@Brandon Howard He probably means that the Obsidian today is very different to Obsidian now - changes to the employees, Have you played The Outer Worlds? Hate to say it but that shit fell flat.
@@PersonalAccountIndeed It did not fall flat it was their last attempt to stay in business and it worked lots love the game even me Microsoft semi bought them and now that Bethesda is bought the rights of fallout can be given to obsidian or most likely both companies will work on it.
@@PersonalAccountIndeed don’t say hate to say it, obsidian need to be held to the standards of new Vegas, corporate greed and Feargus Urqhart are to blame for outer worlds.
As a man who got used to rejection, the lessons of Robert Sinclair struck home with me. Letting go is hard, especially when your heart is gripped by love for someone who doesn't love you back.
Hard to believe after I broke up with my ex, all these years later, dead money's message would resonant so deeply with me. I think it put me on a path of healing I really needing; Letting go.
I guess I didn’t learn a lesson about letting go when I took everything from the vault and managed to get pasted Elijah. The only thing I was letting go of was being a poor pleb.
I just finished Dead Money the other day, and interestingly, letting go of the gold and loot and all that wasn't the hard part for me. From the start I fell in love with Christine's character, I felt empathy and regret for her. She made me chuckle a few times and she was such a wholesome, yet tragic character. I genuinely liked the character. At the end, when I realized she would remain there, and I couldn't befriend her or become her companion, I had to let go. Finding the Sierra Madre wasn't the hard part, it was letting go.
That’s why you play on pc w/ mods. I got a mod that brings Dean, Dog and Christine back to the Mojave w/ you if you didn’t kill them. I also have a mod that brings Follows-Chalk, Waking cloud. Joshua Graham and ofc the best character imo Ulysses all back w/ you to the Mojave. I confronted Lanius w/ Joshua Graham and Ulysses and it was amazing
Dead Money just gives me a feeling that i can't describe. I don't feel that with any other type of media, it might sound stupid but it's very important to me. I love this game, and i left my heart at the Sierra Madre.
I know exactly how you feel. I've only played Dead Money once, and I won't play it again, because it feels like it would cheapen the experience. I remember my time in the Sierra Madre as if it had happened to me.
Vera Keyes learn’t letting go the hard way. All Sinclair wanted was to save humanity from the apocalypse, but instead of saving it he made the apocalypse worse.
At the very end of my Dead Money playthrough, when the Courier is dropped back off in the bunker, there’s a radio. The same type of one that would beep and announce that the collar around our neck would explode in seconds and kill us. But now it was quiet. It’s taunting. I whipped out my pistol and shot it, same as I did with plenty of other radios. Letting go isn’t always so easy.
i do one big 100% run on new vegas every year, either in summer or winter depending on how i feel and its always unique enough to remember every character i have made the last 5 years and the majority of their choices.
Dude, Thank you for making these videos. Im glad other people can see how deep and meaningful this game is. I found your channel from your last "why I love New Vegas" video and im having alot of fun watching all your play through of it. Keep up the good work please.
Thank you for sharing this video - A great summarization of the theme that brings many people back to the game, year after year. This idea of letting go and how it's represented through numerous lenses, as well as many other aspects of the game itself, are why I think so many people can return to this title at different stages of their life and still thoroughly enjoy every minute of the experience. While I'm not sure how many times I've played through the game, I do know that I am currently picking the game up again for the third "period" of my life and I'm not only literally discovering new things about the game as a play through, but I've found that the game speaks to me a different way than it did before. Just a testament to how much thought, time, and love was put into this title from the developers.
The subject of Fallout is war. And it's theme exists on all levels. It exists on the highest level as the war between America and China that resulted in the end of the world. And on the lowest level in your moment to moment choices and encounters. It is constant is space, constant in time. It never changes. Conjoined to this theme is greed. Why does war never change? Was there really too few resources to go around? Or did the old world simply want too much? War is an attempt at control. On the furthest frontier of prosperity and peace it had ever achieved, the human race collapsed. Because they wanted more. And so the poverty of the world is an outward manifestation of the poverty in their hearts. This seems to present a problem and a solution. If greed leads to conflict, then surely we must find ways to be content. To let go. But not only is this difficult, the more we recognize the need to divest ourselves of selfishness, the more abstract and dangerous forms of selfishness we invest ourselves in. One cannot simply choose to let go; choose to be good. If you could, you already be good. Or to phrase it another way, because you've seen the advantage of not desiring things, you engage in the paradox of desiring not to desire; you consider yourself wealthier than other people by moralistically choosing to possess less. "War never changes" is a curse with a hidden blessing. You don't need to let go because it will happen one way or the other. No matter which nation wins the Mojave, there is always the caveat that they may not be able to hold it. Caesar may live for many years after his triumph, but he will ultimately die. The NCR may add one more province under their belt, but that's also one more province they have to garrison, supply, and maintain under conditions where supplies and manpower are already overextended. Mr. House may secure his precious Vegas, but he has no true friends. It's obvious that practically everyone under him is plotting to betray him. Benny was two thirds of the way there. What's stopping the same thing from happening while the courier is roaming the wastes? Yesman obeys the courier, but also anyone else. Even if he does not develop his own will, like Caesar, the courier can only maintain his city state for so long. Suppose America had defeated China before the bombs were launched. It would only be a matter of time before a new enemy arose, if not from without then from within; the Earth only has so many resources either way. What I'm proposing is