I have not tried either of those, but composure seems to technically support most of the important things in a live compositing pipeline. (OCIO, Timecode, Genlock). I don't think Unreal supports FreeD protocol used by some motion tracking, whereas I believe AX does support it. I think the Chroma Keyer is the weakest part, so if either of ZD/AX keyers are significantly better you might want to stick with them.
Is composure as good as Zerodensity or aximmetry for live compositing? What are your views
I have not tried either of those, but composure seems to technically support most of the important things in a live compositing pipeline. (OCIO, Timecode, Genlock).
I don't think Unreal supports FreeD protocol used by some motion tracking, whereas I believe AX does support it.
I think the Chroma Keyer is the weakest part, so if either of ZD/AX keyers are significantly better you might want to stick with them.
@@JakeGWater Thanks. BTW it was a nice Explainer!
@@karantaleykt Thanks!