Making The Fastest Light Tank In Sprocket

Поделиться
HTML-код
  • Опубликовано: 23 окт 2024

Комментарии • 677

  • @CheezeSpartan
    @CheezeSpartan Год назад +3905

    Ah yes, I remember the famous scene from Fury 2 where Brad Pitt drifted his trusty Autosave around the King Tiger and won the engagement.

    • @theasiangod5860
      @theasiangod5860 Год назад +51

      LMAO

    • @nicholasgriba
      @nicholasgriba Год назад +22

      IM DEAD 💀

    • @chris.76256
      @chris.76256 Год назад +138

      Nah thats from furry💀

    • @TacoDraws
      @TacoDraws Год назад +100

      So sad that his comrade Autosave 1 was lost in the engagement. Such a brutal moment.

    • @TacticalPhoenixYT
      @TacticalPhoenixYT Год назад +54

      When Brad Pitt said "it's furying time, and furyed" everywhere

  • @Priceeee
    @Priceeee Год назад +1335

    "If we make ourselves smaller, they cant hit us."
    Unnamed french tank designer circa 1950s

    • @derrickstorm6976
      @derrickstorm6976 Год назад +76

      "It's so small it's gonna be rrrreally hard to hit honhon"

    • @Real_Claudy_Focan
      @Real_Claudy_Focan Год назад +34

      CVR-T and Wiesel designers would have a chat with you

    • @builder396
      @builder396 Год назад +9

      *Unnamed French General who decided to keep FTs in service and have things like the R35 built...

    • @suhandatanker
      @suhandatanker Год назад +6

      AMX ELC BIS:

    • @darnit1944
      @darnit1944 Год назад +7

      And then proceeds to malnourish the tank crew so they are small enough to fit

  • @kuroshiba1903
    @kuroshiba1903 Год назад +397

    The term "Autosave" we use nowadays comes from a famous tank wich started production in 1940 called "Autosave". This tank was so fast and easy to manufacture that opposite forces had to deal with a new one every 5 minutes on average, making it feel like the same tank respawned a few kilometers away everytime it was taken out
    Sources: yes

    • @UH-60_Blackhawk
      @UH-60_Blackhawk Год назад +25

      "yo hans? i thought we've massacred 15 of those things now... why are they still comin in here?"
      "uhhh i have no ide-" *BOOM*

    • @SmikeMan
      @SmikeMan Год назад +9

      I was actually the last design of William Tank, inventor of tanks, before his unfortunate death in a toaster accident.

    • @mart4144
      @mart4144 11 месяцев назад +7

      Well its a french tank and its actually spelled "Autosavé", but most of the details were correct

    • @kuroshiba1903
      @kuroshiba1903 11 месяцев назад +6

      @@mart4144 ah yes my bad, I forgot to take my history pills before making that comment

    • @minhducnguyen9276
      @minhducnguyen9276 9 месяцев назад +1

      *Mark Felton productions theme in the background*

  • @PatchBits
    @PatchBits Год назад +696

    Spookston breaking the monotony of war thunder with sprocket.
    I'm looking to break the monotony of sprocket with war thunder.
    What a deep and tangible lore.

    • @maral2014
      @maral2014 Год назад +48

      It is the patch of bits himself!

    • @PatchBits
      @PatchBits Год назад +50

      @@maral2014 The budget sprocket youtuber

    • @maral2014
      @maral2014 Год назад +31

      @@PatchBits THE BUDGET SPROCKET RUclipsR REPLIED TO MY COMMENT!!!

    • @pipopoikapelaa5468
      @pipopoikapelaa5468 Год назад +15

      Seeing you and Spookston play together would be amazing

    • @PatchBits
      @PatchBits Год назад +15

      @@pipopoikapelaa5468 I don't think it's happening lol

  • @philfree286
    @philfree286 Год назад +823

    Now make the heaviest and fastest moving bunker possible.
    And put a single mg on top for self defense you know

    • @sneakysnek8416
      @sneakysnek8416 Год назад +16

      I think some other dude made one, wasn't able to move though

    • @TinyBearTim
      @TinyBearTim Год назад +21

      U can u can have 200mm all round and nothing can pen you lmao

    • @IronSink
      @IronSink Год назад +11

      I rememebr making once 250ton + lancruiser copable of 50km/h with plates up to 380mm thick
      Not my type but eh (i prefer making light interwar designs or polishing my armored supply carrier)

    • @moosiemoose1337
      @moosiemoose1337 Год назад +15

      @@TinyBearTim instead of using the armor slider, just type in the amount of armor that you want. You can go up to like 700mm or something silly

    • @trains2419
      @trains2419 Год назад +15

      @@moosiemoose1337 It maxes at 500mm, but you can place track armor on top of each other if you have symmetry off, so theoretically you could have 2000mm armor without decreasing how much space you have in the hull or turret.