that it isn't so obvious that the victor of a war hasn't actually lost. Victory wins you the chance to go on until a new battle finds you. Whereas failure has the chance to curb your ambitions. And failure is as inevitable as death. Ulysses condemns every faction in the Mojave on some level, and yet, he of all seems to have the greatest conviction in symbols and nations. How can this man criticize the NCR for clinging to old world ideals when he walks around with stars and stripes on his back? Of all people, he is the one who implores you to stand by your convictions at Hoover Dam. He of all people beckons you into the Divide, full accepting that you may kill him at the end of the road. The answer is that Ulysses has embraced the inevitability of conflict and decay, and in so doing has changed his relationship to the cycle whereby nations rise and fall. His confrontation with the courier isn't his inability to let go but rather his means of doing so: "I have a problem with this man. Something in me will not let me live it down. So I will let the strength of arms decide the outcome. If he will not fight me, that too will be a sign and my resignation. Should he come, I have my right to retribution. If he kills me, so be it. My home is gone. "I do not beileve he can convince me to stand down, but at the same time, I never stood with him face to face. Perhaps I am wrong. Only one way to know. One last lonesome road to walk." You're not talking about someone who's failed to think these things through and come to the totally obvious conclusion that he needs to let go, but rather someone who's come out the other side of that process and found their resolution. He's let go of his tribe. Let go of the Legion. Let go of the Old World and it's ghosts. Let go of his home. Home. The one thing even Joshua Graham never lost. All that's left is one loose end. One last message to be delivered. I wouldn't say it's always right or wrong to let go, but rather "something's gotta give." People get stuck because they can't choose between alternatives. It's not that Veronica *can't* leave the brotherhood or can't stay -- she's stuck between the two. Even in situations where there isn't any obvious dichotomy because the circumstances confronting the characters seem so incontrovertible, there is still an internal choice: It's not that Boone can't move on, but rather that part of him hasn't. And if he chooses that part, he will choose to die as the man he was rather than go on as the person he's been reduced to by the death of his wife.
Elijah from Fallout New Vegas: getting there, that's not the hard part, it's letting go... Fallout NV Protag with Max Sneak with Sneak Perks: Are you sure letting go is so hard? Letting you go is pretty easy to me! Elijah: WHAT! "The protag snuck past the door before the force field activated with all the gold bars"
Great video Lyle. The letting go theme and the gold bars of the Sierra Madre also really stood out to me. During my playthrough, when I finally 'got it', letting go of those bars didn't got so difficult. In fact it was a bit sad, in a good way.
This video is super impressive lyle, very well edited, insightful commentary, flows together perfectly. This is really something to be proud of. Really looking forward to the rest of this mini-series.
I have some baggage from experiences when I was young. It often really gets the better of me, and I get stuck thinking about what happens. But playing New Vegas, especially the DLCs, helps me get unstuck again sometimes. The theme of letting go is so prevalent, and seeing the characters let go of traumatic things that happened to them, just helps you know? The good endings, showing that things get better for the characters, just gives me hope. Honest Hearts is personally my favourite DLC for it. Sometimes I just walk around the house repeating characters speeches/ending narration when I'm not feeling well.
I wrote a whole script about exactly what you fucking said. I thought everyone keeps analyzing this game "wrong". So after finishing I just looked up "fnv letting go". I thought it would just bring up the song. But you made what I wanted to perfectly. I love this and I hate it at the same time for that. I wanted to find that thing no one had said. I still want to make what I wrote for me but it's bittersweet knowing someone else really understood this game like I did. I think another step is exploring mods that add to the theme or just add for fun.
New Vegas is the one game I can't let go of. It is my favorite game, and I often go back to it. Its possible TOW could usurp that, but its still too early to tell just yet. I will check out your playthrough on that after I've played it myself, so I don't run into spoilers. I just started playing it today for a few hours. I'd also definitely watch if you should do another playthrough of New Vegas. After enough time has passed you mgiht get the urge to do it again, and you could try it with the Jsawyer mod next time, or whatever, and of course could go for a different ending. Well, plus there's overhaul mods like Dust which I've heard good things about but haven't tried myself. Always plenty of excuses to check the game out again. But for now I think TOW definitely deserves the focus.
Dead money is very special to me, this haunting atmosphere and lore... i still feel like my mind is stuck in this place, thinking about what happened with all these characters and the idea of letting go of the past
Definitely have four more New Vegas ones planned. Haha, but the next one might end up taking longer than anticipated thanks to The Outer Worlds launching
Literally speaking you can get all the Gold Bars without cheats or mods, however you pretty much need a specific plan that you wouldn’t have known the details of the first time you are playing. I think it solidifies the narrative more this way as well as actually adds replay value - the fact of replaying it to “do it right this time” is the opposite of the message, even if you actually can “do it right”
You can actually carry the gold out if you sever a body part belonging to Elijah. Put all the gold bars on his corpse, and carry the severed body part to the door.
First of all, you can take all the gold bars by sneaking by Elijah. But of course, you have to know about that route, and have some points in sneak. Also Raul doesn't reminiscents about his life before the war, but is rather haunted aboit what happened right after it with his sister and all, if I remember correctly, but still a great analysis of the themes of FNV =)
For dead money having to be the first dlc but to me, feels more appropriate for being the last mission I want as the last mission I wanna do before wrapping up the character I made before making a new one. It’s ironic though for that being an send off message I come back to FNV again and again.
