most amazing game I had ever experienced
Let me get ya mom number these new age shorties ain't ish
that is such a wholesome memory tf
Oh man, I had the same experience! As a kid it was so wonderful to watch my mom and dad play RPG games like Morrowind, Gothica, Neverwinter Nights and etc. It was still too difficult for me to explore games like these by myself but actually I liked it even more when my parents made their journey and described it to me. It must be so cool to entroduce your children to these amazing fantasy worlds someday just as you were entroduced by your parents back then.
sick mom
As an old geezer who played Pong and such, in my youth, seeing what videogames have become is just stunning. Well done, humans. 😁👍
Thanks and whatnot, Tom. Such video games as such are made by humans and so on and so forth.
My PC almost crushed just trying to play the video... amazing job
Haha - thanks!
My understanding is that UE5 shouldn't be that demanding even tho it looks awesome. I might be wrong tho.
@@W0Ndr3y it isn’t. UE5 uses much more efficient methods for graphics such as their nanite technology
Using Unreal on my laptop caused my video card to melt my keyboard. Now I use a wireless keyboard but still won't ever try that again!
@@marshallodom1388 damn
This was unexpectedly emotional. Great work.
Thanks!
its the music.
Man, that walk through was so peaceful. Made me actually want to be there.
agreed, and Dawnstar is my second least favorite Skyrim city (playing from a survival point of view).
@@lVl_A_L_B_O_R_O yep, i dont use any glitches or cheats in survival mode, kinda defeats the purpose. What I was trying to say was that despite Dawnstar not being my favorite town, i still found it to be incredible.
I wish you were there too
Skyrim took the best part of 2 years of my life.. i ate, breathed and slept all things Tamriel. To see dawn star with this level of graphical detail is just stunning, and reminds me why I still love this game. The music sets the mood perfectly.
Dawnstar is such a magical place, with his little infinite hidden chest and everything✨✨
Not a chest. It's a rock clearly
Yeah, so magic and poetic...Skyrim province is stunning.
omg id put another thousand hours into skyrim if this was a real thing!
I'm doing that as we speak. Not with these graphics. Just PS4 Skyrim version, but my love for this game hasn't ended yet. I wonder how many hours I put in. I must have remade characters so many times. These days it's a wood Elf. I can't express how great this title is. Just wish we could take Skyrim, upgrade it, and add Skyrim 2. Mods are great but let's expand the actual game.
What happened as a result of my decisions? Did the aldmeri dominion ever strike back? What challenge do the companions, thieves Guild, and mages face after I became leader? Do vampires, or hunters or ever return to Skyrim? Matter of fact, let's redo the vampires and werewolves and make em better!
Oh... One thing I will mention is the game is still full of bugs. After 11 years, I'd wish they'd fix that. Specifically the drain vitality glitch, and the red guard woman.
On PS4 Skyrim anniversary edition, you can't even fix the glitches with workarounds because you can't turn off the dawnguard DLC. Among many other glitches that still need addressing.
@@oohbootiga7649 Elder Scrolls are meant to be played on PC. The unofficial patch fixes about a thousand bugs Bethesda would never bother with, and then the DLC unofficial patches on top of that. Of course all the mods allow you to upgrade graphics and much more. It's in fact Bethesda's modus operandi to have the modders fix all the small things (and some not so small). That's why the games come with extensive modding tools right off the bat. It's pretty cheap behavior from Bethesda, but that's how things are.
@@herrakaarme I'm aware of the mod, however for someone who is trying to get the achievements, modding isn't an option. For now at least. I agree that mods are the next best thing, but I don't think any company should release broken products to begin with, and that is the point that should be emphasized. At least they got better at making games afterward. Fallout 4 was great, and can't wait for starfield, or Elder scrolls 6.
Also, I've noticed the unofficial mod didn't fix a few of the major bugs last time I had it installed. Namely, the two bugs I stated prior.
There’s a mod that allows you to still get achievements while modded. It’s how I get all mine
Man, I've been a 3d artist since 2007 and I'm completely blown away. I wish I could jump into the screen and live here.