  • @arepupu
    @arepupu Год назад +178

    The reason you didn't have much turret space was due to the tank having 57 APHE and 25 HE shells in the turret. Increasing the length of all these shells for more penetration also made them take up vastly more space. On high caliber guns, I usually run 20 or so rounds in the turret.
    Something you can do to increase hull space is to decrease crew area size and to reduce the amount of fuel inside of the tank. By default all crew get 1 m^2 of space, which is indeed much, but does increase their performance. You can adjust this to your needs. As for fuel, by default the tank has 500 liters inside and you can reduce this amount for more hull space. You can also add external fuel tanks which give fuel for no hull space cost, in fact you can set the internal fuel amount to 0 and just rely on external fuel tanks.
    Lastly, you can activate cheats in the game's settings, which for instance let you use the vehicle in battle even if you go above the space limits.
    Greetings from from a fan and an avid Sprocket player :)

    • @ShogunMongol
      @ShogunMongol Год назад +2

      Also, from what I've seen, APHE is useless, AP seems to do far better, so there's no point in keeping any of that, unless you like explosions for cool factor.

    • @reentrysfs6317
      @reentrysfs6317 Год назад +2

      @@ShogunMongol from my perspective aphe is almost a necessity due to it being a guaranteed 1 shot for any gun and it doesn’t increase the weight of the round by much.

    • @SCIFIguy64
      @SCIFIguy64 11 месяцев назад +1

      So excited for the new internals, volumetric is getting constraining.

    • @abas656thegodemperor9
      @abas656thegodemperor9 10 месяцев назад +1

      ​@@ShogunMongolAPHE(APHE in sprocket specifically, not irl) is actually kind of OP,the only downside is that it limits penetration,so you could just make the propellant length 1.2 meters,or have a recessed barrel for extra muzzle velocity. APHE is always a kill if you pen (im pretty sure).

  • @DrJorusUploads
    @DrJorusUploads Год назад +607

    You should play the Italian M41M 90/53. Weird chassis but the gun is simply a joy to shoot.

    • @peep3298
      @peep3298 Год назад +37

      I think the Breda too. It’s ridiculously fast and has a one shot 90mm APHE

    • @grantforester1864
      @grantforester1864 Год назад +9

      @Andy Scherf get more ammo from supply points. I’ve gotten more than 8 with it

    • @QwerYT4819
      @QwerYT4819 Год назад +1

      SU-5-1 but better

    • @boi8328
      @boi8328 Год назад

      Does ammo capacity matter when the thing vaporizes everything in and around its BR?

  • @StarReveurMA
    @StarReveurMA Год назад +117

    Can’t wait to see “If the RTTB(Autosave) is Historically Accurate”

  • @XOFInfantryman
    @XOFInfantryman Год назад +85

    0:04 I'll be honest i was fully expecting to see just HSTV-L but with Spike or TOW Missile attached to it

  • @gabrielronzani1784
    @gabrielronzani1784 Год назад +226

    You should play the 2.3 Russian T-80, it has the mobility of a German super heavy, a turret that takes a full hour to rotate 90°, the armor of a truck and a gun that is almost as good as a .50 cal. The pinnacle of Russian engineering!

    • @artemisfowl7191
      @artemisfowl7191 Год назад +42

      Bring it up to the BR of an actual T-80 as well

    • @alphana7055
      @alphana7055 Год назад +11

      I am bouncing a billion shots with this thing every match.

    • @o-hogameplay185
      @o-hogameplay185 Год назад +31

      that thing is actually very good. it is somewhat fast, has great armor, and a 45mm with 2.5s reload...