I think the theme for the game is so prevelant, with the end of the last dlc being refered to and physically being "the end of the road" I think it is at least partially fueld by many of the old Fallout team who worked on New Vegas probably knowing that this is going to be their last chance to make a Fallout game, that no matter what they wouldn't get another chance. Either the game would have sucked and bethesda wouldn't have let them make another one because they lost out on money or the game would turn out to be a absolute leftist masterpiece (which it did) with many of the people in charge at bethesda being petulant little children who wouldn't want to give someone another chance who outdid them so dramatically, capturing most of the fanbase for themselves in the process. Either way, it would be their finaly Fallout, their final chance to use the franchise which they created and love to tell the message they stand behind whole heartedly before it goes back into the hands of a soulless company hellbend on squeezing it for any and all money they can get out of the brand recognition without putting much effort or love into it. It's a really somber theme which extends outside of the game too, and now with bethesda being too petty to give Obsidion any other chance because they absolutely dragged them through the mud with the stellar attempts at making a fallout game with 3, 4 and 76, and the franchise slowly dying due to a serious lack of care, love, passion and the lesftist message which fueled it to the core in it's inception chances are they where right about chosing this theme, using New Vegas to say goodbye to a franchise which lies dying ever since. I wanna be absolutely clear, though I really despise what bethesda did to this franchise I do not judge people who like bethesdas Fallouts, other people have other prefrances and if there is anyone who reads this and thinks to themselves (hell yeah, f*ck all those idiots who like bethesda games" I am not on your side of the argument buddy, even if I probably dislike post Morrowind bethesda as much as you do, it's something called: not being an absolute as*hole about something, you should try it if your idea of liking Fallout is spending all day hating on people for no reason, same goes for bethesda diehard fans who go after NV fans and sweeping with a broad brush, we're not all some of the really out there rightwing nutjobs you see in memes, sure, these people absolutely exist, and they are disgusting, but we aren't all like this. Sorry for the long disclaimer but I have seen too much bs from both extremes of the argument so I had to make sure none of these really extreme people get the wrong idea if anyone ends up reading this at all.
I have to disagree with you there about Ulysses. His problem is that he can't let go of the history of the old world, it's that be can't let go of HIS history. The holotapes prove this. Similar with Honest Hearts. It's not necessarily about the natives of Zion, it's about Joshua Graham, and his inner conflict of whether or not he lets go of the man he once was when he fought for the legion. I do agree that the theme of letting go is prevalent throughout FNV, but that's not the whole theme. The way I see it is this: Begin again, but learn to let go. 90% of the characters in this game have had a moment in their lives where they've had a rebirth of sorts. What matters in the end is how they let go of what they were before, so that they may find peace after suffering so much. PS: This is what makes me believe that the legion ending will never be canon. They are the physical antithesis to this theme. Caesar is a man who will never let go of his ambitions, a flaw that will be his downfall whether via the courier, the tumor in his brain, or, dare I say, maybe one of his own men.
NV...the best (3D-First-Person!) Fallout game to date (note: Over all I like Fallout 2 more, but that is probably the rose-tinted glasses - just like old geezers always talking about those (elusive!) "good old times", which probably never really existed!). It has it all: - Good story with diverging paths and different endings (hell, it even has a "fuck you all, I am taking over" ending, even if the ending slide for that sucks, as you take over and then supposedly walk off into the desert, which makes no sense at all!) - Good factions (Boomers, BoS, Khans, Enclave-Remnant etc. and of course the big ones NCR, House, Legion (which I love to hate!)) - Good companions with great quests ("I could make you care" - enough said IMHO!) - Good and fun weapons with loads of variety (no "A pistol is a rifle, if you just add a stock" - No, Fallout 4, that sucks, as do most vanilla weapons in that game!) - Silent Protagonist with all lines spelled out (So you aren't surprised what your character will say and how it is being said!) - etc. etc. Love it, truly do! Best modern Fallout game - 3 sucks in comparison, as does 4...I am sorry, Todd Howard, you damn liar! Learn to make good games again, damned, not your broken Badthesda (note: Not an error!) messes!
I didn't even use mods or console commands I just placed a bunch of explosives by the entrance where Elijah would have appeared and just walked forward until the field disengaged igniting all the explosives pushing all of my matter through the force field that reappears and leaves Elijah stuck well I made off of all the gold
So much media glorifies revenge. As somebody whose wife was killed i think it’s disingenuous to write about revenge if you don’t understand hate. Punisher is an example if badly written revenge The crow shows the hard parts, the real parts, the parts i felt But dead money teaches the right things, there us no skull shirted avenger, no man painted in shadows smile no otherworldly equalizer Just you, your pain and your choice, a road; forked but only one has a happy ending. Some are shorter than others, paved in blood…. But you cant do that, not because your weak; because you have to, they weren’t holding themselves to that standard when they killed her so i have to, because I’m stronger for it. Its strength to wake up everyday and do better from the loss, its been 3 years and I’m getting better. I wanted to leave this here because i feel like plenty of people have trouble with this and resort to violence. You’re no better than them, I’m not going to sugarcoat it because everyone is afraid the hurt your feelings. You cant hurt those who hurt you, its an affront to the ones you love You cant become a monster they would’ve never loved in the first place. I know you’re alone, i know you’re scared….but you need to seek help, its not weak to do so its strength. You doing nothing is weak its not the right path to happiness and you will be happy again, trust me. If you have nobody you have me…. An anonymous person who knows what you’re going through, put the gun away, get help, learn to let go and maybe you can begin again. But YOU have to have hope
You can get all the bars, you just have to know what you are doing with both long haul perk and stealth. But I understand, the theme is to not get them all.
Ik it will kind off ruin entire theme of fallout dead money But with stealth boy and high sneak You can easily get all the gold bars and escape the vault
Incorrect, it’s very possible to get away with all 37 gold bars without cheating or anything you can just sneak right past Elijah to the elevator, now it’ll likely take a few tries cause you gotta get it just right but it’s certainly possible and not that hard
That's something I have to disagree on. Take any situation and it's outcome in life, and you can justify anything as letting go of something if you think hard enough
The theme is literally in the intro: War never changes. How you gonna argue the theme is letting go when you hold a grudge against benny and chase him around the desert into Vegas.
