Aye, they should’ve done it as part of mission failure. Would make for one hell of a horrifying experience to see so many Reapers pouring in along with maybe some chatters of despair and oh no Shepard failed and so on
@@AimlessSavant It should have been specific to failing on the Citadel during Sovereign's attack. Seeing it every time wouldn't have been as impactful.
@@eric_moore-6126 To say it would have been impactful is an understatement. I felt my stomach twist seeing this AFTE having completed the series a couple times. I probably would have tossed my cookies had I witnessed this during my first playthrough due to dying on the Citadel during the last major mission. It'd make a hell of a mod, though.
The way you animated the rings of the Citadel to behave like a regular Mass Relay was really clever! Really makes it seem like the giant relay that it is - great animation!
Makes you think how terrifying it must have been for the other cycles that had no early warning of the Reapers. The Citadel just stops responding, Harbinger leading the initial attack, accessing the databases on the station to find where the advanced races are and beginning the harvest... Scary stuff
Not only where the every settlements are, but where each and every single person are! Literally no way to hide... unless you're a top-secret Prothean unit on Ilos.
This is Shepard's REAL nightmare is just how close the Galaxy came to this in ME1. If Anderson had not figured out the way for Shepard to steal the Normandy after it was locked down, this IS what would have happened.
Ok but I can't remember what's so important about Ilos to begin with. I remember using the Ilos portal to access the citadel but if Shep had been stuck then wouldn't he have already been there to fight Saren? What needed to happen on Ilos that wouldn't have if Shep wasn't able to escape? I can't remember
@@vintagedot8350 No, if Shepard had not found Ilos, then the Commander would have never interacted with Vigil, Vigil informs our fearless leader that the Citadel contains a portal directly from dark space to allow the Reapers to directly access it and cut the main leadership out of the picture before the wear even started. That is what Saren was at the Citadel to do. Fight off the defenders and get to the control panel to set it back to open that mass effect relay station.
Imagine the Citadel post cycle. Dark, empty and completely bare. No markets, no clubs, no embassies, completely barren. Well, except for the occasional keeper.
@@UsernameGeri Oh that’s terrifying. You successfully close off the Citadel, giving the people of the next cycle a fighting chance and after that, all you can do is wait to starve to death and be recycled by the keepers. A heroic action that could save countless billions, but nobody will ever remember your name or who you were
This is freaking amazing to watch but also very horrifying. Remember Javik saying they fought the Reapers for centuries. That's crazy, the Prothean Empire must have been enormous. Crazy they lasted that long against that entire Reaper fleet.
I recall the Reapers were slow and methodical, often taking one world at a time and sending indoctrinated refugees to more heavily fortified worlds to sabotage them, their biggest advantage was the shutting down of the Relays and the fact all civilizations seemed to rely on them (have yet to play 3, based on the exposition given by the Prothean computer near the end of 1).
Protheans weren't just big, they were absolutely ruthless. Warhammer 40k levels of fucked up. Must have been the most frustrating cycle for the reapers. Until Shepard showed up ofcourse.
@@AaronBiswasfunny - if humans were the first to discover citadel - we’d have surely formed an Imperium of Man. Let’s be honest, the only reason we played diplomacy is because we were the new kid on the block. Human supremacy would have meant enslavement of all other species under one banner… heck we spent 10,000 years killing each other… we have already had slavery just because other fellow humans looked different. So I don’t think so humans would’ve been diplomatic if we were the first in our cycle to find the citadel. As Legion said, “Human history is a litany of bloodshed over different ideals of rulership and afterlife”
Imagine if in ME1 as you battled up the side of the tower to the presidium you saw this start. First all the lights in the citadel going out as Sovereign diverts the power, then as you near the top of the tower the rings begin to rotate around the presidium, as you battle Saren/Sovereign at the end there are blue arcs of relay mass effect energy shooting all around the presidium, and at the end Sovereign only loses its shields because you killed the Saren puppet just as it was jump-starting the element zero core. Now THAT would be a show-dont-tell high stakes timed mission! I need to get into modding and make that happen now
@@UsernameGeri I always thought that mass relay eezo core is designed to create an artificial singularity and establish a stable wormhole supported by exotic (dark) matter in the form of eezo stored within the rings that form the event horizon "touched" by the approaching ship. And there's the void in the center as no physical structure can survive being within singularity or a star (given the supernova-level of mass relay explosion) which means Citadel Tower would be destroyed by the way of activation shown in the video. But the Citadel is a central hub of the network surrounded by an array of mass relays. And the station acts like a supercomputer. When activated by the keepers, it calculates the focal point of the singularity outside the station and mass relays around it converge on that focal point like the rays of the Death Star, opening a portal to the dark space, like Vigil said. So what the Sovereign was doing is using it's own computing power (Reaper is a supercomputer as well, but not that powerful on it's own) to calculate the focal point, at the same time controlling it's own systems (like shields and weapons) and had to distribute much of it to directly control Saren abomination. And when Saren was killed, it was like a system crash for Sovereign leading to losing control and destruction. Thus I imagine that while the final battle goes on, outside the station mass relays begin to converge, all except the only one Shepard was able to temporary unlock (not all of them) for the Alliance fleet to enter and that is the only obstacle for Sovereign left to complete the convergence. And fight against Saren must be harder with significantly more damage and less time to win if you sacrifice reinforcements to save the Destiny Ascension as there would be less distraction for Sovereign.
If the citadel acts as a special mass relay once the keepers activate it, would that mean that mean there is another mass relay of this scale somewhere outside the Milky Way Galaxy deep in dark space?
I would assume that is likely, as according to the Wiki in order to transport a ship, the Relays do require a second Relay. Essentially, one Relay acts as the initiator, the other as the receiver. So, the Citadel we see is on the receiving end, then there would need to be a second in Dark Space to be the initiator.
This is how the Reaper invasion began for the Protheans, and for every cycle before them.... This really gives you an idea of how powerful the Reapers truly are. That's their entire fleet in one place; no wonder the Batarians never stood a chance when the Reapers invaded.
We get a hint at least. In Mass Effect 2, the Illusive Man tells us the Derelict Reaper we go into to find the IFF for the Omega 4 Relay, "died" 37 Million years ago. If the 50,000 year Cycle is consistent then there's been at least 740 extinction Cycles.
@@MikMoen Assuming it's been 1.5 billion years the Reapers have 30,000 Capital ship class Reapers, and if it's just 1 billion years (we hear in the Leviathan DLC that they existed over a billion years ago) then it's at the least 20,000 Capital ship class Reapers. A truly mind boggling amount of time to be sure.
iirc there is a species who was just begging to make contact at about the time of me2 who when the reapers showed up, fled back to their plannet and destroyed their ships lol
This is really something special. Hunting. Seeing this fits very well to ME franchise imo. Great use of music, directing and use of central ring for the implication that Citadel in reality is huge mass relay leading to our doom.
