Sadly the truth. Too much people think roblox is bad but there's hidden gems like Entry Point, except since it's coming from the same chaos, people underestimate it.
Fr it's a surprisingly childish way of thinking. Has he not seen vetex games and such of people who are capable of writing a good world for their games. He's just to used to playing garbage jojo sim games it's given him brain rot
I was really disappointed when I watched Eclipse's video. It really did feel like he just skimmed over everything and, as a result, considered the game to be "mid". He constantly said that Entry Point was a Payday 2 rip-off, but still wanted the game to be more like Payday?? I really did not understand his argument. And, yeah, I can totally see his fans recommending Entry Point non-stop on his comment section and Eclipse half-assing a review to get that weight off his shoulders. All we can do is hope for the best in case he decides to review the game again...
@@bloxer9563 bro fr said he tried stealth and said it sucks. *MAJOR skill issue moment* he didnt actually see the disguise system? And the fact there are things like "luring" and the fact there are classes and hybrids of them?
"I am awful at the stealth in these games" Still the funniest review Eclipse has ever put out a year later. Literally the same thing as saying Metal Gear is awful because it has lackluster shooting.
in hindsight though Eclipses video is just a bad faith argument that was made by a dude who didn't want to put in hours despite doing the same thing for Payday.
5:47, actually, when you're creating a lobby for a mission, the amount of money you get after successful completion is listed below the mission's thumbnail.
Frfr i used to like this guy but not anymore cuz of THIS video Seeing my fav youtuber trashing on ep and not seeing its stealth mechanics, im genuinely pissed
@@alvarokawika3733 Why you do hate them for not liking a VIDEO GAME?? I'd understand if a youtuber got exposed for bad stuff, but this? This is just their personal opinion.
Great video, perfectly sums up and defends Entry Point, not to mention the visuals themselves, all having good segues (like the doors title card) and overall having concise information that goes along with the script.
Hi guys, new review video here. I think Entry Point copied a lot of FPS games, including Payday 2, since EP has GUNS. Like, bro, that's so unoriginal, and weapon manufacturers should sue this kind of games for copying their ideas FR.
when you brought your friend who had played paday 2 and entry point a lot i completely agree on what they said i have also played both games a lot and yes you can tell its inspired but its definetly not a ripoff
i know im late, but based off the gameplay of payday 2, i would say noteriety is way more of a rip off, pushing it to basically a recreation, whereas entry point could be its own standalone game because of the major differences.
Yeah, Eclipse definitely shot his own foot making his video on ep without actually playing it to a certain degree But maybe someone else may bring light to ep if they play the game properly and introduce it to a wider audience...
1 year later, Eclipse is still painting himself as UnderTheMayo. In his voxlblade review, he complains about the map being too big, and that the beginning of the game is bland, among other things. The dude plays deepwoken at the same time. Do I need to say more?
eclipse is like underthemayo from what i’ve seen. Mayo saw Ultrakill as a budget Doom, played it like doom and reviewed it negatively. Eclipse saw EP, thought it was a budget PD2 and played like PD2, got bad results
I just generally hate eclipse now bc of the brainless hate videos like as spero said, he made a vid about ep being a ripoff of pd2 but then releases a vid about notoriety being a ripoff of pd2 like......what?? Its mainly him arguing for like 10 mins straight and i feel like he barely does any REAL research before he plays them which isnt my type of content. Idk how his fans watch this. if i see my fav youtuber make these types of hate videos, then im unsubbing
Eclipse's video/criticism is very reminiscant of the usual IGN, etc. reviewers that play for not even 2 hours and then make their 15-20min review of the game based on their "full" gameplay experience (similar to the ign review of doom eternal, the review was complaining that he couldn't just spam 1 weapon to kill everything, which is not how it's meant to be played) I've played both games extensivly (kinda?) i have about 1.2k hours on payday and maybe about 100 on EP but i can say that the only thing they have in common is fps game and that's all. All in all Eclipse's video was full of misinformation and hopefully it doesn't deter people from playing this good and very well made game by Cishshato.
I immediately went into shock after hearing payday2 in an ep themed video. All my systems started shutting down, then I realised I hadn't completed ilfs yet so now I'm here.
@@kaikerr6948 Play entry point and then play notoriety. Entry point is completely unique in story and most mechanics. None of the guns are the same, none of the missions are the same, how in the living FUCK is ep a carbon copy?
All the anger aside, it really made me look at Entry Point in a new light. This is not an experience player talking about Entry Point. This is a new player from 2023 talking about. Roblox has never been taken seriously, and a lot of low quality cash grab games on the platform don't help either. So when you put these complex mechanics and deep storyline to the average Roblox player, it's like a jumbled mess in their hands. If you can understand the mechanics, and truly appreciate the entire story. Be thankful. Because very few people will experience the full amazingness of this game just because of those little obstacles.
you’re absolutely awesome, I genuinely admire the effort you put in for an entry point video the game is such a perfect mix between simple and skill based and i’ve gained a massive respect for the game over the years I also admire high quality making of videos as I never finish projects anymore and well all my old content is 🍑 gg man, may try make some ep content on a new channel myself
the difference between eclipse and these journalists is that he has the skill, but just like the journalists doesn't invest enough time and effort into the games he's reviewing
Man I remember theorizing in school about what the black dusk would be about and how EP would end, that was back in 2019 😞 Anyway as an EP fan and a PD2 fan it’s very much so obvious how the two are different. Also I’m not saying that pd2 lore is bad I’m gonna come out and say that EP was more preferable for me. Also getting to see rose again was one of my favorite things which ended with the scientist which is really interesting considering how i felt after seeing her grave, betrayed and hurt mostly but I really wanted revenge. Of course I’ve heard the saying about digging two graves but I kinda cast that aside and really wanted us killing the director in the end. As for the same with the Black Dusk it’s like seeing the freelancer’s death also felt like a part of me had died because for so many years I had these characters refer to the person I’m playing as me so y’know how could I not have attachment? Anyway to make it short EP was at its best when the whole thing wasn’t released (also I don’t believe skins were trying to save EP, Cish just implemented a feature to give people/fans something to do)
I just remember me and my friends theorizing that the freelancer would be presumed dead and then jackdaw would go bazonkers or whatever on halcyon and ultimately die for the cause, but then the freelancer ends up alive at the end because rose faked her death and saved him last minute ..it aged like milk
Eclipse: "Entry point is a payday 2 ripoff" Notoriety: Im just going to walk over here... Hitman: Am I a joke to you?!?! Entry Point Lore: Allow me to introduce ourselves Higher Difficultys: Hello There [in kenobi voice] Eclipse's Skill Issues: Hi Entry Point Mechanics: Bruh
3:54 by completely missing stealth he didn't cover half, he covered literally like 30%. (SCRS and Black Dusk on stealth i will allow myself to say make up for like 20% EACH.)