Nope u can get all the gold without cheating. U have to drop all the gold by the door use a steath boy get father to come into the vault and sneak your way to the door before it closes u have seconds to do it but u can get all 35 bars out so i guess i didnt let go
The NCR is the canon ending due to the Courier’s actions in the divide. The courier probably wants to make up their mistakes. The NCR ending is the ending in which the least amount of good people die. The courier probably would want to make up for the lives they killed. The folks of Free side need the NCR to support the followers. The NCR is the most peaceful of the factions. They can have peace with the Brotherhood and Kings. Although difficult, these peace deals make NCR a stronger faction in the long run. The Legion makes enemies. The NCR does not. House is no different to Caesar. House isn’t a god. He will die. When he does, the society he founded will fall. Same with Caesar. House also makes enemies. He kills the Kings and the Brotherhood.
While I myself believe NCR is one of the better options for the Mojave, I have to disagree on your point with house who i believe is the best option for the Mojave and the NCR at the time the games takes place in. House winning achieves 2 very important things. 1. pushing NCR out of the Mojave while still receiving the energy and water from the Mojave and preventing them from spreading further making them focus on the land they have already while also getting rid of both Oliver and president Kimble both of who are incredibly incompetent at both leading and managing armies seen in the fact that just about ever NCR soldier who isn't a ranger being terrified of the legion a bunch of morons in sport gear swinging big knifes and even some of the most high ranking ranger out right stating that Kimball is an incompetent leader who is more focused on expending NCR then he is on consolidating forces and improving life in the nation, he is a war hawk and the only reason the NCR may win during the Hoover damn is that the courier comes in and solves the mess both of those morons made while with house he just brings the plan into motion. 2. Preventing the legion from crossing the dam which will lead legion to falling apart within by houses on calculations (which are pretty damn accurate) within the next 10-20 years taking out one of the biggest threats to the NCR by the passage of time meaning no resources or lives go to waste to fight a bunch of tribal’s playing coliseum. and at the end of it all house has at least 50 years as his plan of reigniting the high development sectors and going to space will take at least that long and even after he is gone the far stronger united NCR or the Courier who will now have access to the same life extending tech as house will continue from where he left off leaving now a new nation far stronger than anything in the waste of the US. As for the kings and the brotherhood i do have to agree that his treatment of the kings if they make peace with the NCR is rather harsh and unneeded his treatment of the brotherhood is somewhat justified as they are absolute maniacs when it comes to technology attacking houses securitrons without provocation and hording tech at expense of other people who aren't them. Also not to mention that the NCR sends you after the brotherhood to just kill them and is somewhat unhappy you actually make a peace treaty with them.
Dead Money helped me overcome my depression and I’ll never be able to say thank you to Obsidian because well. They’re gone
???? They're not out of business and are still making games
@Brandon Howard He probably means that the Obsidian today is very different to Obsidian now - changes to the employees, Have you played The Outer Worlds? Hate to say it but that shit fell flat.
Let go
@@PersonalAccountIndeed It did not fall flat it was their last attempt to stay in business and it worked lots love the game even me Microsoft semi bought them and now that Bethesda is bought the rights of fallout can be given to obsidian or most likely both companies will work on it.
@@PersonalAccountIndeed don’t say hate to say it, obsidian need to be held to the standards of new Vegas, corporate greed and Feargus Urqhart are to blame for outer worlds.
As a man who got used to rejection, the lessons of Robert Sinclair struck home with me. Letting go is hard, especially when your heart is gripped by love for someone who doesn't love you back.
You will get them some day, ol' chump.
7-timer here. I can really relate. Letting go of trying to do something you don't belive in anymore is truly the hardest part
Hard to believe after I broke up with my ex, all these years later, dead money's message would resonant so deeply with me. I think it put me on a path of healing I really needing; Letting go.
We are going to make it
Finding it's not the hard part, it's learning to let go.
Always saw greed as a big theme in fnv. Every one wants something, and vegas is a place even in today's world where people go to change their fortunes
I guess I didn’t learn a lesson about letting go when I took everything from the vault and managed to get pasted Elijah.
The only thing I was letting go of was being a poor pleb.
I just finished Dead Money the other day, and interestingly, letting go of the gold and loot and all that wasn't the hard part for me. From the start I fell in love with Christine's character, I felt empathy and regret for her. She made me chuckle a few times and she was such a wholesome, yet tragic character. I genuinely liked the character. At the end, when I realized she would remain there, and I couldn't befriend her or become her companion, I had to let go. Finding the Sierra Madre wasn't the hard part, it was letting go.
That’s why you play on pc w/ mods. I got a mod that brings Dean, Dog and Christine back to the Mojave w/ you if you didn’t kill them. I also have a mod that brings Follows-Chalk, Waking cloud. Joshua Graham and ofc the best character imo Ulysses all back w/ you to the Mojave. I confronted Lanius w/ Joshua Graham and Ulysses and it was amazing
Oliver Swanick has to let go of his living privileges every time somebody plays through the game.
My pov: look at that little scamp runnin off so happy, im sure he'll be mauled by a deathclaw :)
Always whip out those binocs for an up close view of him getting eaten alive by radscorpions
@@FlareBinar I usually like to pretend the courier eating some popcorn or most likely a old ass bag of chips and a bottle of sunset sarsaparilla
Dead Money just gives me a feeling that i can't describe.
I don't feel that with any other type of media, it might sound stupid but it's very important to me.
