Trenchbroom and Quake: Angular Steps with Trim

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  • Опубликовано: 28 ноя 2024

Комментарии • 8

  • @Slipseer
    @Slipseer  4 года назад +1

    Feel free to leave comments suggesting future video topics.

  • @iamthetinkerman
    @iamthetinkerman 3 года назад +3

    Really glad I found your channel, love the videos mate. I was obsessed with Quake as a teenager!

  • @Robster881
    @Robster881 3 года назад +1

    I'd love to hear more about your process for coming up with these kind of layouts. This is always the hardest part for me.

  • @АскарТахиров-е2ч
    @АскарТахиров-е2ч 4 года назад +1

    Really good guide.

  • @marcovirtual
    @marcovirtual Год назад

    At the end, what shortcut did you use to merge the 2 brushes? Thanks in advance!

  • @janhannibalsen37
    @janhannibalsen37 4 месяца назад

    what texture did you use for the trim faces ? I can't see because video a bit too bad quality, looks like "tech04_8" from BASE.WAD but not sure. Can't find the texture in Q.wad , idbase_mega.wad or idbase_ultimate.wad :/
    Also as someone asked how did you merge?
    Small details I am aware, but I really care about details. Thanks!

  • @АскарТахиров-е2ч
    @АскарТахиров-е2ч 4 года назад +1

    Actually can you show how to make curves and arcs?

    • @h4724-q6j
      @h4724-q6j 4 года назад +1

      He's done a few tutorials on working with curves.
      ruclips.net/video/NmEfbds-CFk/видео.html ruclips.net/video/k-5itcvV8uM/видео.html ruclips.net/video/E27I6JCn9jw/видео.html