Hey, I'm here because you posted this on reddit and I must say I'm really impressed. You basically visualized what I had in my head all those years. Basically I also always thought that if Citadel were to go into its Mass Relay mode the rings would be hidden inside the Presidium. Outstanding work. It's a little shame there are so few Prothean ships in the video compared to the Reaper Fleet (especially that they were supposed to be much more more advanced/powerful than the current cycle) but I understand that it would take a lot more work and it would just clutter the screen even more. So it's just a nitpick. Other than that. Really good job. Others are right. This should get a lot more attention.
My idea was that it's just a small patrol fleet. Since there were no other species capable of space travel at the time, there really wasn't anyone who can threaten them. There was the Metacon war I think, probably on some remote planet, or planets. The rest of the fleet is probably out there conquering the primitives :D
You forgot that Jarvik specifically stated that the Zha were fighting the Zha’til and that the Zha were part of the Prothean Empire. The war against the Zha’til was ongoing at the time of the Reapers’ initial appearance during the Prothean cycle. It was mentioned in Mass Effect 3.
As odd as it sounds, I think watching this is the first time I've ever truly appreciated the sheer SCALE of the reaper invasion. There's something about this - the way the blueshift of their arrival just KEEPS going and going and going - that really drives home the absolute futility of resistance. Maybe it's because even at the end of ME2 there weren't really *that* many reapers show waking up, and even in the supposedly climactic battle on Earth in ME3 where you'd expect the reapers to bring everything they have, there were only a few dozen on screen at the same time. I always kind of thought the Crucible plot was unnecessary, and that if Shephard had managed to unite the galaxy, they'd be able to beat it by working together. Now, watching this, I get it. Whatever hope there was of defeating the reapers in a conventional war ended many, many cycles ago. There's no beating that.
Something that ME2 claimed with the Reapers always never sat right with me and of course made the Catalyst's claims sound like pure BS (especially since first playthrough I achieved peace between Quarians and Geth) but it supposedly only takes Millions to make a single Reaper (likely one of the smaller ones but still) the Advanced life each cycle should amount to trillions, each cycle should be adding hundreds of Reapers to their fleet, and there's no freaking failsafe to prevent the Reapers from being the very thing Catalyst is claiming to be trying to stop.
@@codyraugh6599 I can only guess that it's an artificial limitation for "symbolic" reasons when it comes to the amount of Capital class Reapers. Destroyers however are made in mass.
That probably because most of the reapers act as recon. They tell us that humanity or the other races can't survive by retreating to other planets. Indoctrination will expose any evacuation plans. But even so, they need to be around to check where people are moving around to. If they were to insta-win by smushing a planet under the might of 1000 reapers, yes they would harvest the planet extremely quickly. But there are hundreds of millions of inhabitable planets in the galaxy, never mind space stations or underground bases on desolate worlds. Even if they did an entire planet's harvest in a day (which they can't, I don't think the indoctrination and harvesting is at hyper-industrial speeds, they don't really need to be), they could never keep up with the galaxy's current races and how fast they could move around. Theoretically, if a synthetic race were at the top at the time, they could just focus on colonising literally every single solar system possible with the sole aim of growth at any cost. The reapers would harvest thousands over decades, meanwhile you've got an exponentially increasing AI that reproduces, mass builds ships, then colonises another system and repeat. They'd eventually be faced against an AI so numerous that they attack the reapers faster than their beams can kill them. Obviously that's just a very exaggerated idea, but the Reapers think in the galactic timespan, where there will be an endless variety of organic and synthetic races that may have unique strategies, powers or technology. Something similar to that could probably happen quite frequently. From what other races they show us, the 22nd century races are very weak in comparison. The Asari only find the Citadel 2500 years ago. Literally 95% of the cycle is just left empty. Empires like the Prothean Empire, or the Leviathan's Empire, were possibly unimaginably large, maybe in the hundreds of trillions or quadrillions, especially since they lasted centuries. Considering they know about the Indoctrination was the biggest weapon against the Protheans. If the Reapers had tried the bumrush tactic they probably would have lost quite early to them after they took advantage of the strategy.
This is amazing and terrifying! It really gives us a glimpse or an idea of how countless cycles began, with the Reapers executing their systematic plans into full effect.
i like how you finished the vid with the peaceful, harmonious music from ME1. Like reapers arrived, killed everybody and thus brought peace and harmony into the galaxy
Not weird at all, we never got to see a mass formation of reapers aside from the dark space shots that are seconds long. The visual demonstration of a thousand reapers jumping into Citadel space is the kind of cosmic horror that's easy to understand - it hammers home how desperate and truly hopeless the fight is in any conventional means. For similar feeling, look at Freespace 2 and the Shivan's having 80+ Sathanas Class Juggernauts when you just spend 3/4s of the game BARELY defeating one.
That's the algorithm for ya. In particular its been dropping Mass Effect stuff on a friend and I lately so it's not surprising this would get caught up in that.
Thats some good stuff. I wouldve loved to see the citadel work as a relay in the games at some point and thats a great way of visualising it, with the spinning rings and the thousands of reapers coming through. Great work
Fantastic animation, really gives a sense of both what the Citadel acting as a mass relay would be like, and how utterly hopeless the situation would be for the fleets stationed there at the end of each cycle.
The fact that the Citadel is closed at the beginning of this implies whatever species were there knew something bad was happening. And yet this still caught them off guard...
It does make you think about how lucky the Shepard Cycle was, not just for having them, but for having a chance to fight back to begin with. I mean, on the Citadel you hear that the Council Races have enough money to bankroll about a year of warfare before the galactic economy collapses, which sounds grim, but when you consider that they're the first race since the Leviathans, possibly even the first race EVER, to be able to put up a proper resistance to the reapers? Suddenly that becomes a lot more impressive. I mean even in the ending where Shepard allows the cycle to continue, we probably inflicted the most damage to the reaper forces ever, just through conventional warfare.
Our Cycle went on longer than it was supposed to, I think vigil says a few hundred years for Sovereign to move an figure out why the signal didn’t activate the Citadel so that’s centuries worth of advancement the Reapers weren’t expecting to encounter and the Citadel races got their hands on Sovereign and backwards engineered Reaper tech. Realistically though we should have lost when the reapers took the Citadel in ME3. BioWares writer’s conveniently forgot that the Reapers can lock down all the relays in the galaxy and isolated the allied militaries. It’s a huge glaring plot hole that priority earth even takes place. The reapers just wait for this massive enemy fleet to arrive and fight them fair and square lol
I can only guess what the first few hours were. Controls suddenly being locked out, power for the habitats within each arms shut off, security and personnel scrambling to figure out what's going on. Then all of a sudden the center of the Citadel starts to glow blue and various mechanisms that were unknown starts to move then the first Reaper appears. I can picture whatever defense fleet stationed would then move to attack or contain this unknown ship until it starts firing at them, and then the rest of the Reaper armada shows up and then just like that, the heart of galactic civilization suddenly goes dark. The reapers then take direct control of the relay network. I imagine they just shut them all down to keep all the systems and it's inhabitants stranded and will reactivate them at will and basically have free reign on where to strike.