    • @efekanuyguner6513
      @efekanuyguner6513 Год назад +2

      It reloads around 2.5 secs

    • @andrewe.2464
      @andrewe.2464 Год назад +7

      @@o-hogameplay185 the cannon elevation on the T-80 has gotten me many surprise kills on unsuspecting enemies

  • @lplayerjohnny9778
    @lplayerjohnny9778 Год назад +74

    Spookston: Yeah I like light tanks, we dont need armor, firepower or anything, we need speed. Me who built a tank that looks like you stole the king tigers turret, made it wide and slapped it onto a supermotorized, vertically squished t34 chassis with angled sides that is now on 80km/h topspeed and has 300mm effective armor everywhere: Why not have both? (Disclaimer: Its german so ofc its gonna have its engine turn into a supernuke after you get to the third gear but hey, its still fast. Just... very sensitive

    • @michimatsch5862
      @michimatsch5862 Год назад +1

      Just needs some logistics that can keep up with the thing this time.

    • @purplefood1
      @purplefood1 Год назад +3

      @@michimatsch5862 and a factory that actually makes spare parts... and design it so that it doesn't need to go back to the factory to replace those parts.

  • @hedgeearthridge6807
    @hedgeearthridge6807 Год назад +35

    Everyone, if you're having trouble with turret volume, adjust your Turret Basket Size. You trade hull volume for turret volume so you can balance them out. And that way not everything you make needs a KV-2 turret, you can make it really compact

  • @cenakaze
    @cenakaze Год назад +22

    Spookston trying to make something not related to HSTV-L challenge (impossible)
    Also, the sliding down hill issue is due to a lack of brakes, the tank will only shift from reverse to forward once the speed is close to 0. On a hill you will continue to slide as the tank is stuck in reverse gear. This issue will be fixed... soon(TM)

  • @vlotex
    @vlotex Год назад +62

    Yes! A Sprocket Video! Please more!

  • @harbisonel7243
    @harbisonel7243 Год назад +24

    You can increase the turret traverse rate in Compartments>Turret. You had it hand cranked the whole time :)
    And the thing you edited in gun mount was elevation/depression speed.

  • @cyanaquamarine
    @cyanaquamarine Год назад +15

    My record for Top Speed in Sprocket was 209.70 km/h. The design was a 4.2 ton cheese wedge with all engines. With slight adjustments it could be made combat-worthy! I would greatly appreciate more Sprocket content, as we get to see more of the light-hearted side of you. Simple, goofy, and fun!

  • @mr.machina5306
    @mr.machina5306 Год назад +23

    You can increase turret traverse speed in the turrets shaping menu, theres a tab thats just named "Traverse". While I'll always enjoy your warthunder content, sprocket is a nice change of pace.

  • @ACE_RUNNER1st
    @ACE_RUNNER1st Год назад +8

    I think Sprocket would be a great game to feature regularly on the channel. Really enjoyed the video

  • @gameboyterrorysta6307
    @gameboyterrorysta6307 Год назад +4

    1) To change space "distributed" between turret and turret use "basket space" slider. It is available in "compartments" submenu after right clicking turret you want to edit
    2) You couldn't fit gun inside a turret because you decided to put stowages for about 100 rounds inside said turret
    3) Changing torque of gun mount changes elevation speed. To change turret traverse rate, you have to change turret engine torque (also available in compartments submenu)

  • @cybernetic_crocodile8462
    @cybernetic_crocodile8462 Год назад +18

    I could recommend you to try the Sprocket on experimental mode, there has been a lot of new additions in it, like placable ammo racks, better climbing physics and new elements for tank.

  • @kuhaku9587
    @kuhaku9587 Год назад +66

    That's because this game doesn't uses tracks, it uses invisible wheels.
    The whed are at the front and back and changes sizes depending on the sprocket size.

    • @cochiloco6888
      @cochiloco6888 Год назад +2

      That´s kinda ridiculous considering it´s about tanks

    • @VectorOfChaos
      @VectorOfChaos Год назад +20

      @@cochiloco6888 its a game made by a single dude. Its not bad for what it is

    • @spitfireflyer2205
      @spitfireflyer2205 Год назад +18

      @@VectorOfChaos atleast in this game you can climb hills that are very steep

    • @cenakaze
      @cenakaze Год назад +5

      That's factually wrong. the functional wheels are entirely visible, being literally the roadwheels, sprockets and idlers. You can easily disprove this BS by testing the suspension and traction under various conditions and terrains.
      Please do not spread false info, it would be good if you edit your comment to clarify that it doesn't work like "The whed are at the front and back and changes sizes depending on the sprocket size." There's no invisible wheels.