The english language doesn't even have the right words to describe how much of a masterpiece this is. I know this took a lot of work.
Thank you so much!
It looks like first person camera Assassin's Creed Valhalla
🤓
@@LionMob Discovery Tour basically. I agree. It looks a lot like Valhalla's interpretation of Medieval Norway. I like it. This mod is beautiful.
Я просто не могу поверить, что это мой родной Данстар! Спасибо автору.
Привет Вань)
Специально пришёл сюда чтоб лайкнуть ваш комментарий:)
@@raynmetal8245 😺
привет Вань, спасибо за обзор, так бы никогда не нашел ничего интересного для себя
It's strange how a short video like this can fill me with such rushing feelings. Nostalgia and close behind it, happiness and sadness. I long for these times again but know they can never come, but with every painful end becomes a happy new beginning. So I suppose I'm always excited waiting for that next game that really hits me like Skyrim did so long ago. Maybe it already exists or maybe it never will. I will still indulge my excitement and hope it will exist, and soon. I hope anyone who is reading this, is well and knows they are loved.
Just started playing Skyrim for the first time. Honestly hope it never ends
Watching graphics go from Mario to Unreal 5 has been quite a gift.
I would totally re-buy Skyrim if the whole game were remade in UE5. I mean it can be the exact same game, all the same quests, same dialogue, same everything. But for graphics like these, it would be a worthy experience.
Bruh I’d drop a grand on ue5 Skyrim
To be fair if you mod skyrim heavy enough with the reshades and lighting with updated visuals of buildings trees grass, you can get pretty damn close. look at skyrim visual mods and you will see how amazing it looks.
This literally almost brought tears to my eyes, seeing this world I've spent so much time in look so life-like, truly astounding!
Same ! That made me emotional for real ! I spent so much hours in Skyrim at just travelling for nothing, just to feel great. With this graphism I would spent another thousands hours without any doubt !
Same here as well. The song choice didn't make it easy to hold them back either.
Same. Skyrim is my “video game home” and to see it look this gorgeous is breathtaking.
I've had Skyrim in my library for years and never played it. Then I found out I could be a Werewolf. I now have about 6 characters and play till 06:00 in the morning 😅
"You've come to Dawnstar at a strange time, friend. Seems everyone in this town is having nightmares..."
This game will never die
imagine how gpu-meltingly thorough each character model would have to be to stay congruent to an environment this vividly realized 😢
To find the answer, just look at any game with better graphics than this, of which there are many.
@@xviper2k you seem like a weird, deeply uncool person. have a bad weekend
Finally, that's what I came to expect when watching Unreal5 vídeos, the feeling that I'm watching a documentary on Finland or something.
Norway dude
I play Skyrim VR and with mods, it is pretty amazing, but this is jaw-dropping, it makes me look forward to what the next gen of VR, computers, and games will be able to do.
VR in 5 years could be pretty impressive. We'll see. It's been 6 since the HTC Vive dropped, and I think we've already seen improvements in VR.
Ready player go..
It will be amazing when the next elder scrolls game comes out. It's been 84 years. Or so it feels. Skyrim is great. But it's ancient. It's 11 years old.
@@louwinters508 Starfield, if it ever comes out, will probably be the new Skyrim in Space. It will probably not release as a VR game, but I can't imagine that it will not eventually have a VR option. The modding community has done such a great job with an old game, I am sure we can expect them to take this one on as well.
@@davidshoemaker4437 it looks OK. But it's not the same as elder scrolls.
It's more like fallout in space.
Oh thank you for using my assets into your scene, I was heavily inspired by Skyrim when I did the medieval houses packs. All it misses is a dragon in the sky ;)
Up until the gameplay starts, it looks so real! The graphical capabilities of games in the future is going to be incredible.
Oh boy, here comes the Ultra, Super, Mega, Legendary edition of Skyrim. “It’s a never before seen game” said the creators.
*Simply Beautiful.*
I know I am nitpicking when I say this, but I feel these UE creators should rethink what these Skyrim cities should look like, instead of adhering to authenticity.
With the power of UE5, all of these Skyrim recreations should not be limited by the amount of buildings. Bethesda was limited by tech and couldn’t make massive cities.