That's the implication from vigil, but given that vigil can only really speculate on the details of the Prothean harvest I'd have to say it got that one wrong - in ME3 we see the Reapers (eventually) take the citadel and it does not enable them to shut down the relay network. If they could have, they would. If it were even a possibility, they wouldn't have wasted time harvesting the homeworlds but would have beelined straight to the citadel at the start of 3. I think we have to conclude that the relays aren't so easily shut down. (Yes, yes, obviously the ME3 writers just forgot or didn't know how to work around that, but we have to interpret the text as it's given to us).
That's because the Prothean researchers on Ilos sabotaged the Citadel itself to keep that from happening. By preventing the Keepers from responding to Reaper signals, they were able to ensure that the next cycle would at least have a fighting chance, unlike them.
This would be so badass for a Prothean prequel show, or the prologue intro to an animated Mass Effect series. The sheer, sudden disorientation and chaos is terrifying. I bet they were beyond shocked, seeing all of the power being shut down and relocated to the Citadel Tower to power the hidden relay. They were most likely locked out of all systems by the Keepers at that point as well. It was hopeless.
The Relays work as point to point, transmit and receive. That would imply that somewhere out beyond the Galactic Rim, there's another Citadel Mass Relay.
One thing popped up in my head, ME Andromeda could explain how the other species in Andromeda galaxy look humanoid by saying they've been escaping Milky Way also. Would've been so creepy that nobody on board The Arks know what the Reapers are, except for Alec Ryder.
Holy Normandy. This is great. Why did I discover this so late? If Nazara had succeeded. I wonder if the Citadel would be used that way to travel to the Andromeda galaxy in ME4/5. So close in ME1 you damn space monsters.
Under regular circumstances no, with a reaper iff maybe though it might be hit or miss also since they had to travel to bahak first it would imply that reapers during the 50,000 year grace period would be orbiting somewhere in dark space closest to bahak.
It’s crazy to think how close the war was for the entire galaxy when they had YEARS to prepare agains the Reapers. I could only imagine how the Reapers dominated the other cycles as they attacked by surprise.
Ancient alien: uh…the Citadel is lighting up and got a weird Mass Effect orb in the middle. Is that normal? Hey, where’d those eldritch spaceships come from? They’re not on the schedule!
Like end-game crisis in Stellaris. A giant fucking armada appears out of nowhere. And yeah ther reapers migth have such numbers in total. We never see it in the game, because they spread out rapidly. Remember how many ships that one reaper destroyed in the first game? They don't really need to send thousands of ships to destroy most fleets. A couple dozen, or maybe a hundred is enough. There are millions of stars, and even more planets out there. And while not all planet has life all of them needs to be checked for artificial creations, databases, and such. The reapers need to spread out, if they wish to finish the task before the next generation of organics evolve enough to understand what is going on.
I really hope the Beyond The Relays (Mass effect mod for stellaris) team adds the reaper invasion as an end game crisis! Also - it’d be dope if the team could also take leverage of the GalCom system in Stellaris to create a Citadel council
funnily enough a three pronged attack one from the relay, one from the citadel relay and TIM is how the citadel got parked in geosynchronous orbit above eurasia and the uk and ireland ominously.
I always wondered how batarians get slaughtered so quickly but as soon as I saw the glimpse of what would have happened if the citadel had been activated. I now guess why with such a fleet the batarians had no chance of holding out for 24 hours.
Sweet… Jesus… That is haunting. The choice to have all the lights go out as the relay kicks on is the icing on top. Imagine sitting in your apartment and seeing this. Side note: I kinda want to see this Citadel Relay get used at some point in the series.
That was what I thought the reaper were intending to do when I first hear they moved the citadel to earth. They reason the developers when with didn’t make any sense to me.
Just one AI who betrayed its creators one reaper was created Harbinger from that after that Harbinger he created more with the civilizations who were available 50,000 years later did the same and from a few dozens became thousands
Honestly it's just a bunch of blender nodes non-sense lol. I can probably put them in a separate blend file and send it to you if you want to use it or just check it out.
@@johnkingmob Here: blend-exchange.com/b/XDEWspvr/ This link should work. It was designed to work with Eevee, but should probably work with Cycles as well (only the render time would probably be insane) To get the best results with Eevee, set the Volumetric tile size to 2 px.
@@UsernameGeri Thanks man. Works great. I already made a quick test render with it. ruclips.net/video/W3-MdAHNu_g/видео.html Just need to figure out how to slow down the pulses a bit.
@@johnkingmob Oh wow, it looks like it's from the actual game! Nice. And oh yeah, I should've mentioned; it was animated in 24 fps over ~1800 frames. During those 1800 odd frames, 150 of those blue ring particles are emitted, and the core pulses 45 times with that foggy detail particle. If you want to use higher frame rates, you need to adjust the particle start and end frames, or the number of particles emitted.
Now, if a cycle learned about the existence of the Reaper before the harvest started, they could annihilate the Reaper armada in one fell swoop by lining the Citadel with a few thousand nukes. The bombs wouldn't be to kill the Reapers themselves, but to destroy the Citadel mass relay, setting off a supernova-level explosion which would obliterate every Reaper that didn't manage to emergency-FTL out of there in the brief moments they had to react. Of course, it would probably also destroy every mass relay in the nebula, which is the biggest hub of the relay network, which would make travel across the galaxy significantly more difficult.
So considering that the Citadel was revealed to be a massive mass relay, does that mean there's also one of equal size out in dark space where the Reapers hibernated after wiping out all advanced civilizations?
Is not crazy to assume that they have a big ass relay in the dark space otherwise i wouldn't be impossible for them to use the Citadel or the Alpha Relay
I haven't played the trilogy in a hot minute, so I have a question. If this is how it almost played out at the end of ME1, then the Reapers that come in ME3 are just coming from dark space and not from the Citadel? So this would mean that the Reapers that arrived in ME3 are only a fragment of the size in numbers compared to how much would have came if the Citadel activated in ME1? Am I getting this right? The only reason they were able to hold off extinction in ME3 was simply because the Reapers weren't out in full force yet? Will also say, great animation as well!
If Sovereign wouldn't have been taken down, I imagine something like this would've happened, yes. As for the reaper forces, I think they were there in full force in ME3 as well, they were just all spread out throughout the galaxy coming from the Bahak system, not the Citadel.