I love this game, and i left my heart at the Sierra Madre.
I know exactly how you feel. I've only played Dead Money once, and I won't play it again, because it feels like it would cheapen the experience. I remember my time in the Sierra Madre as if it had happened to me.
can't bring all the bars with you. *laughs in long haul perk*
Laughs in sneak
Zthewise laughs in implant grx
Laughs in Bethesda's poorly designed object collision and camera clipping.
As I casually stuff all the bars in Elijah's decapitated head......
**laughs in sheer determination**
Vera Keyes learn’t letting go the hard way. All Sinclair wanted was to save humanity from the apocalypse, but instead of saving it he made the apocalypse worse.
At the very end of my Dead Money playthrough, when the Courier is dropped back off in the bunker, there’s a radio. The same type of one that would beep and announce that the collar around our neck would explode in seconds and kill us. But now it was quiet. It’s taunting.
I whipped out my pistol and shot it, same as I did with plenty of other radios.
Letting go isn’t always so easy.
-Todd Howard can't let go of Skyrim
-Emil Pagliarulo can't let go his Oblivion's DB success
-Fallout fans can't let go of New Vegas
It was hard to let go both times I got deep into this game 1000 hours at least, it's a masterpiece
i do one big 100% run on new vegas every year, either in summer or winter depending on how i feel and its always unique enough to remember every character i have made the last 5 years and the majority of their choices.
Same here! I have very few games I will replay at least once a year - NV is on that list, as is Dragon Age: Origins and the (first!) Deus Ex :)
Dude, Thank you for making these videos. Im glad other people can see how deep and meaningful this game is. I found your channel from your last "why I love New Vegas" video and im having alot of fun watching all your play through of it. Keep up the good work please.
You kind of glossed over the Old World Blues literally means people are so infatuated with the past they cannot see the future for what it is
^^ yea good video but he was way off on that one. The whole think tank is literally stuck in the old world
@@benstacy2665Meaning they won't let go of the old world. It still fits the theme.
Thank you for sharing this video - A great summarization of the theme that brings many people back to the game, year after year. This idea of letting go and how it's represented through numerous lenses, as well as many other aspects of the game itself, are why I think so many people can return to this title at different stages of their life and still thoroughly enjoy every minute of the experience. While I'm not sure how many times I've played through the game, I do know that I am currently picking the game up again for the third "period" of my life and I'm not only literally discovering new things about the game as a play through, but I've found that the game speaks to me a different way than it did before. Just a testament to how much thought, time, and love was put into this title from the developers.
The subject of Fallout is war. And it's theme exists on all levels.
It exists on the highest level as the war between America and China that resulted in the end of the world.
And on the lowest level in your moment to moment choices and encounters.
It is constant is space, constant in time. It never changes.
Conjoined to this theme is greed. Why does war never change?
Was there really too few resources to go around? Or did the old world simply want too much? War is an attempt at control. On the furthest frontier of prosperity and peace it had ever achieved, the human race collapsed. Because they wanted more. And so the poverty of the world is an outward manifestation of the poverty in their hearts.
This seems to present a problem and a solution. If greed leads to conflict, then surely we must find ways to be content. To let go.
But not only is this difficult, the more we recognize the need to divest ourselves of selfishness, the more abstract and dangerous forms of selfishness we invest ourselves in. One cannot simply choose to let go; choose to be good. If you could, you already be good. Or to phrase it another way, because you've seen the advantage of not desiring things, you engage in the paradox of desiring not to desire; you consider yourself wealthier than other people by moralistically choosing to possess less.
"War never changes" is a curse with a hidden blessing.
You don't need to let go because it will happen one way or the other.
No matter which nation wins the Mojave, there is always the caveat that they may not be able to hold it. Caesar may live for many years after his triumph, but he will ultimately die. The NCR may add one more province under their belt, but that's also one more province they have to garrison, supply, and maintain under conditions where supplies and manpower are already overextended. Mr. House may secure his precious Vegas, but he has no true friends. It's obvious that practically everyone under him is plotting to betray him. Benny was two thirds of the way there. What's stopping the same thing from happening while the courier is roaming the wastes? Yesman obeys the courier, but also anyone else. Even if he does not develop his own will, like Caesar, the courier can only maintain his city state for so long.
Suppose America had defeated China before the bombs were launched. It would only be a matter of time before a new enemy arose, if not from without then from within; the Earth only has so many resources either way.
What I'm proposing is that it isn't so obvious that the victor of a war hasn't actually lost. Victory wins you the chance to go on until a new battle finds you. Whereas failure has the chance to curb your ambitions. And failure is as inevitable as death.
Ulysses condemns every faction in the Mojave on some level, and yet, he of all seems to have the greatest conviction in symbols and nations. How can this man criticize the NCR for clinging to old world ideals when he walks around with stars and stripes on his back? Of all people, he is the one who implores you to stand by your convictions at Hoover Dam. He of all people beckons you into the Divide, full accepting that you may kill him at the end of the road.
The answer is that Ulysses has embraced the inevitability of conflict and decay, and in so doing has changed his relationship to the cycle whereby nations rise and fall.
His confrontation with the courier isn't his inability to let go but rather his means of doing so: "I have a problem with this man. Something in me will not let me live it down. So I will let the strength of arms decide the outcome. If he will not fight me, that too will be a sign and my resignation. Should he come, I have my right to retribution. If he kills me, so be it. My home is gone.
"I do not beileve he can convince me to stand down, but at the same time, I never stood with him face to face. Perhaps I am wrong. Only one way to know. One last lonesome road to walk."
