Also.. If you stepped 1 Tile to your left, and then 1 back, you would've setup a Melee trap. He would get stuck on that pillar which would allow you to kill the mager peacefully and then allow you to kill the melee while only having to manage the blob. After that you could either setup a 1 tick flick between Ranger+2 Blobs, or run around to the other side and 1 tick the Range+Blob and allow the other blob to come closer in.
Honestly bro, your pillar def had enough health for you to just chill under the meleer and finish mager while alternating.. HOWEVER, next time you have anything corner trapped and you think you might get drug out pray against the most damaging thing... If you had prayed mage, clicked blob, started 1t after mage attacked... you woulda killed blob however blob was never the issue.. I would have ran to the bottom right corner (north pillar to your north like usual).. Flicked the blob + mager till mager died.. moved up to ranger safespotting melee once it dug, flicked ranger + blob(s) till ranger died.. Typically kill blobs last.. you should solve the wave like they arent there just with flicks
Also.. If you stepped 1 Tile to your left, and then 1 back, you would've setup a Melee trap. He would get stuck on that pillar which would allow you to kill the mager peacefully and then allow you to kill the melee while only having to manage the blob.
After that you could either setup a 1 tick flick between Ranger+2 Blobs, or run around to the other side and 1 tick the Range+Blob and allow the other blob to come closer in.
Honestly bro, your pillar def had enough health for you to just chill under the meleer and finish mager while alternating.. HOWEVER, next time you have anything corner trapped and you think you might get drug out pray against the most damaging thing... If you had prayed mage, clicked blob, started 1t after mage attacked... you woulda killed blob however blob was never the issue.. I would have ran to the bottom right corner (north pillar to your north like usual).. Flicked the blob + mager till mager died.. moved up to ranger safespotting melee once it dug, flicked ranger + blob(s) till ranger died.. Typically kill blobs last.. you should solve the wave like they arent there just with flicks
1. You had brews. Use them.
2. If you killed the melee, your life would've been a lot easier.