The Citadel was a key part in previous cycles. It was the heart of previous civilizations where all the knowledge of them was keep. Demographics, military tactics and military strength, classified projects and so many other things For a tactical standpoint, attacking the Citadel is the best way to start a galactic invasion because you are destroying the political, economical and social power of those civilizations. That's what Javik explained in MA3. Once the Citadek was attacked, the rest of systems were isolated and it was far more easy for the reapers to conquer. The protheans find out about this and interfered Keepers signal so now the Citadel relay has to be manually activated The Reapers had a plan B in case of this, it was the relay in the Battarian sector that's is the one we see in Arrival. With that relay destroyed and the Citadel under the controll of the aliens species, the reapers lost the element of surprised Now i will say that even with that, there's plenty of plotholes during the invasion. The main one been basically why in the hell the reapers didn't attack the Citadel until basically the end of the game
Thanks! Yeah those _are_ supposed to be prothean ships. But since we never actually saw any prothean dreadnoughts in the games, only 1 type of assault rifle, I went with this. I based the design on the few fan made concepts that exist about prothean ships.
Wait...how come Reapers didn't capture Citadel AFTER the start of the invasion? There's ordinary relay that they can use, that WE use throughout ME-3, we do politics there, we shoot there, we hang even out there while Earth is getting slaughtered and not a single Reaper from, say, Solar System or Palaven tried to go through? Btw, yeah, where's Reaper base? If Citadel is the Equivalent of Omega 4, then there should be Reaper base intact even after Red Ending...
It indeed does not make sense why the reapers didn't capture the Citadel in ME3. But, logical storytelling and world building ceased to be a priority after ME1 as far as I'm concerned, so it's not entirely unexpected.
Remember Sovereign needed Saren to open the Citadel from the inside. It’s basically impenetrable when closed and the keepers didn’t respond to their commands. They probably wanted the Galaxy is disarray before going there, possibly trying to indoctrinate a few spies and having them infiltrate the Citadel to keep it open. Otherwise if they tried to B-line for it the rest of the galactic powers could Zerg rush their fleet there. @@UsernameGeri
I can't just believe how stupid you must be to make an alien structure of unkown origin and functions to make it your beating heart of you galactic empire.
For Every race was a simbol of Triumph When we see It for the First Time in ME 1 it's an Amazing Moment, that's probably the same reaction the Asari, the protheans, the Inusannon and Every Other race had
@@Ale-dd3ek Come on you see an alien structures in space fully functioning with random cyborgs, you don't make it your capital, you quaratine it and try to reverse engineer it
@@uncleaungzayyafromburma985 And after a thousand years or so of it doing _absolutely nothing_ and showing nothing anomalous about it, and the cyborgs doing nothing but maintaining the station, you _wouldn't_ use it?
Using it as capital is a pretty silly idea, but the Citadel would've eventually end up to be pretty big hub of activity regardless. It sit in a naturally very defensible place inside the serpent nebula that makes attacks very difficult without the relay(which will naturally be guarded by everyone), a crapton of mass relays all over the galaxy eventually links to the citadel so its a vital hub for relay traffic. Sooner or later the citadel is gonna be very important.
It's super simple. It's just a tube with a gradient texture moving across it, which is used as a transparency factor for a material from this tutorial: ruclips.net/video/vq-CTsvwxBY/видео.html Then it fades away by increasing the transparency to 100%.
To think this almost happened at the end of Mass Effect 1. No wonder the Galaxy didn’t stand a chance until the Protheans altered the Keepers.
the best revenge haha
This should've been the mission critical failure scene
Aye, they should’ve done it as part of mission failure. Would make for one hell of a horrifying experience to see so many Reapers pouring in along with maybe some chatters of despair and oh no Shepard failed and so on
@@AimlessSavant It should have been specific to failing on the Citadel during Sovereign's attack. Seeing it every time wouldn't have been as impactful.
@@eric_moore-6126 To say it would have been impactful is an understatement. I felt my stomach twist seeing this AFTE having completed the series a couple times. I probably would have tossed my cookies had I witnessed this during my first playthrough due to dying on the Citadel during the last major mission. It'd make a hell of a mod, though.
The way you animated the rings of the Citadel to behave like a regular Mass Relay was really clever! Really makes it seem like the giant relay that it is - great animation!
Thank you :)
Great animation. what if there is another citadel in dark space to act as a relay?
@@giovannibini6809 its possible
@@UsernameGeri best animation of mass effect i could use you for the roblox game ima make about mass effect
Makes you think how terrifying it must have been for the other cycles that had no early warning of the Reapers.
The Citadel just stops responding, Harbinger leading the initial attack, accessing the databases on the station to find where the advanced races are and beginning the harvest...
Scary stuff
Not only where the every settlements are, but where each and every single person are! Literally no way to hide... unless you're a top-secret Prothean unit on Ilos.
dont forgett the reapers controll the mass relay sytem from the citadel. everyone just trapped in there cluster.
doesn't sovereign do the first attack?
Harbinger is the true captain but is occupied to use the Collectors.
@@bruttokane8846 sovereign is the vanguard so it gets keepers to open relay but harbinger is the lead.
This is Shepard's REAL nightmare is just how close the Galaxy came to this in ME1. If Anderson had not figured out the way for Shepard to steal the Normandy after it was locked down, this IS what would have happened.
So all it took to stop this massive flotilla of ancient killer machines is punch Udina in the face)
@@T--kq3pj In the short term, at least.
Ok but I can't remember what's so important about Ilos to begin with. I remember using the Ilos portal to access the citadel but if Shep had been stuck then wouldn't he have already been there to fight Saren?
What needed to happen on Ilos that wouldn't have if Shep wasn't able to escape? I can't remember
@@vintagedot8350 No, if Shepard had not found Ilos, then the Commander would have never interacted with Vigil, Vigil informs our fearless leader that the Citadel contains a portal directly from dark space to allow the Reapers to directly access it and cut the main leadership out of the picture before the wear even started. That is what Saren was at the Citadel to do. Fight off the defenders and get to the control panel to set it back to open that mass effect relay station.
@@GothicElf68 Yeah but presumably even if Shep was stuck he would have fought off Saren all the same
"Our numerbs will darken the sky of every world."
Now I understand...
Lmao “numerbs”
You couldn't picture it before?
Imagine the Citadel post cycle. Dark, empty and completely bare. No markets, no clubs, no embassies, completely barren. Well, except for the occasional keeper.
Would be perfect for a "liminal spaces" video. Imagine how the Prothean researchers felt when they got there from Ilos.
@@UsernameGeri Oh that’s terrifying. You successfully close off the Citadel, giving the people of the next cycle a fighting chance and after that, all you can do is wait to starve to death and be recycled by the keepers. A heroic action that could save countless billions, but nobody will ever remember your name or who you were
@@mochagoat1998 welp, I made this into a video
That Reaper horn is truly the sound of nightmares.