    • @cochiloco6888
      @cochiloco6888 Год назад +1

      @@VectorOfChaos i mean the guy is doing an amazing job, but in my opinion the most important thing would be getting the physics of tank right first

  • @TheArklyte
    @TheArklyte Год назад +2

    1)Elongated Strv 103 "wedge" hull
    2)Back mounted "water drop" turret of T-64.
    Done. 3 men crew, extreme angling, small target profile, autoloader in the back very close to ground, ability to "duck" under small cover or raise turret above them.
    Might add features from MBT-70 and third prototype of Leopard to fully represent that generation of weird novel "space age" tanks back when militaries wanted to experiment with weird(for the time) untested ideas to get a technological edge. Though those latter two are counter productive to this mix as they had different design goals to former two...

  • @MPdude237
    @MPdude237 Год назад +2

    5:52 Yes, because it happened to me.
    During one of our trips to Uruguay, my father was moving at 60 mph or 97 kph in a highway or some long road. There is a speed bump but he doesn’t see it likely because there was no paint or it was worn down (idk for sure but roads were quite bad generally). We hit the speed bump and I am launched into the ceiling of the van. I cannot imagine that would be very fun inside of an armored vehicle, atleast the van ceiling had thin padding but in an AFV it’s likely bare steel. Hopefully you have a good helmet if that happens. Fortunately for me, it just hurt a bit and everyone laughed at my misfortune and that was it.

  • @hungryhedgehog4201
    @hungryhedgehog4201 Год назад +8

    managed to make a fast 20t tank that somehow can tank a shot from the kingtiger by giving it the layout of the excalibur. Feels a bit op.

  • @maral2014
    @maral2014 Год назад +8

    0:39 RTTB = Return To The Base (My best guess)

    • @nexviper
      @nexviper Год назад +1

      I was thinking Return To The Battlefield for all your map edge scraping needs.

    • @theSkeev037
      @theSkeev037 2 месяца назад

      My guess is Rat Tank Test Bed

  • @domschra
    @domschra Год назад +4

    I can already hear Belton cooper drooling at the thought of making Sherman deathtraps Part 2 electric boogalo

  • @TJ-gj4ic
    @TJ-gj4ic Год назад

    Honestly would love to see more of this from you. I really enjoy your content, and a departure from War Thunder and it's shenanigans seems like a good thing once in a while. Keep up the good work!

  • @mangomadnes1103
    @mangomadnes1103 Год назад +1

    You can change the basket space in the turret tab, which can give you more space in the turret but less in the hull, or vice versa

  • @NightRadar
    @NightRadar Год назад +1

    I like when Spookston plays other games than too not just war thunder
    Keep up the good work lad!

  • @loficampingguy9664
    @loficampingguy9664 Год назад

    This might be the single most entertaining thing I've seen on RUclips so far this year.

  • @joshuanewman1273
    @joshuanewman1273 Год назад +1

    RTTB definitely means the war thunder command "RETURNING TO THE BASE"

  • @Angrynood
    @Angrynood Год назад +1

    Ah more Sprocket! It's been a while since the last one. Gonna enjoy lunch with this one. Thanks chief

  • @SlowSTEN
    @SlowSTEN 10 месяцев назад

    The way you change turret treverse is by changing the hull (Specifically the turret section)'s settings and adding more torque, rather then adding more torque to the mantlet, you can also change the gear ratio to effect peak torque and speed.
    Also, you can click and drag the points individually so you can shape the hull and turret finely.

  • @imperialpilot2164
    @imperialpilot2164 Год назад +2

    Me screaming in my head that spookston has hand-cranked turret traverse and keeps complaining that his turret traverse is too low.

  • @joplaane4813
    @joplaane4813 Год назад

    Down for more of this

  • @BufferThunder
    @BufferThunder Год назад +1

    I would love to see more sprocket videos!

    • @BufferThunder
      @BufferThunder Год назад

      @REACH OUT TO ME ON DISCORD AT 👉 Spookston#7563 i dont speak german sorry.

  • @feelinspiffy696
    @feelinspiffy696 9 месяцев назад +1

    if you have space in the turret but overflow the hull, make the basket space smaller in the builder

  • @Momomaster25
    @Momomaster25 Год назад +2

    That suspension and transmission kill me. Small road wheels slow you down a ton. More gears not always better. I know there's a google doc with a sprocket transmission calculator around the internet somewhere, I use it all the time to get small, simple transmissions that max out at high speeds.
    Also taking the time to learn the freeform designer is definitely worth the effort, not only can you make more complex hulls and turrets, but you can actually make really strong armor layouts with nice internal volume spare.