If you look at the badges with the deposit rookie and with the badge with creating a new character, 80% of players tried this game and couldnt get past the first mission. This game definitely seemed like it intended for this considering the difficulty on how even if mastered you can still mess up
When i first started Entry Point i was playing back in the day 2018 or 2019 or smth. when the only mission is the tutorial and even the tutorial was not totally completed. Then i looked for more missions but i saw that its still indev and its a very early game and then i left the entry point. Like literally, i forgot the game is existed. then about 2020 or smth i saw EP on my roblox discovery page and i remembered everything and i was like "hey, i know this game, this was one of the best experiences i've ever played on roblox" and i joined the game (again) and the game was finished (almost), most missions and cutscenes are finished but there was still some missing pieces, i played the first 2 missions then i left entry point (again) because my dumbass thought it was so hard. THEN 1 year later i saw entry point (again) and i joined (again) but this time the entire game was finished, the entire missions are playable. When i saw that the game is complete, i started the game with a fresh new mind and I LOVED IT its kinda like my 2 favorite games made children, Payday and Hitman. Loud parts are like Payday while stealth feels like Hitman and i love stealth games. EP's stealth is better than payday in EVERY SINGLE WAY and loud parts is mostly better than Hitman since Hitman is a %90 stealth game. EP is the Perfect game for me, a payday like decent loud and a hitman like Perfect stealth both for solo or co-op.
10:30 Yea me too, but for a different reason. I really loved the feeling of pushing the game I love into a direction where it will one day become *legendary*, which is why I today stick around EA games( specifically retro shooters because it's a genre I literally played since I was an infant) made not only by people who grew up with the genre, but also because they are open to community suggestions When it comes to E.P I really wish Cish(the dev) was more open to these suggestions, because if he was maybe loud would be far better and more fun than it is today -bigger weapon selection -special weapons that have a unique role in combat (my example are flamethrower and RPG) but have no way to renew ammo -smoke grenades used by the cops so they can blindfire -tear gas that can cause damage over time in said area if you camp too much Certain stealth elements could be improved on -inconsistencies between withdrawal and deposit employee -slightly improved tutorial introducing the hiding in bushes mechanic -an introduction to the guard pickup limit -predictable ragdoll when NPC is standing in place -make the player know they are on a time limit in lake house stealth (idk maybe during mission briefing they can allude to a unknown entity approaching rapidly so get job done quick) -make it so that if you knock out HOF in lake house that the instant radios from knocked or killed guards is disabled regardless if you interrogated the CAM OP or not(I've lost way too many stealth attempts because of this) There is probably more that I can't list on top of my head now Now for my personal biggest issue that I have with E.P is that it's going to inevitably *DIE*, and I don't mean the community will cease to exist and the game will have no players no, because E.P is a Roblox game the inevitable updates will one day leave the game in an unplayable state(it happened to old Roblox games and it happened as recently to the game I previously invested a lot of my time in R2DA[maybe there is a more recent big example idk I don't play Roblox nearly as often as I did in the past]). Knowing that the dev, upon compleeting the game, announced his departure from Roblox dev(and maybe even game dev as a whole who knows) this is a very likely future the game will meet. There is only a few ways I see this being MINIGATED: 1. Cish hands the game to another dev or someone he trusts that will continue to update the game till Roblox ceases to exist 2. Cish uncopylocks the game(which would be a complete disaster because people will find a way to turn this game into a predatory microtransaction heavy game, and Roblox can remove this feature at any point because it is fairly old) 3.The game gets the *SUPER NOSTALGIA ZONE* treatment but that's highly unlikely for a very complex game 4. The Roblox version is left to die and the game gets an official port to a different engine (unity,unreal and Godot come to mind) This last point IMO is the best case scenario because A. The game is now its own thing completely free from Roblox and it's downsides B. The dev has the option to open source the game if they please (which is a very reliable strategy of making the game playable forever, Doom,Quake and the build engine games have countless source ports to chose from that makes them compatible on modern systems and these games are almost over 30 years old) Open sourceing it also leaves the door for people to make custom content (mods) which is also a good strategy of having people come back to the game if they please
Sorry for the massive wall of text and the ending rant, but just thinking about it makes me sad, Because E.P shares a very special place in my heart, the same space it shares with Serious Sam(my childhood game) Seeing it potentially become only a good memory one day is just sad whilst on the other hand I can always come back to SS and have a fantastic time, I want both to remain
I do agree that the whole game shouldn’t be based off of just loud. But the game’s core mechanic’s definitely feel awkward and not really engaging. Like any of the process mechanics such as lock picks, interrogation, etc. just pause the game. Also loud is a part that cishshato highlights, as stated by stealth / *action* game. It’s fair that he criticizes loud’s mechanics.
The problem with that thought process is that you need to be aware of your surroundings, and again the action of lockpicking fpr example takes time, and it makes sense that it does in game, so you only do it when safe (also lock picking takes maybe 3 seconds to do on average, cmon.) Drilling is somewhat understandable but its more of a loud tool. Ahm.. stealth is pretty much the main mechanic, there is only ONE forced loud mission, and four forced stealth, many missions also give more EXP/Money for stealthing (finish mission buffs for no alarms/no kills just.. exist.) Overall stealth is the clearly pushed gamemode, as again, you get better rewards for doing stealth, and the no alarms exp boost just e x i s t s
@@dreemurrprince But tbf, there are a lot of times where you literally just have to wait for basically no reason, such as in the Lakehouse for Rose to look through the servers or for hacks to finish. I don't mind this too much, but I can understand why this would be annoying for a lot of people.