Along with tripod horn
This is freaking amazing to watch but also very horrifying. Remember Javik saying they fought the Reapers for centuries. That's crazy, the Prothean Empire must have been enormous. Crazy they lasted that long against that entire Reaper fleet.
I recall the Reapers were slow and methodical, often taking one world at a time and sending indoctrinated refugees to more heavily fortified worlds to sabotage them, their biggest advantage was the shutting down of the Relays and the fact all civilizations seemed to rely on them (have yet to play 3, based on the exposition given by the Prothean computer near the end of 1).
Protheans weren't just big, they were absolutely ruthless. Warhammer 40k levels of fucked up.
Must have been the most frustrating cycle for the reapers. Until Shepard showed up ofcourse.
@@Baloo106Nah warhammer 40k folds reapers tbh
@@Baloo106 The Proteans, even after being harvested, found another way to fuck the reapers. Blocking the activation signal for the keepers.
@@AaronBiswasfunny - if humans were the first to discover citadel - we’d have surely formed an Imperium of Man. Let’s be honest, the only reason we played diplomacy is because we were the new kid on the block. Human supremacy would have meant enslavement of all other species under one banner… heck we spent 10,000 years killing each other… we have already had slavery just because other fellow humans looked different. So I don’t think so humans would’ve been diplomatic if we were the first in our cycle to find the citadel. As Legion said, “Human history is a litany of bloodshed over different ideals of rulership and afterlife”
Imagine if in ME1 as you battled up the side of the tower to the presidium you saw this start. First all the lights in the citadel going out as Sovereign diverts the power, then as you near the top of the tower the rings begin to rotate around the presidium, as you battle Saren/Sovereign at the end there are blue arcs of relay mass effect energy shooting all around the presidium, and at the end Sovereign only loses its shields because you killed the Saren puppet just as it was jump-starting the element zero core.
Now THAT would be a show-dont-tell high stakes timed mission!
I need to get into modding and make that happen now
Please, PLEASE do this.
Dayumm that would awesome!
@@UsernameGeri I always thought that mass relay eezo core is designed to create an artificial singularity and establish a stable wormhole supported by exotic (dark) matter in the form of eezo stored within the rings that form the event horizon "touched" by the approaching ship. And there's the void in the center as no physical structure can survive being within singularity or a star (given the supernova-level of mass relay explosion) which means Citadel Tower would be destroyed by the way of activation shown in the video.
But the Citadel is a central hub of the network surrounded by an array of mass relays. And the station acts like a supercomputer. When activated by the keepers, it calculates the focal point of the singularity outside the station and mass relays around it converge on that focal point like the rays of the Death Star, opening a portal to the dark space, like Vigil said. So what the Sovereign was doing is using it's own computing power (Reaper is a supercomputer as well, but not that powerful on it's own) to calculate the focal point, at the same time controlling it's own systems (like shields and weapons) and had to distribute much of it to directly control Saren abomination. And when Saren was killed, it was like a system crash for Sovereign leading to losing control and destruction.
Thus I imagine that while the final battle goes on, outside the station mass relays begin to converge, all except the only one Shepard was able to temporary unlock (not all of them) for the Alliance fleet to enter and that is the only obstacle for Sovereign left to complete the convergence. And fight against Saren must be harder with significantly more damage and less time to win if you sacrifice reinforcements to save the Destiny Ascension as there would be less distraction for Sovereign.
If the citadel acts as a special mass relay once the keepers activate it, would that mean that mean there is another mass relay of this scale somewhere outside the Milky Way Galaxy deep in dark space?
Not sure, the games never tell. Would've loved to find out though. I guess it just wasn't important for the sequels.
probably a second "citadel" where reaper go to stasis
@@UsernameGeri They could explore that in mass effect 4
Maybe it’s how they connect andromeda and the original trilogy? Just an theory.
I would assume that is likely, as according to the Wiki in order to transport a ship, the Relays do require a second Relay. Essentially, one Relay acts as the initiator, the other as the receiver. So, the Citadel we see is on the receiving end, then there would need to be a second in Dark Space to be the initiator.
The batarians got hit with THAT right out of the gate...
They'd still find a way to bitch about humanity at that moment tbh.
This is how the Reaper invasion began for the Protheans, and for every cycle before them....
This really gives you an idea of how powerful the Reapers truly are. That's their entire fleet in one place; no wonder the Batarians never stood a chance when the Reapers invaded.
"The cycle has repeated itself MORE TIMES THAN YOU CAN FATHOM..."
We get a hint at least. In Mass Effect 2, the Illusive Man tells us the Derelict Reaper we go into to find the IFF for the Omega 4 Relay, "died" 37 Million years ago. If the 50,000 year Cycle is consistent then there's been at least 740 extinction Cycles.
@@MikMoen Assuming it's been 1.5 billion years the Reapers have 30,000 Capital ship class Reapers, and if it's just 1 billion years (we hear in the Leviathan DLC that they existed over a billion years ago) then it's at the least 20,000 Capital ship class Reapers. A truly mind boggling amount of time to be sure.
Imagine your species just acheived spaceflight a few decades ago, and activated their relay and then this happens
iirc there is a species who was just begging to make contact at about the time of me2 who when the reapers showed up, fled back to their plannet and destroyed their ships lol
It’s like a look back at every reaper invasion beforehand that went exactly as planned.
And I just saw it now, 4 years later! Wtf!
Magnificent work, really shows how it was in the previous cycles
This is really something special. Hunting. Seeing this fits very well to ME franchise imo.
Great use of music, directing and use of central ring for the implication that Citadel in reality is huge mass relay leading to our doom.
And that kids is how the Protheans got shit stomped
Hey, I'm here because you posted this on reddit and I must say I'm really impressed. You basically visualized what I had in my head all those years. Basically I also always thought that if Citadel were to go into its Mass Relay mode the rings would be hidden inside the Presidium.
Outstanding work.
It's a little shame there are so few Prothean ships in the video compared to the Reaper Fleet (especially that they were supposed to be much more more advanced/powerful than the current cycle) but I understand that it would take a lot more work and it would just clutter the screen even more. So it's just a nitpick.
Other than that. Really good job. Others are right. This should get a lot more attention.
My idea was that it's just a small patrol fleet. Since there were no other species capable of space travel at the time, there really wasn't anyone who can threaten them. There was the Metacon war I think, probably on some remote planet, or planets. The rest of the fleet is probably out there conquering the primitives :D
You forgot that Jarvik specifically stated that the Zha were fighting the Zha’til and that the Zha were part of the Prothean Empire. The war against the Zha’til was ongoing at the time of the Reapers’ initial appearance during the Prothean cycle. It was mentioned in Mass Effect 3.