  • @PilotTed
    @PilotTed Год назад +1

    BTW, if you don't set your suspension correctly it really hamperd your traction which could be why you were sliding off hills. Make sure you suspension arm's value is double thsy of its thickness value. A grest way to see of you have the right values set is to test drive it snd drive it on the dirt hills. The road wheels and tracks should conform to the bumps snd Gove proper traction. If it's too stiff it will have a lot of air gaps where the tracks don't make contact. If it's too loose you will be bouncing everywhere and will struggle to get the gun on target. Oh btw you can make a pseudo vertical stabilizer by using a turret placed sideways to place the gun rather than placing a regular mantle on the main turret. You then make the second turret your gun mantle and armor it however you see fit snd make its turret Travers as fast as you want. Maxing out its torque and reducing the gear ratio will essentially stabilized the gun. It will work even better of you go to the files and give the gunner a allocation of 2.0 or more. Oh and you cab keep the gunner sight on the main turret snd it still works. Forgot to mention, you can also mess with the turret rotation constraints to give your home made mantle as much elevation and depression as you want.

    • @PilotTed
      @PilotTed Год назад

      Doing this means you can make the HSTVL historically accurate. Oh and just give the loader space allocation 2.0 in the files as well and it will make the reload around 4 seconds. More than 2.0 will bring it down to even less. This is how some creators have made auto cannons and machineguns.

  • @tiseril
    @tiseril 10 месяцев назад +1

    My brain designing a tank: Sturmtiger..... But..... Bigger!

  • @trains2419
    @trains2419 Год назад

    The turret traverse speed is in the turret compartment. More torque is quicker acceleration, and a lower ratio gives a quicker max speed but slows the acceleration. you don't need 12 gears in your tank, you are not a semi-truck. More gears just gives more weight to the transmission, slowing you down, which is especially bad if you never reach the speed to use those gears. 5 or 6 forward gears is probably best. The higher the gear ration the more acceleration and the quicker you get to the next gear. With vehicles like the T-126, it goes through its first 3 gears almost instantly and takes barely any time before it gets to its top speed through its 4th gear, which is why it doesn't have much top speed. The M18 would be a better vehicle to model your gearing after, it goes through its first 3 gears quickly, though slightly slower than the T-126, but goes longer on the 4th and beyond. If you can't reach some of your highest gears in any combat scenarios, you may as well remove them to conserve weight and space.

  • @Sereze001
    @Sereze001 Год назад

    It took me a good moment to see the inspiration, and now I can't unsee it.
    Truthfully, I don't think I should've expected anything else.

  • @depressingNicolai-sv8ky
    @depressingNicolai-sv8ky 11 месяцев назад +1

    Spook: German why u get bad tank
    Also spook:

  • @SolaireCiyu
    @SolaireCiyu Год назад +2

    I highly recommend the experimental branch, things are tuned a bit more realistically but buggier

  • @BlueNexa
    @BlueNexa Год назад +2

    I'd really love to see the VRCC Centauro. It's my absolute favourite vehicle in WT, and it's super fast and nimble. Think you might like it.

  • @axtoncam3661
    @axtoncam3661 Год назад +1

    I followed a similar concept of tank and came up with a t-34 chaffee with a pike nose hull and a 90mm

  • @simethigsomethingidfk
    @simethigsomethingidfk Год назад +1

    You could easily raise the tanks top speed by lowering the top gear to like 0.1 or hell lower probably, you also dont really need 16 gears when the tank has that much power to weight, you could probably get away with just 6 or 8. Also just make the upper and lower frontal hull like 40mm and it will bounce basically everything

  • @koczownik4567
    @koczownik4567 Год назад

    Love your videos, man.
    I patiently wait for the funny Stridsvagn 103.

  • @olejnik5165
    @olejnik5165 Год назад +1

    Please make more futuristic tank ideas or weird cold war prototypes

  • @bradendudley1722
    @bradendudley1722 Год назад +1

    Spookston today was my birthday, thanks for the funny video sort of like a present. Thanks!

  • @wyld_wolfwin
    @wyld_wolfwin Год назад

    Always a fan of the sprocket vids, look forward to seeing more hopefully.