@@nightowl6055 i mean, its like 30 seconds to a minute at best, and the lakehouse in that context is meant to be timed, so its more or less just making it more of a time crunch. Yeah, it pauses gameplay in these moments, but if you can’t wait less than half a minute then jesus dude, thats just… kinda your own fault. Stealth games are ABOUT patience.
@@dreemurrprince The point is that it's completely unnecessary, Cish could have just made it so Steel Cove arrives 30 seconds faster and you don't have to wait for Rose.
@@nightowl6055 Unnecessary sure, but makes sense in universe, and adds more to the mission. A lot of shit in a lot of games is completely unnecessary, but I really only find that irritating or poor game design when it actively interferes with gameplay by getting you killed unfairly (it really doesn’t in lakehouse, usually increases tension if you’re running low on time) or if it just takes too long (30 seconds, like seriously.)
this is a good video, well "good" its a small word, this video is PERFECT on all part, your response is educated, and you go direct to the Point (and this is a word game whit the name of the game xd)
I played it myself for quite some time and 80% of my experience with is between bad and neutral, mainly random teammates messing up. the 20% of fun from learning is enough to make up for it but that's all gameplay-wise.
I played EP to the end, PD2 to the end and a little bit of hitman, i would say that PD2 has the best “loud” strats, hitman is the best stealth game, and ep is the best mix of both.
I hate when people say it's just a payday 2 clone, like no? Are we also just going to ignore notoriety, the most obvious clone there ever is? Some guy tried telling me the opposite, you can imagine what I thought of that.
as some one who started playing after the story was done with my friend piecing it together was so fun and all so the best part was fighting on how to say halcyon lol. 10/10 game
I actually thought it was a joke but the more I thought about, it really take a lot of time a research to appreciate this game. Honestly I think it’s the same pd2 loud. I wish he gave the game a little more passion and the same amount of time as he did with FUCKING SHIT FRUITS
Bro Eclipse missed all of his shots from 3:50 to 4:11, and he also said Entry Point SUCKS. Some people are like 13 to 14 years old and they actually have decent shots in EP, not in PayDay 2.
To be fair stealth AND loud should be equally fun, one shouldn't be more fun than the other. And also, if the game is meant for stealth, why even have loud to begin with???
I really cant blame Eclipse. A few years ago i hated ep, thought it was a boring redundant game and just like Eclipse, i didnt have much prior knowledge and only played on rookie and professional. But i grew up, found whitegx, rbxduy, the yessor, and unofficial and learned to play the game and loved it
@@Litleo276 Hey, glad you came to the conclusion though. I will say; however, be really careful with who you hang out with when operators comes out. It's easy to get into the pitfall of toxicity in EP's hardcore player community, especially since so many of them are going to play Operators as soon as it comes out.
"All you can do is just complaining" -Ryder I can't believe how that kind of guy is exist and complain everything while he learn nothing, even lying by play it like a idiot. "Buster straight buster" -Ryder
honestly i think that just because this is a crime mafia-heist game dont mean its a payday 2 ripoff. what i do think is a ripoff and something he should look into is notoreity
I'm not surprised. People on the internet LOVE to hate (Including me!) ESPECIALLY if the thing is meant for kids. Entry Point (And other good games such as War Simulator, Nico's Nextbots, Roblox Titanic and Steam Era) is surrounded by crappy games like Adopt Me! and those bloody low-effort obbies with loud-ass music, with the sole purpose being kids. I'm not surprised at all. If my friend hadn't introduced me to Entry Point in 2022, I probably would have thought of it as a stupid kid's game. But it's not. It's the PERFECT type of game for me. And I love it.
Guy who uploads 16 minutes 2 seconds for extra ad revenue twice a day with commentary gameplay cut VS the guy who actually puts time in both the game and editing and usually try not to extend their video just to reach the ad mark
7:30 dude the akimbo perk is fairly easy to get and I love it, useful at early game when you only really have pistols. Edit: 15:34 okay, let me get this straight. So there’s a cool game which is similar to payday I can play, and people don’t like it because it’s similar. I don’t have the money to spend on videogames right now, I’d much rather a free game which is basically it.
Notoriety is more of a Payday 2 copy lol. But Notoriety has a place in my heart because I played it before I got payday 2, and it was genuinely fun. Imo EP is not even close to payday
I play Payday 2. It's really, really bad. For the 2750 robux worth of gamepasses in EP you get way more of actual (playable, may I remind you) game. Payday 2 right now is easily the worst heisting game out there, pricing is godawful and crashes make the game barely playable on top of broken AI and very questionable "fixes" that nerf more-less interesting playstyles. I'd still play Notoriety over EP though because I just simply like armorgating and all that niche stuff more. To be fair, that video was released before the Payday 2's u237 which was the beginning of it's final downfall.
Eliclps words are bull shit just beacuse roblox is a bad game it dosent mean the games on Roblox is bad i think he just looks at how good the graphics quality is and he think its a good game like SUR stand upright reboted is a good game but beacuse the dev wants to be classy ga.e he thinks its bad beacuse of graphics so wich leading to so much people leaving
its fasincating that you could be reminded of how much you waited for updates and all that exitment from a video of a unskiller player who hates on a game cause he doesnt understand how to play and that hes bad
I feel like some game modes were meant to be loud. The deposit was definitely meant to be a loud game. The black site definitely felt like a loud mission. Free lancer mission like the second one where their is a million computers (I don’t remember the name) was meant to be loud. The kill house is a loud mission 100 percent. The mission where the freelancer attacked the phoenix safe house, I feel like that’s a loud mission.