As odd as it sounds, I think watching this is the first time I've ever truly appreciated the sheer SCALE of the reaper invasion. There's something about this - the way the blueshift of their arrival just KEEPS going and going and going - that really drives home the absolute futility of resistance.
Maybe it's because even at the end of ME2 there weren't really *that* many reapers show waking up, and even in the supposedly climactic battle on Earth in ME3 where you'd expect the reapers to bring everything they have, there were only a few dozen on screen at the same time. I always kind of thought the Crucible plot was unnecessary, and that if Shephard had managed to unite the galaxy, they'd be able to beat it by working together.
Now, watching this, I get it. Whatever hope there was of defeating the reapers in a conventional war ended many, many cycles ago. There's no beating that.
Something that ME2 claimed with the Reapers always never sat right with me and of course made the Catalyst's claims sound like pure BS (especially since first playthrough I achieved peace between Quarians and Geth) but it supposedly only takes Millions to make a single Reaper (likely one of the smaller ones but still) the Advanced life each cycle should amount to trillions, each cycle should be adding hundreds of Reapers to their fleet, and there's no freaking failsafe to prevent the Reapers from being the very thing Catalyst is claiming to be trying to stop.
@@codyraugh6599 I can only guess that it's an artificial limitation for "symbolic" reasons when it comes to the amount of Capital class Reapers. Destroyers however are made in mass.
That probably because most of the reapers act as recon. They tell us that humanity or the other races can't survive by retreating to other planets. Indoctrination will expose any evacuation plans. But even so, they need to be around to check where people are moving around to.
If they were to insta-win by smushing a planet under the might of 1000 reapers, yes they would harvest the planet extremely quickly. But there are hundreds of millions of inhabitable planets in the galaxy, never mind space stations or underground bases on desolate worlds.
Even if they did an entire planet's harvest in a day (which they can't, I don't think the indoctrination and harvesting is at hyper-industrial speeds, they don't really need to be), they could never keep up with the galaxy's current races and how fast they could move around.
Theoretically, if a synthetic race were at the top at the time, they could just focus on colonising literally every single solar system possible with the sole aim of growth at any cost. The reapers would harvest thousands over decades, meanwhile you've got an exponentially increasing AI that reproduces, mass builds ships, then colonises another system and repeat. They'd eventually be faced against an AI so numerous that they attack the reapers faster than their beams can kill them. Obviously that's just a very exaggerated idea, but the Reapers think in the galactic timespan, where there will be an endless variety of organic and synthetic races that may have unique strategies, powers or technology.
Something similar to that could probably happen quite frequently. From what other races they show us, the 22nd century races are very weak in comparison. The Asari only find the Citadel 2500 years ago. Literally 95% of the cycle is just left empty. Empires like the Prothean Empire, or the Leviathan's Empire, were possibly unimaginably large, maybe in the hundreds of trillions or quadrillions, especially since they lasted centuries.
Considering they know about the
Indoctrination was the biggest weapon against the Protheans. If the Reapers had tried the bumrush tactic they probably would have lost quite early to them after they took advantage of the strategy.
The Vigil at the end was perfect. Calming and horrifying - marking the end of the proud prothean empire
This is amazing and terrifying! It really gives us a glimpse or an idea of how countless cycles began, with the Reapers executing their systematic plans into full effect.
i like how you finished the vid with the peaceful, harmonious music from ME1. Like reapers arrived, killed everybody and thus brought peace and harmony into the galaxy
Woah this video kinda blew up. View graph has been basically vertical for 3 days now. Weird.
Edit: Woo a thousand likes! Thanks a lot guys!
Not weird at all, we never got to see a mass formation of reapers aside from the dark space shots that are seconds long. The visual demonstration of a thousand reapers jumping into Citadel space is the kind of cosmic horror that's easy to understand - it hammers home how desperate and truly hopeless the fight is in any conventional means.
For similar feeling, look at Freespace 2 and the Shivan's having 80+ Sathanas Class Juggernauts when you just spend 3/4s of the game BARELY defeating one.
Good work is good work.
Sometimes it takes a while to notice good work.
That's the algorithm for ya.
In particular its been dropping Mass Effect stuff on a friend and I lately so it's not surprising this would get caught up in that.
That's more or less exactly how I imagined it happening
Very good work 🤘🏻
Thats some good stuff. I wouldve loved to see the citadel work as a relay in the games at some point and thats a great way of visualising it, with the spinning rings and the thousands of reapers coming through. Great work
Fantastic animation, really gives a sense of both what the Citadel acting as a mass relay would be like, and how utterly hopeless the situation would be for the fleets stationed there at the end of each cycle.
I had always wondered what the citadel relay would look like
Now we know.
If Mass Effect is ever made into a show, this must be an intro for the first episode.
Oooh, gives me shivers!
Ngl, this is pretty terrifying......
The fact that the Citadel is closed at the beginning of this implies whatever species were there knew something bad was happening. And yet this still caught them off guard...
I just had it closed so the turning on of the relay would have a bit more of a build-up as it opens up 😅
Nah, just keepers would have closed it before arrival, maybe to catch everyone in by surprise.
I love how it's closed first to suggest powering up and the opens up and starts acting like a mass relay this is excellent!
"Here is... Harbinger!"
A line which Harbinger uses every time when the Reaper first comes from Dark Space.
It does make you think about how lucky the Shepard Cycle was, not just for having them, but for having a chance to fight back to begin with. I mean, on the Citadel you hear that the Council Races have enough money to bankroll about a year of warfare before the galactic economy collapses, which sounds grim, but when you consider that they're the first race since the Leviathans, possibly even the first race EVER, to be able to put up a proper resistance to the reapers? Suddenly that becomes a lot more impressive.
I mean even in the ending where Shepard allows the cycle to continue, we probably inflicted the most damage to the reaper forces ever, just through conventional warfare.
Our Cycle went on longer than it was supposed to, I think vigil says a few hundred years for Sovereign to move an figure out why the signal didn’t activate the Citadel so that’s centuries worth of advancement the Reapers weren’t expecting to encounter and the Citadel races got their hands on Sovereign and backwards engineered Reaper tech. Realistically though we should have lost when the reapers took the Citadel in ME3. BioWares writer’s conveniently forgot that the Reapers can lock down all the relays in the galaxy and isolated the allied militaries. It’s a huge glaring plot hole that priority earth even takes place. The reapers just wait for this massive enemy fleet to arrive and fight them fair and square lol
This is fucking terrifying
I can only guess what the first few hours were. Controls suddenly being locked out, power for the habitats within each arms shut off, security and personnel scrambling to figure out what's going on. Then all of a sudden the center of the Citadel starts to glow blue and various mechanisms that were unknown starts to move then the first Reaper appears. I can picture whatever defense fleet stationed would then move to attack or contain this unknown ship until it starts firing at them, and then the rest of the Reaper armada shows up and then just like that, the heart of galactic civilization suddenly goes dark.