Sure Dawnstar is a remote city, but even it should be 5 to 6 times its size because of the silver mines, the vigilant order, and the harbor. Overall still very impressive.
UE 5.1 allows you to make open worlds that are over 88 million square miles in circumference.
I wish Bethesda would get its head out of its ass and build the next Skyrim with UE5.
There are two reasons Bethesda refuses.
1. They've been using their engine for something like thirty years, and have become very efficient at world-building with it. They don't want to take the time to learn how to properly use a new engine.
2. The most important reason they've stuck like glue to their ancient engine: It allows for "relatively" easy modding by players.
So far as I know, Unreal 5 engine doesn't support modding at all.
@@HareDeLune 1. There is a word for this, it's called, Laziness.
2. Bethesda has never been concerned with the needs of their modding community.
Summary: The Unreal Engine is just a game engine. It runs on C++ which is very flexible. You are only limited, by your budget, creativity, and inherent level of laziness.
@@TheTruthIsGonnaHurt
Fair point, actually.
I can't tell you how many times I've seen Bethesda accused of laziness by their modding community.
Are you sure that wasn't recorded by drone or IRL cam somewhere in Norway?
Note to Bethesda: if you actually remade the game like this I'd be more than happy to give you my money.
Even tho nice to look at, Graphics don't really matter. It's the gameplay and the massive Cutcontend that forces me to spend hours on nexus to make this game enjoyable
I wouldn't.
I've spend ages playing that game. It's boring and predictable now. It could look like this and I still couldn't care less. It was brilliant.
I want the next game they have to offer. By the looks of things it won't be out for snother five years.
aHhHhHhHhH mUsT cOnSOOOOOOOM
This attitude is why the entire industry is dying
@@remote24they matter to a lot of people don't make general statement like they are fact "graphics don't matter"
Only realized now that Dawnstar is a fishing community. Beautiful work.
Absolutely stunning. It looks like a real village laid out like Dawnstar. Just awe inspiring
Skyrim was to me like an evolution of Baldur’s Gate. Of course you have to imagine, and pretend you’re a hero. A Journey like no other. A once in a lifetime pairing with your closest friends. An expedition for the ages.
And you embark, may tomorrow never die.
Long live Skyrim. Thank you, Leo. The music is a home run. Needs a fade out.
Idk, Baldurs gate gave you actual freedom and took care that your decisions mattered. Skyrim never did that. You don't make one meaningful decision that has serious consequences the whole game. And no having some additional polygons of destroyed palisades in either Solitude or Windhelm is not "serious consequences".
Elder Scrolls and Baldurs Gate are essentially on opposite ends of a spectrum. Skyrim is all style and no substance, while Baldur's Gate is little to no style and all substance.
I mean Skyrim is really fun for what it is: A medieval loot-shooter. But it's not an open-world RPG like Baldur's Gate.
@@87axal Dude, skyrim is the definition of an open world RPG
@@joshduncan266 What is really open-world or RPG about Skyrim? The RPG mechanics are incredibly surface-level, and the quests are all extremely linear. Skyrim in neither a good RPG nor a good open-world game.
@@87axal I mean Skyrim is pretty open world. Not the most in depth RPG, but it has a world, and you can explore it. What else is there to open world?
@@imperialinquisition6006 I think an open world quickly feels shallow if it doesn't react to you and your actions. Guards repeating one more line when walking by over and over once you've started or finished a quest line simply isn't enough.
You can pretty much go everywhere on the world map from the very beginning, but here is the thing: It absolutely doesn't matter in which order you do that because the world is pretty much static. Your character progress doesn't matter in the slightest, it isn't even going to be easier since enemies scale with you. It is basically guided sightseeing, not exploring. It lacks adversary and challenge. There are no real problems to overcome. Exploring isn't really rewarded since unique rewards are very rare and almost always very much on-the-nose. Skyrim teaches you to not pay attention, and stare at the markers on top of the screen instead of truly finding your own adventure. Where is the wonder of finding a deadric shrine when you see it as a marker minutes before you go there?