Erm.. thats.. just straight wrong, none of them are intended to be for one gamemode minus some of the expansions. Sure, storywise it makes slightly more sense, but gameplay wise, they were designed for both simultaneously, with even a preference for stealth most often as loud removes a lot of nuance to missions (lakehouse head of security removing auto-radio, file search for door code, etc etc, base commander in blacksite, finding his terminal, etc etc, also im pretty sure second freelancer mission is mandatory stealth so- cant even do loud) Deposit..? What? How do you even come to that conclusion- you get less money for doing loud, if that isnt an incentive to stealth idk what is
Cish never confirmed there was a canon gamemode in EP. There is no other mission except Black Dusk (confirmed by Epilogue that the FL is using an Elite Operative disguise) is either loud or stealth. It depends on you how you wanted to play.
@@silent96024 Actually, Lakehouse is confirmed stealth. In the Scientist's briefing it says something like "We didn't even know you hit that lab in Michigan until you asked about it" most likely referring to the Lakehouse.
eclipse mentioning the difficulty isn’t what got me. what got me was the fact that he always defaults to thinking that every game involving stealing stuff is automatically a payday 2 rip off which pissed me off now accusing notoriety of being a ripoff to payday 2, i can take, but entry point is a boundary you are breaking because the two games are distinctly different in terms of art style, gameplay, mechanics, and story and the fact that eclipse made his conclusion and then attempted to find his evidence was just unprofessional. he didn’t show that he learned from his initial opinion with researching his arguments are unfounded, as there isn’t a single thing that would screams “i am a payday 2 ripoff”. i can already think of several arguments against this statement. pd2 and entry point are completely different except from in concept. i don’t know what the hell eclipse was smoking, but the only thing he ever succeeded on that video was making myself and others angry
EP isn't a copy of payday 2 its kind of a copy of Notoriety (Cishshato tried to join the Notoriety dev team but at the time Brickman was only working solo so Cishshato decided to try to make his own game Entry Point which was meant to be similar to Notoriety but different) and also Notoriety is kind of a complete copy of payday 2 like its original name was Roblox Payday 2 but it has changed now so no EP isn't a copy of payday 2.
Eclipse’s logic: Entry point is a bad game with a bad story simply because its a roblox game and I’m not good at it.
Sadly the truth. Too much people think roblox is bad but there's hidden gems like Entry Point, except since it's coming from the same chaos, people underestimate it.
the hidden gems are sadly also very vulnerable to either being abandoned or screwed over to be like every other game
Fr it's a surprisingly childish way of thinking. Has he not seen vetex games and such of people who are capable of writing a good world for their games. He's just to used to playing garbage jojo sim games it's given him brain rot
that’s what set me off because that is an elitist way of thinking, and that pissed me off
Well... he's not wrong...
I was really disappointed when I watched Eclipse's video. It really did feel like he just skimmed over everything and, as a result, considered the game to be "mid". He constantly said that Entry Point was a Payday 2 rip-off, but still wanted the game to be more like Payday?? I really did not understand his argument.
And, yeah, I can totally see his fans recommending Entry Point non-stop on his comment section and Eclipse half-assing a review to get that weight off his shoulders.
All we can do is hope for the best in case he decides to review the game again...
he said he is going to make a follow-up video, so let's hope for the best
@@TheSmooxer still sucks
Pov: Entry Point(2007) made before pay day 2
@@streamstreak yep
@@bloxer9563 bro fr said he tried stealth and said it sucks.
*MAJOR skill issue moment* he didnt actually see the disguise system? And the fact there are things like "luring" and the fact there are classes and hybrids of them?
"I am awful at the stealth in these games" Still the funniest review Eclipse has ever put out a year later.
Literally the same thing as saying Metal Gear is awful because it has lackluster shooting.
in hindsight though Eclipses video is just a bad faith argument that was made by a dude who didn't want to put in hours despite doing the same thing for Payday.
Eclipse had it all wrong
_Entry Point_ is closer to *hitman*
_Notoriety_ is closer to *payday 2*
true
entry point 2, or “operators” is LEGIT just hitman
yeah, too bad it went private
@Fred-ix6gl it's gonna become playable in a year or 2.
@@Litleo276 later this year or start of next, it''s not going to take more than 6 months for the next demo.
5:47, actually, when you're creating a lobby for a mission, the amount of money you get after successful completion is listed below the mission's thumbnail.
Aside from bonuses, like getting the cash in The Deposit.
kinda weird how both spero and eclipse missed this (given its right under the equipment costs)
Summary:
Eclipse has a skill issue
ikr xD
deposit really difficult
True
Frfr i used to like this guy but not anymore cuz of THIS video
Seeing my fav youtuber trashing on ep and not seeing its stealth mechanics, im genuinely pissed
@@alvarokawika3733 Why you do hate them for not liking a VIDEO GAME?? I'd understand if a youtuber got exposed for bad stuff, but this? This is just their personal opinion.
Thank you for making this video
omg!!!11!1 famous phasmophobia youtuber also play entry point?!??!?!!11?
@@user-mz2wb3ll8j br
uh
Entry Point bad
Phasmophobia good
@@epicm999 🗿
Great video, perfectly sums up and defends Entry Point, not to mention the visuals themselves, all having good segues (like the doors title card) and overall having concise information that goes along with the script.
Notoriety is more like PAYDAY 2...
exactly, and it looks even worse than ep with it's insane blockiness
@@daidaifunk fun fact: notoriety doesnt even have gun animations its just an idle gun pose for every weapon
plus i can get around notoriety being more difficult for stealth than ep and bro can't even do it
same shit
@@daidaifunk graphics make no difference in gameplay
in other words someone who has half an hour on the game shouldn't have the right to criticize it like that ☠
me
stealth and loud main
fax
Fr
his said "criticism" is more biased than actually subjective.
If eclipse only knew about notoriety.
thats because he fucking does
he does, actually
he des
he does which is absolutely bs bc notoriety ACTUALLY rips off missions from pd2
The Countdown in the Scientist was one of the Most Hyped Moment in my Life. I Ran Home From school to check
Hi guys, new review video here. I think Entry Point copied a lot of FPS games, including Payday 2, since EP has GUNS. Like, bro, that's so unoriginal, and weapon manufacturers should sue this kind of games for copying their ideas FR.