The reapers then take direct control of the relay network. I imagine they just shut them all down to keep all the systems and it's inhabitants stranded and will reactivate them at will and basically have free reign on where to strike.
That's the implication from vigil, but given that vigil can only really speculate on the details of the Prothean harvest I'd have to say it got that one wrong - in ME3 we see the Reapers (eventually) take the citadel and it does not enable them to shut down the relay network. If they could have, they would. If it were even a possibility, they wouldn't have wasted time harvesting the homeworlds but would have beelined straight to the citadel at the start of 3.
I think we have to conclude that the relays aren't so easily shut down. (Yes, yes, obviously the ME3 writers just forgot or didn't know how to work around that, but we have to interpret the text as it's given to us).
That's because the Prothean researchers on Ilos sabotaged the Citadel itself to keep that from happening. By preventing the Keepers from responding to Reaper signals, they were able to ensure that the next cycle would at least have a fighting chance, unlike them.
This would be so badass for a Prothean prequel show, or the prologue intro to an animated Mass Effect series. The sheer, sudden disorientation and chaos is terrifying. I bet they were beyond shocked, seeing all of the power being shut down and relocated to the Citadel Tower to power the hidden relay. They were most likely locked out of all systems by the Keepers at that point as well. It was hopeless.
Wow, nagyon király ötlet, és rohadt jók az animációk!
"We are the harbingers of your perfection."
The Relays work as point to point, transmit and receive. That would imply that somewhere out beyond the Galactic Rim, there's another Citadel Mass Relay.
One thing popped up in my head, ME Andromeda could explain how the other species in Andromeda galaxy look humanoid by saying they've been escaping Milky Way also. Would've been so creepy that nobody on board The Arks know what the Reapers are, except for Alec Ryder.
To think the Reapers have been doing this for millions or years, eons of advanved civilisations harvested
How does this have under 1300 views? This is awesome!
Wow it looks amazing. Really good job :)
I feel like this would be the mission failed cutscene in ME1 if you failed to stop Sovereign in time.
This just satisfied my morbid curiosity quite a bit lol
Always wanted to know how the citadel would actually functions as a mass relay, your animation gives me the best insight into that
I think that was really cool, showing what the citadel might look like as a functional mass relay.
This video is better than the whole main plot of ME3
Dayim this is super creepy. I cant imagine the horrible screams all over the citadel when they looked in the sky.
Holy Normandy. This is great. Why did I discover this so late? If Nazara had succeeded. I wonder if the Citadel would be used that way to travel to the Andromeda galaxy in ME4/5. So close in ME1 you damn space monsters.
Under regular circumstances no, with a reaper iff maybe though it might be hit or miss also since they had to travel to bahak first it would imply that reapers during the 50,000 year grace period would be orbiting somewhere in dark space closest to bahak.
Wow! you have amazing content.
Thanks haha!
That was quite a lot of Reapers. It must've been thousands, and it must've taken a very long time.
It’s crazy to think how close the war was for the entire galaxy when they had YEARS to prepare agains the Reapers. I could only imagine how the Reapers dominated the other cycles as they attacked by surprise.
I like how Harbinger was the first to appear. And all the other Reapers showing up looking like hole in space tearing up
Yep. About what I expected.
Still absolutely terrifying tho
hearing that first reaper sound off is fucking terrifying
and holy shit the ear ringing sound after is chefs kiss
Incredible, really good
Ancient alien: uh…the Citadel is lighting up and got a weird Mass Effect orb in the middle. Is that normal? Hey, where’d those eldritch spaceships come from? They’re not on the schedule!
"We are the Bor-oh, sh*t."
Like end-game crisis in Stellaris. A giant fucking armada appears out of nowhere. And yeah ther reapers migth have such numbers in total. We never see it in the game, because they spread out rapidly. Remember how many ships that one reaper destroyed in the first game? They don't really need to send thousands of ships to destroy most fleets. A couple dozen, or maybe a hundred is enough. There are millions of stars, and even more planets out there. And while not all planet has life all of them needs to be checked for artificial creations, databases, and such. The reapers need to spread out, if they wish to finish the task before the next generation of organics evolve enough to understand what is going on.
I really hope the Beyond The Relays (Mass effect mod for stellaris) team adds the reaper invasion as an end game crisis! Also - it’d be dope if the team could also take leverage of the GalCom system in Stellaris to create a Citadel council
funnily enough a three pronged attack one from the relay, one from the citadel relay and TIM is how the citadel got parked in geosynchronous orbit above eurasia and the uk and ireland ominously.
Just consider the power of 1 singular reaper, now imagine a fleet.
Yeah it's no wonder nobody ever stood a chance.
I always wondered how batarians get slaughtered so quickly but as soon as I saw the glimpse of what would have happened if the citadel had been activated.
I now guess why with such a fleet the batarians had no chance of holding out for 24 hours.
"We are legion. The time of our return is coming. Our numbers will darken the sky of every world. You cannot escape your doom."
Damn that must have been what happened tonthe protheans
Great work! I love it!
Sweet… Jesus… That is haunting. The choice to have all the lights go out as the relay kicks on is the icing on top. Imagine sitting in your apartment and seeing this.
Side note: I kinda want to see this Citadel Relay get used at some point in the series.
Those Prothean ships fought till the very end very bravely against a fleet of reapers many times their number and strength
Would've been cool if they animated something like this as a cutsceen if you died during the fight for the citadel in ME 1
That was what I thought the reaper were intending to do when I first hear they moved the citadel to earth. They reason the developers when with didn’t make any sense to me.
I always wondered how they did it
Prothean POV 50.000 years in the past....
"Prepare... for the arrival..."
Well... Time to run from everything.
1:17 😱🤯 HOW MANY OF THOSE THINGS DID THE LEVIATHANS MAKE!? I know it was technically the Catalyst that made them, but still.
Just one AI who betrayed its creators one reaper was created Harbinger from that after that Harbinger he created more with the civilizations who were available 50,000 years later did the same and from a few dozens became thousands
Wow...
Love it!!
So horrifying
Ah yes, “reapers”
hehe, came here from your 'shameless self promotion' on reddit. Totally worth the click m8, I'd be happy to watch more shorts by you :)
Thanks :D
When I have some interesting or unique ideas, I'll definitely make them :)
I love this! I'm also curious how you did the energy effect in the middle of the rings. It looks pretty spot on!
Honestly it's just a bunch of blender nodes non-sense lol. I can probably put them in a separate blend file and send it to you if you want to use it or just check it out.
@@UsernameGeri That would be awesome man. I can dm you my email address if that's cool.