I don't know, I played a lot of Skyrim, but mostly because there are a bunch of mods that alter the experience. Nobody plays vanilla Skyrim nowadays since the game is simply lacking in every aspect.
Seeing a place I've become so familiar with look like this after 11 years feels surreal. The impact skyrim left on me is one that calls back to simpler times. Eveything moved to fast and I'm worried it's not going to slow down. Time is crazy powerful thing.
I came for realistic scenery... Stayed for how relaxing & beautiful it is :D
The fact the we will live to see this become sub-par graphic design is unimaginable.
Everytime I think we've pretty much reached the limit of what we can graphically do, Unreal releases something new and blows me away.
So beautiful
Whoever worked on this must be so proud
My only complaint is the music
Would have been icing on the cake if we had some classic Skyrim tunes
throw it on mute and listen to this ruclips.net/video/Huxj9hagBtM/видео.html in another tab
Seeing you walk around that beautifully done recreation of Dawnstar, I have but one thing to say...
*NO LOLLYGAGGING*
Let me guess, someone stole your sweetroll.
We all deserve a new Elder Scrolls quickly. Skyrim after 11 years still kicking ass.
I get the likely copyright constraints, but adding Skyrim music would have made this even better. Cool vid, thanks.
super impressive. It's got an almost real flavor to it, some pans you might think were straight out of alaska or iceland or somewhere. I'm trying to imagine what it would look like to start with a blank cell and build it to this point and I simply cannot, this is art boys.
Это настолько реалистично выглядит,как будто эта деревня существует в действительности
translate -It looks so realistic, as if this village exists in reality.
@@mremington8 RUclips already does that for us but thanks regardless
As a Swede living under these conditions, I love this video. Unlike Skyrim I can actually feel the temperature and wetness based on the snow and the color of the sky. Based on that I would intuitively walk on the snow instead of the cobbled stone and avoid that staircase entirely. This is exactly such a day where you avoid walking on stone surfaces unless it's sprinkled with gravel. We actually have people dying from tripping and falling. It is also unlikely that the cobbled stone would be as bare unless they used like sea salt or magic to clear the snow, since you're not going to be able to use a shovel there.
Thank you, Smitty Werbenjagermanjensen
Those mysts in the mountains - that's what Skyrim is for me. Undoubtedly.
How wonderful it is. I was happy and I didn't know, it's awesome to look this and remember those times. Thank you, Leo.
The thing is, Bethesda keep being stubborn about using their outdated creation engine. Not only it looks worse, it even has low performance on the hardware. Expect the next game, TESVI to look worse than this.
if skyrim did unreal engine 5 in their 100th anniversary edition i'd still buy it!!
You made Skyrim actually look like the Skyrim title the official game failed to depict.
Years down the line, somewhere in some crowded street with buskers playing a mellow tune, some notes will ring back memories from Jeremy Soule, and out will pour magnificence, nostalgia, and a memory of a game that feels exactly like this video.
As I'll wipe the tears from my eyes, I'll realise I've been lost for a few minutes in another universe entirely. And just what accidental spell these developers cast to make this game a core memory in my life.
All bugs forgiven for this one, Bethesda.
And Leo, you captured the true essence of the North in this one. I hope you reach places.
This in VR would be amazing
My first thought is hopefully one day i get to see this level of beauty in VR…..
Yes, in the 2030s
Not in my reality
@@Natty1620 nah 2026 more likely
@@Natty1620 You think TESVI comes out only a year after Starfield? lmao
i couldnt tell the differance from real to game until this person moved the camera! wow im shocked!
Crazy how this is what TES 6 will look like in 2035
i'm pretty excited for this Skyrim: Anniversary Enhanced Supreme Mega Ultimate Special Edition DLC release
When humankind will grow up until full virtual settlement, I'd like to live in the world of Skyrim with such detailed graphics.
This is unreal.
This is beautiful! but you know what also adds to the realism and immersiveness in this work of art is no random NPCs aimlessly walking around. Looks like it's -20 below out there.
Thank you!
The randomness is a large part of the charm of Bethesda games.