  • @xX_theonewhoknocks_Xx
    @xX_theonewhoknocks_Xx 5 месяцев назад +1

    wait until spookston finds out that you can edit the game file configs in order to make autocannons and 1000mm artillery big booms

  • @sgxbot
    @sgxbot Год назад

    Im glad im not the only one who finds that the ridiculously small tank with a huge engine works best.
    And btw front armor is pretty much the only thing the tank needs. Just give it 160-200mm of frontal armor and angle it and the ai plays the game for you

  • @thegeneralissimo6172
    @thegeneralissimo6172 Год назад

    now THIS, this is the creator who would do best with sprocket content
    if i can throw in as a suggestion/idea, try to make the most WW2 japanese tank that you can in sprocket and see what it can do, alternatively there is also the more spicy option of italians tanks

  • @MrPHBOY
    @MrPHBOY Год назад +1

    Sprocket Tip:
    Adjust the gear ratio for traverse and elevation for the maximum speed within a range of 1 - 1.2 seconds.
    It will not be the fastest but it will be very responsive.

  • @aerismagia8058
    @aerismagia8058 Год назад

    Bro made the cursed child of an HSTV-L and an ELC Bis.

  • @SneakyZaku
    @SneakyZaku Год назад

    its nice to see more Sprocket - looking forward to more!

  • @45eugenia52
    @45eugenia52 Год назад

    5:09 Congrats Skookston, you have made the ELC BIS

  • @persh7306
    @persh7306 Год назад

    I really am enjoying the sprocket content, keep it up!

  • @pootisbirbgaming4183
    @pootisbirbgaming4183 Год назад

    You can actually screw with the vehicle files to increase or decrease speed, load speed, track width, and basically anything with a number attached to it. Also you can get a stabilizer by placing a turret 90 degrees.

  • @aloftysinner3671
    @aloftysinner3671 Год назад

    Man I hope we get more sprocket content in the future

  • @reclaimer7787
    @reclaimer7787 Год назад

    Lmao those were some beautiful designs, I hope you make more sprocket videos in the future

  • @Discohydrus
    @Discohydrus Год назад +1

    I can't believe the end result was just a chunkier AMX-13.

  • @thomaszinser8714
    @thomaszinser8714 4 месяца назад

    Honestly, I'd love to see you play around with Sprocket's geometric internals once combat starts coming back. Could be fun seeing you try to fit everything inside lol.

  • @autisticaeronaut
    @autisticaeronaut Год назад

    A tip is that if you need a bit more space for ammo and have any space in the turret, you can just increase the basket space. It would have helped at 3:25

  • @slk7376
    @slk7376 Год назад +1

    1:25
    Spookston try not to have the Panther live rent free in his head challenge
    (IMPOSSIBLE) (NOT CLICKBATE)

  • @CaptainSully101
    @CaptainSully101 Год назад

    My day legit gets a lil better when I see a new Spook video cuz I know I'm gonna get a funnie meme video

  • @bubby9175
    @bubby9175 Год назад +1

    That was just a weasel at the end

  • @landonroberson1417
    @landonroberson1417 Год назад

    “122, that’s a dirty caliber”
    One of the best ways to describe a weapon caliber💀

  • @BlackCatRedScarf
    @BlackCatRedScarf Год назад

    1:19 - Such a well thought observation. 😂

  • @bigbadlara5304
    @bigbadlara5304 Год назад

    Love this game. I made a UFO tank, it's armor is so strong it can't be penned from any direction by any gun in the game 😅. Still travels around like a medium tank at about 40 to 50 kph. Has a decent 110mm gun too.

  • @youdontneedtoknow6621
    @youdontneedtoknow6621 Год назад +1

    Staghound is surprisingly good anti tank!

  • @roys.1889
    @roys.1889 Год назад +1

    In my experience fiddling with the suspension and gear ratios will be the bulk of your time spent trying to make a tank go fast in Sprokit. In fact that's exactly why I have like 5-7 gearboxes saved by default to cover my bases for vehicles.

  • @dashdartfun
    @dashdartfun 7 месяцев назад

    I think making a really big hull for a massive engine and 3 guns (1 on every side but the back) might be the way to go for light tanks.