Can't tell if you're being sarcastic or if you're being serious.
Please tell me the latter isn't true.
@@Can_ix he's being sarcastic lmao
@@Can_ix there's no way anyone would be as serious as this
it's like saying the cod zombies copied the walking dead
@@Can_ix thats eclipses point for ya
Eclipses logic
this video changed my life and view on the entire game of entry point!
well done SperoGhfj
when you brought your friend who had played paday 2 and entry point a lot i completely agree on what they said i have also played both games a lot and yes you can tell its inspired but its definetly not a ripoff
i know im late, but based off the gameplay of payday 2, i would say noteriety is way more of a rip off, pushing it to basically a recreation, whereas entry point could be its own standalone game because of the major differences.
i know I'm late but cishshato didn't even know payday 2 existed when making entry point.
Why eclipse hate entry point?
Summary:
Every heist game doest like payday 2.
Yeah, Eclipse definitely shot his own foot making his video on ep without actually playing it to a certain degree
But maybe someone else may bring light to ep if they play the game properly and introduce it to a wider audience...
Tbz RUclipsr :o
We have RoPo and Flamingo.
Can't believe UnderTheMayo's brother played Entry Point
1 year later, Eclipse is still painting himself as UnderTheMayo. In his voxlblade review, he complains about the map being too big, and that the beginning of the game is bland, among other things. The dude plays deepwoken at the same time. Do I need to say more?
Ultrakill fans... rise up...
@@q54daa4 Consider myself rised up
eclipse is like underthemayo from what i’ve seen. Mayo saw Ultrakill as a budget Doom, played it like doom and reviewed it negatively. Eclipse saw EP, thought it was a budget PD2 and played like PD2, got bad results
Im mad about this
Same here. I think most of us are.
@@Mythology_Expert yeah def
Who gives a shit it’s a roblox game 💀💀💀
@@Epremte me cause i actually like the game..
I just generally hate eclipse now bc of the brainless hate videos like as spero said, he made a vid about ep being a ripoff of pd2 but then releases a vid about notoriety being a ripoff of pd2 like......what??
Its mainly him arguing for like 10 mins straight and i feel like he barely does any REAL research before he plays them which isnt my type of content.
Idk how his fans watch this. if i see my fav youtuber make these types of hate videos, then im unsubbing
bro drilling with a loud drill for stealth and tryin to drill vault box without the box id indeed tells you everything
Entry point: releases in 2018
Me discovering it 6 years later: wow cool game
Eclipse's video/criticism is very reminiscant of the usual IGN, etc. reviewers that play for not even 2 hours and then make their 15-20min review of the game based on their "full" gameplay experience (similar to the ign review of doom eternal, the review was complaining that he couldn't just spam 1 weapon to kill everything, which is not how it's meant to be played) I've played both games extensivly (kinda?) i have about 1.2k hours on payday and maybe about 100 on EP but i can say that the only thing they have in common is fps game and that's all. All in all Eclipse's video was full of misinformation and hopefully it doesn't deter people from playing this good and very well made game by Cishshato.
misinform your entire audience so that you get your attention you desperately needed for extra cash
thats what makes me think of his "review"
I immediately went into shock after hearing payday2 in an ep themed video. All my systems started shutting down, then I realised I hadn't completed ilfs yet so now I'm here.
It is a carbon copy of payday
@@kaikerr6948 Play entry point and then play notoriety. Entry point is completely unique in story and most mechanics. None of the guns are the same, none of the missions are the same, how in the living FUCK is ep a carbon copy?
Hey bro dont be dramatic lol
@@alvarokawika3733 I’m making a point
@@alvarokawika3733 I’m making a point
I'm so jealous of younger me for being able to enjoy the anticipation of the next mission coming out
0:26 *LOUD INCORRECT BUZZER*
All the anger aside, it really made me look at Entry Point in a new light. This is not an experience player talking about Entry Point. This is a new player from 2023 talking about. Roblox has never been taken seriously, and a lot of low quality cash grab games on the platform don't help either. So when you put these complex mechanics and deep storyline to the average Roblox player, it's like a jumbled mess in their hands.
If you can understand the mechanics, and truly appreciate the entire story. Be thankful. Because very few people will experience the full amazingness of this game just because of those little obstacles.
The game is an obstacle to my enjoyment.
I've never struggled with ep's story, mainly BC I'm also a hollow knight fan and that rabbit hole goes DEEP
you’re absolutely awesome, I genuinely admire the effort you put in for an entry point video
the game is such a perfect mix between simple and skill based and i’ve gained a massive respect for the game over the years
I also admire high quality making of videos as I never finish projects anymore and well all my old content is 🍑
gg man, may try make some ep content on a new channel myself
this might be the nicest comment I've ever gotten
@@ghfjspero aww thanks :)))
One thing I cannot understand is why journalists are always so bad at the games they're playing
the difference between eclipse and these journalists is that he has the skill, but just like the journalists doesn't invest enough time and effort into the games he's reviewing
I don't know how people can say Entry Point is a rip off of Payday 2 when you can see which one it is which is notoriety
I absolutely love that you as a player have to actually improve in the game to play better instead of just leveling up your skill perks.
Man I remember theorizing in school about what the black dusk would be about and how EP would end, that was back in 2019 😞
Anyway as an EP fan and a PD2 fan it’s very much so obvious how the two are different. Also I’m not saying that pd2 lore is bad I’m gonna come out and say that EP was more preferable for me. Also getting to see rose again was one of my favorite things which ended with the scientist which is really interesting considering how i felt after seeing her grave, betrayed and hurt mostly but I really wanted revenge. Of course I’ve heard the saying about digging two graves but I kinda cast that aside and really wanted us killing the director in the end. As for the same with the Black Dusk it’s like seeing the freelancer’s death also felt like a part of me had died because for so many years I had these characters refer to the person I’m playing as me so y’know how could I not have attachment?