You're not talking about someone who's failed to think these things through and come to the totally obvious conclusion that he needs to let go, but rather someone who's come out the other side of that process and found their resolution. He's let go of his tribe. Let go of the Legion. Let go of the Old World and it's ghosts. Let go of his home. Home. The one thing even Joshua Graham never lost. All that's left is one loose end. One last message to be delivered.
I wouldn't say it's always right or wrong to let go, but rather "something's gotta give." People get stuck because they can't choose between alternatives. It's not that Veronica *can't* leave the brotherhood or can't stay -- she's stuck between the two.
Even in situations where there isn't any obvious dichotomy because the circumstances confronting the characters seem so incontrovertible, there is still an internal choice: It's not that Boone can't move on, but rather that part of him hasn't. And if he chooses that part, he will choose to die as the man he was rather than go on as the person he's been reduced to by the death of his wife.
Elijah from Fallout New Vegas: getting there, that's not the hard part, it's letting go...
Fallout NV Protag with Max Sneak with Sneak Perks: Are you sure letting go is so hard? Letting you go is pretty easy to me!
Elijah: WHAT!
"The protag snuck past the door before the force field activated with all the gold bars"
Great video Lyle. The letting go theme and the gold bars of the Sierra Madre also really stood out to me. During my playthrough, when I finally 'got it', letting go of those bars didn't got so difficult. In fact it was a bit sad, in a good way.
This video is super impressive lyle, very well edited, insightful commentary, flows together perfectly. This is really something to be proud of. Really looking forward to the rest of this mini-series.
I have some baggage from experiences when I was young. It often really gets the better of me, and I get stuck thinking about what happens.
But playing New Vegas, especially the DLCs, helps me get unstuck again sometimes. The theme of letting go is so prevalent, and seeing the characters let go of traumatic things that happened to them, just helps you know? The good endings, showing that things get better for the characters, just gives me hope. Honest Hearts is personally my favourite DLC for it.
Sometimes I just walk around the house repeating characters speeches/ending narration when I'm not feeling well.
Unknown item in bagging area
I wrote a whole script about exactly what you fucking said. I thought everyone keeps analyzing this game "wrong". So after finishing I just looked up "fnv letting go". I thought it would just bring up the song. But you made what I wanted to perfectly. I love this and I hate it at the same time for that. I wanted to find that thing no one had said. I still want to make what I wrote for me but it's bittersweet knowing someone else really understood this game like I did. I think another step is exploring mods that add to the theme or just add for fun.
RUclips had to let go of their algorythm to finally reccomend me this godly video. And channel.
This deserves so much more attention
This has to be one of his most underrated videos.
i remember going hard after Benny on my first playthrough.
but yeah... once you let go of that Grudge, you see the Beauty of New Vegas.
Fantastic takebon thebgane and it's expansions especially that of Dead Money, the best and most underrated imo.
Such a great line to end the intro and ending slideshow. _"It's letting go..."_
New Vegas is the one game I can't let go of. It is my favorite game, and I often go back to it. Its possible TOW could usurp that, but its still too early to tell just yet. I will check out your playthrough on that after I've played it myself, so I don't run into spoilers. I just started playing it today for a few hours. I'd also definitely watch if you should do another playthrough of New Vegas. After enough time has passed you mgiht get the urge to do it again, and you could try it with the Jsawyer mod next time, or whatever, and of course could go for a different ending. Well, plus there's overhaul mods like Dust which I've heard good things about but haven't tried myself. Always plenty of excuses to check the game out again. But for now I think TOW definitely deserves the focus.
Dead money is very special to me, this haunting atmosphere and lore... i still feel like my mind is stuck in this place, thinking about what happened with all these characters and the idea of letting go of the past
Really nice. I grew up with this game and I took a long while to actually get this stuff. Great video man, helped with my current struggle.
Hey man! Thank you for this video! Would love to see more video essays like this in the future
Definitely have four more New Vegas ones planned. Haha, but the next one might end up taking longer than anticipated thanks to The Outer Worlds launching
Literally speaking you can get all the Gold Bars without cheats or mods, however you pretty much need a specific plan that you wouldn’t have known the details of the first time you are playing. I think it solidifies the narrative more this way as well as actually adds replay value - the fact of replaying it to “do it right this time” is the opposite of the message, even if you actually can “do it right”
Can't bring all bars with you? Laughs in stealth boy
I left my Heart in the Sierra Madre ❤️
3:12 he says something unforgivable. I have taken the gold bars unmodded almost every playthrough. It's the only way to show dominance over Elijah
You can actually carry the gold out if you sever a body part belonging to Elijah.
Put all the gold bars on his corpse, and carry the severed body part to the door.
I appreciate you
I holeheartedly look forward to seeing the rest of this series.
Very well put together. Deserves more views.
In honest hearts I believe it's a choice of what to let go
Of Either their home or their innocence/way of life
Revenge made me feel better. Locking the guy in the vault felt pretty good.
In a world full of people who can’t let go of their past, their greatest hope is the man who forgot his.
I really hope you do a let's play of the outer worlds :)
First of all, you can take all the gold bars by sneaking by Elijah. But of course, you have to know about that route, and have some points in sneak. Also Raul doesn't reminiscents about his life before the war, but is rather haunted aboit what happened right after it with his sister and all, if I remember correctly, but still a great analysis of the themes of FNV =)
I learned to let go... While sneaking out with 37 gold bars and trapping father Elijah in the vault ❤️
this video is way too good to only have nearly 2,000 views
3:12 WRONG! got that entire vault cleaned out its called 100 stealth boyyyyy
3:30 I mean you actually can leave with all the gold bars if you play your cards right
Oh boy if you have good sneak and just hide behind that thing outside the door and bamboozle Elijah, then you can drag everything out of there.