@@johnkingmob Here: blend-exchange.com/b/XDEWspvr/
This link should work. It was designed to work with Eevee, but should probably work with Cycles as well (only the render time would probably be insane) To get the best results with Eevee, set the Volumetric tile size to 2 px.
@@UsernameGeri Thanks man. Works great. I already made a quick test render with it. ruclips.net/video/W3-MdAHNu_g/видео.html Just need to figure out how to slow down the pulses a bit.
@@johnkingmob Oh wow, it looks like it's from the actual game! Nice.
And oh yeah, I should've mentioned; it was animated in 24 fps over ~1800 frames. During those 1800 odd frames, 150 of those blue ring particles are emitted, and the core pulses 45 times with that foggy detail particle. If you want to use higher frame rates, you need to adjust the particle start and end frames, or the number of particles emitted.
Now, if a cycle learned about the existence of the Reaper before the harvest started, they could annihilate the Reaper armada in one fell swoop by lining the Citadel with a few thousand nukes. The bombs wouldn't be to kill the Reapers themselves, but to destroy the Citadel mass relay, setting off a supernova-level explosion which would obliterate every Reaper that didn't manage to emergency-FTL out of there in the brief moments they had to react. Of course, it would probably also destroy every mass relay in the nebula, which is the biggest hub of the relay network, which would make travel across the galaxy significantly more difficult.
The protheons may have tried that if there plan to outlive the reapers underground worked.
Aye, but the Reapers are careful enough to make sure they're hidden until the invasion.
Stargazer: “Commander Shepard was so stupid that everyone died! The end.” 😂
That didn’t help at all
So considering that the Citadel was revealed to be a massive mass relay, does that mean there's also one of equal size out in dark space where the Reapers hibernated after wiping out all advanced civilizations?
To be fair, they never said that such didn't exist.
Is not crazy to assume that they have a big ass relay in the dark space otherwise i wouldn't be impossible for them to use the Citadel or the Alpha Relay
Nice animation.....
Phenomenal
I haven't played the trilogy in a hot minute, so I have a question.
If this is how it almost played out at the end of ME1, then the Reapers that come in ME3 are just coming from dark space and not from the Citadel?
So this would mean that the Reapers that arrived in ME3 are only a fragment of the size in numbers compared to how much would have came if the Citadel activated in ME1?
Am I getting this right?
The only reason they were able to hold off extinction in ME3 was simply because the Reapers weren't out in full force yet?
Will also say, great animation as well!
If Sovereign wouldn't have been taken down, I imagine something like this would've happened, yes.
As for the reaper forces, I think they were there in full force in ME3 as well, they were just all spread out throughout the galaxy coming from the Bahak system, not the Citadel.
@@UsernameGeri as well as possibly other relays like the Alpha relay that have a similar functionality.
The Citadel was a key part in previous cycles. It was the heart of previous civilizations where all the knowledge of them was keep. Demographics, military tactics and military strength, classified projects and so many other things
For a tactical standpoint, attacking the Citadel is the best way to start a galactic invasion because you are destroying the political, economical and social power of those civilizations. That's what Javik explained in MA3. Once the Citadek was attacked, the rest of systems were isolated and it was far more easy for the reapers to conquer.
The protheans find out about this and interfered Keepers signal so now the Citadel relay has to be manually activated
The Reapers had a plan B in case of this, it was the relay in the Battarian sector that's is the one we see in Arrival. With that relay destroyed and the Citadel under the controll of the aliens species, the reapers lost the element of surprised
Now i will say that even with that, there's plenty of plotholes during the invasion. The main one been basically why in the hell the reapers didn't attack the Citadel until basically the end of the game
I always wondered how the citadel worked as you need one relay to go to another so how did the reapers jump to it from dark space?
This what happened to the other Races
We are so doom
Incredibilis !!
the thumbnail looks like a rachni face
Prothean cycle might have used particle beam weapons, not mass accelerators...but if this isn't the Protheans, then.....
nice vid mate
Thanks! Yeah those _are_ supposed to be prothean ships. But since we never actually saw any prothean dreadnoughts in the games, only 1 type of assault rifle, I went with this. I based the design on the few fan made concepts that exist about prothean ships.
Particle beam weapons ARE mass accelerators. They just accelerate particles instead of slugs.
Daaaaaaaaaamn
Wait...how come Reapers didn't capture Citadel AFTER the start of the invasion? There's ordinary relay that they can use, that WE use throughout ME-3, we do politics there, we shoot there, we hang even out there while Earth is getting slaughtered and not a single Reaper from, say, Solar System or Palaven tried to go through? Btw, yeah, where's Reaper base? If Citadel is the Equivalent of Omega 4, then there should be Reaper base intact even after Red Ending...
It indeed does not make sense why the reapers didn't capture the Citadel in ME3. But, logical storytelling and world building ceased to be a priority after ME1 as far as I'm concerned, so it's not entirely unexpected.
Remember Sovereign needed Saren to open the Citadel from the inside. It’s basically impenetrable when closed and the keepers didn’t respond to their commands. They probably wanted the Galaxy is disarray before going there, possibly trying to indoctrinate a few spies and having them infiltrate the Citadel to keep it open. Otherwise if they tried to B-line for it the rest of the galactic powers could Zerg rush their fleet there. @@UsernameGeri
I can't just believe how stupid you must be to make an alien structure of unkown origin and functions to make it your beating heart of you galactic empire.
For Every race was a simbol of Triumph
When we see It for the First Time in ME 1 it's an Amazing Moment, that's probably the same reaction the Asari, the protheans, the Inusannon and Every Other race had
@@Ale-dd3ek Come on you see an alien structures in space fully functioning with random cyborgs, you don't make it your capital, you quaratine it and try to reverse engineer it
@@uncleaungzayyafromburma985 And after a thousand years or so of it doing _absolutely nothing_ and showing nothing anomalous about it, and the cyborgs doing nothing but maintaining the station, you _wouldn't_ use it?
@@VelociraptorsOfSkyrim Sure you can use it but making it the capital seems silly
Using it as capital is a pretty silly idea, but the Citadel would've eventually end up to be pretty big hub of activity regardless. It sit in a naturally very defensible place inside the serpent nebula that makes attacks very difficult without the relay(which will naturally be guarded by everyone), a crapton of mass relays all over the galaxy eventually links to the citadel so its a vital hub for relay traffic. Sooner or later the citadel is gonna be very important.
There are 2 major flaws to this video. Too much reapers and music don't match. Otherwise I like it
its reaper invasion too much of reapers is good not a flaw you dont understand it
I am so curious, how did you pull off that tunnel effect at 1:10?
It's super simple. It's just a tube with a gradient texture moving across it, which is used as a transparency factor for a material from this tutorial: ruclips.net/video/vq-CTsvwxBY/видео.html Then it fades away by increasing the transparency to 100%.
oof