Anyway to make it short EP was at its best when the whole thing wasn’t released (also I don’t believe skins were trying to save EP, Cish just implemented a feature to give people/fans something to do)
I just remember me and my friends theorizing that the freelancer would be presumed dead and then jackdaw would go bazonkers or whatever on halcyon and ultimately die for the cause, but then the freelancer ends up alive at the end because rose faked her death and saved him last minute
..it aged like milk
@@cactusthecactus lol couldnt have gotten it any more wrong 😂
@@omgstop9035 spero still has a theory about falcon helping fake rose's death though, correlating to the TRUST code
fair👍
Eclipse: "Entry point is a payday 2 ripoff"
Notoriety: Im just going to walk over here...
Hitman: Am I a joke to you?!?!
Entry Point Lore: Allow me to introduce ourselves
Higher Difficultys: Hello There [in kenobi voice]
Eclipse's Skill Issues: Hi
Entry Point Mechanics: Bruh
the most youtube comment ive ever seen
@@vvvvvvvs 11 months late but true asf
Agree, his points doesn't really make sense after i checked that video out.
3:54 by completely missing stealth he didn't cover half, he covered literally like 30%. (SCRS and Black Dusk on stealth i will allow myself to say make up for like 20% EACH.)
If you look at the badges with the deposit rookie and with the badge with creating a new character, 80% of players tried this game and couldnt get past the first mission. This game definitely seemed like it intended for this considering the difficulty on how even if mastered you can still mess up
When i first started Entry Point i was playing back in the day 2018 or 2019 or smth. when the only mission is the tutorial and even the tutorial was not totally completed. Then i looked for more missions but i saw that its still indev and its a very early game and then i left the entry point. Like literally, i forgot the game is existed. then about 2020 or smth i saw EP on my roblox discovery page and i remembered everything and i was like "hey, i know this game, this was one of the best experiences i've ever played on roblox" and i joined the game (again) and the game was finished (almost), most missions and cutscenes are finished but there was still some missing pieces, i played the first 2 missions then i left entry point (again) because my dumbass thought it was so hard. THEN 1 year later i saw entry point (again) and i joined (again) but this time the entire game was finished, the entire missions are playable. When i saw that the game is complete, i started the game with a fresh new mind and I LOVED IT its kinda like my 2 favorite games made children, Payday and Hitman. Loud parts are like Payday while stealth feels like Hitman and i love stealth games. EP's stealth is better than payday in EVERY SINGLE WAY and loud parts is mostly better than Hitman since Hitman is a %90 stealth game. EP is the Perfect game for me, a payday like decent loud and a hitman like Perfect stealth both for solo or co-op.
K
he feels like miguel8861 who fails deposit rookie and then decides to find cish irl
Wait what
i think eclipse thought that every game would look like payday 2, but this is roblox.
10:30
Yea me too, but for a different reason.
I really loved the feeling of pushing the game I love into a direction where it will one day become *legendary*, which is why I today stick around EA games( specifically retro shooters because it's a genre I literally played since I was an infant) made not only by people who grew up with the genre, but also because they are open to community suggestions
When it comes to E.P I really wish Cish(the dev) was more open to these suggestions, because if he was maybe loud would be far better and more fun than it is today
-bigger weapon selection
-special weapons that have a unique role in combat (my example are flamethrower and RPG) but have no way to renew ammo
-smoke grenades used by the cops so they can blindfire
-tear gas that can cause damage over time in said area if you camp too much
Certain stealth elements could be improved on
-inconsistencies between withdrawal and deposit employee
-slightly improved tutorial introducing the hiding in bushes mechanic
-an introduction to the guard pickup limit
-predictable ragdoll when NPC is standing in place
-make the player know they are on a time limit in lake house stealth (idk maybe during mission briefing they can allude to a unknown entity approaching rapidly so get job done quick)
-make it so that if you knock out HOF in lake house that the instant radios from knocked or killed guards is disabled regardless if you interrogated the CAM OP or not(I've lost way too many stealth attempts because of this)
There is probably more that I can't list on top of my head now
Now for my personal biggest issue that I have with E.P is that it's going to inevitably *DIE*, and I don't mean the community will cease to exist and the game will have no players no, because E.P is a Roblox game the inevitable updates will one day leave the game in an unplayable state(it happened to old Roblox games and it happened as recently to the game I previously invested a lot of my time in R2DA[maybe there is a more recent big example idk I don't play Roblox nearly as often as I did in the past]).
Knowing that the dev, upon compleeting the game, announced his departure from Roblox dev(and maybe even game dev as a whole who knows) this is a very likely future the game will meet.
There is only a few ways I see this being MINIGATED:
1. Cish hands the game to another dev or someone he trusts that will continue to update the game till Roblox ceases to exist
2. Cish uncopylocks the game(which would be a complete disaster because people will find a way to turn this game into a predatory microtransaction heavy game, and Roblox can remove this feature at any point because it is fairly old)
3.The game gets the *SUPER NOSTALGIA ZONE* treatment but that's highly unlikely for a very complex game
4. The Roblox version is left to die and the game gets an official port to a different engine (unity,unreal and Godot come to mind)
This last point IMO is the best case scenario because
A. The game is now its own thing completely free from Roblox and it's downsides
B. The dev has the option to open source the game if they please (which is a very reliable strategy of making the game playable forever, Doom,Quake and the build engine games have countless source ports to chose from that makes them compatible on modern systems and these games are almost over 30 years old)
Open sourceing it also leaves the door for people to make custom content (mods) which is also a good strategy of having people come back to the game if they please
Sorry for the massive wall of text and the ending rant, but just thinking about it makes me sad, Because E.P shares a very special place in my heart, the same space it shares with Serious Sam(my childhood game)
Seeing it potentially become only a good memory one day is just sad whilst on the other hand I can always come back to SS and have a fantastic time, I want both to remain
@@pura8898 Pura??? I thought you left.
@@epicm999 I did, that don't mean I completely quit following the game tho
@@pura8898 That's cool. How's life?