For dead money having to be the first dlc but to me, feels more appropriate for being the last mission I want as the last mission I wanna do before wrapping up the character I made before making a new one. It’s ironic though for that being an send off message I come back to FNV again and again.
These two parts of an originally planned six part series were quite good. Sad to see it die.
Fantastic video! As usual.
Letting go maybe the theme, just don't let go of your weapon folks :P
I think the theme for the game is so prevelant, with the end of the last dlc being refered to and physically being "the end of the road" I think it is at least partially fueld by many of the old Fallout team who worked on New Vegas probably knowing that this is going to be their last chance to make a Fallout game, that no matter what they wouldn't get another chance. Either the game would have sucked and bethesda wouldn't have let them make another one because they lost out on money or the game would turn out to be a absolute leftist masterpiece (which it did) with many of the people in charge at bethesda being petulant little children who wouldn't want to give someone another chance who outdid them so dramatically, capturing most of the fanbase for themselves in the process. Either way, it would be their finaly Fallout, their final chance to use the franchise which they created and love to tell the message they stand behind whole heartedly before it goes back into the hands of a soulless company hellbend on squeezing it for any and all money they can get out of the brand recognition without putting much effort or love into it. It's a really somber theme which extends outside of the game too, and now with bethesda being too petty to give Obsidion any other chance because they absolutely dragged them through the mud with the stellar attempts at making a fallout game with 3, 4 and 76, and the franchise slowly dying due to a serious lack of care, love, passion and the lesftist message which fueled it to the core in it's inception chances are they where right about chosing this theme, using New Vegas to say goodbye to a franchise which lies dying ever since.
I wanna be absolutely clear, though I really despise what bethesda did to this franchise I do not judge people who like bethesdas Fallouts, other people have other prefrances and if there is anyone who reads this and thinks to themselves (hell yeah, f*ck all those idiots who like bethesda games" I am not on your side of the argument buddy, even if I probably dislike post Morrowind bethesda as much as you do, it's something called: not being an absolute as*hole about something, you should try it if your idea of liking Fallout is spending all day hating on people for no reason, same goes for bethesda diehard fans who go after NV fans and sweeping with a broad brush, we're not all some of the really out there rightwing nutjobs you see in memes, sure, these people absolutely exist, and they are disgusting, but we aren't all like this. Sorry for the long disclaimer but I have seen too much bs from both extremes of the argument so I had to make sure none of these really extreme people get the wrong idea if anyone ends up reading this at all.
I have to disagree with you there about Ulysses. His problem is that he can't let go of the history of the old world, it's that be can't let go of HIS history. The holotapes prove this.
Similar with Honest Hearts. It's not necessarily about the natives of Zion, it's about Joshua Graham, and his inner conflict of whether or not he lets go of the man he once was when he fought for the legion.
I do agree that the theme of letting go is prevalent throughout FNV, but that's not the whole theme. The way I see it is this: Begin again, but learn to let go. 90% of the characters in this game have had a moment in their lives where they've had a rebirth of sorts. What matters in the end is how they let go of what they were before, so that they may find peace after suffering so much.
PS: This is what makes me believe that the legion ending will never be canon. They are the physical antithesis to this theme. Caesar is a man who will never let go of his ambitions, a flaw that will be his downfall whether via the courier, the tumor in his brain, or, dare I say, maybe one of his own men.
YO DAWG I'LL LET GO OF THESE GOLD BARS IF YOU LET GO OF ALL THOSE THOUSANDS OF MICROFUSION CELLS AND GIVE IT TO ME BRAH
NV...the best (3D-First-Person!) Fallout game to date (note: Over all I like Fallout 2 more, but that is probably the rose-tinted glasses - just like old geezers always talking about those (elusive!) "good old times", which probably never really existed!).
It has it all:
- Good story with diverging paths and different endings (hell, it even has a "fuck you all, I am taking over" ending, even if the ending slide for that sucks, as you take over and then supposedly walk off into the desert, which makes no sense at all!)
- Good factions (Boomers, BoS, Khans, Enclave-Remnant etc. and of course the big ones NCR, House, Legion (which I love to hate!))
- Good companions with great quests ("I could make you care" - enough said IMHO!)
- Good and fun weapons with loads of variety (no "A pistol is a rifle, if you just add a stock" - No, Fallout 4, that sucks, as do most vanilla weapons in that game!)
- Silent Protagonist with all lines spelled out (So you aren't surprised what your character will say and how it is being said!)
- etc. etc.
Love it, truly do! Best modern Fallout game - 3 sucks in comparison, as does 4...I am sorry, Todd Howard, you damn liar! Learn to make good games again, damned, not your broken Badthesda (note: Not an error!) messes!
subscribed for the morrowind mechanics, awesome video essay.
I didn't even use mods or console commands I just placed a bunch of explosives by the entrance where Elijah would have appeared and just walked forward until the field disengaged igniting all the explosives pushing all of my matter through the force field that reappears and leaves Elijah stuck well I made off of all the gold
So much media glorifies revenge.
As somebody whose wife was killed i think it’s disingenuous to write about revenge if you don’t understand hate.
Punisher is an example if badly written revenge
The crow shows the hard parts, the real parts, the parts i felt
But dead money teaches the right things, there us no skull shirted avenger, no man painted in shadows smile no otherworldly equalizer
Just you, your pain and your choice, a road; forked but only one has a happy ending.
Some are shorter than others, paved in blood….
But you cant do that, not because your weak; because you have to, they weren’t holding themselves to that standard when they killed her so i have to, because I’m stronger for it.
