Houdini Guest Tutorial: Dart Throwing

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  • Опубликовано: 9 сен 2024

Комментарии • 22

  • @flowei6060
    @flowei6060 9 месяцев назад +1

    Best Entagma Video so far, love Andreas' smooth and buttery voice.

  • @delekmiller2362
    @delekmiller2362 11 месяцев назад +2

    this is one of the most useful sphere packing examples i have ever seen. kudos!

  • @alexandermerlicek7779
    @alexandermerlicek7779 11 месяцев назад +1

    What an absolute banger

  • @massimobaita7178
    @massimobaita7178 11 месяцев назад

    Thank You very much, Andreas!

  • @r3feel
    @r3feel 7 месяцев назад +2

    but how I can render that? :/

  • @nelpiper
    @nelpiper 11 месяцев назад

    Really insightful. Thanks.

  • @yonlaycabrera4431
    @yonlaycabrera4431 11 месяцев назад +2

    Very interesting to see Andreas' skill level and discover his portfolio. But this effect is very easy to get with simpler techniques (MOPs, VDB to spheres, Pop Grains..., etc.), not to mention that there are plenty of free spheres packing solutions out there. I am pretty sure that we all have a personal asset with a sphere packing solution in it. For any newcomer trying to follow along or somebody on a deadline looking for a last-minute solution, this is not practical at all. In any case, thank you very much for sharing.

    • @BlackPantherElite
      @BlackPantherElite 11 месяцев назад +1

      Beginner here - could you share links for other techniques you mentioned?

    • @INITart
      @INITart 10 месяцев назад +2

      pls share any learning resource for the other technique,

    • @BlackPantherElite
      @BlackPantherElite 10 месяцев назад

      Yea would be great to have a follow up :D

  • @kratos_1335
    @kratos_1335 9 месяцев назад +1

    I'd love to see an OpenCL course from Entagma.

  • @philippwelsing9108
    @philippwelsing9108 11 месяцев назад

    YES!!

  • @ArlindBraka
    @ArlindBraka 11 месяцев назад

    the moment you realize you could do a nice condensation with this technique

  • @djilaliachour1578
    @djilaliachour1578 11 месяцев назад +1

    First to like ! Awesome tutorial

  • @carllu1854
    @carllu1854 10 месяцев назад

    good

  • @mark-horgan
    @mark-horgan 10 месяцев назад

    I enjoyed trying to figure out how this works. I wonder if you should subtract 1 from numiteration import detail inside the scale detail VOP otherwise the fit node never reaches 1 i.e. 2 iterations: 0/1 = 0, 1/2 = 0.5

  • @edmungbean
    @edmungbean 9 месяцев назад

    i can't get the scatter node in the for-each to scatter onto the grid iteratively - it just scatters onto its own points every iteration

    • @AndreasCatucci
      @AndreasCatucci 9 месяцев назад +1

      you need to set the input node of the Loop to "Fetch Input", instead of "Fetch Feedback". :)

  • @Mulnader
    @Mulnader 11 месяцев назад +1

    Should be good for making soap bubbles

    • @INITart
      @INITart 10 месяцев назад

      cant use this for animated foam

  • @ivanraimi5524
    @ivanraimi5524 11 месяцев назад +2

    Too difficult and overcomplicated. Just give me one mops node that does all of this