Trenchbroom Tip: Linked Groups on 45 Degrees

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  • Опубликовано: 19 сен 2024

Комментарии • 7

  • @EraseRiseErase
    @EraseRiseErase Год назад +9

    do more. please. personal tricks are always appreciated. because sometimes what we consider easy or needless to say - may be a revelation to others. in case of this particular video I never thought of that trick with cutpasting extra details that go beyond grid - very useful. hey thanks man

    • @szzee
      @szzee  Год назад +3

      no worries, glad it helped!

  • @dantescanline
    @dantescanline Год назад +1

    this saved me some serious headaches, thanks. i never felt 'safe' scaling stuff because i didnt understand the math

  • @smuphix
    @smuphix Год назад +3

    What a neat trick! Thanks for sharing!

  • @egresso
    @egresso 9 месяцев назад

    I started making maps for Quake 2 using Treench Broom, and I'm really enjoying it. There are many techniques within this map-making process, and they make the result much more beautiful.
    Sadly im having problems about how to make curves for corridors.

  • @IHighscoredYourGirl
    @IHighscoredYourGirl 11 месяцев назад

    cool stuff

  • @bryc70coop80
    @bryc70coop80 Год назад +1

    Thank you. But how did you change textures?