  • @SydneySighs
    @SydneySighs Год назад +1

    As for what RTTB could mean, maybe Redlining Turbo Tracked Battler

  • @puffletuffle
    @puffletuffle Год назад

    That HVSS suspension on the light tank is devoiding my brain cells from "I want to live" juice

  • @pixelastronaut4313
    @pixelastronaut4313 6 месяцев назад

    I didn't know you played this!!!, more please

  • @pesca_a
    @pesca_a Год назад +2

    This is not about war thunder, but about sprocket. Can you try to build the best heavy tank you can make, please? :)

  • @bipborpthedipdorp7028
    @bipborpthedipdorp7028 11 месяцев назад +1

    i think more sprocket content would be cool

  • @xtremekewii
    @xtremekewii Год назад

    I love how you ended up making the AMX-13

  • @space_demxn1558
    @space_demxn1558 Год назад +1

    I knew spookston was the kind of guy, who would listen to breakbeat

  • @coffee0093
    @coffee0093 Год назад +1

    Sprocket is such a treat!

  • @Wpotank
    @Wpotank Год назад +1

    I made a 1200 mph tank that clipped though the map borders

  • @themortz
    @themortz Год назад

    > Hears C&C Generals sound track
    > Remembers the good old times
    > Tries to play it for old times sake
    > Remembers it's nowhere to be found
    > Cries

  • @jayburn00
    @jayburn00 Год назад +4

    Please do the m56 and the ontos. Also try playing with the wiesel and pretend to be a parked car (or with other unusually small vehicles) to ambush the other side.

  • @probablynovideoshere
    @probablynovideoshere Год назад +1

    RTTB: Rapid tank tank behicle

  • @PaladinLagnir
    @PaladinLagnir Год назад

    I loved this and hope to see more!

  • @goncaloproa840
    @goncaloproa840 6 месяцев назад

    Well, you should check out sprocket again! The 0.2 Alpha just came out, it introduced geometric internals, meaning, instead of the generic volume indicators, you've got to place the ammo, fuel tanks, engines, transmission, and gun yourself in the tank! You gotta fiddle and finagle those components so everything fits, including the crew's posture! Be aware, it's still in alpha, though, and it still lacks a bit o' polish!

  • @egginator07
    @egginator07 Год назад

    I know a game on roblox called cursed tank simulator, it allows you to combine any hull turret and gun that exists in the game. Im pretty sure you could ask the devs for a press account so that you dont need to grind to get all the parts

  • @thecharioteer-defenceachar3078
    @thecharioteer-defenceachar3078 Год назад +1

    Now we want you to modify a historical tank, to your liking, in sprocket... like for example take a centurion and do whatever you want to *improve it* and we will happily watch it...

  • @filmandfirearms
    @filmandfirearms Год назад +1

    In the end, you basically just created an M18 hull with an M41 turret, and it worked surprisingly well

  • @Brandon34098
    @Brandon34098 Год назад +1

    i made a WW1 (in sprocket) tank and was able to complete all the missions, it was moreso skill and tactics than a straight up good tank for everything was only a 47mm with only solid shot so some tanks needed to drive around and shoot in the rear Edit: was only with 45 degree angles so its in theory possible to build at the time

  • @nercksrule
    @nercksrule Год назад

    Congratulations Spookston. You've made the Batchat 25t.

  • @zarlev9083
    @zarlev9083 Год назад

    Damn, insurgents would love this(C&C music fits)

  • @Maddog3060
    @Maddog3060 Год назад

    1:18 LOL that was good historical comedy.

  • @lector-dogmatixsicarii1537
    @lector-dogmatixsicarii1537 Год назад

    "Why am I rolling back down hills?"
    Gear ratios... gear ratios...
    The auxiliary transmission existed for a reason.

  • @pilferedserenity1570
    @pilferedserenity1570 Год назад

    You've basically arrived at what I found to be the best type of design in this game. Just give it a pike-nose and a bit more armor for extra cheese.

  • @chikion4660
    @chikion4660 Год назад +1

    I built what’s essentially an L3 33/cc but like on crack and insanely fast

  • @xavierjiang7112
    @xavierjiang7112 Год назад

    Bigger turret ring (?)
    Move the crew around (maybe); relocate shell storage
    Increase gear ratio (increase torque)
    Increase drive sprocket & idler size (increase torque)
    Decrease amount of reverse gears (?)
    Decrease engine displacement, increase rpm

  • @Bruh-d
    @Bruh-d Год назад

    Return To The Base is the name. It reminds you to go back to base because you will need spare parts or more fuel after 20 seconds of operating it.