Yeah, that’s what I liked about Oblivion, the world was a much better in many ways. One example is that, even though they weren’t exactly really doing anything, NPCs had schedules and such where they walked around and went places during certain times of the day and such, and actually talked to each other casually and things like that. Lots of little details like that were abandoned for Skyrim, which sucks. If they made it as large as Oblivion and cared as much about the details it would have been amazing. And maybe not get rid of the way better character customization and class creation from Oblivion, would also have been great
0:49 you can’t convince me this ISN’T a real place
It's a real place call hard drive.
The only thing missing is a Guardsman walking up to you and saying: "No lollygaging", before complaining about his arrow to the knee
That is so insane, I actually had to think for a second if that might not actually be a real life video but then I noticed the typical Skyrim water
Please… let the next Elder Scrolls game look, at least, CLOSE to this 🙏🏼 just imagine using magic in dark caves, using lightning bolts that light up the whole cave with insane realism… that sounds FUN to me!!!
We're going to get Skyrim unreal engine 5 edition before we get elder scrolls 6... teaser trailer #2.
I had this video rolling and when my girlfriend walked in, I told her it was a fishing town in Norway and she said she wanted to visit.
That's where we are with game graphics now. Without context, it's hard to realize it's not real.
Nearly perfect, he only thing I am missing is a voice saying something like: "I've heard they are reforming the DaWNGuArd!"
It's amazingly beautiful and now I'm only thinking how cool it would be to play Skyrim with graphics like this. Great work..
So incredibly well done! Beautiful and nostalgic.
I wish there was a place like this in real life and I could live in there.
Well I did use a lot of reference from Norwegian villages - so you're not far off!
There probably is.
I wouldn't. dragons seems to like Dawnstar since they always spawn here in my experience.
This is one Skyrim remake I could actually get behind.
Norway is so beautiful this time of year. So lucky once in a lifetime trip!
If only Bethesda would either drastically improve their engine, or move on. Unfortnutely we are very far, if ever, away to see a game they release that holds a match to UE5
This is so beautiful. Makes me wish I could go walking around there. I'd probably get eaten by a frost troll :(
Heard they're reforming the Dawnguard...
I suddenly want to see STALKER, Battlezone (98), and Vampire the Masquerade: Bloodlines remade with this. Holy shit.
So many older games would be mind blowing to play with this level of quality.
It's like someone took a RUclips video of themselves walking around Dawnstar. This is exact
We need Mods to make it look like this.
BETHESDA HIRE THIS MAN
This village looks like a village where you want to stay for a days or even more
I showed my wife this without telling her it was CG and then told her halfway in and she was blown away
It looks fantastic! Very realistic, very!
Thanks!
i really hoping this wont be the future of the games, because my pc would never run that graphics even on low
This is so nostalgic. I can't wait to see what Elder Scrolls 6 looks like on the Playstation 7.
If this entire game was redone, ground up, like this I’d die
I want to live in an norse fishing village...😢
great job
Thanks!
"There's a new museum opening up in Dawnstar. The owner is asking me to hand out invitations to travelers. Looks like that's it. Got to go."
Suddenly a live-action person comes out of the house and doesn't feel out of place. Amazing.
Sweet mother of Jesus this is beautiful
Этого достойно столь длительного развития Скайрима. Большое спасибо всем мододелам.
i can hear Bethesda rubbing their hands together muttering : "The Elder Scrolls V : Skyrim Special Edition Unreal Engine 5 Overhaul"
“Wow, where is this? Somewhere in Scandinavia?” - My mom, walking into the living room and seeing the video
You could've told me this was a travelogue of some Scandinavian village and I would've believed you. God this looks gorgeous! Playable when??
Great work!
Thanks!
Peaceful for a town that's supposed to under a curse of nightmares.
Man the fog at the beginning with the morning sun diffracting and slowly getting eaten up as it got closer to the mountains is absolutely crazy, I know a lot of people say these look like they have no soul but its so recognizable. I really can’t wait for UE5 to come into full swing for 2023
Cooooool!!
Is the snow on the roof modeling for winter? I wonder how to make an aurora, too!!
Это настолько великолепно что я уже захотел туда 👍😁