Its strength to wake up everyday and do better from the loss, its been 3 years and I’m getting better. I wanted to leave this here because i feel like plenty of people have trouble with this and resort to violence.
You’re no better than them, I’m not going to sugarcoat it because everyone is afraid the hurt your feelings.
You cant hurt those who hurt you, its an affront to the ones you love
You cant become a monster they would’ve never loved in the first place. I know you’re alone, i know you’re scared….but you need to seek help, its not weak to do so its strength. You doing nothing is weak its not the right path to happiness and you will be happy again, trust me. If you have nobody you have me….
An anonymous person who knows what you’re going through, put the gun away, get help, learn to let go and maybe you can begin again. But YOU have to have hope
I’m sorry about your loss. Truly.
I know a stranger’s condolences isn’t much, but I hope you’re doing okay.
I am not letting Elijah go.
Let go of what, this paper?? Never. That's why I made it out with all 37 bars 💪💪
So glad I stumbled upon this. Will there be more?
GUYS WE PLAY AS COURIER 7! SEVEN!
Amazing fucking video, keep on keeping on my friend!
Great video mate
Thanks!
Thanks !
You can get all the bars, you just have to know what you are doing with both long haul perk and stealth.
But I understand, the theme is to not get them all.
The most difficult part is letting go Fallout New Vegas 😭😭😭
fantastic video
Ik it will kind off ruin entire theme of fallout dead money
But with stealth boy and high sneak
You can easily get all the gold bars and escape the vault
When i finished lonesome road i realised that i will never experience any other game the same as fallout
Had to break a recent relationship with my girlfriend as she wouldn't let go of her childhood fantasies of "lewd" roleplaying with other people.
Incorrect, it’s very possible to get away with all 37 gold bars without cheating or anything you can just sneak right past Elijah to the elevator, now it’ll likely take a few tries cause you gotta get it just right but it’s certainly possible and not that hard
KEEP MAKING VIDEOS WOW
That's something I have to disagree on. Take any situation and it's outcome in life, and you can justify anything as letting go of something if you think hard enough
Do you have a playlist of this
The theme is literally in the intro: War never changes.
How you gonna argue the theme is letting go when you hold a grudge against benny and chase him around the desert into Vegas.
Did you even play the dlc's?
@@altcenter4944 I did, but you shouldn't have to play DLC's to get the theme of the main game.
It's not impossible! I did it no console commands or mods or anything. Just took a bazillion tries to get out and trap Elijah inside
Nope u can get all the gold without cheating. U have to drop all the gold by the door use a steath boy get father to come into the vault and sneak your way to the door before it closes u have seconds to do it but u can get all 35 bars out so i guess i didnt let go
more pls Lyle?
This video is sort of calling me out, I can't let go of this game
I came for the "letting go of poverty, watch this" comment. Anyone know where it is?
rub a dub dub
thanks 4 tha shnub
🐣
Yeah letting go of poverty *steals all gold bars*
The NCR is the canon ending due to the Courier’s actions in the divide. The courier probably wants to make up their mistakes. The NCR ending is the ending in which the least amount of good people die. The courier probably would want to make up for the lives they killed. The folks of Free side need the NCR to support the followers. The NCR is the most peaceful of the factions. They can have peace with the Brotherhood and Kings. Although difficult, these peace deals make NCR a stronger faction in the long run. The Legion makes enemies. The NCR does not. House is no different to Caesar. House isn’t a god. He will die. When he does, the society he founded will fall. Same with Caesar. House also makes enemies. He kills the Kings and the Brotherhood.
@TES Enthusiast Sound argument
While I myself believe NCR is one of the better options for the Mojave, I have to disagree on your point with house who i believe is the best option for the Mojave and the NCR at the time the games takes place in.
House winning achieves 2 very important things.
1. pushing NCR out of the Mojave while still receiving the energy and water from the Mojave and preventing them from spreading further making them focus on the land they have already while also getting rid of both Oliver and president Kimble both of who are incredibly incompetent at both leading and managing armies seen in the fact that just about ever NCR soldier who isn't a ranger being terrified of the legion a bunch of morons in sport gear swinging big knifes and even some of the most high ranking ranger out right stating that Kimball is an incompetent leader who is more focused on expending NCR then he is on consolidating forces and improving life in the nation, he is a war hawk and the only reason the NCR may win during the Hoover damn is that the courier comes in and solves the mess both of those morons made while with house he just brings the plan into motion.
2. Preventing the legion from crossing the dam which will lead legion to falling apart within by houses on calculations (which are pretty damn accurate) within the next 10-20 years taking out one of the biggest threats to the NCR by the passage of time meaning no resources or lives go to waste to fight a bunch of tribal’s playing coliseum.
and at the end of it all house has at least 50 years as his plan of reigniting the high development sectors and going to space will take at least that long and even after he is gone the far stronger united NCR or the Courier who will now have access to the same life extending tech as house will continue from where he left off leaving now a new nation far stronger than anything in the waste of the US.
As for the kings and the brotherhood i do have to agree that his treatment of the kings if they make peace with the NCR is rather harsh and unneeded his treatment of the brotherhood is somewhat justified as they are absolute maniacs when it comes to technology attacking houses securitrons without provocation and hording tech at expense of other people who aren't them. Also not to mention that the NCR sends you after the brotherhood to just kill them and is somewhat unhappy you actually make a peace treaty with them.
Yeah, Letting Go of poverty, watch this.
3:15 It's actually literally possible using a stealth byo and/or high sneak skill to trap Father Elijah and escape with the gold.
Letting go of my debt?
*Letting go of poverty, watch this.*
~player.modavcarryweight 999999