EVE Online Are Destroyer Abyssals Worth doing?

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  • Опубликовано: 14 янв 2025

Комментарии • 9

  • @lemuelwonah7076
    @lemuelwonah7076 5 месяцев назад +2

    And to think i bought an Abyssal Dessie at around the time you released thos vid😅. Thanks for the advice

  • @cuchumino81
    @cuchumino81 5 месяцев назад

    As always, great video Gustav.
    Also, abyssals are missing a gate at the end. ✊

  • @ipsum2892
    @ipsum2892 22 дня назад

    I wonder if tholos is tech

  • @KirbyJ89
    @KirbyJ89 5 месяцев назад +1

    Hey Gustav… any tips on how do you know when it’s time to move up in abyssal’s? I’ve been messing with the dual retri and deacon combo in level 3’s with horrible skills cuz I rolled three new characters to mess with abyssals with and have never come close to dying but have had to juggle reps and stuff in neut rooms.
    How do I know when’s safe-ish to move to t4 and t5? I’m a 100% pvp pilot trying to learn to crab 😂

    • @GustavMannfred
      @GustavMannfred  5 месяцев назад

      If you have low skills, then stay at T3. You should be able to handle all T3 spawns without any issues before moving up.

  • @MegaXrafa
    @MegaXrafa 5 месяцев назад +1

    Hi gustav, first of all want to say thanks for all rhe info you are giving in your videos, but what your saying about wrecking shots is not true, they always hit regadless of tracking or range, with lower sig radius you can evade the other high damagin hits, smashing,penetrating... o7

    • @GustavMannfred
      @GustavMannfred  5 месяцев назад +1

      Wrecking shots have a 1% chance to occour regardless of tracking, but with enought transversal and low sig you can lower the chance to get hit below 1%. If the chance to hit is lower than 1%, then the only possible hit is a wrecking shot. And chance to hit can be 0%, in that case the gun will always miss and never hit you at all, not even a wrecking shot.
      If the chance to hit is between 0 and 1%, then the only possible hit is a wrecking shot.

    • @MegaXrafa
      @MegaXrafa 5 месяцев назад

      @@GustavMannfred i looked back to the eve uni web, turret mechanics to make sure about the maths of it, if the random number is 0.01 you get the wrecking shot, exactly 1% chance, it never changes and also works as a cap of accuracy, cant get lower, anyways i did not test that, its all in the eve uni wiki and i assumed this is trustworthy info

  • @eveiga123
    @eveiga123 5 месяцев назад +1

    entire video with no information great