@@epicm999 uni
I do agree that the whole game shouldn’t be based off of just loud. But the game’s core mechanic’s definitely feel awkward and not really engaging. Like any of the process mechanics such as lock picks, interrogation, etc. just pause the game.
Also loud is a part that cishshato highlights, as stated by stealth / *action* game. It’s fair that he criticizes loud’s mechanics.
The problem with that thought process is that you need to be aware of your surroundings, and again the action of lockpicking fpr example takes time, and it makes sense that it does in game, so you only do it when safe (also lock picking takes maybe 3 seconds to do on average, cmon.)
Drilling is somewhat understandable but its more of a loud tool.
Ahm.. stealth is pretty much the main mechanic, there is only ONE forced loud mission, and four forced stealth, many missions also give more EXP/Money for stealthing (finish mission buffs for no alarms/no kills just.. exist.)
Overall stealth is the clearly pushed gamemode, as again, you get better rewards for doing stealth, and the no alarms exp boost just e x i s t s
@@dreemurrprince But tbf, there are a lot of times where you literally just have to wait for basically no reason, such as in the Lakehouse for Rose to look through the servers or for hacks to finish. I don't mind this too much, but I can understand why this would be annoying for a lot of people.
@@nightowl6055 i mean, its like 30 seconds to a minute at best, and the lakehouse in that context is meant to be timed, so its more or less just making it more of a time crunch. Yeah, it pauses gameplay in these moments, but if you can’t wait less than half a minute then jesus dude, thats just… kinda your own fault. Stealth games are ABOUT patience.
@@dreemurrprince The point is that it's completely unnecessary, Cish could have just made it so Steel Cove arrives 30 seconds faster and you don't have to wait for Rose.
@@nightowl6055 Unnecessary sure, but makes sense in universe, and adds more to the mission. A lot of shit in a lot of games is completely unnecessary, but I really only find that irritating or poor game design when it actively interferes with gameplay by getting you killed unfairly (it really doesn’t in lakehouse, usually increases tension if you’re running low on time) or if it just takes too long (30 seconds, like seriously.)
mfw I'm a loud main :dies:
this is a good video, well "good" its a small word, this video is PERFECT on all part, your response is educated, and you go direct to the Point (and this is a word game whit the name of the game xd)
I played it myself for quite some time and 80% of my experience with is between bad and neutral, mainly random teammates messing up. the 20% of fun from learning is enough to make up for it but that's all gameplay-wise.
I played EP to the end, PD2 to the end and a little bit of hitman, i would say that PD2 has the best “loud” strats, hitman is the best stealth game, and ep is the best mix of both.
As an extremely small Entry Point RUclipsr, Stealth is WAY WAY better than loud. Sub to this guy bro! (And me pls)
I hate when people say it's just a payday 2 clone, like no? Are we also just going to ignore notoriety, the most obvious clone there ever is? Some guy tried telling me the opposite, you can imagine what I thought of that.
tell this man to play notoriety 💀
he alr did
Entry point stealth is way closer to hitman. Even the way the mission menu is layed out in the lobby with the cutscenes is inspired by hitman
SO TRUEEEE
Bro is salty that his game got credited out for being bad.
That’s also how everyone is acting in the comments
as some one who started playing after the story was done with my friend piecing it together was so fun and all so the best part was fighting on how to say halcyon lol. 10/10 game
I actually thought it was a joke but the more I thought about, it really take a lot of time a research to appreciate this game. Honestly I think it’s the same pd2 loud. I wish he gave the game a little more passion and the same amount of time as he did with FUCKING SHIT FRUITS
5:45 Erm actually on financier with aegis armour all medkits f57 and ch-a if you complete the mission loud after killing Ryan you’ll lose 500 dollars
Eclipse after realising Notoriety exists:
he does know
Bro Eclipse missed all of his shots from 3:50 to 4:11, and he also said Entry Point SUCKS. Some people are like 13 to 14 years old and they actually have decent shots in EP, not in PayDay 2.
To be fair stealth AND loud should be equally fun, one shouldn't be more fun than the other.
And also, if the game is meant for stealth, why even have loud to begin with???
"And I think most EP players would agree that stealth is where the game truly shines" YES IT DOES . I ONLY GO LOUD WHEN IM COMPROMISED
I don’t really think this is payday 2 more like hitman inspired in stealth.(InflitrationEngine got more hitman mechanics and i like it)
I'm gonna make a video about why payday 2 is a ripoff of hitman
As a person who knows the story it's not bad, it's sad
1:23 didn't stumble across this video until now, but hey! that's me!
A lot of roblox games with stories aren’t as intriguing to people who weren’t there as it was coming out
Ending self-insert lool
The reason why its bad is cause. Entry point is a trash game on the surface. Till you spend a few weeks you understand lore and mechanics more
typical, not trash
I really cant blame Eclipse. A few years ago i hated ep, thought it was a boring redundant game and just like Eclipse, i didnt have much prior knowledge and only played on rookie and professional. But i grew up, found whitegx, rbxduy, the yessor, and unofficial and learned to play the game and loved it
ngl, you missed out. The time to dislike ep is now.
@@epicm999 yeah I really did. But the community is coming back with Operators
@@Litleo276 Hey, glad you came to the conclusion though. I will say; however, be really careful with who you hang out with when operators comes out. It's easy to get into the pitfall of toxicity in EP's hardcore player community, especially since so many of them are going to play Operators as soon as it comes out.
isnt Entry point like criminals masterminds
"All you can do is just complaining"
-Ryder
I can't believe how that kind of guy is exist and complain everything while he learn nothing, even lying by play it like a idiot.
"Buster straight buster"
-Ryder
his point is effectively just: "its a stealth/loud robber game, so it has to be a Payday 2 ripoff."
Top 10 Entry Point problems:
1: Roblox itself
honestly i think that just because this is a crime mafia-heist game dont mean its a payday 2 ripoff. what i do think is a ripoff and something he should look into is notoreity
I'm not surprised. People on the internet LOVE to hate (Including me!) ESPECIALLY if the thing is meant for kids. Entry Point (And other good games such as War Simulator, Nico's Nextbots, Roblox Titanic and Steam Era) is surrounded by crappy games like Adopt Me! and those bloody low-effort obbies with loud-ass music, with the sole purpose being kids. I'm not surprised at all. If my friend hadn't introduced me to Entry Point in 2022, I probably would have thought of it as a stupid kid's game. But it's not. It's the PERFECT type of game for me. And I love it.
Guy who uploads 16 minutes 2 seconds for extra ad revenue twice a day with commentary gameplay cut VS the guy who actually puts time in both the game and editing and usually try not to extend their video just to reach the ad mark
I think we all needed this video
Imagine creating an original game just for it to be called it a ripoff.
7:30 dude the akimbo perk is fairly easy to get and I love it, useful at early game when you only really have pistols.
Edit: 15:34 okay, let me get this straight. So there’s a cool game which is similar to payday I can play, and people don’t like it because it’s similar. I don’t have the money to spend on videogames right now, I’d much rather a free game which is basically it.
Notoriety is more of a Payday 2 copy lol. But Notoriety has a place in my heart because I played it before I got payday 2, and it was genuinely fun. Imo EP is not even close to payday
6:00 when chosing the dificulty it show you the amount of money you can get (bonus not included)
Eclipse
Every Entry point fan wants to know your location,
I play Payday 2.
It's really, really bad. For the 2750 robux worth of gamepasses in EP you get way more of actual (playable, may I remind you) game. Payday 2 right now is easily the worst heisting game out there, pricing is godawful and crashes make the game barely playable on top of broken AI and very questionable "fixes" that nerf more-less interesting playstyles. I'd still play Notoriety over EP though because I just simply like armorgating and all that niche stuff more.
To be fair, that video was released before the Payday 2's u237 which was the beginning of it's final downfall.
Bro need to go and play notoriety if he thinks ep is a payday 2 ripoff
thats what he did
If Entry point is a "payday ripoff" that what was notoriety the carbon copy off payday 2
The story is so sad
"there are snipers, fuck snipers"
Eliclps words are bull shit just beacuse roblox is a bad game it dosent mean the games on Roblox is bad i think he just looks at how good the graphics quality is and he think its a good game like SUR stand upright reboted is a good game but beacuse the dev wants to be classy ga.e he thinks its bad beacuse of graphics so wich leading to so much people leaving
its fasincating that you could be reminded of how much you waited for updates and all that exitment from a video of a unskiller player who hates on a game cause he doesnt understand how to play and that hes bad
Entry point, Is partially inspired by the hitman series.
I feel like some game modes were meant to be loud. The deposit was definitely meant to be a loud game. The black site definitely felt like a loud mission. Free lancer mission like the second one where their is a million computers (I don’t remember the name) was meant to be loud. The kill house is a loud mission 100 percent. The mission where the freelancer attacked the phoenix safe house, I feel like that’s a loud mission.
Erm.. thats.. just straight wrong, none of them are intended to be for one gamemode minus some of the expansions. Sure, storywise it makes slightly more sense, but gameplay wise, they were designed for both simultaneously, with even a preference for stealth most often as loud removes a lot of nuance to missions (lakehouse head of security removing auto-radio, file search for door code, etc etc, base commander in blacksite, finding his terminal, etc etc, also im pretty sure second freelancer mission is mandatory stealth so- cant even do loud)
Deposit..? What? How do you even come to that conclusion- you get less money for doing loud, if that isnt an incentive to stealth idk what is
Cish never confirmed there was a canon gamemode in EP. There is no other mission except Black Dusk (confirmed by Epilogue that the FL is using an Elite Operative disguise) is either loud or stealth. It depends on you how you wanted to play.
@@silent96024 Actually, Lakehouse is confirmed stealth. In the Scientist's briefing it says something like "We didn't even know you hit that lab in Michigan until you asked about it" most likely referring to the Lakehouse.
I think scientist is loud cuz sparrow can say in the scrs: Looks like it's sparrow to the rescue, 𝘢𝘨𝘢𝘪𝘯
eclipse mentioning the difficulty isn’t what got me. what got me was the fact that he always defaults to thinking that every game involving stealing stuff is automatically a payday 2 rip off which pissed me off
now accusing notoriety of being a ripoff to payday 2, i can take, but entry point is a boundary you are breaking because the two games are distinctly different in terms of art style, gameplay, mechanics, and story
and the fact that eclipse made his conclusion and then attempted to find his evidence was just unprofessional. he didn’t show that he learned from his initial opinion with researching
his arguments are unfounded, as there isn’t a single thing that would screams “i am a payday 2 ripoff”. i can already think of several arguments against this statement. pd2 and entry point are completely different except from in concept.
i don’t know what the hell eclipse was smoking, but the only thing he ever succeeded on that video was making myself and others angry
EP isn't a copy of payday 2 its kind of a copy of Notoriety (Cishshato tried to join the Notoriety dev team but at the time Brickman was only working solo so Cishshato decided to try to make his own game Entry Point which was meant to be similar to Notoriety but different) and also Notoriety is kind of a complete copy of payday 2 like its original name was Roblox Payday 2 but it has changed now so no EP isn't a copy of payday 2.
I never heard of that could you provide evidence
How the hell is entry point a copy of payday/notoriety? The guns are different, missions are different, skill trees are different, what are you on
Didnt noteritey come after EP, because they got tooken down by Cish.
I didnt expect getting spoiled to a roblox game today lol
kids, don't do game journalism
There's a diffrence between payday2 and entry point, Payday2 is alot easier in loud, while entrypoint has easy stealth (for most missions)
Notoriety is a bitter rip off of payday 2 than entry point
"The story isn't good"
I don't think this guy has played roblox before
"it literaly copied payday 2" meanwhile notoriety:
Who is eclipse
Real life 🤓 emoji
EP is based off of payday2 but with lots of different things and its own storyline but notoriety is like actually a copy of the game but in roblox
eclipse as soon as he sees a game about robbing stuff: PAYDAY2 RIPOFF!!!
GTA is a PAYDAY2 RIPOFF!